Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
9bbca552ea
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@ -191,7 +191,7 @@ class Betfair(HandHistoryConverter):
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elif action.group('ATYPE') == 'checks':
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elif action.group('ATYPE') == 'checks':
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hand.addCheck( street, action.group('PNAME'))
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hand.addCheck( street, action.group('PNAME'))
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else:
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else:
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print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
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sys.stderr.write( "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),))
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def readShowdownActions(self, hand):
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def readShowdownActions(self, hand):
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@ -67,7 +67,7 @@ class CarbonPoker(HandHistoryConverter):
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if(type == "Holdem"):
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if(type == "Holdem"):
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gametype = gametype + ["hold"]
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gametype = gametype + ["hold"]
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else:
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else:
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print "Unknown gametype: '%s'" % (type)
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print "Carbon: Unknown gametype: '%s'" % (type)
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stakes = desc_node[0].getAttribute("stakes")
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stakes = desc_node[0].getAttribute("stakes")
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#TODO: no examples of anything except nlhe
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#TODO: no examples of anything except nlhe
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@ -44,21 +44,42 @@ except ConfigParser.NoSectionError: # debian package path
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log = logging.getLogger("config")
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log = logging.getLogger("config")
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log.debug("config logger initialised")
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log.debug("config logger initialised")
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########################################################################
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# application wide consts
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def fix_tf(x, default = True):
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APPLICATION_NAME_SHORT = 'fpdb'
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# The xml parser doesn't translate "True" to True. Therefore, we never get
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APPLICATION_VERSION = 'xx.xx.xx'
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# True or False from the parser only "True" or "False". So translate the
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# string to the python boolean representation.
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DIR_SELF = os.path.dirname(os.path.abspath(__file__))
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if x == "1" or x == 1 or string.lower(x) == "true" or string.lower(x) == "t":
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#TODO: imo no good idea to place 'database' in parent dir
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DIR_DATABASES = os.path.join(os.path.dirname(DIR_SELF), 'database')
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DATABASE_TYPE_POSTGRESQL = 'postgresql'
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DATABASE_TYPE_SQLITE = 'sqlite'
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DATABASE_TYPE_MYSQL = 'mysql'
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DATABASE_TYPES = (
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DATABASE_TYPE_POSTGRESQL,
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DATABASE_TYPE_SQLITE,
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DATABASE_TYPE_MYSQL,
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)
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########################################################################
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def string_to_bool(string, default=True):
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"""converts a string representation of a boolean value to boolean True or False
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@param string: (str) the string to convert
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@param default: value to return if the string can not be converted to a boolean value
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"""
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string = string.lower()
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if string in ('1', 'true', 't'):
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return True
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return True
