Unified locale handling.
Added support for importing filenames containig non-latin symbols
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@ -39,6 +39,7 @@ if os.name == 'nt':
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# FreePokerTools modules
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import Configuration
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from fpdb_simple import LOCALE_ENCODING
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# Each TableWindow object must have the following attributes correctly populated:
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# tw.name = the table name from the title bar, which must to match the table name
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@ -231,19 +232,12 @@ def discover_nt_by_name(c, tablename):
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titles = {}
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win32gui.EnumWindows(win_enum_handler, titles)
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def getDefaultEncoding():
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# FIXME: if somebody know better place fot this function - move it
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# FIXME: it's better to use GetCPInfo for windows http://msdn.microsoft.com/en-us/library/dd318078(VS.85).aspx
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# but i have no idea, how to call it
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import locale
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return locale.getpreferredencoding()
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for hwnd in titles:
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#print "Tables.py: tablename =", tablename, "title =", titles[hwnd]
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try:
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# maybe it's better to make global titles[hwnd] decoding?
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# this can blow up in XP on some windows, eg firefox displaying http://docs.python.org/tutorial/classes.html
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if not tablename.lower() in titles[hwnd].decode(getDefaultEncoding()).lower(): continue
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if not tablename.lower() in titles[hwnd].decode(LOCALE_ENCODING).lower(): continue
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except:
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continue
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if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
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@ -380,8 +380,9 @@ class Importer:
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conv = None
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(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, 0)
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# Load filter, process file, pass returned filename to import_fpdb_file
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file = file.decode(fpdb_simple.LOCALE_ENCODING)
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# Load filter, process file, pass returned filename to import_fpdb_file
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if self.settings['threads'] > 0 and self.writeq != None:
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print "\nConverting " + file + " (" + str(q.qsize()) + ")"
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else:
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@ -38,7 +38,7 @@ MYSQL_INNODB = 2
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PGSQL = 3
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SQLITE = 4
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(localename, encoding) = locale.getdefaultlocale()
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LOCALE_ENCODING = locale.getdefaultlocale()[1]
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class DuplicateError(Exception):
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def __init__(self, value):
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@ -546,7 +546,7 @@ def parseActionType(line):
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#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
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def parseAnteLine(line, isTourney, names, antes):
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for i, name in enumerate(names):
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if line.startswith(name.encode(encoding)):
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if line.startswith(name.encode(LOCALE_ENCODING)):
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pos = line.rfind("$") + 1
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if not isTourney:
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antes[i] += float2int(line[pos:])
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@ -708,7 +708,7 @@ def parseHandStartTime(topline):
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def findName(line):
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pos1 = line.find(":") + 2
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pos2 = line.rfind("(") - 1
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return unicode(line[pos1:pos2], encoding)
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return unicode(line[pos1:pos2], LOCALE_ENCODING)
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def parseNames(lines):
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return [findName(line) for line in lines]
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@ -825,7 +825,7 @@ def parseTourneyNo(topline):
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def parseWinLine(line, names, winnings, isTourney):
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#print "parseWinLine: line:",line
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for i,n in enumerate(names):
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n = n.encode(encoding)
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n = n.encode(LOCALE_ENCODING)
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if line.startswith(n):
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if isTourney:
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pos1 = line.rfind("collected ") + 10
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@ -1035,14 +1035,15 @@ def recognisePlayerIDs(db, names, site_id):
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def recognisePlayerNo(line, names, atype):
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#print "recogniseplayerno, names:",names
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for i in xrange(len(names)):
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encodedName = names[i].encode(LOCALE_ENCODING)
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if (atype=="unbet"):
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if (line.endswith(names[i].encode(encoding))):
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if (line.endswith(encodedName)):
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return (i)
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elif (line.startswith("Dealt to ")):
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#print "recognisePlayerNo, card precut, line:",line
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tmp=line[9:]
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#print "recognisePlayerNo, card postcut, tmp:",tmp
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if (tmp.startswith(names[i].encode(encoding))):
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if (tmp.startswith(encodedName)):
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return (i)
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elif (line.startswith("Seat ")):
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if (line.startswith("Seat 10")):
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@ -1050,10 +1051,10 @@ def recognisePlayerNo(line, names, atype):
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else:
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tmp=line[8:]
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if (tmp.startswith(names[i].encode(encoding))):
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if (tmp.startswith(encodedName)):
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return (i)
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else:
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if (line.startswith(names[i].encode(encoding))):
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if (line.startswith(encodedName)):
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return (i)
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#if we're here we mustve failed
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raise FpdbError ("failed to recognise player in: "+line+" atype:"+atype)
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