add separate hud config for user and allow some user config in HUD menu (opponents still only via editing HUD_main.py)

This commit is contained in:
sqlcoder 2009-09-28 23:59:17 +01:00
parent cb9a972eda
commit 16f8fffd68
4 changed files with 152 additions and 93 deletions

View File

@ -227,9 +227,10 @@ class Database:
#self.hud_hero_days = 30 # but last T days or last H hands for yourself
# vars for hand ids or dates fetched according to above config:
self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now
self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD)
self.date_nhands_ago = {} # dates N hands ago per player - not used yet
self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now
self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD)
self.h_date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD) for hero
self.date_nhands_ago = {} # dates N hands ago per player - not used yet
self.cursor = self.fdb.cursor
@ -371,10 +372,11 @@ class Database:
winners[row[0]] = row[1]
return winners
def init_hud_stat_vars(self, hud_days):
def init_hud_stat_vars(self, hud_days, h_hud_days):
"""Initialise variables used by Hud to fetch stats:
self.hand_1day_ago handId of latest hand played more than a day ago
self.date_ndays_ago date n days ago
self.hand_1day_ago handId of latest hand played more than a day ago
self.date_ndays_ago date n days ago
self.h_date_ndays_ago date n days ago for hero (different n)
"""
self.hand_1day_ago = 1
@ -393,6 +395,10 @@ class Database:
now = datetime.utcnow() - d
self.date_ndays_ago = "d%02d%02d%02d" % (now.year - 2000, now.month, now.day)
d = timedelta(days=h_hud_days)
now = datetime.utcnow() - d
self.h_date_ndays_ago = "d%02d%02d%02d" % (now.year - 2000, now.month, now.day)
def init_player_hud_stat_vars(self, playerid):
# not sure if this is workable, to be continued ...
try:
@ -413,33 +419,46 @@ class Database:
def get_stats_from_hand( self, hand
, hud_params = {'aggregate_tour':False, 'aggregate_ring':False, 'hud_style':'A', 'agg_bb_mult':100}
, hero_ids = {}
, hero_id = -1
):
aggregate = hud_params['aggregate_tour'] if type == "tour" else hud_params['aggregate_ring']
hud_style = hud_params['hud_style']
agg_bb_mult = hud_params['agg_bb_mult']
aggregate = hud_params['aggregate_tour'] if type == "tour" else hud_params['aggregate_ring']
hud_style = hud_params['hud_style']
agg_bb_mult = hud_params['agg_bb_mult'] if aggregate else 1
h_aggregate = hud_params['h_aggregate_tour'] if type == "tour" else hud_params['h_aggregate_ring']
h_hud_style = hud_params['h_hud_style']
h_agg_bb_mult = hud_params['h_agg_bb_mult'] if h_aggregate else 1
stat_dict = {}
if hud_style == 'S':
if hud_style == 'S' or h_hud_style == 'S':
self.get_stats_from_hand_session(hand, stat_dict, hero_id, hud_style, h_hud_style)
if hud_style == 'S' and h_hud_style == 'S':
return stat_dict
self.get_stats_from_hand_session(hand, stat_dict)
return stat_dict
if hud_style == 'T':
stylekey = self.date_ndays_ago
elif hud_style == 'A':
stylekey = '0000000' # all stylekey values should be higher than this
elif hud_style == 'S':
stylekey = 'zzzzzzz' # all stylekey values should be lower than this
#elif hud_style == 'H':
