update comments on aggregation
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@ -59,9 +59,11 @@ import Hud
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# HUD params:
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# - Set aggregate_ring and/or aggregate_tour to True is you want to include stats from other blind levels in the HUD display
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# - If aggregation is used, the value of agg_bb_mult determines how what levels are included, e.g.
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# - If aggregation is used, the value of agg_bb_mult determines what levels are included. If
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# agg_bb_mult is M and current blind level is L, blinds between L/M and L*M are included. e.g.
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# if agg_bb_mult is 100, almost all levels are included in all HUD displays
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# if agg_bb_mult is 2.1, levels from half to double the current blind level are included in the HUD
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# if agg_bb_mult is 2, levels from half to double the current blind level are included in the HUD
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# if agg_bb_mult is 1 only the current level is included
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# - Set hud_style to A to see stats for all-time
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# Set hud_style to S to only see stats for current session (currently this shows stats for the last 24 hours)
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# Set hud_style to T to only see stats for the last N days (uses value in hud_days)
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@ -71,14 +73,14 @@ def_hud_params = { # Settings for all players apart from program owner ('hero')
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, 'aggregate_tour' : True
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, 'hud_style' : 'A'
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, 'hud_days' : 90
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, 'agg_bb_mult' : 1 # 1 means no aggregation
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, 'agg_bb_mult' : 10000 # 1 means no aggregation
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# , 'hud_session_gap' : 30 not currently used
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# Second set of variables for hero - these settings only apply to the program owner
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, 'h_aggregate_ring' : False
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, 'h_aggregate_tour' : True
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, 'h_hud_style' : 'S' # A(ll) / S(ession) / T(ime in days)
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, 'h_hud_days' : 30
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, 'h_agg_bb_mult' : 1 # 1 means no aggregation
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, 'h_hud_days' : 60
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, 'h_agg_bb_mult' : 10000 # 1 means no aggregation
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# , 'h_hud_session_gap' : 30 not currently used
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}
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