Merge branch 'master' of git://git.assembla.com/fpdboz.git
Conflicts: pyfpdb/HandHistoryConverter.py
This commit is contained in:
commit
f31f2e442e
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1,2 +0,0 @@
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*.pyc
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*~
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@ -26,6 +26,11 @@ from HandHistoryConverter import *
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class Betfair(HandHistoryConverter):
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sitename = 'Betfair'
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filetype = "text"
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codepage = "cp1252"
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siteId = 7 # Needs to match id entry in Sites database
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# Static regexes
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re_GameInfo = re.compile("^(?P<LIMIT>NL|PL|) (?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAME>(Texas Hold\'em|Omaha Hi|Razz))", re.MULTILINE)
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re_SplitHands = re.compile(r'\n\n+')
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@ -34,19 +39,6 @@ class Betfair(HandHistoryConverter):
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re_PlayerInfo = re.compile("Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*)\s\(\s(\$(?P<CASH>[.0-9]+)) \)")
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re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
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def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
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"""\
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in_path (default '-' = sys.stdin)
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out_path (default '-' = sys.stdout)
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follow : whether to tail -f the input"""
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HandHistoryConverter.__init__(self, in_path, out_path, sitename="Betfair", follow=follow, index) # Call super class init.
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logging.info("Initialising Betfair converter class")
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self.filetype = "text"
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self.codepage = "cp1252"
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self.siteId = 7 # Needs to match id entry in Sites database
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if autostart:
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self.start()
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def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
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@ -1021,6 +1021,22 @@ class Database:
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print "Error during fdb.lock_for_insert:", str(sys.exc_value)
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#end def lock_for_insert
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def getGameTypeId(self, siteid, game):
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c = self.get_cursor()
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#FIXME: Fixed for NL at the moment
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c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'],
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int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100)))
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tmp = c.fetchone()
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if (tmp == None):
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hilo = "h"
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if game['category'] in ['studhilo', 'omahahilo']:
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hilo = "s"
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elif game['category'] in ['razz','27_3draw','badugi']:
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hilo = "l"
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tmp = self.insertGameTypes( (siteid, game['type'], game['base'], game['category'], game['limitType'], hilo,
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int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) )
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return tmp[0]
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def getSqlPlayerIDs(self, pnames, siteid):
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result = {}
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if(self.pcache == None):
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@ -26,6 +26,11 @@ from HandHistoryConverter import *
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class Everleaf(HandHistoryConverter):
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sitename = 'Everleaf'
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filetype = "text"
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codepage = "cp1252"
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siteId = 3 # Needs to match id entry in Sites database
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# Static regexes
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re_SplitHands = re.compile(r"\n\n\n+")
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re_TailSplitHands = re.compile(r"(\n\n\n+)")
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@ -37,24 +42,6 @@ class Everleaf(HandHistoryConverter):
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re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
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def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, debugging=False, index=0):
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"""\
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in_path (default '-' = sys.stdin)
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out_path (default '-' = sys.stdout)
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follow : whether to tail -f the input
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autostart: whether to run the thread (or you can call start() yourself)
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debugging: if False, pass on partially supported game types. If true, have a go and error..."""
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#print "DEBUG: XXXXXXXXXXXXXXX"
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HandHistoryConverter.__init__(self, in_path, out_path, sitename="Everleaf", follow=follow, index=index)
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logging.info("Initialising Everleaf converter class")
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self.filetype = "text"
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self.codepage = "cp1252"
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self.siteId = 3 # Needs to match id entry in Sites database
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self.debugging = debugging
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if autostart:
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self.start()
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# otherwise you need to call start yourself.
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def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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@ -1 +1,4 @@
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class FpdbParseError(Exception): pass
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class FpdbParseError(Exception):
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def __init__(self,hid=None):
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self.hid = hid
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@ -27,6 +27,11 @@ from HandHistoryConverter import *
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class Fulltilt(HandHistoryConverter):
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sitename = "Fulltilt"
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filetype = "text"
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codepage = "cp1252"
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siteId = 1 # Needs to match id entry in Sites database
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# Static regexes
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re_GameInfo = re.compile('''(?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)?
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.+
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@ -39,7 +44,7 @@ class Fulltilt(HandHistoryConverter):
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''', re.VERBOSE)
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re_SplitHands = re.compile(r"\n\n+")
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re_TailSplitHands = re.compile(r"(\n\n+)")
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re_HandInfo = re.compile('''.*\#(?P<HID>[0-9]+):\s
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re_HandInfo = re.compile(r'''.*\#(?P<HID>[0-9]+):\s
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(?:(?P<TOURNAMENT>.+)\s\((?P<TOURNO>\d+)\),\s)?
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Table\s
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(?P<PLAY>Play\sChip\s|PC)?
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@ -47,8 +52,9 @@ class Fulltilt(HandHistoryConverter):
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(\((?P<TABLEATTRIBUTES>.+)\)\s)?-\s
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\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\s(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s
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(?P<GAMETYPE>[a-zA-Z\/\'\s]+)\s-\s
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(?P<DATETIME>.*)
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''', re.VERBOSE)
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(?P<DATETIME>.*?)\n
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(?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))?
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''', re.VERBOSE|re.DOTALL)
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re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
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re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\$?(?P<CASH>[,.0-9]+)\)$', re.MULTILINE)
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re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
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@ -60,20 +66,6 @@ class Fulltilt(HandHistoryConverter):
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mixes = { 'HORSE': 'horse', '7-Game': '7game', 'HOSE': 'hose', 'HA': 'ha'}
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def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
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"""\
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in_path (default '-' = sys.stdin)
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out_path (default '-' = sys.stdout)
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follow : whether to tail -f the input"""
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HandHistoryConverter.__init__(self, in_path, out_path, sitename="Fulltilt", follow=follow, index=index)
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logging.info("Initialising Fulltilt converter class")
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self.filetype = "text"
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self.codepage = "cp1252"
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self.siteId = 1 # Needs to match id entry in Sites database
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if autostart:
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self.start()
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def compilePlayerRegexs(self, hand):
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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@ -162,7 +154,7 @@ follow : whether to tail -f the input"""
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return re.split(self.re_SplitHands, self.obs)
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def readHandInfo(self, hand):
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m = self.re_HandInfo.search(hand.handText,re.DOTALL)
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m = self.re_HandInfo.search(hand.handText)
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if(m == None):
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logging.info("Didn't match re_HandInfo")
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logging.info(hand.handText)
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@ -170,6 +162,10 @@ follow : whether to tail -f the input"""
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hand.handid = m.group('HID')
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hand.tablename = m.group('TABLE')
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hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%H:%M:%S ET - %Y/%m/%d")
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if m.group("CANCELLED"):
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raise FpdbParseError(hid=m.group('HID'))
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if m.group('TABLEATTRIBUTES'):
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m2 = self.re_Max.search(m.group('TABLEATTRIBUTES'))
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if m2: hand.maxseats = int(m2.group('MAX'))
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@ -369,7 +365,4 @@ if __name__ == "__main__":
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(options, args) = parser.parse_args()
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LOG_FILENAME = './logging.out'
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logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
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e = Fulltilt(in_path = options.ipath, out_path = options.opath, follow = options.follow)
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@ -252,10 +252,10 @@
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<site enabled="False"
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site_name="PartyPoker"
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table_finder="PartyPoker.exe"
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table_finder="PartyGaming.exe"
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screen_name="YOUR SCREEN NAME HERE"
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site_path=""
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HH_path=""
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site_path="C:/Program Files/PartyGaming/PartyPoker"
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HH_path="C:/Program Files/PartyGaming/PartyPoker/HandHistory/YOUR SCREEN NAME HERE/"
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decoder="everleaf_decode_table"
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converter="PartyPokerToFpdb"
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supported_games="holdem">
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@ -32,6 +32,8 @@ import pprint
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import DerivedStats
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import Card
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log = logging.getLogger("parser")
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class Hand(object):
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###############################################################3
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@ -162,7 +164,7 @@ shown whether they were revealed at showdown
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mucked whether they were mucked at showdown
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dealt whether they were seen in a 'dealt to' line
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"""
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# logging.debug("addHoleCards %s %s" % (open + closed, player))
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# log.debug("addHoleCards %s %s" % (open + closed, player))
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try:
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self.checkPlayerExists(player)
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except FpdbParseError, e:
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@ -187,21 +189,7 @@ db: a connected fpdb_db object"""
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sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
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#Gametypes
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print "DEBUG: self.gametype %s" % self.gametype
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#Nice way to discover if the game is already listed in the db?
