Merge branch 'master' of git://git.assembla.com/fpdb-eric
This commit is contained in:
commit
eb6de6c68c
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@ -129,8 +129,6 @@ class Hud:
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if not win32gui.IsWindow(self.table.number):
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if not win32gui.IsWindow(self.table.number):
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self.kill_hud()
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self.kill_hud()
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return False
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return False
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else:
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return False # kill the timer under Unix, and ignore it until we have a way to check the validity of the window.
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(x, y) = self.main_window.parentgdkhandle.get_origin()
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(x, y) = self.main_window.parentgdkhandle.get_origin()
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if self.table.x != x or self.table.y != y:
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if self.table.x != x or self.table.y != y:
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@ -238,7 +236,8 @@ class Hud:
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aux_params = config.get_aux_parameters(game_params['aux'])
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aux_params = config.get_aux_parameters(game_params['aux'])
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self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
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self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
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gobject.timeout_add(500, self.update_table_position)
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if os.name == "nt":
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gobject.timeout_add(500, self.update_table_position)
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def update(self, hand, config, stat_dict):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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