Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
378ad93f78
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@ -267,6 +267,10 @@ class Game:
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stat.hudprefix = stat_node.getAttribute("hudprefix")
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stat.hudsuffix = stat_node.getAttribute("hudsuffix")
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stat.hudcolor = stat_node.getAttribute("hudcolor")
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stat.stat_loth = stat_node.getAttribute("stat_loth")
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stat.stat_hith = stat_node.getAttribute("stat_hith")
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stat.stat_locolor = stat_node.getAttribute("stat_locolor")
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stat.stat_hicolor = stat_node.getAttribute("stat_hicolor")
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self.stats[stat.stat_name] = stat
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@ -448,59 +448,61 @@ Left-Drag to Move"
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</supported_sites>
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<supported_games>
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<game cols="3" db="fpdb" game_name="holdem" rows="2" aux="mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<game aux="mucked" cols="3" db="fpdb" game_name="holdem" rows="3">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" stat_loth="25" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" stat_loth="20" stat_locolor ="#408000" stat_hith="35" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="three_B" stat_loth="4" stat_locolor ="#408000" stat_hith="13" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="1" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="cb1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="steal" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="2" stat_name="totalprofit" stat_loth="0" stat_locolor ="#F05000" stat_hith="0" stat_hicolor ="#408000" tip="tip1"> </stat>
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</game>
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<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<game aux="stud_mucked" cols="2" db="fpdb" game_name="razz" rows="3">
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<stat click="tog_decorate" col="0" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="0" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="vpip" stat_loth="20" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="saw_f" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="ffreq1" tip="tip1"> </stat>
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</game>
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<game cols="3" db="fpdb" game_name="omahahi" rows="2" aux="mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<game aux="mucked" cols="2" db="fpdb" game_name="omahahi" rows="3">
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<stat click="tog_decorate" col="0" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="0" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="vpip" stat_loth="20" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="saw_f" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="ffreq1" tip="tip1"> </stat>
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</game>
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<game cols="3" db="fpdb" game_name="omahahilo" rows="2" aux="mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<game aux="mucked" cols="2" db="fpdb" game_name="omahahilo" rows="3">
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<stat click="tog_decorate" col="0" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="0" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="vpip" stat_loth="20" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="saw_f" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="ffreq1" tip="tip1"> </stat>
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</game>
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<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<game aux="stud_mucked" cols="2" db="fpdb" game_name="studhi" rows="3">
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<stat click="tog_decorate" col="0" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="0" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="vpip" stat_loth="20" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="saw_f" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="ffreq1" tip="tip1"> </stat>
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</game>
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<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
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<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
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<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
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<game aux="stud_mucked" cols="2" db="fpdb" game_name="studhilo" rows="3">
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<stat click="tog_decorate" col="0" hudcolor="#98FFB0" hudprefix="" hudsuffix="" popup="default" row="0" stat_name="playername" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="n" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="vpip" stat_loth="20" stat_locolor ="#408000" stat_hith="40" stat_hicolor ="#F05000" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="pfr" tip="tip1"> </stat>
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<stat click="tog_decorate" col="0" popup="default" row="2" stat_name="saw_f" tip="tip1"> </stat>
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<stat click="tog_decorate" col="1" popup="default" row="2" stat_name="ffreq1" tip="tip1"> </stat>
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</game>
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</supported_games>
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@ -512,7 +512,7 @@ or None if we fail to get the info """
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def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
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"Returns string to search in windows titles"
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if type=="tour":
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return "%s.+Table\s%s" % (tournament, table_number)
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return "%s.+Table.+%s" % (tournament, table_number)
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else:
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return table_name
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@ -631,6 +631,19 @@ class Hud:
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if this_stat.hudcolor != "":
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
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else:
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse("#FFFFFF"))
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if this_stat.stat_loth != "":
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if number[0] < (float(this_stat.stat_loth)/100):
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_locolor))
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if this_stat.stat_hith != "":
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if number[0] > (float(this_stat.stat_hith)/100):
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_hicolor))
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window.label[r][c].set_text(statstring)
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if statstring != "xxx": # is there a way to tell if this particular stat window is visible already, or no?
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@ -161,7 +161,7 @@ def discover_posix_by_name(c, tablename):
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def discover_posix_tournament(c, t_number, s_number):
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"""Finds the X window for a client, given tournament and table nos."""