# stylekey = date_nhands_ago needs array by player here ...
else: # hud_style == A
if h_hud_style == 'T':
h_stylekey = self.h_date_ndays_ago
elif h_hud_style == 'A':
h_stylekey = '0000000' # all stylekey values should be higher than this
elif h_hud_style == 'S':
h_stylekey = 'zzzzzzz' # all stylekey values should be lower than this
#elif h_hud_style == 'H':
# h_stylekey = date_nhands_ago needs array by player here ...
if hud_style == 'T':
stylekey = self.date_ndays_ago
#elif hud_style == 'H':
# stylekey = date_nhands_ago needs array by player here ...
else: # assume A (all-time)
stylekey = '0000000' # all stylekey values should be higher than this
if aggregate:
query = 'get_stats_from_hand_aggregated'
subs = (hand, stylekey, agg_bb_mult, agg_bb_mult)
else:
query = 'get_stats_from_hand'
subs = (hand, stylekey)
#if aggregate: always use aggreagte query now: use agg_bb_mult of 1 for no aggregation:
query = 'get_stats_from_hand_aggregated'
subs = (hand, hero_id, stylekey, agg_bb_mult, agg_bb_mult, hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult)
print "agg query subs:", subs
#else:
# query = 'get_stats_from_hand'
# subs = (hand, stylekey)
#print "get stats: hud style =", hud_style, "query =", query, "subs =", subs
c = self.connection.cursor()
@ -457,7 +476,13 @@ class Database:
return stat_dict
# uses query on handsplayers instead of hudcache to get stats on just this session
def get_stats_from_hand_session(self, hand, stat_dict):
def get_stats_from_hand_session(self, hand, stat_dict, hero_id, hud_style, h_hud_style):
"""Get stats for just this session (currently defined as any play in the last 24 hours - to
be improved at some point ...)
h_hud_style and hud_style params indicate whether to get stats for hero and/or others
- only fetch heros stats if h_hud_style == 'S',
and only fetch others stats if hud_style == 'S'
"""
query = self.sql.query['get_stats_from_hand_session']
if self.db_server == 'mysql':
@ -478,18 +503,20 @@ class Database:
if colnames[0].lower() == 'player_id':
playerid = row[0]
# Loop through stats adding them to appropriate stat_dict:
while row:
for name, val in zip(colnames, row):
if not playerid in stat_dict:
stat_dict[playerid] = {}
stat_dict[playerid][name.lower()] = val
elif not name.lower() in stat_dict[playerid]:
stat_dict[playerid][name.lower()] = val
elif name.lower() not in ('hand_id', 'player_id', 'seat', 'screen_name', 'seats'):
stat_dict[playerid][name.lower()] += val
n += 1
if n >= 10000: break # todo: don't think this is needed so set nice and high
# for now - comment out or remove?
if (playerid == hero_id and h_hud_style == 'S') or (playerid != hero_id and hud_style == 'S'):
for name, val in zip(colnames, row):
if not playerid in stat_dict:
stat_dict[playerid] = {}
stat_dict[playerid][name.lower()] = val
elif not name.lower() in stat_dict[playerid]:
stat_dict[playerid][name.lower()] = val
elif name.lower() not in ('hand_id', 'player_id', 'seat', 'screen_name', 'seats'):
stat_dict[playerid][name.lower()] += val
n += 1
if n >= 10000: break # todo: don't think this is needed so set nice and high
# for now - comment out or remove?
row = c.fetchone()
else:
log.error("ERROR: query %s result does not have player_id as first column" % (query,))

