DerivedStats: Adjust wonWhenSeenStretX

Code looks trivial and correct.

Causes 13 regressions that need to be reviewed.

Total Errors: 48
(  7) : wonWhenSeenStreet2
(  4) : wonWhenSeenStreet3
(  2) : wonWhenSeenStreet4
This commit is contained in:
Worros 2010-10-08 15:12:22 +08:00
parent 018b806cf3
commit 17e23c99d0

View File

@ -175,6 +175,12 @@ class DerivedStats():
self.handsplayers[player]['rake'] = int(100* hand.rake)/len(hand.collectees)
if self.handsplayers[player]['street1Seen'] == True:
self.handsplayers[player]['wonWhenSeenStreet1'] = 1.0
if self.handsplayers[player]['street2Seen'] == True:
self.handsplayers[player]['wonWhenSeenStreet2'] = 1.0
if self.handsplayers[player]['street3Seen'] == True:
self.handsplayers[player]['wonWhenSeenStreet3'] = 1.0
if self.handsplayers[player]['street4Seen'] == True:
self.handsplayers[player]['wonWhenSeenStreet4'] = 1.0
if self.handsplayers[player]['sawShowdown'] == True:
self.handsplayers[player]['wonAtSD'] = 1.0