fpdb/pyfpdb/EverleafToFpdb.py

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2010-10-29 01:52:33 +02:00
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
#
# Copyright 2008-2010, Carl Gherardi
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
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import L10n
_ = L10n.get_translation()
import sys
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import logging
from HandHistoryConverter import *
# Class for converting Everleaf HH format.
class Everleaf(HandHistoryConverter):
sitename = 'Everleaf'
filetype = "text"
codepage = "cp1252"
siteId = 3 # Needs to match id entry in Sites database
# Static regexes
re_SplitHands = re.compile(r"\n\n\n+")
re_TailSplitHands = re.compile(r"(\n\n\n+)")
re_GameInfo = re.compile(ur"^(Blinds )?(?P<CURRENCY>[$€]?)(?P<SB>[.0-9]+)/[$€]?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
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#re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?P<CURRENCY>[$€])?(?P<SB>[.0-9]+)/(?:[$€])?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE)
re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button$", re.MULTILINE)
re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+([$€]? (?P<CASH>[.0-9]+) (USD|EURO|Chips)|new player|All-in) \)$", re.MULTILINE)
re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
re_TourneyInfoFromFilename = re.compile(ur".*TID_(?P<TOURNO>[0-9]+)-(?P<TABLE>[0-9]+)\.txt")
def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
# we need to recompile the player regexs.
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
logging.debug("player_re: "+ player_re)
self.re_PostSB = re.compile(ur"^%s: posts small blind \[[$€]? (?P<SB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_PostBB = re.compile(ur"^%s: posts big blind \[[$€]? (?P<BB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_PostBoth = re.compile(ur"^%s: posts both blinds \[[$€]? (?P<SBBB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_Antes = re.compile(ur"^%s: posts ante \[[$€]? (?P<ANTE>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_BringIn = re.compile(ur"^%s posts bring-in [$€]? (?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE)
self.re_HeroCards = re.compile(ur"^Dealt to %s \[ (?P<CARDS>.*) \]$" % player_re, re.MULTILINE)
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# ^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.,\d]+) (USD|EURO|Chips)\])?
self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:[$€]?) (?P<BET>[.,\d]+)\s?(USD|EURO|Chips|)\])?" % player_re, re.MULTILINE)
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self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
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self.re_CollectPot = re.compile(ur"^%s wins (?:[$€]?)\s?(?P<POT>[.\d]+) (USD|EURO|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE)
self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE)
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def readSupportedGames(self):
return [
["ring", "hold", "nl"],
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["ring", "hold", "pl"],
["ring", "hold", "fl"],
["ring", "stud", "fl"],
#["ring", "omahahi", "pl"],
#["ring", "omahahilo", "pl"],
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["tour", "hold", "nl"],
["tour", "hold", "fl"],
["tour", "hold", "pl"]
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]
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def determineGameType(self, handText):
"""return dict with keys/values:
'type' in ('ring', 'tour')
'limitType' in ('nl', 'cn', 'pl', 'cp', 'fl')
'base' in ('hold', 'stud', 'draw')
'category' in ('holdem', 'omahahi', omahahilo', 'razz', 'studhi', 'studhilo', 'fivedraw', '27_1draw', '27_3draw', 'badugi')
'hilo' in ('h','l','s')
'smallBlind' int?
'bigBlind' int?
'smallBet'
'bigBet'
'currency' in ('USD', 'EUR', 'T$', <countrycode>)
or None if we fail to get the info """
#(TODO: which parts are optional/required?)