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#Also this is using an old method from fpdb_simple - should probably conform to the rest of the inserts
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hilo = "h"
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if self.gametype['category'] in ['studhilo', 'omahahilo']:
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hilo = "s"
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elif self.gametype['category'] in ['razz','27_3draw','badugi']:
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hilo = "l"
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gtid = db.insertGameTypes( (self.siteId, self.gametype['type'], self.gametype['base'],
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self.gametype['category'], self.gametype['limitType'], hilo,
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int(Decimal(self.gametype['sb'])*100), int(Decimal(self.gametype['bb'])*100), 0, 0) )
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gtid = db.getGameTypeId(self.siteId, self.gametype)
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# HudCache data to come from DerivedStats class
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# HandsActions - all actions for all players for all streets - self.actions
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@ -210,7 +198,7 @@ db: a connected fpdb_db object"""
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hh = {}
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hh['siteHandNo'] = self.handid
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hh['handStart'] = self.starttime
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hh['gameTypeId'] = gtid[0]
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hh['gameTypeId'] = gtid
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# seats TINYINT NOT NULL,
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hh['tableName'] = self.tablename
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hh['maxSeats'] = self.maxseats
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@ -284,7 +272,7 @@ seat (int) indicating the seat
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name (string) player name
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chips (string) the chips the player has at the start of the hand (can be None)
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If a player has None chips he won't be added."""
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logging.debug("addPlayer: %s %s (%s)" % (seat, name, chips))
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log.debug("addPlayer: %s %s (%s)" % (seat, name, chips))
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if chips is not None:
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chips = re.sub(u',', u'', chips) #some sites have commas
|
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self.players.append([seat, name, chips])
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@ -300,9 +288,9 @@ If a player has None chips he won't be added."""
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# go through m and initialise actions to empty list for each street.
|
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if match:
|
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self.streets.update(match.groupdict())
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logging.debug("markStreets:\n"+ str(self.streets))
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log.debug("markStreets:\n"+ str(self.streets))
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else:
|
||||
logging.error("markstreets didn't match")
|
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log.error("markstreets didn't match")
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|
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def checkPlayerExists(self,player):
|
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if player not in [p[1] for p in self.players]:
|
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|
@ -312,7 +300,7 @@ If a player has None chips he won't be added."""
|
|||
|
||||
|
||||
def setCommunityCards(self, street, cards):
|
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logging.debug("setCommunityCards %s %s" %(street, cards))
|
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log.debug("setCommunityCards %s %s" %(street, cards))
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self.board[street] = [self.card(c) for c in cards]
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||||
# print "DEBUG: self.board: %s" % self.board
|
||||
|
||||
|
@ -323,7 +311,7 @@ If a player has None chips he won't be added."""
|
|||
return c
|
||||
|
||||
def addAnte(self, player, ante):
|
||||
logging.debug("%s %s antes %s" % ('ANTES', player, ante))
|
||||
log.debug("%s %s antes %s" % ('ANTES', player, ante))
|
||||
if player is not None:
|
||||
ante = re.sub(u',', u'', ante) #some sites have commas
|
||||
self.bets['ANTES'][player].append(Decimal(ante))
|
||||
|
@ -342,7 +330,7 @@ If a player has None chips he won't be added."""
|
|||
# - this is a call of 1 sb and a raise to 1 bb
|
||||
#
|
||||
|
||||
logging.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
log.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
if player is not None:
|
||||
amount = re.sub(u',', u'', amount) #some sites have commas
|
||||
self.bets['PREFLOP'][player].append(Decimal(amount))
|
||||
|
@ -364,7 +352,7 @@ If a player has None chips he won't be added."""
|
|||
def addCall(self, street, player=None, amount=None):
|
||||
if amount:
|
||||
amount = re.sub(u',', u'', amount) #some sites have commas
|
||||
logging.debug("%s %s calls %s" %(street, player, amount))
|
||||
log.debug("%s %s calls %s" %(street, player, amount))
|
||||
# Potentially calculate the amount of the call if not supplied
|
||||
# corner cases include if player would be all in
|
||||
if amount is not None:
|
||||
|
@ -434,7 +422,7 @@ Add a raise on [street] by [player] to [amountTo]
|
|||
self._addRaise(street, player, C, Rb, Rt)
|
||||
|
||||
def _addRaise(self, street, player, C, Rb, Rt):
|
||||
logging.debug("%s %s raise %s" %(street, player, Rt))
|
||||
log.debug("%s %s raise %s" %(street, player, Rt))
|
||||
self.bets[street][player].append(C + Rb)
|
||||
self.stacks[player] -= (C + Rb)
|
||||
act = (player, 'raises', Rb, Rt, C, self.stacks[player]==0)
|
||||
|
@ -445,7 +433,7 @@ Add a raise on [street] by [player] to [amountTo]
|
|||
|
||||
|
||||
def addBet(self, street, player, amount):
|
||||
logging.debug("%s %s bets %s" %(street, player, amount))
|
||||
log.debug("%s %s bets %s" %(street, player, amount))
|
||||
amount = re.sub(u',', u'', amount) #some sites have commas
|
||||
self.checkPlayerExists(player)
|
||||
self.bets[street][player].append(Decimal(amount))
|
||||
|
@ -464,7 +452,7 @@ Add a raise on [street] by [player] to [amountTo]
|
|||
|
||||
|
||||
def addFold(self, street, player):
|
||||
logging.debug("%s %s folds" % (street, player))
|
||||
log.debug("%s %s folds" % (street, player))
|
||||
self.checkPlayerExists(player)
|
||||
self.folded.add(player)
|
||||
self.pot.addFold(player)
|
||||
|
@ -479,7 +467,7 @@ Add a raise on [street] by [player] to [amountTo]
|
|||
|
||||
|
||||
def addCollectPot(self,player, pot):
|
||||
logging.debug("%s collected %s" % (player, pot))
|
||||
log.debug("%s collected %s" % (player, pot))
|
||||
self.checkPlayerExists(player)
|
||||
self.collected = self.collected + [[player, pot]]
|
||||
if player not in self.collectees:
|
||||
|
@ -493,7 +481,7 @@ Add a raise on [street] by [player] to [amountTo]
|
|||
For when a player shows cards for any reason (for showdown or out of choice).