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if x == "0" or x == 0 or string.lower(x) == "false" or string.lower(x) == "f":
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elif string in ('0', 'false', 'f'):
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return False
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return False
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return default
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return default
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class Layout:
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class Layout:
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def __init__(self, node):
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def __init__(self, node):
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self.max = int( node.getAttribute('max') )
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self.max = int( node.getAttribute('max') )
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if node.hasAttribute('fav_seat'): self.fav_seat = int( node.getAttribute('fav_seat') )
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if node.hasAttribute('fav_seat'): self.fav_seat = int( node.getAttribute('fav_seat') )
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self.width = int( node.getAttribute('width') )
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self.width = int( node.getAttribute('width') )
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self.height = int( node.getAttribute('height') )
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self.height = int( node.getAttribute('height') )
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@ -96,39 +117,32 @@ class Site:
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self.table_finder = node.getAttribute("table_finder")
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self.table_finder = node.getAttribute("table_finder")
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self.screen_name = node.getAttribute("screen_name")
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self.screen_name = node.getAttribute("screen_name")
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self.site_path = normalizePath(node.getAttribute("site_path"))
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self.site_path = normalizePath(node.getAttribute("site_path"))
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self.HH_path = normalizePath(node.getAttribute("HH_path"))
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self.HH_path = normalizePath(node.getAttribute("HH_path"))
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self.decoder = node.getAttribute("decoder")
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self.decoder = node.getAttribute("decoder")
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self.hudopacity = node.getAttribute("hudopacity")
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self.hudopacity = node.getAttribute("hudopacity")
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self.hudbgcolor = node.getAttribute("bgcolor")
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self.hudbgcolor = node.getAttribute("bgcolor")
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self.hudfgcolor = node.getAttribute("fgcolor")
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self.hudfgcolor = node.getAttribute("fgcolor")
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self.converter = node.getAttribute("converter")
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self.converter = node.getAttribute("converter")
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self.aux_window = node.getAttribute("aux_window")
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self.aux_window = node.getAttribute("aux_window")
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self.font = node.getAttribute("font")
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self.font = node.getAttribute("font")
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self.font_size = node.getAttribute("font_size")
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self.font_size = node.getAttribute("font_size")
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self.use_frames = node.getAttribute("use_frames")
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self.use_frames = node.getAttribute("use_frames")
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self.enabled = fix_tf(node.getAttribute("enabled"), default = True)
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self.enabled = string_to_bool(node.getAttribute("enabled"), default=True)
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self.xpad = node.getAttribute("xpad")
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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self.ypad = node.getAttribute("ypad")
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self.layout = {}
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self.layout = {}
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print self.site_name, self.HH_path
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print "Loading site", self.site_name
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for layout_node in node.getElementsByTagName('layout'):
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for layout_node in node.getElementsByTagName('layout'):
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lo = Layout(layout_node)
