Commit Graph

2529 Commits

Author SHA1 Message Date
Mika Bostrom
85c9070ec8 Write charmap-related errors directly to stderr
This change is needed to skip a nasty behaviour: if the string triggered
a decoding error, it will trigger one *AGAIN* if the string is printed
to console. By writing directly to sys.stderr we skip the
locale/conversion issues and get the troublesome string directly in a
file where it is stored as a raw sequence of octets.
2010-01-24 22:17:03 +02:00
Mika Bostrom
33277ce68b Add new encoder
This encoder is used to handle input from HH conversion, which needs to
end up as UTF-8 in the database. Switch the open-coded routine from
Database.py to this common routine so all encodings now take place in
the same file.
2010-01-24 21:11:46 +02:00
Mika Bostrom
6dcec48005 Use common encoding routine everywhere
The string/locale manipulation in Database.py was open-coded and did not
use Charset.to_utf8() like the rest of the code.
2010-01-24 19:59:49 +02:00
Worros
29e705f337 Remove NEWIMPORT variable.
No going back now :)
2010-01-23 13:37:41 +08:00
Worros
98e4b598ed Merge branch 'master' of git://repo.or.cz/fpbd-bostik 2010-01-23 02:18:42 +08:00
Worros
c88ccd1140 Remove unused convert_cards() 2010-01-23 02:18:20 +08:00
Mika Bostrom
8b012a3af3 Update debian/changelog for snapshot 2010-01-22 09:27:09 +02:00
Mika Bostrom
9aa52ce6a8 Merge branch 'master' of git://git.assembla.com/fpdboz
Conflicts:
	pyfpdb/Card.py

Resolve by removing stray empty lines
2010-01-22 09:24:19 +02:00
Mika Bostrom
91cd2d2599 Remove erroneous encoding
This string should not be encoded, it seems.
2010-01-21 22:05:24 +02:00
Mika Bostrom
29d5204bee Add missing import
GuiPlayerStats.py didn't import the new Charset module but tried to use
the functions.
2010-01-21 21:52:22 +02:00
Mika Bostrom
04c345ae1f Use a different "unicoder" for db strings
It seems that running encoder.encode() on a latin1/latin9 string results
in, yes a bloody UnicodeDecodeError. Decode error on .encode()...
Really. This way the modification from non-unicode string to real
unicode appears to work better.
2010-01-21 21:46:14 +02:00
Mika Bostrom
dd12da302d Merge branch 'good'
Conflicts:
	pyfpdb/test_PokerStars.py

Resolve by copying sorrow's version on top-
2010-01-21 21:34:54 +02:00
Mika Bostrom
dda00b6b10 Catch character encoding errors 2010-01-21 21:31:19 +02:00
Mika Bostrom
a841603460 Some character set improvements
The strings (names) as stored in database should always be UTF-8;
whatever the display locale is, we then need to convert from the storage
encoding to session encoding. When making database queries with players
names in them, the names must be reconverted to UTF-8.
2010-01-21 21:24:55 +02:00
Mika Bostrom
e915b0b62c Allow to bypass codec
If the system (display) locale is UTF-8, there is no need to encode to
either direction. In fact, running the .encode() routine appears to
mangle a valid UTF-8 string to a worse condition, effectively breaking
it.
2010-01-21 21:23:13 +02:00
Mika Bostrom
34bf2bd8e9 Use better function name 2010-01-21 18:12:45 +02:00
unknown
ea423f6b2c added a game selector to the player stats. 2010-01-21 14:14:24 +08:00
Worros
4187561e66 Whitespace fixes to Card.py 2010-01-21 14:12:17 +08:00
Gerko de Roo
ef4f5289bb Solved some merge issues --> Cards.py
Issues Pokerstars when playing heads-up on ring games,
   being both on button and small blind now supported
   !!if not solved the winnings of the (button, small blind) is stored as rake!!
Post both small and big blind when re-entering ring games solved
2010-01-21 14:07:46 +08:00
Mika Bostrom
cd71778975 Fix name display in HUD popup
The names are stored in UTF-8, so simply converting the name from UTF-8
to Configuration.LOCALE_ENCODING before putting the string in tooltip is
enough. Neat.
2010-01-21 13:56:50 +08:00
sqlcoder
41877097c9 fix twostartcards to handle 22 and unknowns properly 2010-01-21 13:49:45 +08:00
Mika Bostrom
7ec58ad5c2 Fix name display in HUD popup
The names are stored in UTF-8, so simply converting the name from UTF-8
to Configuration.LOCALE_ENCODING before putting the string in tooltip is
enough. Neat.
2010-01-19 19:26:31 +02:00
Mika Bostrom
cb172e15ae Fix name display in HUD popup
The names are stored in UTF-8, so simply converting the name from UTF-8
to Configuration.LOCALE_ENCODING before putting the string in tooltip is
enough. Neat.
2010-01-19 19:25:36 +02:00
Worros
bd3e14e6de Merge branch 'stats'
Conflicts:
	pyfpdb/DerivedStats.py
	pyfpdb/test_PokerStars.py
2010-01-19 23:56:52 +08:00
Mika Bostrom
7f568a52b9 Merge branch 'newstats' into good 2010-01-16 13:56:20 +02:00
Mika Bostrom
1f43d8db48 Merge branch 'stats' of git://git.assembla.com/fpdboz into newstats 2010-01-16 13:35:53 +02:00
Worros
3f0dfd2b26 Fix enumerate() 2010-01-16 13:55:01 +08:00
Mika Bostrom
cdd7e6dce2 Merge branch 'stats' of git://git.assembla.com/fpdboz into newstats 2010-01-16 06:37:21 +02:00
Worros
776405982b Quick fix for hud 2010-01-15 21:24:37 +08:00
Worros
5c0d695055 [NEWIMPORT] Almost all remaining stats
All conversions from Grigorij

street0_3BChance
street0_3BDone
street0_4BChance
street0_4BDone
stealAttemptChance
stealAttempted
foldBbToStealChance
foldBbToStealChance
foldSbToStealChance
foldedSbToSteal
foldedBbToSteal