|
||||
Card ranks will be uppercased
|
||||
"""
|
||||
logging.debug("addShownCards %s hole=%s all=%s" % (player, cards, holeandboard))
|
||||
log.debug("addShownCards %s hole=%s all=%s" % (player, cards, holeandboard))
|
||||
if cards is not None:
|
||||
self.addHoleCards(cards,player,shown, mucked)
|
||||
elif holeandboard is not None:
|
||||
|
@ -543,7 +531,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
|||
"cp" : "Cap Pot Limit"
|
||||
}
|
||||
|
||||
logging.debug("gametype: %s" %(self.gametype))
|
||||
log.debug("gametype: %s" %(self.gametype))
|
||||
retstring = "%s %s" %(gs[self.gametype['category']], ls[self.gametype['limitType']])
|
||||
return retstring
|
||||
|
||||
|
@ -622,7 +610,7 @@ class HoldemOmahaHand(Hand):
|
|||
def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC", handid=None):
|
||||
if gametype['base'] != 'hold':
|
||||
pass # or indeed don't pass and complain instead
|
||||
logging.debug("HoldemOmahaHand")
|
||||
log.debug("HoldemOmahaHand")
|
||||
self.allStreets = ['BLINDSANTES', 'PREFLOP','FLOP','TURN','RIVER']
|
||||
self.holeStreets = ['PREFLOP']
|
||||
self.communityStreets = ['FLOP', 'TURN', 'RIVER']
|
||||
|
@ -661,9 +649,9 @@ class HoldemOmahaHand(Hand):
|
|||
if handid is not None:
|
||||
self.select(handid) # Will need a handId
|
||||
else:
|
||||
logging.warning("HoldemOmahaHand.__init__:Can't assemble hand from db without a handid")
|
||||
log.warning("HoldemOmahaHand.__init__:Can't assemble hand from db without a handid")
|
||||
else:
|
||||
logging.warning("HoldemOmahaHand.__init__:Neither HHC nor DB+handid provided")
|
||||
log.warning("HoldemOmahaHand.__init__:Neither HHC nor DB+handid provided")
|
||||
pass
|
||||
|
||||
|
||||
|
@ -775,7 +763,7 @@ class HoldemOmahaHand(Hand):
|
|||
super(HoldemOmahaHand, self).writeHand(fh)
|
||||
|
||||
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||
logging.debug(self.actions['PREFLOP'])
|
||||
log.debug(self.actions['PREFLOP'])
|
||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||
#Only print stacks of players who do something preflop
|
||||
print >>fh, ("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
||||
|
@ -918,7 +906,7 @@ class DrawHand(Hand):
|
|||
# - this is a call of 1 sb and a raise to 1 bb
|
||||
#
|
||||
|
||||
logging.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
log.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
if player is not None:
|
||||
self.bets['DEAL'][player].append(Decimal(amount))
|
||||
self.stacks[player] -= Decimal(amount)
|
||||
|
@ -945,7 +933,7 @@ class DrawHand(Hand):
|
|||
|
||||
|
||||
def discardDrawHoleCards(self, cards, player, street):
|
||||
logging.debug("discardDrawHoleCards '%s' '%s' '%s'" % (cards, player, street))
|
||||
log.debug("discardDrawHoleCards '%s' '%s' '%s'" % (cards, player, street))
|
||||
self.discards[street][player] = set([cards])
|
||||
|
||||
|
||||
|
@ -1063,8 +1051,7 @@ class StudHand(Hand):
|
|||
for street in self.actionStreets:
|
||||
if street == 'ANTES': continue # OMG--sometime someone folds in the ante round
|
||||
if self.streets[street]:
|
||||
logging.debug(street)
|
||||
logging.debug(self.streets[street])
|
||||
log.debug(street + self.streets[street])
|
||||
hhc.readAction(self, street)
|
||||
hhc.readCollectPot(self)
|
||||
hhc.readShownCards(self) # not done yet
|
||||
|
@ -1096,7 +1083,7 @@ street (string) the street name (in streetList)
|
|||
open list of card bigrams e.g. ['2h','Jc'], dealt face up
|
||||
closed likewise, but known only to player
|
||||
"""
|
||||
logging.debug("addPlayerCards %s, o%s x%s" % (player, open, closed))
|
||||
log.debug("addPlayerCards %s, o%s x%s" % (player, open, closed))
|
||||
try:
|
||||
self.checkPlayerExists(player)
|
||||
self.holecards[street][player] = (open, closed)
|
||||
|
@ -1110,7 +1097,7 @@ closed likewise, but known only to player
|
|||
"""\
|
||||
Add a complete on [street] by [player] to [amountTo]
|
||||
"""
|
||||
logging.debug("%s %s completes %s" % (street, player, amountTo))
|
||||
log.debug("%s %s completes %s" % (street, player, amountTo))
|
||||
amountTo = re.sub(u',', u'', amountTo) #some sites have commas
|
||||
self.checkPlayerExists(player)
|
||||
Bp = self.lastBet['THIRD']
|
||||
|
@ -1128,7 +1115,7 @@ Add a complete on [street] by [player] to [amountTo]
|
|||
|
||||
def addBringIn(self, player, bringin):
|
||||
if player is not None:
|
||||
logging.debug("Bringin: %s, %s" % (player , bringin))
|
||||
log.debug("Bringin: %s, %s" % (player , bringin))
|
||||
self.bets['THIRD'][player].append(Decimal(bringin))
|
||||
self.stacks[player] -= Decimal(bringin)
|
||||
act = (player, 'bringin', bringin, self.stacks[player]==0)
|
||||
|
|
|
@ -20,7 +20,6 @@ import Hand
|
|||
import re
|
||||
import sys
|
||||
import traceback
|
||||
import logging
|
||||
from optparse import OptionParser
|
||||
import os
|
||||
import os.path
|
||||
|
@ -31,19 +30,37 @@ import operator
|
|||
from xml.dom.minidom import Node
|
||||
import time
|
||||
import datetime
|
||||
from Exceptions import FpdbParseError
|
||||
|
||||
import gettext
|
||||
gettext.install('fpdb')
|
||||
|
||||
import logging, logging.config
|
||||
logging.config.fileConfig("logging.conf")
|
||||
log = logging.getLogger("parser")
|
||||
|
||||
class HandHistoryConverter():
|
||||
|
||||
READ_CHUNK_SIZE = 10000 # bytes to read at a time from file (in tail mode)
|
||||
def __init__(self, in_path = '-', out_path = '-', sitename = None, follow=False, index=0):
|
||||
logging.info("HandHistory init")
|
||||
READ_CHUNK_SIZE = 10000 # bytes to read at a time from file in tail mode
|
||||
|
||||
# filetype can be "text" or "xml"
|
||||
# so far always "text"
|
||||
# subclass HHC_xml for xml parsing
|
||||
filetype = "text"
