[NEWIMPORT] Minor update, use DerivedStats.getStats()
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@ -80,11 +80,8 @@ class DerivedStats():
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# commentTs DATETIME
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def assembleHandsPlayers(self, hand):
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#self.vpip(self.hand)
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#hand.players = [[seat, name, chips],[seat, name, chips]]
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for player in hand.players:
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self.handsplayers[player[1]] = {}
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self.handsplayers[player[1]]['seatNo'] = player[0]
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self.handsplayers[player[1]]['startCash'] = player[2]
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@ -788,14 +785,14 @@ class DerivedStats():
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if act[1] in ('calls','bets', 'raises'):
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vpipers.add(act[0])
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#for player in hand.players:
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# print "DEBUG: '%s' '%s' '%s'" %(player, player[1], vpipers)
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# if player[1] in vpipers:
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# self.handsplayers[player[1]]['vpip'] = True
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# else:
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# self.handsplayers[player[1]]['vpip'] = False
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self.hands['playersVpi'] = len(vpipers)
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for player in hand.players:
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if player[1] in vpipers:
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self.handsplayers[player[1]]['vpip'] = True
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else:
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self.handsplayers[player[1]]['vpip'] = False
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def playersAtStreetX(self, hand):
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""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
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# self.actions[street] is a list of all actions in a tuple, contining the player name first
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@ -205,8 +205,7 @@ db: a connected fpdb_db object"""
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#Gametypes
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gtid = db.getGameTypeId(self.siteId, self.gametype)
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self.stats.assembleHands(self)
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self.stats.assembleHandsPlayers(self)
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self.stats.getStats(self)
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#####
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# End prep functions
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