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lo = Layout(layout_node)
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self.layout[lo.max] = lo
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self.layout[lo.max] = lo
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# Site defaults
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# Site defaults
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if self.xpad == "": self.xpad = 1
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self.xpad = 1 if self.xpad == "" else int(self.xpad)
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else: self.xpad = int(self.xpad)
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self.ypad = 0 if self.ypad == "" else int(self.ypad)
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self.font_size = 7 if self.font_size == "" else int(self.font_size)
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if self.ypad == "": self.ypad = 0
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self.hudopacity = 1.0 if self.hudopacity == "" else float(self.hudopacity)
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else: self.ypad = int(self.ypad)
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if self.font_size == "": self.font_size = 7
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else: self.font_size = int(self.font_size)
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if self.hudopacity == "": self.hudopacity = 1.0
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else: self.hudopacity = float(self.hudopacity)
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if self.use_frames == "": self.use_frames = False
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if self.use_frames == "": self.use_frames = False
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if self.font == "": self.font = "Sans"
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if self.font == "": self.font = "Sans"
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@ -160,10 +174,10 @@ class Stat:
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class Game:
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class Game:
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def __init__(self, node):
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def __init__(self, node):
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self.game_name = node.getAttribute("game_name")
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self.game_name = node.getAttribute("game_name")
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self.rows = int( node.getAttribute("rows") )
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self.rows = int( node.getAttribute("rows") )
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self.cols = int( node.getAttribute("cols") )
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self.cols = int( node.getAttribute("cols") )
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self.xpad = node.getAttribute("xpad")
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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self.ypad = node.getAttribute("ypad")
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# Defaults
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# Defaults
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if self.xpad == "": self.xpad = 1
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if self.xpad == "": self.xpad = 1
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@ -177,15 +191,15 @@ class Game:
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aux_list[i] = aux_list[i].strip()
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aux_list[i] = aux_list[i].strip()
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self.aux = aux_list
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self.aux = aux_list
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self.stats = {}
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self.stats = {}
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for stat_node in node.getElementsByTagName('stat'):
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for stat_node in node.getElementsByTagName('stat'):
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stat = Stat()
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stat = Stat()
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stat.stat_name = stat_node.getAttribute("stat_name")
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stat.stat_name = stat_node.getAttribute("stat_name")
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stat.row = int( stat_node.getAttribute("row") )
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stat.row = int( stat_node.getAttribute("row") )
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stat.col = int( stat_node.getAttribute("col") )
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stat.col = int( stat_node.getAttribute("col") )
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stat.tip = stat_node.getAttribute("tip")
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stat.tip = stat_node.getAttribute("tip")
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stat.click = stat_node.getAttribute("click")
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stat.click = stat_node.getAttribute("click")
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stat.popup = stat_node.getAttribute("popup")
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stat.popup = stat_node.getAttribute("popup")