|
||||
|
||||
# codepage indicates the encoding of the text file.
|
||||
# cp1252 is a safe default
|
||||
# "utf_8" is more likely if there are funny characters
|
||||
codepage = "cp1252"
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow=False, index=0, autostart=True):
|
||||
"""\
|
||||
in_path (default '-' = sys.stdin)
|
||||
out_path (default '-' = sys.stdout)
|
||||
follow : whether to tail -f the input"""
|
||||
|
||||
log.info("HandHistory init - %s subclass, in_path '%s'; out_path '%s'" % (self.sitename, in_path, out_path) )
|
||||
|
||||
# default filetype and codepage. Subclasses should set these properly.
|
||||
self.filetype = "text"
|
||||
self.codepage = "utf8"
|
||||
self.index = 0
|
||||
|
||||
self.in_path = in_path
|
||||
|
@ -60,54 +77,72 @@ class HandHistoryConverter():
|
|||
# TODO: out_path should be sanity checked.
|
||||
out_dir = os.path.dirname(self.out_path)
|
||||
if not os.path.isdir(out_dir):
|
||||
logging.info("Creatin directory '%s'" % out_dir)
|
||||
log.info("Creating directory '%s'" % out_dir)
|
||||
os.makedirs(out_dir)
|
||||
self.out_fh = open(self.out_path, 'w')
|
||||
try:
|
||||
self.out_fh = open(self.out_path, 'w')
|
||||
log.debug("out_path %s opened as %s" % (self.out_path, self.out_fh))
|
||||
except:
|
||||
log.error("out_path %s couldn't be opened" % (self.out_path))
|
||||
|
||||
self.sitename = sitename
|
||||
self.follow = follow
|
||||
self.compiledPlayers = set()
|
||||
self.maxseats = 10
|
||||
|
||||
if autostart:
|
||||
self.start()
|
||||
|
||||
def __str__(self):
|
||||
return """
|
||||
HandHistoryConverter: '%(sitename)s'
|
||||
filetype: '%(filetype)s'
|
||||
in_path: '%(in_path)s'
|
||||
out_path: '%(out_path)s'
|
||||
""" % { 'sitename':self.sitename, 'filetype':self.filetype, 'in_path':self.in_path, 'out_path':self.out_path }
|
||||
filetype '%(filetype)s'
|
||||
in_path '%(in_path)s'
|
||||
out_path '%(out_path)s'
|
||||
follow '%(follow)s'
|
||||
""" % locals()
|
||||
|
||||
def start(self):
|
||||
"""process a hand at a time from the input specified by in_path.
|
||||
"""Process a hand at a time from the input specified by in_path.
|
||||
If in follow mode, wait for more data to turn up.
|
||||
Otherwise, finish at eof.
|
||||
Otherwise, finish at EOF.
|
||||
|
||||
"""
|
||||
starttime = time.time()
|
||||
if not self.sanityCheck():
|
||||
print "Cowardly refusing to continue after failed sanity check"
|
||||
log.warning("Failed sanity check")
|
||||
return
|
||||
|
||||
if self.follow:
|
||||
try:
|
||||
numHands = 0
|
||||
for handText in self.tailHands():
|
||||
numHands+=1
|
||||
self.processHand(handText)
|
||||
else:
|
||||
handsList = self.allHandsAsList()
|
||||
logging.info("Parsing %d hands" % len(handsList))
|
||||
nBadHands = 0
|
||||
for handText in handsList:
|
||||
try:
|
||||
self.processedHands.append(self.processHand(handText))
|
||||
except Exception, e: # TODO: it's better to replace it with s-t like HhcEception
|
||||
nBadHands += 1
|
||||
logging.error("Caught exception while parsing hand: %s" % str(e))
|
||||
numHands = len(handsList) - nBadHands
|
||||
endtime = time.time()
|
||||
print "read %d hands in %.3f seconds" % (numHands, endtime - starttime)
|
||||
if self.out_fh != sys.stdout:
|
||||
self.out_fh.close()
|
||||
numErrors = 0
|
||||
if self.follow:
|
||||
log.info("Tailing '%s'" % self.in_path)
|
||||
for handText in self.tailHands():
|
||||
try:
|
||||
self.processHand(handText)
|
||||
numHands+=1
|
||||
except FpdbParseError, e:
|
||||
numErrors+=1
|
||||
log.warning("Failed to convert hand %s" % e.hid)
|
||||
log.debug(handText)
|
||||
else:
|
||||
handsList = self.allHandsAsList()
|
||||
log.info("Parsing %d hands" % len(handsList))
|
||||
for handText in handsList:
|
||||
try:
|
||||
self.processedHands.append(self.processHand(handText))
|
||||
except FpdbParseError, e:
|
||||
numErrors+=1
|
||||
log.warning("Failed to convert hand %s" % e.hid)
|
||||
log.debug(handText)
|
||||
numHands = len(handsList)
|
||||
endtime = time.time()
|
||||
log.info("Read %d hands (%d failed) in %.3f seconds" % (numHands, numErrors, endtime - starttime))
|
||||
except IOError, ioe:
|
||||
log.exception("Error converting '%s'" % self.in_path)
|
||||
finally:
|
||||
if self.out_fh != sys.stdout:
|
||||
self.out_fh.close()
|
||||
|
||||
|
||||
def tailHands(self):
|
||||
|
@ -134,7 +169,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
time.sleep(interval)
|
||||
fd.seek(where)
|
||||
else:
|
||||
logging.debug("%s changed inode numbers from %d to %d" % (self.in_path, fd_results[1], st_results[1]))
|
||||
log.debug("%s changed inode numbers from %d to %d" % (self.in_path, fd_results[1], st_results[1]))
|
||||
fd = codecs.open(self.in_path, 'r', self.codepage)
|
||||
fd.seek(where)
|
||||
else:
|
||||
|
@ -179,13 +214,13 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
self.obs = self.obs.strip()
|
||||
self.obs = self.obs.replace('\r\n', '\n')
|
||||
if self.obs == "" or self.obs == None:
|
||||
logging.info("Read no hands.")
