About the only place where we are guaranteed to get all the players'
names correctly is in the seating plan in the hand header. We extract
the names and build a regex that matches only the names. We only do this
if the current regex is out of date, to avoid recompiling them too
often.
I also did away with self.rexx because it seemed unnecessary and was
difficult to work with.
GuiAutoImport: run HUD_run_me instead of HUD_main
HUD_main: Add HUD_removed() function, called by HUD when an individual HUD is closed, eliminates polling them every update; use 'in' operator instead of has_key
HUD: clean up code that deals with lack of font descriptor in config, and notification of what font was selected
HUD: clean up unnecessary use of keys() functions, and 'in' vs has_key
HUD: restore previous definition of reposition_windows(), although i can't make it error at will anymore
Tables: cleanup with keys() and in operator
fpdb: no longer raise an error on duplicate tab, since we currently depend on that, it's not an error, right?
dirlist is in the form:
{'Site': [ "/path/to/dir", "filter" ] }
Where filter will be the plugin to convert to stars/fpdb hand history file.
filelist is in the form:
{'file': [ "site", "filter" ] }
Users of Importer should now addImportFile and addImportDirectory, set paramaters, then run either runImport - all files or runUpdated - modified files.
Comments out postgres regression test until fixed
Adds initial code for importing regression test files.
renamed some files to match the future more precise splitting of processing and frontend code
changing from gitX to pX to match Gentoo portage's convention.
changed table design on feedback from ray but not yet the actual code - more coming shortly