More tuning of the aux_window interface.
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@ -3,7 +3,7 @@
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Handles HUD configuration files.
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"""
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# Copyright 2008, Ray E. Barker
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# Copyright 2008, 2009, Ray E. Barker
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#
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# This program is free software; you can redistribute it and/or modify
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@ -105,7 +105,12 @@ class Game:
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self.db = node.getAttribute("db")
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self.rows = int( node.getAttribute("rows") )
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self.cols = int( node.getAttribute("cols") )
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self.aux = node.getAttribute("aux")
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aux_text = node.getAttribute("aux")
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aux_list = aux_text.split(',')
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for i in range(0, len(aux_list)):
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aux_list[i] = aux_list[i].strip()
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self.aux = aux_list
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self.stats = {}
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for stat_node in node.getElementsByTagName('stat'):
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@ -4,7 +4,7 @@
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Main for FreePokerTools HUD.
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"""
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# Copyright 2008, Ray E. Barker
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# Copyright 2008, 2009, Ray E. Barker
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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@ -31,8 +31,8 @@ Main for FreePokerTools HUD.
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import sys
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# redirect the stderr
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errorfile = open('HUD-error.txt', 'w', 0)
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sys.stderr = errorfile
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#errorfile = open('HUD-error.txt', 'w', 0)
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#sys.stderr = errorfile
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import os
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import thread
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@ -97,7 +97,7 @@ class HUD_main(object):
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self.hud_dict[table_name].tablehudlabel = newlabel
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self.hud_dict[table_name].create(new_hand_id, self.config, stat_dict, cards)
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for m in self.hud_dict[table_name].aux_windows:
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m.update_data(new_hand_id, self.db_connection)
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m.create()
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m.update_gui(new_hand_id)
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self.hud_dict[table_name].update(new_hand_id, self.config)
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self.hud_dict[table_name].reposition_windows()
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@ -106,6 +106,10 @@ class HUD_main(object):
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gtk.gdk.threads_leave()
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self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
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self.hud_dict[table_name].stat_dict = stat_dict
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self.hud_dict[table_name].cards = cards
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for aw in self.hud_dict[table_name].aux_windows:
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aw.update_data(new_hand_id, self.db_connection)
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gobject.idle_add(idle_func)
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def update_HUD(self, new_hand_id, table_name, config):
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@ -3,7 +3,7 @@
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Create and manage the hud overlays.
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"""
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# Copyright 2008, Ray E. Barker
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# Copyright 2008, 2009 Ray E. Barker
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#
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# This program is free software; you can redistribute it and/or modify
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@ -45,6 +45,15 @@ import Mucked
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import Database
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import HUD_main
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def importName(module_name, name):
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"""Import a named object 'name' from module 'module_name'."""
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# Recipe 16.3 in the Python Cookbook, 2nd ed. Thanks!!!!
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try:
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module = __import__(module_name, globals(), locals(), [name])
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except:
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return None
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return(getattr(module, name))
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class Hud:
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def __init__(self, parent, table, max, poker_game, config, db_connection):
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@ -75,6 +84,15 @@ class Hud:
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self.font = pango.FontDescription(font + " " + font_size)
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# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
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game_params = config.get_game_parameters(self.poker_game)
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if not game_params['aux'] == "":
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for aux in game_params['aux']:
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aux_params = config.get_aux_parameters(aux)
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my_import = importName(aux_params['module'], aux_params['class'])
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if my_import == None:
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continue
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self.aux_windows.append(my_import(self, config, aux_params))
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def create_mw(self):
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# Set up a main window for this this instance of the HUD
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@ -135,7 +153,7 @@ class Hud:
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if os.name == 'nt':
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self.topify_window(self.main_window)
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else:
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self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(self.table.number) # gets a gdk handle for poker client
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self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(int(self.table.number)) # gets a gdk handle for poker client
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self.main_window.gdkhandle = gtk.gdk.window_foreign_new(self.main_window.window.xid) # gets a gdk handle for the hud table window
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self.main_window.gdkhandle.set_transient_for(self.main_window.parentgdkhandle) #
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@ -269,11 +287,6 @@ class Hud:
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self.stats[config.supported_games[self.poker_game].stats[stat].row] \
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[config.supported_games[self.poker_game].stats[stat].col] = \
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config.supported_games[self.poker_game].stats[stat].stat_name
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game_params = config.get_game_parameters(self.poker_game)
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if not game_params['aux'] == "":
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aux_params = config.get_aux_parameters(game_params['aux'])
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self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, aux_params)" % (aux_params['module'], aux_params['class'])))
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if os.name == "nt":
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gobject.timeout_add(500, self.update_table_position)
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@ -3,7 +3,7 @@
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Mucked cards display for FreePokerTools HUD.