|
||||
log.info("Read no hands.")
|
||||
return
|
||||
return re.split(self.re_SplitHands, self.obs)
|
||||
|
||||
def processHand(self, handText):
|
||||
gametype = self.determineGameType(handText)
|
||||
logging.debug("gametype %s" % gametype)
|
||||
log.debug("gametype %s" % gametype)
|
||||
hand = None
|
||||
if gametype is None:
|
||||
l = None
|
||||
|
@ -200,14 +235,14 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
l = [type] + [base] + [limit]
|
||||
if l in self.readSupportedGames():
|
||||
if gametype['base'] == 'hold':
|
||||
logging.debug("hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handtext)")
|
||||
log.debug("hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handtext)")
|
||||
hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handText)
|
||||
elif gametype['base'] == 'stud':
|
||||
hand = Hand.StudHand(self, self.sitename, gametype, handText)
|
||||
elif gametype['base'] == 'draw':
|
||||
hand = Hand.DrawHand(self, self.sitename, gametype, handText)
|
||||
else:
|
||||
logging.info("Unsupported game type: %s" % gametype)
|
||||
log.info("Unsupported game type: %s" % gametype)
|
||||
|
||||
if hand:
|
||||
# uncomment these to calculate some stats
|
||||
|
@ -216,7 +251,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
hand.writeHand(self.out_fh)
|
||||
return hand
|
||||
else:
|
||||
logging.info("Unsupported game type: %s" % gametype)
|
||||
log.info("Unsupported game type: %s" % gametype)
|
||||
# TODO: pity we don't know the HID at this stage. Log the entire hand?
|
||||
# From the log we can deduce that it is the hand after the one before :)
|
||||
|
||||
|
@ -342,26 +377,23 @@ or None if we fail to get the info """
|
|||
return hands
|
||||
|
||||
def readFile(self):
|
||||
"""open in_path according to self.codepage"""
|
||||
"""Open in_path according to self.codepage. Exceptions caught further up"""
|
||||
|
||||
if(self.filetype == "text"):
|
||||
if self.in_path == '-':
|
||||
# read from stdin
|
||||
logging.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
|
||||
log.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
|
||||
in_fh = codecs.getreader('cp1252')(sys.stdin)
|
||||
else:
|
||||
logging.debug("Opening %s with %s" % (self.in_path, self.codepage))
|
||||
in_fh = codecs.open(self.in_path, 'r', self.codepage)
|
||||
in_fh.seek(self.index)
|
||||
self.obs = in_fh.read()
|
||||
self.index = in_fh.tell()
|
||||
in_fh.close()
|
||||
log.debug("Opened in_path: '%s' with %s" % (self.in_path, self.codepage))
|
||||
self.obs = in_fh.read()
|
||||
self.index = in_fh.tell()
|
||||
in_fh.close()
|
||||
elif(self.filetype == "xml"):
|
||||
try:
|
||||
doc = xml.dom.minidom.parse(filename)
|
||||
self.doc = doc
|
||||
except:
|
||||
traceback.print_exc(file=sys.stderr)
|
||||
doc = xml.dom.minidom.parse(filename)
|
||||
self.doc = doc
|
||||
|
||||
def guessMaxSeats(self, hand):
|
||||
"""Return a guess at max_seats when not specified in HH."""
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
"""Hud.py
|
||||
|
||||
Create and manage the hud overlays.
|
||||
|
@ -96,6 +97,8 @@ class Hud:
|
|||
continue
|
||||
self.aux_windows.append(my_import(self, config, aux_params))
|
||||
|
||||
self.creation_attrs = None
|
||||
|
||||
def create_mw(self):
|
||||
|
||||
# Set up a main window for this this instance of the HUD
|
||||
|
@ -146,6 +149,21 @@ class Hud:
|
|||
self.item4.connect("activate", self.debug_stat_windows)
|
||||
self.item4.show()
|
||||
|
||||
self.item5 = gtk.MenuItem('Set max seats')
|
||||
self.menu.append(self.item5)
|
||||
self.item5.show()
|
||||
self.maxSeatsMenu = gtk.Menu()
|
||||
self.item5.set_submenu(self.maxSeatsMenu)
|
||||
for i in range(2, 11, 1):
|
||||
item = gtk.MenuItem('%d-max' % i)
|
||||
item.ms = i
|
||||
self.maxSeatsMenu.append(item)
|
||||
item.connect("activate", self.change_max_seats)
|
||||
item.show()
|
||||
setattr(self, 'maxSeatsMenuItem%d' % (i-1), item)
|
||||
|
||||
|
||||
|
||||
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
|
||||
|
||||
self.main_window.show_all()
|
||||
|
@ -163,6 +181,18 @@ class Hud:
|
|||
|
||||
self.update_table_position()
|
||||
|
||||
def change_max_seats(self, widget):
|
||||
if self.max != widget.ms:
|
||||
print 'change_max_seats', widget.ms
|
||||
self.max = widget.ms
|
||||
try:
|
||||
self.kill()
|
||||
self.create(*self.creation_attrs)
|
||||
self.update(self.hand, self.config)
|
||||
except Exception, e:
|
||||
print "Expcetion:",str(e)
|
||||
pass
|
||||
|
||||
def update_table_position(self):
|
||||
if os.name == 'nt':
|
||||
if not win32gui.IsWindow(self.table.number):
|
||||
|
@ -264,6 +294,8 @@ class Hud:
|
|||
#
|
||||
# this method also manages the creating and destruction of stat
|
||||
# windows via calls to the Stat_Window class
|
||||
self.creation_attrs = hand, config, stat_dict, cards
|
||||
|
||||
self.hand = hand
|
||||
if not self.mw_created:
|
||||
self.create_mw()
|
||||
|
|
94
pyfpdb/PartyPokerToFpdb.py
Normal file → Executable file
94
pyfpdb/PartyPokerToFpdb.py
Normal file → Executable file
|
@ -43,21 +43,27 @@ class PartyPoker(HandHistoryConverter):
|
|||
############################################################
|
||||
# Class Variables
|
||||
|
||||
sitename = "PartyPoker"
|
||||
codepage = "cp1252"
|
||||
siteId = 9 # TODO: automate; it's a class variable so shouldn't hit DB too often
|
||||
filetype = "text" # "text" or "xml". I propose we subclass HHC to HHC_Text and HHC_XML.