# Blinds $0.50/$1 PL Omaha - 2008/12/07 - 21:59:48
# Blinds $0.05/$0.10 NL Hold'em - 2009/02/21 - 11:21:57
# $0.25/$0.50 7 Card Stud - 2008/12/05 - 21:43:59
# Tourney:
# Everleaf Gaming Game #75065769
# ***** Hand history for game #75065769 *****
# Blinds 10/20 NL Hold'em - 2009/02/25 - 17:30:32
# Table 2
info = {'type':'ring'}
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m = self.re_GameInfo.search(handText)
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if not m:
tmp = handText[0:100]
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log.error(_("Unable to recognise gametype from: '%s'") % tmp)
log.error(_("determineGameType: Raising FpdbParseError"))
raise FpdbParseError(_("Unable to recognise gametype from: '%s'") % tmp)
mg = m.groupdict()
# translations from captured groups to our info strings
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limits = { 'NL':'nl', 'PL':'pl', '':'fl' }
games = { # base, category
"Hold'em" : ('hold','holdem'),
'Omaha' : ('hold','omahahi'),
'Razz' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi')
}
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currencies = { u'':'EUR', '$':'USD', '':'T$'}
if 'LIMIT' in mg:
info['limitType'] = limits[mg['LIMIT']]
if 'GAME' in mg:
(info['base'], info['category']) = games[mg['GAME']]
if 'SB' in mg:
info['sb'] = mg['SB']
if 'BB' in mg:
info['bb'] = mg['BB']
if 'CURRENCY' in mg:
info['currency'] = currencies[mg['CURRENCY']]
if info['currency'] == 'T$':
info['type'] = 'tour'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
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return info
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def readHandInfo(self, hand):
m = self.re_HandInfo.search(hand.handText)
if(m == None):
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logging.info(_("Didn't match re_HandInfo"))
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logging.info(hand.handText)
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return None
logging.debug("HID %s, Table %s" % (m.group('HID'), m.group('TABLE')))
hand.handid = m.group('HID')
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hand.tablename = m.group('TABLE')
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hand.maxseats = 4 # assume 4-max unless we have proof it's a larger/smaller game, since everleaf doesn't give seat max info
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currencies = { u'':'EUR', '$':'USD', '':'T$', None:'T$' }
mg = m.groupdict()
hand.gametype['currency'] = currencies[mg['CURRENCY']]
t = self.re_TourneyInfoFromFilename.search(self.in_path)
if t:
tourno = t.group('TOURNO')
hand.tourNo = tourno
hand.tablename = t.group('TABLE')
#TODO we should fetch info including buyincurrency, buyin and fee from URL:
# https://www.poker4ever.com/tourney/%TOURNEY_NUMBER%
# Believe Everleaf time is GMT/UTC, no transation necessary
# Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET]
# or : 2008/11/07 12:38:49 ET
# Not getting it in my HH files yet, so using
# 2008/11/10 3:58:52 ET
#TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this)
hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), "%Y/%m/%d - %H:%M:%S")
return
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def readPlayerStacks(self, hand):
m = self.re_PlayerInfo.finditer(hand.handText)
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for a in m:
seatnum = int(a.group('SEAT'))
hand.addPlayer(seatnum, a.group('PNAME'), a.group('CASH'))
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if seatnum > 8:
hand.maxseats = 10 # they added 8-seat games now
elif seatnum > 6:
hand.maxseats = 8 # everleaf currently does 2/6/10 games, so if seats > 6 are in use, it must be 10-max.
# TODO: implement lookup list by table-name to determine maxes, then fall back to 6 default/10 here, if there's no entry in the list?
elif seatnum > 4:
hand.maxseats = 6 # they added 4-seat games too!
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def markStreets(self, hand):
# PREFLOP = ** Dealing down cards **
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.handText,re.DOTALL)
if hand.gametype['base'] == 'hold':
m = re.search(r"\*\* Dealing down cards \*\*(?P<PREFLOP>.+(?=\*\* Dealing Flop \*\*)|.+)"
r"(\*\* Dealing Flop \*\*(?P<FLOP> \[ \S\S, \S\S, \S\S \].+(?=\*\* Dealing Turn \*\*)|.+))?"
r"(\*\* Dealing Turn \*\*(?P<TURN> \[ \S\S \].+(?=\*\* Dealing River \*\*)|.+))?"
r"(\*\* Dealing River \*\*(?P<RIVER> \[ \S\S \].+))?", hand.handText,re.DOTALL)
elif hand.gametype['base'] == 'stud':
m = re.search(r"(?P<ANTES>.+(?=\*\* Dealing down cards \*\*)|.+)"
r"(\*\* Dealing down cards \*\*(?P<THIRD>.+(?=\*\*\*\* dealing 4th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 4th street \*\*\*\*(?P<FOURTH>.+(?=\*\*\*\* dealing 5th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 5th street \*\*\*\*(?P<FIFTH>.+(?=\*\*\*\* dealing 6th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 6th street \*\*\*\*(?P<SIXTH>.+(?=\*\*\*\* dealing river \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing river \*\*\*\*(?P<SEVENTH>.+))?", hand.handText,re.DOTALL)
hand.addStreets(m)