View File

@ -56,25 +56,8 @@ import Database
import Tables
import Hud
# To add to config: *** these vars now replaced by def_hud_params list
#aggregate_stats = {"ring": False, "tour": False} # uses agg_bb_mult
#hud_style = 'A' # A=All-time
# S=Session
# T=timed (last n days - set hud_days to required value)
# Future values may also include:
# H=Hands (last n hands)
#hud_days = 90 # Max number of days from each player to use for hud stats
#agg_bb_mult = 100 # 1 = no aggregation. When aggregating stats across levels larger blinds
# must be < (agg_bb_mult * smaller blinds) to be aggregated
# ie. 100 will aggregate almost everything, 2 will probably agg just the
# next higher and lower levels into the current one, try 3/10/30/100
#hud_session_gap = 30 # Gap (minutes) between hands that indicates a change of session
# (hands every 2 mins for 1 hour = one session, if followed
# by a 40 minute gap and then more hands on same table that is
# a new session)
#hud_hands = 0 # Max number of hands from each player to use for hud stats (not used)
# New list to hold all HUD params
# HUD params:
# - Set aggregate_ring and/or aggregate_tour to True is you want to include stats from other blind levels in the HUD display
# - If aggregation is used, the value of agg_bb_mult determines how what levels are included, e.g.
# if agg_bb_mult is 100, almost all levels are included in all HUD displays
@ -88,14 +71,14 @@ def_hud_params = { # Settings for all players apart from program owner ('hero')
, 'aggregate_tour' : True
, 'hud_style' : 'A'
, 'hud_days' : 90
, 'agg_bb_mult' : 1 # 1 means no aggregation
, 'agg_bb_mult' : 1 # 1 means no aggregation
# , 'hud_session_gap' : 30 not currently used
# Second set of variables for hero - these settings only apply to the program owner
, 'h_aggregate_ring' : False
, 'h_aggregate_tour' : True
, 'h_hud_style' : 'A'
, 'h_hud_days' : 90
, 'h_agg_bb_mult' : 1 # 1 means no aggregation
, 'h_hud_style' : 'S' # A(ll) / S(ession) / T(ime in days)
, 'h_hud_days' : 30
, 'h_agg_bb_mult' : 1 # 1 means no aggregation
# , 'h_hud_session_gap' : 30 not currently used
}
@ -243,8 +226,9 @@ class HUD_main(object):
if temp_key in self.hud_dict:
try:
# get stats using hud's specific params
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_dict[temp_key].hud_params, self.hero_ids)
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
@ -260,8 +244,8 @@ class HUD_main(object):
else:
try:
# get stats using default params
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_params, self.hero_ids)
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, self.hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])

View File

@ -147,42 +147,64 @@ class Hud:
aggitem = gtk.MenuItem('Show Stats')
menu.append(aggitem)
aggMenu = gtk.Menu()
aggitem.set_submenu(aggMenu)
self.aggMenu = gtk.Menu()
aggitem.set_submenu(self.aggMenu)
# set agg_bb_mult to 1 to stop aggregation
item = gtk.MenuItem('For This Blind Level')
item.ms = 1
aggMenu.append(item)
self.aggMenu.append(item)
item.connect("activate", self.set_aggregation)
setattr(self, 'showStatsMenuItem1', item)
#
item = gtk.MenuItem('For Multiple Blind Levels:')
aggMenu.append(item)
self.aggMenu.append(item)
setattr(self, 'showStatsMenuItem2', item)
#
item = gtk.MenuItem(' 0.5 to 2.0 x Current Blinds')
item.ms = 2.01
aggMenu.append(item)
self.aggMenu.append(item)
item.connect("activate", self.set_aggregation)
setattr(self, 'showStatsMenuItem3', item)
#
item = gtk.MenuItem(' 0.33 to 3.0 x Current Blinds')
item.ms = 3.01
aggMenu.append(item)
self.aggMenu.append(item)
item.connect("activate", self.set_aggregation)
setattr(self, 'showStatsMenuItem4', item)
#
item = gtk.MenuItem(' 0.1 to 10 x Current Blinds')
item.ms = 10.01
aggMenu.append(item)
self.aggMenu.append(item)
item.connect("activate", self.set_aggregation)
setattr(self, 'showStatsMenuItem5', item)
#
item = gtk.MenuItem(' All Levels')
item.ms = 10000
aggMenu.append(item)
self.aggMenu.append(item)
item.connect("activate", self.set_aggregation)
setattr(self, 'showStatsMenuItem6', item)
#
item = gtk.MenuItem('For Hero:')
self.aggMenu.append(item)
setattr(self, 'showStatsMenuItem7', item)
#
item = gtk.MenuItem(' All Time')
item.ms = 'HA'
self.aggMenu.append(item)
item.connect("activate", self.set_hud_style)
setattr(self, 'showStatsMenuItem8', item)
#
item = gtk.MenuItem(' Session')
item.ms = 'HS'
self.aggMenu.append(item)
item.connect("activate", self.set_hud_style)
setattr(self, 'showStatsMenuItem9', item)
#
item = gtk.MenuItem(' %s Days' % (self.hud_params['h_hud_days']))
item.ms = 'HT'
self.aggMenu.append(item)
item.connect("activate", self.set_hud_style)
setattr(self, 'showStatsMenuItem11', item)
eventbox.connect_object("button-press-event", self.on_button_press, menu)
@ -230,6 +252,15 @@ class Hud:
print 'set_aggregation', widget.ms
self.hud_params['agg_bb_mult'] = widget.ms
def set_hud_style(self, widget):
# try setting these to true all the time, and set the multiplier to 1 to turn agg off:
if widget.ms[0] == 'H':
param = 'h_hud_style'
else:
param = 'hud_style'
self.hud_params[param] = widget.ms[1]
print "setting self.hud_params[%s] = %s" % (param,widget.ms[1])
def update_table_position(self):
if os.name == 'nt':
if not win32gui.IsWindow(self.table.number):