|
||||
|
||||
|
||||
sym = {'USD': "\$", }
|
||||
|
||||
# Static regexes
|
||||
# $5 USD NL Texas Hold'em - Saturday, July 25, 07:53:52 EDT 2009
|
||||
# NL Texas Hold'em $1 USD Buy-in Trny:45685440 Level:8 Blinds-Antes(600/1 200 -50) - Sunday, May 17, 11:25:07 MSKS 2009
|
||||
re_GameInfoRing = re.compile("""
|
||||
(?P<CURRENCY>\$|)\s*(?P<RINGLIMIT>\d+)\s*(?:USD)?\s*
|
||||
(?P<LIMIT>(NL))\s+
|
||||
(?P<GAME>(Texas\ Hold\'em))
|
||||
(?P<CURRENCY>\$|)\s*(?P<RINGLIMIT>[0-9,]+)\s*(?:USD)?\s*
|
||||
(?P<LIMIT>(NL|PL|))\s+
|
||||
(?P<GAME>(Texas\ Hold\'em|Omaha))
|
||||
\s*\-\s*
|
||||
(?P<DATETIME>.+)
|
||||
""", re.VERBOSE)
|
||||
re_GameInfoTrny = re.compile("""
|
||||
(?P<LIMIT>(NL))\s+
|
||||
(?P<GAME>(Texas\ Hold\'em))\s+
|
||||
(?P<LIMIT>(NL|PL|))\s+
|
||||
(?P<GAME>(Texas\ Hold\'em|Omaha))\s+
|
||||
(?P<BUYIN>\$?[.0-9]+)\s*(?P<BUYIN_CURRENCY>USD)?\s*Buy-in\s+
|
||||
Trny:\s?(?P<TOURNO>\d+)\s+
|
||||
Level:\s*(?P<LEVEL>\d+)\s+
|
||||
|
@ -88,6 +94,7 @@ class PartyPoker(HandHistoryConverter):
|
|||
""",
|
||||
re.MULTILINE|re.VERBOSE)
|
||||
|
||||
re_TotalPlayers = re.compile("^Total\s+number\s+of\s+players\s*:\s*(?P<MAXSEATS>\d+)", re.MULTILINE)
|
||||
re_SplitHands = re.compile('\x00+')
|
||||
re_TailSplitHands = re.compile('(\x00+)')
|
||||
lineSplitter = '\n'
|
||||
|
@ -96,24 +103,21 @@ class PartyPoker(HandHistoryConverter):
|
|||
re_NoSmallBlind = re.compile('^There is no Small Blind in this hand as the Big Blind of the previous hand left the table')
|
||||
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
|
||||
"""\
|
||||
in_path (default '-' = sys.stdin)
|
||||
out_path (default '-' = sys.stdout)
|
||||
follow : whether to tail -f the input"""
|
||||
HandHistoryConverter.__init__(self, in_path, out_path, sitename="PartyPoker", follow=follow, index=index)
|
||||
logging.info("Initialising PartyPoker converter class")
|
||||
self.filetype = "text"
|
||||
self.codepage = "cp1252" # FIXME: wtf?
|
||||
self.siteId = 9 # Needs to match id entry in Sites database
|
||||
self._gameType = None # cached reg-parse result
|
||||
if autostart:
|
||||
self.start()
|
||||
|
||||
def allHandsAsList(self):
|
||||
list = HandHistoryConverter.allHandsAsList(self)
|
||||
if list is None:
|
||||
return []
|
||||
return filter(lambda text: len(text.strip()), list)
|
||||
|
||||
def guessMaxSeats(self, hand):
|
||||
"""Return a guess at max_seats when not specified in HH."""
|
||||
mo = self.maxOccSeat(hand)
|
||||
|
||||
if mo == 10: return mo
|
||||
if mo == 2: return 2
|
||||
if mo <= 6: return 6
|
||||
return 9 if hand.gametype['type']=='ring' else 10
|
||||
|
||||
def compilePlayerRegexs(self, hand):
|
||||
players = set([player[1] for player in hand.players])
|
||||
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
|
||||
|
@ -123,9 +127,9 @@ follow : whether to tail -f the input"""
|
|||
'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
|
||||
for key in ('CUR_SYM', 'CUR'):
|
||||
subst[key] = re.escape(subst[key])
|
||||
logging.debug("player_re: " + subst['PLYR'])
|
||||
logging.debug("CUR_SYM: " + subst['CUR_SYM'])
|
||||
logging.debug("CUR: " + subst['CUR'])
|
||||
log.debug("player_re: " + subst['PLYR'])
|
||||
log.debug("CUR_SYM: " + subst['CUR_SYM'])
|
||||
log.debug("CUR: " + subst['CUR'])
|
||||
self.re_PostSB = re.compile(
|
||||
r"^%(PLYR)s posts small blind \[%(CUR_SYM)s(?P<SB>[.0-9]+) ?%(CUR)s\]\." % subst,
|
||||
re.MULTILINE)
|
||||
|
@ -154,15 +158,17 @@ follow : whether to tail -f the input"""
|
|||
|
||||
def readSupportedGames(self):
|
||||
return [["ring", "hold", "nl"],
|
||||
#["ring", "hold", "pl"],
|
||||
#["ring", "hold", "fl"],
|
||||
["ring", "hold", "pl"],
|
||||
["ring", "hold", "fl"],
|
||||
|
||||
["tour", "hold", "nl"],
|
||||
#["tour", "hold", "pl"],
|
||||
#["tour", "hold", "fl"],
|
||||
["tour", "hold", "pl"],
|
||||
["tour", "hold", "fl"],
|
||||
]
|
||||
|
||||
def _getGameType(self, handText):
|
||||
if not hasattr(self, '_gameType'):
|
||||
self._gameType = None
|
||||
if self._gameType is None:
|
||||
# let's determine whether hand is trny
|
||||
# and whether 5-th line contains head line
|
||||
|
@ -181,7 +187,7 @@ follow : whether to tail -f the input"""
|
|||
gametype dict is:
|
||||
{'limitType': xxx, 'base': xxx, 'category': xxx}"""
|
||||
|
||||
logging.debug(self.ParsingException().wrapHh( handText ))
|
||||
log.debug(self.ParsingException().wrapHh( handText ))
|
||||
|
||||
info = {}
|
||||
m = self._getGameType(handText)
|
||||
|
@ -190,12 +196,10 @@ follow : whether to tail -f the input"""
|
|||
|
||||
mg = m.groupdict()
|
||||
# translations from captured groups to fpdb info strings
|
||||
limits = { 'NL':'nl',
|
||||
# 'Pot Limit':'pl', 'Limit':'fl'
|
||||
}
|
||||
limits = { 'NL':'nl', 'PL':'pl', '':'fl' }
|
||||
games = { # base, category
|
||||
"Texas Hold'em" : ('hold','holdem'),
|
||||
#'Omaha' : ('hold','omahahi'),
|
||||
'Omaha' : ('hold','omahahi'),
|
||||
}
|
||||
currencies = { '$':'USD', '':'T$' }
|
||||
|
||||
|
@ -205,7 +209,7 @@ follow : whether to tail -f the input"""
|
|||
"Cannot fetch field '%s'" % expectedField,
|
||||
hh = handText)
|
||||
try:
|
||||
info['limitType'] = limits[mg['LIMIT']]
|
||||
info['limitType'] = limits[mg['LIMIT'].strip()]
|
||||
except:
|
||||
raise self.ParsingException(
|
||||
"Unknown limit '%s'" % mg['LIMIT'],
|
||||
|
@ -229,8 +233,8 @@ follow : whether to tail -f the input"""
|
|||
# FIXME: there are only $ and play money availible for cash
|
||||
info['currency'] = currencies[mg['CURRENCY']]
|
||||
else:
|
||||
info['sb'] = renderTrnyMoney(mg['SB'])
|
||||
info['bb'] = renderTrnyMoney(mg['BB'])
|
||||
info['sb'] = clearMoneyString(mg['SB'])
|
||||
info['bb'] = clearMoneyString(mg['BB'])
|
||||
info['currency'] = 'T$'
|
||||
|
||||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||
|
@ -249,11 +253,14 @@ follow : whether to tail -f the input"""
|
|||
m = self.re_Hid.search(hand.handText)
|
||||
if m: info.update(m.groupdict())
|
||||
|
||||
m = self.re_TotalPlayers.search(hand.handText)
|
||||
if m: info.update(m.groupdict())
|
||||
|
||||
# FIXME: it's a hack cause party doesn't supply hand.maxseats info
|
||||
#hand.maxseats = ???
