Commit Graph

87 Commits

Author SHA1 Message Date
unknown
a6b7292943 mostly None checkings fixed (== to is != to is not) 2009-11-03 14:30:52 -05:00
unknown
02e8154710 remove error trap on read_stdin() - please fix bugs instead of relying on error trap
some reformatting in Tables.py, as well as some new debug prints to deal with some potential issues. Add code to deal with potential problems in Win x64, that are biting me at random.  Not finished, but the problems stopped happening so can't continue.
2009-10-28 19:53:31 -04:00
Ray
0ac559a2db Add a comment to a comment. 2009-10-26 16:50:17 -04:00
unknown
0a084d1110 remove try..finally block in HUD_update idle_func function, move return to after the threads_leave() call, HUD now works in Win 7 2009-10-25 08:27:55 -04:00
unknown
3b54fab9e0 remove the exception handler in kill_hud() i think sqlcoder put it in - it doesn't help because the exception isn't a python exception, it's a GTK exception. (looks like a bug in GTK.. not that they'll ever acknowledge anything) 2009-10-25 07:34:07 -04:00
sqlcoder
7bd388613d Merge branch 'master' of git://git.assembla.com/fpdboz 2009-10-15 23:02:57 +01:00
sqlcoder
ac50cf85ca update comments on aggregation 2009-10-15 23:02:50 +01:00
Mika Bostrom
a232a94eb1 Try to make hud more configurable
Modified files:
* Configuration.py
* HUD_config.xml.example
* HUD_main.py

