The previous calculation didn't correctly deal with the 'complete' and 'bringin' actions, with bringin being markes as raisedFirstIn = True
Reduced regression test errors, but triggered some in unverified file.
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Total Errors: 22
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Likely offenders:
( 2) : regression-test-files/cash/Stars/Stud/7-StudHL-USD-0.04-0.08-200911.Cardtest.txt
( 2) : raiseFirstInChance
( 1) : street1CBChance
( 1) : street1CBDone
Code looks trivial and correct.
Causes 13 regressions that need to be reviewed.
Total Errors: 48
( 7) : wonWhenSeenStreet2
( 4) : wonWhenSeenStreet3
( 2) : wonWhenSeenStreet4
* added logic to Hand.import() so that it only calls db.storeHandsActions if saveActions is true
* added logic to DetailedStats.getstats() so that it only calls assembleHandsActions() if saveActions is true
Comment from code:
hand.players includes people that are sitting out on some sites for cash games
actionStreets[1] is 'DEAL', 'THIRD', 'PREFLOP', so any player dealt cards
must act on this street if dealt cards. Almost certainly broken for the 'all-in blind' case
and right now i don't care - CG
- updated copyright notices
- added copyright notices that were missing
- changed python to python2
- added gpl-2/3 license texts
- removed THANKS.txt file as the wiki version is more up to date
- removed empty fpdb_db.py
- added GPL2 to debian license file
They were not yet available in (db.)hudchache.
Using the Bets and Call, together with stree(x)Agression the
aggression frequency and aggression factor can be calculated.
- Remove added whitespace
- Reformatted debug strings in preferred printf style (and starting with DEBUG:)
- Swapped len(aggrers)>0 and i>0 for short circuit evaluation, and reformatted spacing for consistent coding style
-- (NOTE: for NLHE this will definitely be faster as less hands go to flop - may be slower for limit games)
Also added a couple of comments near enumerate() calls about 2.5 to 2.6 syntax
Patch from bbtgaf@googlemail.com aka gimick
DerivedStats.betStreet() was only functioning if the player was the first person to act on a street.
If the player was checked to the function would exit as False before ever finding the player
Posted dead blinds messed up the rake and profit calculation
in the player stats.
This fix should also work for antes
The fix has been done for omaha and holdem game types (without antes)
I don't have draw or stud hands to check this