|
||||
hand.mixed = None
|
||||
|
||||
logging.debug("readHandInfo: %s" % info)
|
||||
log.debug("readHandInfo: %s" % info)
|
||||
for key in info:
|
||||
if key == 'DATETIME':
|
||||
#Saturday, July 25, 07:53:52 EDT 2009
|
||||
|
@ -281,6 +288,8 @@ follow : whether to tail -f the input"""
|
|||
#FIXME: it's dirty hack T_T
|
||||
cur = info[key][0] if info[key][0] not in '0123456789' else ''
|
||||
hand.buyin = info[key] + '+%s0' % cur
|
||||
#if key == 'MAXSEATS':
|
||||
#hand.maxseats = int(info[key])
|
||||
if key == 'LEVEL':
|
||||
hand.level = info[key]
|
||||
if key == 'PLAY' and info['PLAY'] != 'Real':
|
||||
|
@ -293,15 +302,15 @@ follow : whether to tail -f the input"""
|
|||
if m:
|
||||
hand.buttonpos = int(m.group('BUTTON'))
|
||||
else:
|
||||
logging.info('readButton: not found')
|
||||
log.info('readButton: not found')
|
||||
|
||||
def readPlayerStacks(self, hand):
|
||||
logging.debug("readPlayerStacks")
|
||||
log.debug("readPlayerStacks")
|
||||
m = self.re_PlayerInfo.finditer(hand.handText)
|
||||
players = []
|
||||
for a in m:
|
||||
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'),
|
||||
renderTrnyMoney(a.group('CASH')))
|
||||
clearMoneyString(a.group('CASH')))
|
||||
|
||||
def markStreets(self, hand):
|
||||
# PREFLOP = ** Dealing down cards **
|
||||
|
@ -323,7 +332,7 @@ follow : whether to tail -f the input"""
|
|||
hand.setCommunityCards(street, renderCards(m.group('CARDS')))
|
||||
|
||||
def readAntes(self, hand):
|
||||
logging.debug("reading antes")
|
||||
log.debug("reading antes")
|
||||
m = self.re_Antes.finditer(hand.handText)
|
||||
for player in m:
|
||||
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
|
||||
|
@ -426,11 +435,11 @@ follow : whether to tail -f the input"""
|
|||
|
||||
def ringBlinds(ringLimit):
|
||||
"Returns blinds for current limit"
|
||||
ringLimit = float(ringLimit)
|
||||
ringLimit = float(clearMoneyString(ringLimit))
|
||||
if ringLimit == 5.: ringLimit = 4.
|
||||
return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
|
||||
|
||||
def renderTrnyMoney(money):
|
||||
def clearMoneyString(money):
|
||||
"renders 'numbers' like '1 200' and '2,000'"
|
||||
return money.replace(' ', '').replace(',', '')
|
||||
|
||||
|
@ -454,7 +463,4 @@ if __name__ == "__main__":
|
|||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
#LOG_FILENAME = './logging.out'
|
||||
logging.basicConfig(level=options.verbosity)
|
||||
|
||||
e = PartyPoker(in_path = options.ipath, out_path = options.opath, follow = options.follow)
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
########################################################################
|
||||
|
||||
# TODO: straighten out discards for draw games
|
||||
|
||||
import sys
|
||||
from HandHistoryConverter import *
|
||||
|
||||
|
@ -26,8 +27,12 @@ from HandHistoryConverter import *
|
|||
|
||||
class PokerStars(HandHistoryConverter):
|
||||
|
||||
############################################################
|
||||
# Class Variables
|
||||
# Class Variables
|
||||
|
||||
sitename = "PokerStars"
|
||||
filetype = "text"
|
||||
codepage = "cp1252"
|
||||
siteId = 2 # Needs to match id entry in Sites database
|
||||
|
||||
mixes = { 'HORSE': 'horse', '8-Game': '8game', 'HOSE': 'hose'} # Legal mixed games
|
||||
sym = {'USD': "\$", 'CAD': "\$", 'T$': "", "EUR": "\x80", "GBP": "\xa3"} # ADD Euro, Sterling, etc HERE
|
||||
|
@ -77,20 +82,6 @@ class PokerStars(HandHistoryConverter):
|
|||
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
||||
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
|
||||
"""\
|
||||
in_path (default '-' = sys.stdin)
|
||||
out_path (default '-' = sys.stdout)
|
||||
follow : whether to tail -f the input"""
|
||||
HandHistoryConverter.__init__(self, in_path, out_path, sitename="PokerStars", follow=follow, index=index)
|
||||
logging.info("Initialising PokerStars converter class")
|
||||
self.filetype = "text"
|
||||
self.codepage = "cp1252"
|
||||
self.siteId = 2 # Needs to match id entry in Sites database
|
||||
if autostart:
|
||||
self.start()
|
||||
|
||||
|
||||
def compilePlayerRegexs(self, hand):
|
||||
players = set([player[1] for player in hand.players])
|
||||
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
|
||||
|
@ -388,7 +379,4 @@ if __name__ == "__main__":
|
|||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
LOG_FILENAME = './logging.out'
|
||||
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
|
||||
|
||||
e = PokerStars(in_path = options.ipath, out_path = options.opath, follow = options.follow)
|
||||
|
|
|
@ -230,11 +230,20 @@ def discover_nt_by_name(c, tablename):
|
|||
"""Finds poker client window with the given table name."""