Instead of tweaking aggregation settings directly in code, make the
values configurable through HUD_config.xml; use the newly created
<hud_ui> element for this. Retain coding convention and key-value
names as they are.
2009-10-14 16:04:09 +03:00
sqlcoder
2b7a42bf1d fix bug for tourneys in new code, modify part of hud menu to use checkmenuitems 2009-09-29 23:34:52 +01:00
sqlcoder
16f8fffd68 add separate hud config for user and allow some user config in HUD menu (opponents still only via editing HUD_main.py) 2009-09-28 23:59:17 +01:00
sqlcoder
cb9a972eda add aggregation options to hud menu 2009-09-28 00:51:09 +01:00
sqlcoder
d6414d211b allow separate hud options on each table and add aggregate options to main table menu 2009-09-27 21:23:00 +01:00
sqlcoder
b054a9c09a fix params when creating Database instance 2009-09-27 00:06:06 +01:00
sqlcoder
ea74862a5a start changes to allow different hud choices for hero and opponents 2009-09-26 11:30:12 +01:00
sqlcoder
daeefd7d8a hide regular exception when closing hud 2009-09-23 23:04:38 +01:00
Eric Blade
a7dd023616 some error cleanup 2009-09-04 05:09:03 -05:00
eblade
f65e4e005a aptofpdb: remove debugging print
guiautoimport: import traceback
fpdb_simple/GuiPlayerStats: deal with multiple sites with players with matching names
HUD_main: error file is again HUD-error not fpdb-error-log.
2009-08-06 07:23:57 -04:00
sqlcoder
8e0519708e fix bugs and move hud stat config to HUD_main.py so that GUI can set it 2009-08-02 13:00:55 +01:00
sqlcoder
e2dde5c3e3 fix aggregate query and stop hud queries being executed whenever anything created a db connection 2009-08-01 23:15:04 +01:00
eblade
6df03cb234 HUD_main: if new hand id int is not available, we can't print it, so that generates a second error, double fault
fpdb_import: ok, we're keeping two lists now, one with updated st_size and one with m_time.  grrr.
2009-07-31 01:15:28 -04:00
Ray
42f2b73c1a Get rid of some intermediate print. 2009-06-17 14:26:16 -04:00
Ray
b1ea38bea9 Add -c config cl option. Fpdb passes cl options to HUD. 2009-06-14 23:14:53 -04:00
Ray
4ef4260342 Merge branch 'master' of git://git.assembla.com/fpdboz
Conflicts:
	pyfpdb/Database.py
	pyfpdb/SQL.py
	pyfpdb/fpdb_db.py
	pyfpdb/fpdb_save_to_db.py
2009-06-08 10:16:34 -04:00
Ray
069aa025e4 Fixes for importing and HUD with the postgres db. 2009-05-31 21:25:36 -04:00
sqlcoder
d986966332 prevent error when trying to close HUD that has already gone 2009-05-21 20:30:18 +01:00
sqlcoder
399bfd98c6 fix unimportant typo in print 2009-05-21 11:14:47 +01:00
sqlcoder
199a91ea99 add rollback to release locks taken in postgres 2009-05-09 23:18:58 +01:00
Ray
fdabe29ea2 Fix stats aggregation and simplify HUD_main.py. 2009-04-08 16:43:40 -04:00
Ray
a1b2874878 Fix regression in naming HUDs that caused inconsistent killing. 2009-04-06 23:42:36 -04:00
eblade
3c14055244 more very minor cleanup 2009-03-26 19:17:00 -04:00
Ray
3b04c1baac Fix bug in accessing mucked cards in stud games. 2009-03-23 22:50:54 -04:00
Ray
e99ec0cd71 Merge branch 'master' of git://git.assembla.com/fpdb-eric 2009-03-23 11:09:05 -04:00
Ray
75a94299f9 Make sure HUD_main gets community cards for AWs to use. 2009-03-19 13:18:50 -04:00
eblade
0e89adc1db clean up some more ugly 2009-03-19 04:12:42 -04:00
eblade
f2a6c9c361 tell us what kind of database error happened if hud database errors 2009-03-10 20:19:54 -04:00
eblade
635d59b25d use some lambda map/filter calls where they make sense instead of for loops
localize some variables in the HUD update function
2009-03-08 16:28:09 -04:00
eblade
1b6337365f eliminate some string addition, change calls from range() in HUD to xrange() 2009-03-08 15:39:55 -04:00
Ray
e9861e18c8 Fix error when no aux_windows are specified. 2009-03-05 10:12:31 -05:00
Ray
6667f4cddb Merge branch 'master' of git://git.assembla.com/fpdboz 2009-03-04 20:08:20 -05:00
Ray
a6d70e6e13 More tuning of the aux_window interface. 2009-03-04 20:04:23 -05:00
eblade
4d09686309 hud_main window resizes to smallest possible size whenever a hud is removed from the list (pls test in nix guys tnx) 2009-03-04 08:17:23 -05:00
Ray
d44c90aec7 Temp fix to HUD crashing when closed table is updated.
Also fixes popups not closing correctly.
General cleanup in the HUD closing code. Closing a HUD
is now managed by the HUD_Main object--this should ensure
that no objects are left dangling.
2009-02-27 19:47:52 -05:00
Ray
167ea98b8b Eliminate erronious multi huds on same table in some cases. 2009-02-27 12:42:49 -05:00
Ray
e45c42b172 Correct mistaken removal of stderr redirect. 2009-02-27 10:36:45 -05:00
Ray
333cbdbf6d Speed and reliability changes (+cleanup) to aux window interface. 2009-02-25 23:35:15 -05:00
Ray
f1530860d2 Fixed problem with unreliable fav_seat placement.
Eliminated special query to get actual seat by
incorporating in to stat_dict query. Provided for
graceful skipping of hands when there is an error
in a query in the read_stdin() thread. Left
intermediate prints for use of others.
2009-02-23 21:33:23 -05:00
Ray
2ebb026543 Cleanup in HUD_main and HUD.py to simplify.
HUD_run_me no longer needed but not removed.
2009-02-21 18:19:49 -05:00
Ray
58ccf0327c Complete prev commit by deleting intermed output. 2009-01-27 14:13:54 -05:00
Ray
9ddce0b016 Remove some comments that didn't get removed with its code. 2009-01-27 14:11:53 -05:00
eblade
cd1d4df96d HUD_main:
Add site name to list of windows being HUDed,
	fix weird call convention to the "del" operator, which is not a function.
	call clean_title() on hud titles being killed, so we actually kill (deep) tables and such

HUD:
	Add function "kill_hud_menu", which is now called from the Kill This HUD menu option, to avoid a potential loop in kill_hud()
	Record the handle of the HUD's destroy signal, use it to un-register, before performing a kill, also avoiding potential loop there
	Do not allow kill_hud() to be called twice in the same HUD object, return doing nothing if deleted is already set on it (that should totally solve the loop problem)
2009-01-14 23:05:08 -05:00