unknown
a6b7292943
mostly None checkings fixed (== to is != to is not)
2009-11-03 14:30:52 -05:00
unknown
02e8154710
remove error trap on read_stdin() - please fix bugs instead of relying on error trap
...
some reformatting in Tables.py, as well as some new debug prints to deal with some potential issues. Add code to deal with potential problems in Win x64, that are biting me at random. Not finished, but the problems stopped happening so can't continue.
2009-10-28 19:53:31 -04:00
Ray
0ac559a2db
Add a comment to a comment.
2009-10-26 16:50:17 -04:00
unknown
0a084d1110
remove try..finally block in HUD_update idle_func function, move return to after the threads_leave() call, HUD now works in Win 7
2009-10-25 08:27:55 -04:00
unknown
3b54fab9e0
remove the exception handler in kill_hud() i think sqlcoder put it in - it doesn't help because the exception isn't a python exception, it's a GTK exception. (looks like a bug in GTK.. not that they'll ever acknowledge anything)
2009-10-25 07:34:07 -04:00
sqlcoder
7bd388613d
Merge branch 'master' of git://git.assembla.com/fpdboz
2009-10-15 23:02:57 +01:00
sqlcoder
ac50cf85ca
update comments on aggregation
2009-10-15 23:02:50 +01:00
Mika Bostrom
a232a94eb1
Try to make hud more configurable
...
Modified files:
* Configuration.py
* HUD_config.xml.example
* HUD_main.py
Instead of tweaking aggregation settings directly in code, make the
values configurable through HUD_config.xml; use the newly created
<hud_ui> element for this. Retain coding convention and key-value
names as they are.
2009-10-14 16:04:09 +03:00
sqlcoder
2b7a42bf1d
fix bug for tourneys in new code, modify part of hud menu to use checkmenuitems
2009-09-29 23:34:52 +01:00
sqlcoder
16f8fffd68
add separate hud config for user and allow some user config in HUD menu (opponents still only via editing HUD_main.py)
2009-09-28 23:59:17 +01:00
sqlcoder
cb9a972eda
add aggregation options to hud menu
2009-09-28 00:51:09 +01:00
sqlcoder
d6414d211b
allow separate hud options on each table and add aggregate options to main table menu
2009-09-27 21:23:00 +01:00
sqlcoder
b054a9c09a
fix params when creating Database instance
2009-09-27 00:06:06 +01:00
sqlcoder
ea74862a5a
start changes to allow different hud choices for hero and opponents
2009-09-26 11:30:12 +01:00
sqlcoder
daeefd7d8a
hide regular exception when closing hud
2009-09-23 23:04:38 +01:00
Eric Blade
a7dd023616
some error cleanup
2009-09-04 05:09:03 -05:00
eblade
f65e4e005a
aptofpdb: remove debugging print
...
guiautoimport: import traceback
fpdb_simple/GuiPlayerStats: deal with multiple sites with players with matching names
HUD_main: error file is again HUD-error not fpdb-error-log.
2009-08-06 07:23:57 -04:00
sqlcoder
8e0519708e
fix bugs and move hud stat config to HUD_main.py so that GUI can set it
2009-08-02 13:00:55 +01:00
sqlcoder
e2dde5c3e3
fix aggregate query and stop hud queries being executed whenever anything created a db connection
2009-08-01 23:15:04 +01:00
eblade
6df03cb234
HUD_main: if new hand id int is not available, we can't print it, so that generates a second error, double fault
...
fpdb_import: ok, we're keeping two lists now, one with updated st_size and one with m_time. grrr.
2009-07-31 01:15:28 -04:00
Ray
42f2b73c1a
Get rid of some intermediate print.
2009-06-17 14:26:16 -04:00
Ray
b1ea38bea9
Add -c config cl option. Fpdb passes cl options to HUD.
2009-06-14 23:14:53 -04:00
Ray
4ef4260342
Merge branch 'master' of git://git.assembla.com/fpdboz
...
Conflicts:
pyfpdb/Database.py
pyfpdb/SQL.py
pyfpdb/fpdb_db.py
pyfpdb/fpdb_save_to_db.py
2009-06-08 10:16:34 -04:00
Ray
069aa025e4
Fixes for importing and HUD with the postgres db.