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"""
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# Copyright 2008, Ray E. Barker
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# Copyright 2008, 2009, Ray E. Barker
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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@ -36,29 +36,27 @@ import Configuration
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import Database
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class Aux_Window:
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def __init__(self, container, hud, params, config):
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def __init__(self, hud, params, config):
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self.config = hud
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self.config = config
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self.container = container
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self.vbox = gtk.VBox()
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self.container.add(self.vbox)
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def update_data(self):
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def update_data(self, *parms):
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pass
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def update_gui(self):
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def update_gui(self, *parms):
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pass
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def create(self, *parms):
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pass
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def destroy(self):
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self.container.destroy()
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class Stud_mucked(Aux_Window):
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def __init__(self, container, hud, config, params):
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def __init__(self, hud, config, params):
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self.hud = hud # hud object that this aux window supports
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self.config = config # configuration object for this aux window to use
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self.container = container # parent container for this aux window widget
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self.params = params # hash aux params from config
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try:
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@ -67,12 +65,18 @@ class Stud_mucked(Aux_Window):
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except:
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self.hero = ''
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self.mucked_list = Stud_list(self, params, config, self.hero)
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self.mucked_cards = Stud_cards(self, params, config)
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self.mucked_list.mucked_cards = self.mucked_cards
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def create(self):
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self.container =gtk.Window()
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self.vbox = gtk.VBox()
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self.container.add(self.vbox)
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self.mucked_list = Stud_list(self.vbox, self, params, config, self.hero)
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self.mucked_cards = Stud_cards(self.vbox, self, params, config)
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self.mucked_list.mucked_cards = self.mucked_cards
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self.mucked_list.create(self.vbox)
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self.mucked_cards.create(self.vbox)
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self.container.show_all()
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def update_data(self, new_hand_id, db_connection):
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@ -84,16 +88,16 @@ class Stud_mucked(Aux_Window):
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self.mucked_list.update_gui(new_hand_id)
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class Stud_list:
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def __init__(self, container, parent, params, config, hero):
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def __init__(self, parent, params, config, hero):
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self.container = container
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self.parent = parent
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self.params = params
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self.config = config
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self.hero = hero
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# self.db_name = db_name
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def create(self, container):
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# set up a scrolled window to hold the listbox
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self.container = container
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self.scrolled_window = gtk.ScrolledWindow()
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self.scrolled_window.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
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self.container.add(self.scrolled_window)
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@ -178,9 +182,8 @@ class Stud_list:
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vadj.set_value(vadj.upper)
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class Stud_cards:
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def __init__(self, container, parent, params, config):
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def __init__(self, parent, params, config):
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self.container = container #this is the parent container of the mucked cards widget
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self.parent = parent
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self.params = params
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self.config = config
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@ -193,6 +196,9 @@ class Stud_cards:
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self.rows = 8
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self.cols = 7
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def create(self, container):
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self.container = container
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self.grid = gtk.Table(self.rows, self.cols + 4, homogeneous = False)
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for r in range(0, self.rows):
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@ -289,7 +295,6 @@ class Stud_cards:
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pb.copy_area(30*j, 42*i, 30, 42, temp_pb, 0, 0)
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card_images[(ranks[j], suits[i])] = temp_pb
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return(card_images)
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# cards are 30 wide x 42 high
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if __name__== "__main__":
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