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stat.hudprefix = stat_node.getAttribute("hudprefix")
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stat.hudprefix = stat_node.getAttribute("hudprefix")
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stat.hudsuffix = stat_node.getAttribute("hudsuffix")
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stat.hudsuffix = stat_node.getAttribute("hudsuffix")
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stat.hudcolor = stat_node.getAttribute("hudcolor")
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stat.hudcolor = stat_node.getAttribute("hudcolor")
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@ -208,14 +222,13 @@ class Game:
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class Database:
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class Database:
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def __init__(self, node):
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def __init__(self, node):
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self.db_name = node.getAttribute("db_name")
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self.db_name = node.getAttribute("db_name")
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self.db_server = node.getAttribute("db_server")
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self.db_server = node.getAttribute("db_server").lower()
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self.db_ip = node.getAttribute("db_ip")
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self.db_ip = node.getAttribute("db_ip")
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self.db_user = node.getAttribute("db_user")
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self.db_user = node.getAttribute("db_user")
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self.db_type = node.getAttribute("db_type")
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self.db_pass = node.getAttribute("db_pass")
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self.db_pass = node.getAttribute("db_pass")
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self.db_selected = fix_tf(node.getAttribute("default"),"False")
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self.db_selected = string_to_bool(node.getAttribute("default"), default=False)
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log.debug("Database db_name:'%(name)s' db_server:'%(server)s' db_ip:'%(ip)s' db_user:'%(user)s' db_type:'%(type)s' db_pass (not logged) selected:'%(sel)s'" \
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log.debug("Database db_name:'%(name)s' db_server:'%(server)s' db_ip:'%(ip)s' db_user:'%(user)s' db_pass (not logged) selected:'%(sel)s'" \
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% { 'name':self.db_name, 'server':self.db_server, 'ip':self.db_ip, 'user':self.db_user, 'type':self.db_type, 'sel':self.db_selected} )
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% { 'name':self.db_name, 'server':self.db_server, 'ip':self.db_ip, 'user':self.db_user, 'sel':self.db_selected} )
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|
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def __str__(self):
|
def __str__(self):
|
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temp = 'Database = ' + self.db_name + '\n'
|
temp = 'Database = ' + self.db_name + '\n'
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|
@ -251,7 +264,7 @@ class Aux_window:
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|
|
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class HHC:
|
class HHC:
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def __init__(self, node):
|
def __init__(self, node):
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self.site = node.getAttribute("site")
|
self.site = node.getAttribute("site")
|
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self.converter = node.getAttribute("converter")
|
self.converter = node.getAttribute("converter")
|
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|
|
||||||
def __str__(self):
|
def __str__(self):
|
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|
@ -261,7 +274,7 @@ class HHC:
|
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class Popup:
|
class Popup:
|
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def __init__(self, node):
|
def __init__(self, node):
|
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self.name = node.getAttribute("pu_name")
|
self.name = node.getAttribute("pu_name")
|
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self.pu_stats = []
|
self.pu_stats = []
|
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for stat_node in node.getElementsByTagName('pu_stat'):
|
for stat_node in node.getElementsByTagName('pu_stat'):
|
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self.pu_stats.append(stat_node.getAttribute("pu_stat_name"))
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self.pu_stats.append(stat_node.getAttribute("pu_stat_name"))
|
||||||
|
|
||||||
|
@ -274,32 +287,32 @@ class Popup:
|
||||||
class Import:
|
class Import:
|
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def __init__(self, node):
|
def __init__(self, node):
|
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self.node = node
|
self.node = node
|
||||||
self.interval = node.getAttribute("interval")
|
self.interval = node.getAttribute("interval")
|
||||||
self.callFpdbHud = node.getAttribute("callFpdbHud")
|
self.callFpdbHud = node.getAttribute("callFpdbHud")
|
||||||
