- deactivated use of TourneySummary (short: TS) from HHC and subclasses
- menu entry for IMAP import
- converted ImapSummaries (short: IS) to use the config file
- IS now optionally supports non-SSL and can run on folders other than INBOX
- removed gametypes and getGameTypeAsString from TS method as identical one is in Hand
- some other stuff
- moved HH-based tourney handling completely into Hand
- renamed Tourney.py to TourneySummaries
- changed many DB fields to allow NULL and removed defaults
- updated copyright notices
- added copyright notices that were missing
- changed python to python2
- added gpl-2/3 license texts
- removed THANKS.txt file as the wiki version is more up to date
- removed empty fpdb_db.py
- added GPL2 to debian license file
Stars HHC, HHC itself and Hand.
Should not get the first 100 characters of an failing hand in the log, which contains the handid for later reference.
Played around with the number of characters a while ago - 100 chars is about the sweet spot.
Posted dead blinds messed up the rake and profit calculation
in the player stats.
This fix should also work for antes
The fix has been done for omaha and holdem game types (without antes)
I don't have draw or stud hands to check this
- Add the SITEID for Carbon
- Add function addAllIn():
"For sites which record "all in" as a special action, which can mean either "calls and is all in" or "raises all in".
"
PokerStars support can provide a HH archive. The format is similar but not the same as a a standard hh format as it contains an additional line "Hand #X" between each hand.
Patch adds an option -s to GuiBulkImport, which when specified will strip these lines out and continue parsing.
PokerStars support can provide a HH archive. The format is similar but not the same as a a standard hh format as it contains an additional line "Hand #X" between each hand.
Patch adds an option -s to GuiBulkImport, which when specified will strip these lines out and continue parsing.
hhc.readHandInfo(self)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
Is the order, the first correctly failing regex is markStreets
hhc.readHandInfo(self)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
Is the order, the first correctly failing regex is markStreets