Commit Graph

99 Commits

Author SHA1 Message Date
sqlcoder
e3679a99fb fix steal calcs 2010-02-03 00:48:45 +00:00
Worros
3f0dfd2b26 Fix enumerate() 2010-01-16 13:55:01 +08:00
Worros
ecf1c6b878 [NEWIMPORT] Almost all remaining stats
All conversions from Grigorij

street0_3BChance
street0_3BDone
street0_4BChance
street0_4BDone
stealAttemptChance
stealAttempted
foldBbToStealChance
foldBbToStealChance
foldSbToStealChance
foldedSbToSteal
foldedBbToSteal

3Bet, 4Bet in Stud does appear to work.

Unable to test steal in Stud games, all example hands in micros do not have a chance (I believe)
2010-01-15 19:42:24 +08:00
Worros
700a68bcc8 [NEWIMPORT] calcCheckCallRaise()
Modify function from Grigorij to calculate check/call
2010-01-15 18:29:16 +08:00
Worros
bad744fd80 [NEWIMPORT] setPositions(), fix aggr function
PFR now actually works
2010-01-15 13:50:46 +08:00
Worros
0e318e6d9f [NEWIMPORT] Commit currnetly failing test - sawShowdown
It would appear that all-in pre-flop doesn't flag sawShowdown.

Also modified the query to select street0Aggr, as that appears to be wrong at the moment
2009-12-26 17:18:05 +08:00
Worros
a0475aa4db [NEWIMPORT] Add function to update hudcache for Hand 2009-12-23 23:14:34 +08:00
Worros
6e9153c25c [NEWIMPORT] Copy Grigorij's code from Alchemy
Copied some of Grigorij's code verbatim for calculating additional stats, still needs adapting.

Also reorder some functions so the corresponding files are more mergeable in future.
2009-12-23 13:30:12 +08:00
Worros
0898ddf8a1 [NEWIMPORT] HandsPlayers.startCards
Dodgy function just to get things kinda working again.
2009-12-22 17:30:49 +08:00
Worros
d5de93da28 [NEWIMPORT] Syntax fix 2009-12-19 10:07:53 +08:00
Worros
9012c74db7 [NEWIMPORT] Fix syntax to be 2.5 compatible.
Python 2.6 enumerate() function contains a useful 'start' paramater,
apparently this did not exist in 2.5.

Patch frim Mika Bostrom
2009-12-18 13:33:56 +08:00
Worros
826ca4b2c7 [NEWIMPORT] 'correct' the type for wonWhenSeenStreet1 2009-12-16 23:11:08 +08:00
Worros
52d1ce1402 [NEWIMPOR] Fix insert type for wonAtSD 2009-12-16 22:58:54 +08:00
Worros
c50addf867 [NEWIMPORT] Fix startCash fix 2009-12-16 22:48:38 +08:00
Worros
353fec235f [NEWIMPORT] Convert start stack to cents 2009-12-16 22:41:48 +08:00
Worros
4746ddb33d Fix thinko in stub 2009-12-14 19:03:01 +08:00
Worros
fb92ee2941 [NEWIMPORT] Stub remaining HandsPlayers stats 2009-12-14 17:52:08 +08:00
Worros
4d38488f26 [NEWIMPORT] Fix sawShowdown stat 2009-12-06 22:52:45 +08:00
Worros
c40d665700 Newimport - comments for a getPosition function.
Decided that I needed some test functions before I kick on
2009-12-05 20:15:28 +08:00
Worros
bb38d7e1dd [NEWIMPORT] Clean up HandsPlayers.cardX fetching 2009-11-30 14:20:48 +08:00
Worros
83f06c35cc [NEWIMPORT] HandsPlayers.CBet stats 2009-11-25 14:59:29 +08:00
Worros
a87a145c28 [NEWIMPORT] HandsPlayers.streetXCalls and streetXBets
Pretty sure the bets stat is wrong
2009-11-25 00:57:14 +08:00
Worros
3bb1656603 [NEWIMPORT] Add HandsPlayers.wonAtSD 2009-11-24 23:23:21 +08:00
Worros
9203e0b0d8 [NEWIMPORT] HandsPlayers.sawShowdown added 2009-11-24 23:14:43 +08:00
Worros
dc1b0d2e38 [NEWIMPORT] Calculate wonWhenSeenStreet1
Won is defined as 'collected money from the pot'