self.hhArchiveBase = node.getAttribute("hhArchiveBase")
|
self.hhArchiveBase = node.getAttribute("hhArchiveBase")
|
||||||
self.saveActions = fix_tf(node.getAttribute("saveActions"), True)
|
self.saveActions = string_to_bool(node.getAttribute("saveActions"), default=True)
|
||||||
self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"), False)
|
self.fastStoreHudCache = string_to_bool(node.getAttribute("fastStoreHudCache"), default=False)
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
|
return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
|
||||||
% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
|
% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
|
||||||
|
|
||||||
class HudUI:
|
class HudUI:
|
||||||
def __init__(self, node):
|
def __init__(self, node):
|
||||||
self.node = node
|
self.node = node
|
||||||
self.label = node.getAttribute('label')
|
self.label = node.getAttribute('label')
|
||||||
#
|
#
|
||||||
self.aggregate_ring = fix_tf(node.getAttribute('aggregate_ring_game_stats'))
|
self.aggregate_ring = string_to_bool(node.getAttribute('aggregate_ring_game_stats'))
|
||||||
self.aggregate_tour = fix_tf(node.getAttribute('aggregate_tourney_stats'))
|
self.aggregate_tour = string_to_bool(node.getAttribute('aggregate_tourney_stats'))
|
||||||
self.hud_style = node.getAttribute('stat_aggregation_range')
|
self.hud_style = node.getAttribute('stat_aggregation_range')
|
||||||
self.hud_days = node.getAttribute('aggregation_days')
|
self.hud_days = node.getAttribute('aggregation_days')
|
||||||
self.agg_bb_mult = node.getAttribute('aggregation_level_multiplier')
|
self.agg_bb_mult = node.getAttribute('aggregation_level_multiplier')
|
||||||
#
|
#
|
||||||
self.h_aggregate_ring = fix_tf(node.getAttribute('aggregate_hero_ring_game_stats'))
|
self.h_aggregate_ring = string_to_bool(node.getAttribute('aggregate_hero_ring_game_stats'))
|
||||||
self.h_aggregate_tour = fix_tf(node.getAttribute('aggregate_hero_tourney_stats'))
|
self.h_aggregate_tour = string_to_bool(node.getAttribute('aggregate_hero_tourney_stats'))
|
||||||
self.h_hud_style = node.getAttribute('hero_stat_aggregation_range')
|
self.h_hud_style = node.getAttribute('hero_stat_aggregation_range')
|
||||||
self.h_hud_days = node.getAttribute('hero_aggregation_days')
|
self.h_hud_days = node.getAttribute('hero_aggregation_days')
|
||||||
self.h_agg_bb_mult = node.getAttribute('hero_aggregation_level_multiplier')
|
self.h_agg_bb_mult = node.getAttribute('hero_aggregation_level_multiplier')
|
||||||
|
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
|
@ -308,9 +321,9 @@ class HudUI:
|
||||||
|
|
||||||
class Tv:
|
class Tv:
|
||||||
def __init__(self, node):
|
def __init__(self, node):
|
||||||
self.combinedStealFold = node.getAttribute("combinedStealFold")
|
self.combinedStealFold = string_to_bool(node.getAttribute("combinedStealFold"), default=True)
|
||||||
self.combined2B3B = node.getAttribute("combined2B3B")
|
self.combined2B3B = string_to_bool(node.getAttribute("combined2B3B"), default=True)
|
||||||
self.combinedPostflop = node.getAttribute("combinedPostflop")
|
self.combinedPostflop = string_to_bool(node.getAttribute("combinedPostflop"), default=True)
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
return (" combinedStealFold = %s\n combined2B3B = %s\n combinedPostflop = %s\n" %
|
return (" combinedStealFold = %s\n combined2B3B = %s\n combinedPostflop = %s\n" %
|
||||||
|
@ -323,22 +336,20 @@ class Config:
|
||||||
# we check the existence of "file" and try to recover if it doesn't exist
|
# we check the existence of "file" and try to recover if it doesn't exist
|
||||||
|
|
||||||
self.default_config_path = self.get_default_config_path()
|
self.default_config_path = self.get_default_config_path()
|
||||||
if file != None: # configuration file path has been passed
|
if file is not None: # config file path passed in
|
||||||
file = os.path.expanduser(file)
|
file = os.path.expanduser(file)
|
||||||
if not os.path.exists(file):
|
if not os.path.exists(file):
|
||||||
print "Configuration file %s not found. Using defaults." % (file)
|
print "Configuration file %s not found. Using defaults." % (file)
|
||||||
sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
|
sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
|
||||||
file = None
|
file = None
|
||||||
|
|
||||||
if file == None: # configuration file path not passed or invalid
|
if file is None: # configuration file path not passed or invalid
|
||||||
file = self.find_config() #Look for a config file in the normal places
|
file = self.find_config() #Look for a config file in the normal places
|
||||||
|
|
||||||
if file == None: # no config file in the normal places
|
if file is None: # no config file in the normal places
|
||||||
file = self.find_example_config() #Look for an example file to edit
|
file = self.find_example_config() #Look for an example file to edit
|
||||||
if file != None:
|
|
||||||
pass
|
|
||||||
|
|
||||||
if file == None: # that didn't work either, just die
|
if file is None: # that didn't work either, just die
|
||||||
print "No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting"
|
print "No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting"
|
||||||
sys.stderr.write("No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting")
|
sys.stderr.write("No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting")
|
||||||
print "press enter to continue"
|
print "press enter to continue"
|
||||||
|
@ -367,10 +378,13 @@ class Config:
|
||||||
self.file = file