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search_string = "%s.+Table\s%s" % (t_number, s_number)
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search_string = "%s.+Table.+%s" % (t_number, s_number)
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for listing in os.popen('xwininfo -root -tree').readlines():
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if re.search(search_string, listing):
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return decode_xwininfo(c, listing)
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@ -0,0 +1,41 @@
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PokerStars Game #37165169101: Hold'em No Limit ($0.10/$0.25 USD) - 2009/12/25 9:50:09 ET
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Table 'Lucretia IV' 6-max Seat #2 is the button
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Seat 1: Blåveis ($55.10 in chips)
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Seat 2: Kinewma ($31.40 in chips)
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Seat 3: AAALISAAAA ($20.20 in chips)
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Seat 4: Arbaz ($25 in chips)
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Seat 5: s0rrow ($29.85 in chips)
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Seat 6: bys7 ($41.35 in chips)
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AAALISAAAA: posts small blind $0.10
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Arbaz: posts big blind $0.25
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*** HOLE CARDS ***
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Dealt to s0rrow [Ac As]
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s0rrow: raises $0.50 to $0.75
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bys7: calls $0.75
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Blåveis: folds
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Kinewma: folds
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AAALISAAAA: raises $1.50 to $2.25
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Arbaz: folds
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s0rrow: raises $3.50 to $5.75
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bys7: folds
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AAALISAAAA: raises $14.45 to $20.20 and is all-in
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s0rrow: calls $14.45
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*** FLOP *** [3d 7h Kh]
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*** TURN *** [3d 7h Kh] [Ts]
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*** RIVER *** [3d 7h Kh Ts] [5c]
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*** SHOW DOWN ***
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AAALISAAAA: shows [Kd 5d] (two pair, Kings and Fives)
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s0rrow: shows [Ac As] (a pair of Aces)
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AAALISAAAA collected $39.35 from pot
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*** SUMMARY ***
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Total pot $41.40 | Rake $2.05
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Board [3d 7h Kh Ts 5c]
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Seat 1: Blåveis folded before Flop (didn't bet)
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Seat 2: Kinewma (button) folded before Flop (didn't bet)
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Seat 3: AAALISAAAA (small blind) showed [Kd 5d] and won ($39.35) with two pair, Kings and Fives
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Seat 4: Arbaz (big blind) folded before Flop
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Seat 5: s0rrow showed [Ac As] and lost with a pair of Aces
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Seat 6: bys7 folded before Flop
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@ -82,6 +82,8 @@ def testFlopImport():
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# River: hero (continuation bets?) all-in and is not called
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importer.addBulkImportImportFileOrDir(
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"""regression-test-files/cash/Stars/Flop/NLHE-6max-USD-0.05-0.10-200912.Stats-comparision.txt""", site="PokerStars")
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importer.addBulkImportImportFileOrDir(
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"""regression-test-files/cash/Stars/Flop/NLHE-6max-USD-0.05-0.10-200912.Allin-pre.txt""", site="PokerStars")
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importer.setCallHud(False)
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(stored, dups, partial, errs, ttime) = importer.runImport()
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print "DEBUG: stored: %s dups: %s partial: %s errs: %s ttime: %s" %(stored, dups, partial, errs, ttime)
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@ -114,6 +116,32 @@ and s.id = p.siteid"""
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# Assert if any sawShowdown = True
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assert result[row][col['sawShowdown']] == 0
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q = """SELECT
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s.name,
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p.name,
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hp.sawShowdown
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FROM
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Hands as h,
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Sites as s,
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Gametypes as g,
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HandsPlayers as hp,
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Players as p
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WHERE
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h.siteHandNo = 37165169101
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and g.id = h.gametypeid
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and hp.handid = h.id
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and p.id = hp.playerid
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and s.id = p.siteid"""
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c = db.get_cursor()
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c.execute(q)
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result = c.fetchall()
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for row, data in enumerate(result):
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print "DEBUG: result[%s]: %s" %(row, result[row])
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# Assert if any sawShowdown = True
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assert result[row][col['sawShowdown']] == 1
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assert 0 == 1
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def testStudImport():
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db.recreate_tables()
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importer = fpdb_import.Importer(False, settings, config)
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||||
|
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Block a user