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@ -1384,28 +1384,45 @@ class Sql:
INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
INNER JOIN Players p ON (p.id = hc.playerId)
WHERE h.id = %s
AND hc.styleKey > %s
/* styleKey is currently 'd' (for date) followed by a yyyymmdd
date key. Set it to 0000000 or similar to get all records */
/* Note: s means the placeholder 'percent's but we can't include that
in comments. (db api thinks they are actual arguments)
Could also check activeseats here even if only 3 groups eg 2-3/4-6/7+
e.g. could use a multiplier:
AND h.seats > s / 1.25 and hp.seats < s * 1.25
where s is the number of active players at the current table (and
1.25 would be a config value so user could change it)
*/
AND hc.gametypeId+0 in
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
AND gt1.type = gt2.type /* ring/tourney */
AND gt1.category = gt2.category /* holdem/stud*/
AND gt1.limittype = gt2.limittype /* fl/nl */
AND gt1.bigblind < gt2.bigblind * %s /* bigblind similar size */
AND gt1.bigblind > gt2.bigblind / %s
AND gt2.id = h.gametypeId)
AND ( /* 2 separate parts for hero and opponents */
( hp.playerId != %s
AND hc.styleKey > %s
AND hc.gametypeId+0 in
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
AND gt1.type = gt2.type /* ring/tourney */
AND gt1.category = gt2.category /* holdem/stud*/
AND gt1.limittype = gt2.limittype /* fl/nl */
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
AND gt1.bigblind >= gt2.bigblind / %s
AND gt2.id = h.gametypeId)
)
OR
( hp.playerId = %s
AND hc.styleKey > %s
AND hc.gametypeId+0 in
(SELECT gt1.id from Gametypes gt1, Gametypes gt2
WHERE gt1.siteid = gt2.siteid /* find gametypes where these match: */
AND gt1.type = gt2.type /* ring/tourney */
AND gt1.category = gt2.category /* holdem/stud*/
AND gt1.limittype = gt2.limittype /* fl/nl */
AND gt1.bigblind <= gt2.bigblind * %s /* bigblind similar size */
AND gt1.bigblind >= gt2.bigblind / %s
AND gt2.id = h.gametypeId)
)
)
GROUP BY hc.PlayerId, p.name
"""
# NOTES on above cursor:
# - Do NOT include %s inside query in a comment - the db api thinks
# they are actual arguments.
# - styleKey is currently 'd' (for date) followed by a yyyymmdd
# date key. Set it to 0000000 or similar to get all records
# Could also check activeseats here even if only 3 groups eg 2-3/4-6/7+
# e.g. could use a multiplier:
# AND h.seats > %s / 1.25 and hp.seats < %s * 1.25
# where %s is the number of active players at the current table (and
# 1.25 would be a config value so user could change it)
if db_server == 'mysql':
self.query['get_stats_from_hand_session'] = """