|
self.file = file
|
||||||
self.supported_sites = {}
|
self.supported_sites = {}
|
||||||
self.supported_games = {}
|
self.supported_games = {}
|
||||||
self.supported_databases = {}
|
self.supported_databases = {} # databaseName --> Database instance
|
||||||
self.aux_windows = {}
|
self.aux_windows = {}
|
||||||
self.hhcs = {}
|
self.hhcs = {}
|
||||||
self.popup_windows = {}
|
self.popup_windows = {}
|
||||||
|
self.db_selected = None # database the user would like to use
|
||||||
|
self.tv = None
|
||||||
|
|
||||||
|
|
||||||
# s_sites = doc.getElementsByTagName("supported_sites")
|
# s_sites = doc.getElementsByTagName("supported_sites")
|
||||||
for site_node in doc.getElementsByTagName("site"):
|
for site_node in doc.getElementsByTagName("site"):
|
||||||
|
@ -382,36 +396,33 @@ class Config:
|
||||||
game = Game(node = game_node)
|
game = Game(node = game_node)
|
||||||
self.supported_games[game.game_name] = game
|
self.supported_games[game.game_name] = game
|
||||||
|
|
||||||
|
# parse databases defined by user in the <supported_databases> section
|
||||||
|
# the user may select the actual database to use via commandline or by setting the selected="bool"
|
||||||
|
# attribute of the tag. if no database is explicitely selected, we use the first one we come across
|
||||||
# s_dbs = doc.getElementsByTagName("supported_databases")
|
# s_dbs = doc.getElementsByTagName("supported_databases")
|
||||||
# select database from those defined in config by:
|
#TODO: do we want to take all <database> tags or all <database> tags contained in <supported_databases>
|
||||||
# 1) command line option
|
# ..this may break stuff for some users. so leave it unchanged for now untill there is a decission
|
||||||
# or 2) selected="True" in config element
|
|
||||||
# or 3) just choose the first we come across
|
|
||||||
for db_node in doc.getElementsByTagName("database"):
|
for db_node in doc.getElementsByTagName("database"):
|
||||||
try:
|
db = Database(node=db_node)
|
||||||
db = Database(node = db_node)
|
if db.db_name in self.supported_databases:
|
||||||
except:
|
raise ValueError("Database names must be unique")
|
||||||
raise FpdbError("Unable to create database object")
|
if self.db_selected is None or db.db_selected:
|
||||||
else:
|
self.db_selected = db.db_name
|
||||||
if db.db_name in self.supported_databases:
|
self.supported_databases[db.db_name] = db
|
||||||
raise FpdbError("Database names must be unique")
|
#TODO: if the user may passes '' (empty string) as database name via command line, his choice is ignored
|
||||||
# If there is only one Database node, or none are marked
|
# ..when we parse the xml we allow for ''. there has to be a decission if to allow '' or not
|
||||||
# default, use first
|
|
||||||
if not self.supported_databases:
|
|
||||||
self.db_selected = db.db_name
|
|
||||||
self.supported_databases[db.db_name] = db
|
|
||||||
if db.db_selected:
|
|
||||||
self.db_selected = db.db_name
|
|
||||||
|
|
||||||
if dbname and dbname in self.supported_databases:
|
if dbname and dbname in self.supported_databases:
|
||||||
self.db_selected = dbname
|
self.db_selected = dbname
|
||||||
|
#NOTE: fpdb can not handle the case when no database is defined in xml, so we throw an exception for now
|
||||||
|
if self.db_selected is None:
|
||||||
|
raise ValueError('There must be at least one database defined')
|
||||||
|
|
||||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||||
for aw_node in doc.getElementsByTagName("aw"):
|
for aw_node in doc.getElementsByTagName("aw"):
|
||||||
aw = Aux_window(node = aw_node)
|
aw = Aux_window(node = aw_node)
|
||||||
self.aux_windows[aw.name] = aw
|
self.aux_windows[aw.name] = aw
|
||||||
|
|
||||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||||
for hhc_node in doc.getElementsByTagName("hhc"):
|
for hhc_node in doc.getElementsByTagName("hhc"):
|
||||||
hhc = HHC(node = hhc_node)
|
hhc = HHC(node = hhc_node)
|
||||||
self.hhcs[hhc.site] = hhc
|
self.hhcs[hhc.site] = hhc
|
||||||
|
@ -430,19 +441,18 @@ class Config:
|
||||||
self.ui = hui
|
self.ui = hui
|
||||||
|
|
||||||
for tv_node in doc.getElementsByTagName("tv"):
|
for tv_node in doc.getElementsByTagName("tv"):
|
||||||
tv = Tv(node = tv_node)
|
self.tv = Tv(node = tv_node)
|
||||||
self.tv = tv
|
|
||||||
|
|
||||||
db = self.get_db_parameters()
|
db = self.get_db_parameters()
|
||||||
if db['db-password'] == 'YOUR MYSQL PASSWORD':
|
if db['db-password'] == 'YOUR MYSQL PASSWORD':
|
||||||
df_file = self.find_default_conf()
|
df_file = self.find_default_conf()
|
||||||
if df_file == None: # this is bad
|
if df_file is None: # this is bad
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
df_parms = self.read_default_conf(df_file)
|
df_parms = self.read_default_conf(df_file)
|
||||||
self.set_db_parameters(db_name = 'fpdb', db_ip = df_parms['db-host'],
|
self.set_db_parameters(db_name = 'fpdb', db_ip = df_parms['db-host'],
|
||||||
db_user = df_parms['db-user'],
|
db_user = df_parms['db-user'],
|
||||||
db_pass = df_parms['db-password'])
|
db_pass = df_parms['db-password'])
|
||||||
self.save(file=os.path.join(self.default_config_path, "HUD_config.xml"))
|
self.save(file=os.path.join(self.default_config_path, "HUD_config.xml"))
|
||||||
|
|
||||||
print ""
|
print ""
|
||||||
|
@ -453,7 +463,7 @@ class Config:
|
||||||
def find_config(self):
|
def find_config(self):
|
||||||
"""Looks in cwd and in self.default_config_path for a config file."""
|
"""Looks in cwd and in self.default_config_path for a config file."""
