hhc.readHandInfo(self)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
Is the order, the first correctly failing regex is markStreets
modified: Hand.py
- writeTableLine : adds the tourneyNo in tourney context
modified: Tables.py
- discover_nt_by_name : add filter for HUD and chat windows
modified: FulltiltToFpdb.py
* Tourney Summary File parsing : add support for Madness tourneys
* HH file parsing : enhance Tourney topline parsing to retrieve some info (HU, Rebuy, KO, Turbo, ...) and store it into Hand object
modified: Hand.py
* Some attributes added to store tourney specific info
modified: SQL.py
* Add a new request (getTourneyTypeIdByTourneyNo) to help finding a tourney already in db (preparation for Tourney Summary import)
modified: Tourney.py
* Attribute tourneyComment added
modified: fpdb_parse_logic.py
* Change parameters in call of fpdb_simple.recogniseTourneyTypeId
modified: fpdb_simple.py
* recogniseTourneyTypeId : signature changed to allow for the search of a tourney id already in db prior to searching for tourneyTypeId
Better exception handling during parsing
FpdbParseEcxeption takes an optional HID
Stripped pointless __init__s from *ToFpdb subclasses
Logging now has logging.conf config - default is to log only INFO to
file but easily changed to DEBUG for devel work
Database: Add Absolute to sites
GuiPlayerStats: set avgseats to False
Hand: Add Absolute to SITEIDS list
fpdb_import: check for presence of settings['dropHudCache'] before testing it, to keep command line import from erroring
Added getSqlPlayerIDs to Database.py - returns a hash {playername:sqlid}
Function uses a caching hash in Database.py to reduce the number of round trips to the database needed just to fetch the player ids for later inserts.
Need to do a performance comparison on a larger import.
EverleafToFpdb: remove DEBUG XXXXXXX line
FulltiltToFpdb: pass on converting tournament hands
Hand: add Hand.fee var that Database is looking for
fpdb_import: clean up file update scan code, queue files that have changed in the last 60 seconds for the next importer pass, instead of locking it up reading them now (not that this does anything since FT no longer updates the mtime until it closes the table, but maybe it works with Stars or others)