2009-05-31 21:25:36 -04:00
sqlcoder
d986966332
prevent error when trying to close HUD that has already gone
2009-05-21 20:30:18 +01:00
sqlcoder
399bfd98c6
fix unimportant typo in print
2009-05-21 11:14:47 +01:00
sqlcoder
199a91ea99
add rollback to release locks taken in postgres
2009-05-09 23:18:58 +01:00
Ray
fdabe29ea2
Fix stats aggregation and simplify HUD_main.py.
2009-04-08 16:43:40 -04:00
Ray
a1b2874878
Fix regression in naming HUDs that caused inconsistent killing.
2009-04-06 23:42:36 -04:00
eblade
3c14055244
more very minor cleanup
2009-03-26 19:17:00 -04:00
Ray
3b04c1baac
Fix bug in accessing mucked cards in stud games.
2009-03-23 22:50:54 -04:00
Ray
e99ec0cd71
Merge branch 'master' of git://git.assembla.com/fpdb-eric
2009-03-23 11:09:05 -04:00
Ray
75a94299f9
Make sure HUD_main gets community cards for AWs to use.
2009-03-19 13:18:50 -04:00
eblade
0e89adc1db
clean up some more ugly
2009-03-19 04:12:42 -04:00
eblade
f2a6c9c361
tell us what kind of database error happened if hud database errors
2009-03-10 20:19:54 -04:00
eblade
635d59b25d
use some lambda map/filter calls where they make sense instead of for loops
...
localize some variables in the HUD update function
2009-03-08 16:28:09 -04:00
eblade
1b6337365f
eliminate some string addition, change calls from range() in HUD to xrange()
2009-03-08 15:39:55 -04:00
Ray
e9861e18c8
Fix error when no aux_windows are specified.
2009-03-05 10:12:31 -05:00
Ray
6667f4cddb
Merge branch 'master' of git://git.assembla.com/fpdboz
2009-03-04 20:08:20 -05:00
Ray
a6d70e6e13
More tuning of the aux_window interface.
2009-03-04 20:04:23 -05:00
eblade
4d09686309
hud_main window resizes to smallest possible size whenever a hud is removed from the list (pls test in nix guys tnx)
2009-03-04 08:17:23 -05:00
Ray
d44c90aec7
Temp fix to HUD crashing when closed table is updated.
...
Also fixes popups not closing correctly.
General cleanup in the HUD closing code. Closing a HUD
is now managed by the HUD_Main object--this should ensure
that no objects are left dangling.
2009-02-27 19:47:52 -05:00
Ray
167ea98b8b
Eliminate erronious multi huds on same table in some cases.
2009-02-27 12:42:49 -05:00
Ray
e45c42b172
Correct mistaken removal of stderr redirect.
2009-02-27 10:36:45 -05:00
Ray
333cbdbf6d
Speed and reliability changes (+cleanup) to aux window interface.
2009-02-25 23:35:15 -05:00
Ray
f1530860d2
Fixed problem with unreliable fav_seat placement.
...
Eliminated special query to get actual seat by
incorporating in to stat_dict query. Provided for
graceful skipping of hands when there is an error
in a query in the read_stdin() thread. Left
intermediate prints for use of others.
2009-02-23 21:33:23 -05:00
Ray
2ebb026543
Cleanup in HUD_main and HUD.py to simplify.
...
HUD_run_me no longer needed but not removed.
2009-02-21 18:19:49 -05:00
Ray
58ccf0327c
Complete prev commit by deleting intermed output.
2009-01-27 14:13:54 -05:00
Ray
9ddce0b016
Remove some comments that didn't get removed with its code.
2009-01-27 14:11:53 -05:00
eblade
cd1d4df96d
HUD_main:
...
Add site name to list of windows being HUDed,
fix weird call convention to the "del" operator, which is not a function.
call clean_title() on hud titles being killed, so we actually kill (deep) tables and such
HUD:
Add function "kill_hud_menu", which is now called from the Kill This HUD menu option, to avoid a potential loop in kill_hud()
Record the handle of the HUD's destroy signal, use it to un-register, before performing a kill, also avoiding potential loop there
Do not allow kill_hud() to be called twice in the same HUD object, return doing nothing if deleted is already set on it (that should totally solve the loop problem)
2009-01-14 23:05:08 -05:00