Commit Graph

86 Commits

Author SHA1 Message Date
Worros
c50addf867 [NEWIMPORT] Fix startCash fix 2009-12-16 22:48:38 +08:00
Worros
353fec235f [NEWIMPORT] Convert start stack to cents 2009-12-16 22:41:48 +08:00
Worros
4746ddb33d Fix thinko in stub 2009-12-14 19:03:01 +08:00
Worros
fb92ee2941 [NEWIMPORT] Stub remaining HandsPlayers stats 2009-12-14 17:52:08 +08:00
Worros
4d38488f26 [NEWIMPORT] Fix sawShowdown stat 2009-12-06 22:52:45 +08:00
Worros
c40d665700 Newimport - comments for a getPosition function.
Decided that I needed some test functions before I kick on
2009-12-05 20:15:28 +08:00
Worros
bb38d7e1dd [NEWIMPORT] Clean up HandsPlayers.cardX fetching 2009-11-30 14:20:48 +08:00
Worros
83f06c35cc [NEWIMPORT] HandsPlayers.CBet stats 2009-11-25 14:59:29 +08:00
Worros
a87a145c28 [NEWIMPORT] HandsPlayers.streetXCalls and streetXBets
Pretty sure the bets stat is wrong
2009-11-25 00:57:14 +08:00
Worros
3bb1656603 [NEWIMPORT] Add HandsPlayers.wonAtSD 2009-11-24 23:23:21 +08:00
Worros
9203e0b0d8 [NEWIMPORT] HandsPlayers.sawShowdown added 2009-11-24 23:14:43 +08:00
Worros
dc1b0d2e38 [NEWIMPORT] Calculate wonWhenSeenStreet1
Won is defined as 'collected money from the pot'

Seen street 1 does not require vpip on street 0
2009-11-24 21:58:27 +08:00
Worros
e9a858e4cd Make DEBUG = False in DerivedStats 2009-11-24 17:55:00 +08:00
Worros
48c395565e [NEWIMPORT] Add HandsPlayers.totalProfit
Grapher now works after import yay
2009-11-24 17:29:54 +08:00
Worros
d65ee55b64 [NEWIMPORT] Calculate rake, make card calculation holdem only
Stud card fetching still terminally broken
2009-11-24 16:44:46 +08:00
Worros
34e7fb0459 [NEWIMPORT] Fix HandsPlayers.cardX init 2009-11-23 00:20:51 +08:00
Worros
943e188a4d [NEWIMPORT] Hole card data for flop games
Take some code from Grindi to calculate playersAtStreetX and streetXRaises
2009-11-23 00:05:23 +08:00
Worros
5ba4dbb0e7 Clean DerivedStats.py 2009-11-19 17:54:00 +08:00
Worros
5c7cce090e [NEWIMPORT] Added street0VPI to HandsPlayers
Also fixed last patch for streetXSeen
2009-11-06 19:30:50 +08:00
Worros
006d7164ea [NEWIMPORT] Insert streetXSeen col into HandsPlayers 2009-11-06 19:13:52 +08:00
Worros
5aef7b6054 [NEWIMPORT] Insert winnings column into HandsPlayers 2009-11-06 18:39:59 +08:00
Ray
645be07667 Make DS.py friendlier to stud and draw. 2009-10-28 22:00:05 -04:00
Worros
c3bc165a90 Add comment to DerivedStats 2009-10-15 15:13:09 +08:00
Worros
16d1f43c7e [NEWIMPORT] HandsPlayers.streetXAggr insert. 2009-10-14 23:55:51 +08:00
Worros
7b2c1fa243 [NEWIMPORT] Minor update, use DerivedStats.getStats() 2009-10-14 20:28:07 +08:00
Worros
2350474d38 [NEWIMPORT] Start of HandsPlayers insert 2009-10-14 20:20:17 +08:00
Worros
4d04a4b1db [NEWIMPORT] Take a copy of generateHudCache for DerivedStats
Commented out, should give a good basis for generating the stats from Hand class
2009-10-13 17:30:49 +08:00
Worros
f4887235a0 [NEWIMPORT] Fix Hand import so it runs
Also comment out some debug
2009-10-13 15:58:05 +08:00
Worros
1d0177f6d4 [NEWIMPORT] Finish up Hand import
Decided to leave streetXRaisesN alone for the moment
2009-10-13 14:04:19 +08:00
Eric Blade
d4cbed121d fix indentation errors 2009-10-09 07:39:05 -04:00
Worros
31f48c4932 [NEWIMPORT] Calculate playersAtStreetX
Untested code.

Still missing playersAtShowdown, haven't looked to see if hand.actionStreets contains showdown.
2009-10-08 18:01:49 +08:00
Worros
024618235f Clean up variables in DerivedStats
Doesn't look like they are going to be used like that
2009-10-07 14:15:12 +08:00
Worros
fdef5b12d9 Add playersVpi to NEWIMPORT code
Untested at the moment, moved the code from Hand.py into DerivedStats.
2009-10-06 18:30:52 +08:00
Ray
3d1f02a627 Prototyping some stats calculations. 2009-08-05 19:08:53 -04:00
sqlcoder
e2137a596a screwed up previous release using branches, this should work now (added hc fields as well as hp, made new fields NULLable, use 3b not 3b4b fields), next job calculate some of these fields ... 2009-05-17 17:26:05 +01:00
Worros
d212d81e03 Add variables for most HudCache stats and add optional arg to Hand
Will almost certainly need to change all of the data structures in the
variables as they are only for a single player
2009-03-14 20:40:27 +09:00