|
||||
titles = {}
|
||||
win32gui.EnumWindows(win_enum_handler, titles)
|
||||
|
||||
def getDefaultEncoding():
|
||||
# FIXME: if somebody know better place fot this function - move it
|
||||
# FIXME: it's better to use GetCPInfo for windows http://msdn.microsoft.com/en-us/library/dd318078(VS.85).aspx
|
||||
# but i have no idea, how to call it
|
||||
import locale
|
||||
return locale.getpreferredencoding()
|
||||
|
||||
for hwnd in titles:
|
||||
#print "Tables.py: tablename =", tablename, "title =", titles[hwnd]
|
||||
try:
|
||||
# maybe it's better to make global titles[hwnd] decoding?
|
||||
# this can blow up in XP on some windows, eg firefox displaying http://docs.python.org/tutorial/classes.html
|
||||
if not tablename.lower() in titles[hwnd].lower(): continue
|
||||
if not tablename.lower() in titles[hwnd].decode(getDefaultEncoding()).lower(): continue
|
||||
except:
|
||||
continue
|
||||
if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
|
||||
|
|
|
@ -26,6 +26,11 @@ from HandHistoryConverter import *
|
|||
|
||||
class Win2day(HandHistoryConverter):
|
||||
|
||||
sitename = "Win2day"
|
||||
filetype = "text"
|
||||
codepage = "cp1252"
|
||||
siteID = 4
|
||||
|
||||
# Static regexes
|
||||
#<HISTORY ID="102271403" SESSION="session31237702.xml" TABLE="Innsbruck 3" GAME="GAME_THM" GAMETYPE="GAMETYPE_REAL" GAMEKIND="GAMEKIND_CASH" TABLECURRENCY="EUR" LIMIT="NL" STAKES="0.25/0.50" DATE="1246909773" WIN="0.00" LOSS="0.50">
|
||||
|
||||
|
@ -39,15 +44,6 @@ class Win2day(HandHistoryConverter):
|
|||
re_Card = re.compile('^<CARD LINK="(?P<CARD>[0-9]+)"></CARD>', re.MULTILINE)
|
||||
re_BoardLast = re.compile('^<CARD LINK="(?P<CARD>[0-9]+)"></CARD></ACTION>', re.MULTILINE)
|
||||
|
||||
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
|
||||
HandHistoryConverter.__init__(self, in_path, out_path, sitename="Win2day", follow=follow, index=index)
|
||||
logging.info("Initialising Win2day converter class")
|
||||
self.filetype = "text"
|
||||
self.codepage = "cp1252"
|
||||
self.sideID = 4
|
||||
if autostart:
|
||||
self.start()
|
||||
|
||||
|
||||
def compilePlayerRegexs(self, hand):
|
||||
players = set([player[1] for player in hand.players])
|
||||
|
@ -65,7 +61,7 @@ class Win2day(HandHistoryConverter):
|
|||
self.re_PostBoth = re.compile(r'^<ACTION TYPE="HAND_BLINDS" PLAYER="%s" KIND="HAND_AB" VALUE="(?P<SBBB>[.0-9]+)"></ACTION>' % player_re, re.MULTILINE)
|
||||
|
||||
#r'<ACTION TYPE="HAND_DEAL" PLAYER="%s">\n<CARD LINK="(?P<CARD1>[0-9]+)"></CARD>\n<CARD LINK="(?P<CARD2>[0-9]+)"></CARD></ACTION>'
|
||||
self.re_HeroCards = re.compile(r'<ACTION TYPE="HAND_DEAL" PLAYER="%s">\n(?P<CARDS><CARD LINK="[0-9]+"></CARD>\n<CARD LINK="[0-9]"></CARD>)</ACTION>' % player_re, re.MULTILINE)
|
||||
self.re_HeroCards = re.compile(r'<ACTION TYPE="HAND_DEAL" PLAYER="%s">\n(?P<CARDS><CARD LINK="[0-9]+"></CARD>\n<CARD LINK="[0-9]+"></CARD>)</ACTION>' % player_re, re.MULTILINE)
|
||||
|
||||
#'^<ACTION TYPE="(?P<ATYPE>[_A-Z]+)" PLAYER="%s"( VALUE="(?P<BET>[.0-9]+)")?></ACTION>'
|
||||
self.re_Action = re.compile(r'^<ACTION TYPE="(?P<ATYPE>[_A-Z]+)" PLAYER="%s"( VALUE="(?P<BET>[.0-9]+)")?></ACTION>' % player_re, re.MULTILINE)
|
||||
|
|
40
pyfpdb/logging.conf
Normal file
40
pyfpdb/logging.conf
Normal file
|
@ -0,0 +1,40 @@
|
|||
[loggers]
|
||||
keys=root,parser
|
||||
|
||||
[handlers]
|
||||
keys=consoleHandler,fileHandler
|
||||
|
||||
[formatters]
|
||||
keys=fileFormatter,stderrFormatter
|
||||
|
||||
[logger_root]
|
||||
level=INFO
|
||||
handlers=consoleHandler,fileHandler
|
||||
|
||||
[logger_parser]
|
||||
level=INFO
|
||||
# set to NOTSET or DEBUG to see everything the parser does
|
||||
handlers=consoleHandler,fileHandler
|
||||
qualname=parser
|
||||
propagate=0
|
||||
|
||||
[handler_consoleHandler]
|
||||
class=StreamHandler
|
||||
level=INFO
|
||||
formatter=stderrFormatter
|
||||
args=(sys.stderr,)
|
||||
|
||||
[handler_fileHandler]
|
||||
class=FileHandler
|
||||
level=INFO
|
||||
formatter=fileFormatter
|
||||
args=('logging.out', 'a')
|
||||
|
||||
|
||||
[formatter_fileFormatter]
|
||||
format=%(asctime)s - %(name)-12s %(levelname)-8s %(message)s
|
||||
datefmt=
|
||||
|
||||
[formatter_stderrFormatter]
|
||||
format=%(name)-12s: %(levelname)-8s %(message)s
|
||||
datefmt=
|
|
@ -5,6 +5,11 @@ import py
|
|||
# regression-test-files/fulltilt/nlhe/NLHE-6max-1.txt
|
||||
# Sorrowful: start: $8.85 end: $14.70 total: $5.85
|
||||
|
||||
# 'Canceled' hand
|
||||
# regression-test-files/fulltilt/lh/Marlin.txt
|
||||
|
||||
|
||||
|
||||
def checkGameInfo(hhc, header, info):
|
||||
assert hhc.determineGameType(header) == info
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ text = ""
|
|||
|
||||
hhc = PokerStarsToFpdb.PokerStars(autostart=False)
|
||||
|
||||
h = HoldemOmahaHand(None, "ASite", gametype, text, builtFrom = "Test")
|
||||
h = HoldemOmahaHand(None, "PokerStars", gametype, text, builtFrom = "Test")
|
||||
h.addPlayer("1", "s0rrow", "100000")
|
||||
|
||||
hhc.compilePlayerRegexs(h)
|
||||
|
|
Loading…
Reference in New Issue
Block a user