Seen street 1 does not require vpip on street 0
2009-11-24 21:58:27 +08:00
Worros
e9a858e4cd Make DEBUG = False in DerivedStats 2009-11-24 17:55:00 +08:00
Worros
48c395565e [NEWIMPORT] Add HandsPlayers.totalProfit
Grapher now works after import yay
2009-11-24 17:29:54 +08:00
Worros
d65ee55b64 [NEWIMPORT] Calculate rake, make card calculation holdem only
Stud card fetching still terminally broken
2009-11-24 16:44:46 +08:00
Worros
34e7fb0459 [NEWIMPORT] Fix HandsPlayers.cardX init 2009-11-23 00:20:51 +08:00
Worros
943e188a4d [NEWIMPORT] Hole card data for flop games
Take some code from Grindi to calculate playersAtStreetX and streetXRaises
2009-11-23 00:05:23 +08:00
Worros
5ba4dbb0e7 Clean DerivedStats.py 2009-11-19 17:54:00 +08:00
Worros
5c7cce090e [NEWIMPORT] Added street0VPI to HandsPlayers
Also fixed last patch for streetXSeen
2009-11-06 19:30:50 +08:00
Worros
006d7164ea [NEWIMPORT] Insert streetXSeen col into HandsPlayers 2009-11-06 19:13:52 +08:00
Worros
5aef7b6054 [NEWIMPORT] Insert winnings column into HandsPlayers 2009-11-06 18:39:59 +08:00
Ray
645be07667 Make DS.py friendlier to stud and draw. 2009-10-28 22:00:05 -04:00
Worros
c3bc165a90 Add comment to DerivedStats 2009-10-15 15:13:09 +08:00
Worros
16d1f43c7e [NEWIMPORT] HandsPlayers.streetXAggr insert. 2009-10-14 23:55:51 +08:00
Worros
7b2c1fa243 [NEWIMPORT] Minor update, use DerivedStats.getStats() 2009-10-14 20:28:07 +08:00
Worros
2350474d38 [NEWIMPORT] Start of HandsPlayers insert 2009-10-14 20:20:17 +08:00
Worros
4d04a4b1db [NEWIMPORT] Take a copy of generateHudCache for DerivedStats
Commented out, should give a good basis for generating the stats from Hand class
2009-10-13 17:30:49 +08:00
Worros
f4887235a0 [NEWIMPORT] Fix Hand import so it runs
Also comment out some debug
2009-10-13 15:58:05 +08:00
Worros
1d0177f6d4 [NEWIMPORT] Finish up Hand import
Decided to leave streetXRaisesN alone for the moment
2009-10-13 14:04:19 +08:00
Eric Blade
d4cbed121d fix indentation errors 2009-10-09 07:39:05 -04:00
Worros
31f48c4932 [NEWIMPORT] Calculate playersAtStreetX
Untested code.

Still missing playersAtShowdown, haven't looked to see if hand.actionStreets contains showdown.
2009-10-08 18:01:49 +08:00
Worros
024618235f Clean up variables in DerivedStats
Doesn't look like they are going to be used like that
2009-10-07 14:15:12 +08:00
Worros
fdef5b12d9 Add playersVpi to NEWIMPORT code
Untested at the moment, moved the code from Hand.py into DerivedStats.
2009-10-06 18:30:52 +08:00
Ray
3d1f02a627 Prototyping some stats calculations. 2009-08-05 19:08:53 -04:00
sqlcoder
e2137a596a screwed up previous release using branches, this should work now (added hc fields as well as hp, made new fields NULLable, use 3b not 3b4b fields), next job calculate some of these fields ... 2009-05-17 17:26:05 +01:00
Worros
d212d81e03 Add variables for most HudCache stats and add optional arg to Hand
Will almost certainly need to change all of the data structures in the
variables as they are only for a single player
2009-03-14 20:40:27 +09:00