3Bet, 4Bet in Stud does appear to work.

Unable to test steal in Stud games, all example hands in micros do not have a chance (I believe)
2010-01-15 20:07:50 +08:00
Worros
150b1891d6 [NEWIMPORT] setPositions(), fix aggr function
PFR now actually works
2010-01-15 20:04:59 +08:00
Worros
95aa993903 [NEWIMPORT] setPositions(), fix aggr function
PFR now actually works
2010-01-15 20:03:26 +08:00
Worros
ecf1c6b878 [NEWIMPORT] Almost all remaining stats
All conversions from Grigorij

street0_3BChance
street0_3BDone
street0_4BChance
street0_4BDone
stealAttemptChance
stealAttempted
foldBbToStealChance
foldBbToStealChance
foldSbToStealChance
foldedSbToSteal
foldedBbToSteal

3Bet, 4Bet in Stud does appear to work.

Unable to test steal in Stud games, all example hands in micros do not have a chance (I believe)
2010-01-15 19:42:24 +08:00
Worros
700a68bcc8 [NEWIMPORT] calcCheckCallRaise()
Modify function from Grigorij to calculate check/call
2010-01-15 18:29:16 +08:00
Worros
bad744fd80 [NEWIMPORT] setPositions(), fix aggr function
PFR now actually works
2010-01-15 13:50:46 +08:00
sqlcoder
012b5bc72c fix twostartcards to handle 22 and unknowns properly 2010-01-13 23:40:25 +02:00
sqlcoder
6594431277 fix twostartcards to handle 22 and unknowns properly 2010-01-12 22:10:59 +00:00
sqlcoder
62935664c8 set stats color to fgcolor 2010-01-02 11:05:58 +08:00
sqlcoder
8cb73b822c set stats color to fgcolor 2010-01-01 22:57:25 +00:00
sqlcoder
378ad93f78 Merge branch 'master' of git://git.assembla.com/fpdboz 2010-01-01 16:27:01 +00:00
Worros
cd88de7c7e [NEWIMPORT] Copy in Alchemy files from Grigorij's alchemy branch 2009-12-30 15:44:48 +08:00
Mika Bostrom
478b82587d Store names as UTF-8
The names should be always in UTF-8 encoding. At least for PostgreSQL
the encdoding of the database comes from the time of running 'initdb'
(which is different from 'createdb') and if the encoding was selected or
set to something else at that time, the following error will occur:

  File ".../pyfpdb/Database.py", line 1630, in <lambda>
    self.pcache = LambdaDict(lambda  key:self.insertPlayer(key, siteid))
  File ".../pyfpdb/Database.py", line 1661, in insertPlayer
    c.execute (q, (site_id, _name))
  File "/usr/lib/python2.5/encodings/iso8859_15.py", line 12, in encode
    return codecs.charmap_encode(input,errors,encoding_table)
UnicodeEncodeError: 'charmap' codec can't encode character u'\u2122' in
position 10: character maps to <undefined>

This happens because 'name' is a regular string as opposed to a valid
unicode object. By forcing the string to unicode and encoding it in
UTF-8 the error goes away. In my case the database encoding was
ISO-8859-15 (latin9) but any other "wrong" encoding would trigger the
same problem.

This is a relatively common problem in python.
2009-12-29 13:05:03 +08:00
Worros
4800f2515f Update HUD_config.xml
- Change default Holdem stat window layout to 3x3, add some more colouring
- Fix tab breakage from Gerko.
2009-12-28 22:09:06 +08:00
Worros
c7aca0a32e Update HUD_config.xml
- Change default Holdem stat window layout to 3x3, add some more colouring
- Fix tab breakage from Gerko.
2009-12-28 22:03:26 +08:00
Gerko de Roo
1cf464283f Hmm forgot the color reset to default.
There must be a better methode
2009-12-28 10:41:22 +08:00
Gerko de Roo
6efccd9067 Hmm forgot the color reset to default.
There must be a better methode
2009-12-28 10:41:04 +08:00
Worros
3f3d8ac54a Fix tab spacing from Gerkos recent patch 2009-12-28 10:22:44 +08:00
Worros
805d35c3fd Fix tab spacing from Gerkos recent patch 2009-12-28 10:21:31 +08:00
Gerko de Roo
eb226c0026 Added color highlight for stats window.
high and low threshold and color can be set in the xml file
2009-12-28 10:17:01 +08:00
Gerko de Roo
2cd57e826d Added color highlight for stats window.
high and low threshold and color can be set in the xml file
2009-12-28 10:16:48 +08:00