def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
# If this has been called, street is a street which gets dealt community cards by type hand
# but it might be worth checking somehow.
# if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
logging.debug("readCommunityCards (%s)" % street)
m = self.re_Board.search(hand.streets[street])
cards = m.group('CARDS')
cards = [card.strip() for card in cards.split(',')]
hand.setCommunityCards(street=street, cards=cards)
def readAntes(self, hand):
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logging.debug(_("reading antes"))
m = self.re_Antes.finditer(hand.handText)
for player in m:
logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
def readBringIn(self, hand):
m = self.re_BringIn.search(hand.handText,re.DOTALL)
if m:
logging.debug("Player bringing in: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
else:
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logging.warning(_("No bringin found."))
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def readBlinds(self, hand):
m = self.re_PostSB.search(hand.handText)
if m is not None:
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
else:
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logging.debug(_("No small blind"))
hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
for a in self.re_PostBoth.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'both', a.group('SBBB'))
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def readButton(self, hand):
hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
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def readHeroCards(self, hand):
m = self.re_HeroCards.search(hand.handText)
if m:
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hand.hero = m.group('PNAME')
# "2c, qh" -> ["2c","qc"]
# Also works with Omaha hands.
cards = m.group('CARDS')
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cards = [card.strip() for card in cards.split(',')]
# hand.addHoleCards(cards, m.group('PNAME'))
hand.addHoleCards('PREFLOP', hand.hero, closed=cards, shown=False, mucked=False, dealt=True)
else:
#Not involved in hand
hand.involved = False
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def readStudPlayerCards(self, hand, street):
# lol. see Plymouth.txt
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logging.warning(_("Everleaf readStudPlayerCards is only a stub."))
#~ if street in ('THIRD', 'FOURTH', 'FIFTH', 'SIXTH'):
#~ hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = [], open = [])
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def readAction(self, hand, street):
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logging.debug("readAction (%s)" % street)
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m = self.re_Action.finditer(hand.streets[street])
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for action in m:
logging.debug("%s %s" % (action.group('ATYPE'), action.groupdict()))
if action.group('ATYPE') == ' raises':
hand.addCallandRaise( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' calls':
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ': bets':
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hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == ' checks':
hand.addCheck( street, action.group('PNAME'))
elif action.group('ATYPE') == ' complete to':
hand.addComplete( street, action.group('PNAME'), action.group('BET'))
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else:
logging.debug(_("Unimplemented readAction: %s %s") % (action.group('PNAME'),action.group('ATYPE')))
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def readShowdownActions(self, hand):
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"""Reads lines where holecards are reported in a showdown"""
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logging.debug("readShowdownActions")
for shows in self.re_ShowdownAction.finditer(hand.handText):
cards = shows.group('CARDS')
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cards = cards.split(', ')
logging.debug(_("readShowdownActions %s %s") % (cards, shows.group('PNAME')))
hand.addShownCards(cards, shows.group('PNAME'))
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def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText):
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
def readShownCards(self,hand):
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"""Reads lines where hole & board cards are mixed to form a hand (summary lines)"""
for m in self.re_CollectPot.finditer(hand.handText):
if m.group('CARDS') is not None:
cards = m.group('CARDS')
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cards = cards.split(', ')
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player = m.group('PNAME')
logging.debug("readShownCards %s cards=%s" % (player, cards))
# hand.addShownCards(cards=None, player=m.group('PNAME'), holeandboard=cards)
hand.addShownCards(cards=cards, player=m.group('PNAME'))
@staticmethod
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
if tournament:
return "%s - Tournament ID: %s -" % (table_number, tournament)
return "%s -" % (table_name)
if __name__ == "__main__":
parser = OptionParser()
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parser.add_option("-i", "--input", dest="ipath", help=_("parse input hand history"), default="-")
parser.add_option("-o", "--output", dest="opath", help=_("output translation to"), default="-")
parser.add_option("-f", "--follow", dest="follow", help=_("follow (tail -f) the input"), action="store_true", default=False)
parser.add_option("-q", "--quiet",
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
parser.add_option("-v", "--verbose",
action="store_const", const=logging.INFO, dest="verbosity")
parser.add_option("--vv",
action="store_const", const=logging.DEBUG, dest="verbosity")
(options, args) = parser.parse_args()
LOG_FILENAME = './logging.out'
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
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e = Everleaf(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True)