|
||||||
if os.path.exists('HUD_config.xml'): # there is a HUD_config in the cwd
|
if os.path.exists('HUD_config.xml'): # there is a HUD_config in the cwd
|
||||||
file = 'HUD_config.xml' # so we use it
|
file = 'HUD_config.xml' # so we use it
|
||||||
else: # no HUD_config in the cwd, look where it should be in the first place
|
else: # no HUD_config in the cwd, look where it should be in the first place
|
||||||
config_path = os.path.join(self.default_config_path, 'HUD_config.xml')
|
config_path = os.path.join(self.default_config_path, 'HUD_config.xml')
|
||||||
if os.path.exists(config_path):
|
if os.path.exists(config_path):
|
||||||
|
@ -496,7 +506,7 @@ class Config:
|
||||||
|
|
||||||
def find_example_config(self):
|
def find_example_config(self):
|
||||||
if os.path.exists('HUD_config.xml.example'): # there is a HUD_config in the cwd
|
if os.path.exists('HUD_config.xml.example'): # there is a HUD_config in the cwd
|
||||||
file = 'HUD_config.xml' # so we use it
|
file = 'HUD_config.xml' # so we use it
|
||||||
try:
|
try:
|
||||||
shutil.copyfile(file+'.example', file)
|
shutil.copyfile(file+'.example', file)
|
||||||
except:
|
except:
|
||||||
|
@ -527,7 +537,7 @@ class Config:
|
||||||
|
|
||||||
def get_layout_node(self, site_node, layout):
|
def get_layout_node(self, site_node, layout):
|
||||||
for layout_node in site_node.getElementsByTagName("layout"):
|
for layout_node in site_node.getElementsByTagName("layout"):
|
||||||
if layout_node.getAttribute("max") == None:
|
if layout_node.getAttribute("max") is None:
|
||||||
return None
|
return None
|
||||||
if int( layout_node.getAttribute("max") ) == int( layout ):
|
if int( layout_node.getAttribute("max") ) == int( layout ):
|
||||||
return layout_node
|
return layout_node
|
||||||
|
@ -543,19 +553,21 @@ class Config:
|
||||||
return location_node
|
return location_node
|
||||||
|
|
||||||
def save(self, file = None):
|
def save(self, file = None):
|
||||||
if file != None:
|
if file is not None:
|
||||||
with open(file, 'w') as f:
|
with open(file, 'w') as f:
|
||||||
self.doc.writexml(f)
|
self.doc.writexml(f)
|
||||||
else:
|
else:
|
||||||
shutil.move(self.file, self.file+".backup")
|
shutil.move(self.file, self.file+".backup")
|
||||||
with open(self.file, 'w') as f:
|
with open(file, 'w') as f:
|
||||||
self.doc.writexml(f)
|
self.doc.writexml(f)
|
||||||
|
|
||||||
def edit_layout(self, site_name, max, width = None, height = None,
|
def edit_layout(self, site_name, max, width = None, height = None,
|
||||||
fav_seat = None, locations = None):
|
fav_seat = None, locations = None):
|
||||||
site_node = self.get_site_node(site_name)
|
site_node = self.get_site_node(site_name)
|
||||||
layout_node = self.get_layout_node(site_node, max)
|
layout_node = self.get_layout_node(site_node, max)
|
||||||
if layout_node == None: return
|
# TODO: how do we support inserting new layouts?
|
||||||
|
if layout_node is None:
|
||||||
|
return
|
||||||
for i in range(1, max + 1):
|
for i in range(1, max + 1):
|
||||||
location_node = self.get_location_node(layout_node, i)
|
location_node = self.get_location_node(layout_node, i)
|
||||||
location_node.setAttribute("x", str( locations[i-1][0] ))
|
location_node.setAttribute("x", str( locations[i-1][0] ))
|
||||||
|
@ -565,7 +577,7 @@ class Config:
|
||||||
def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None):
|
def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None):
|
||||||
aux_node = self.get_aux_node(aux_name)
|
aux_node = self.get_aux_node(aux_name)
|
||||||
layout_node = self.get_layout_node(aux_node, max)
|
layout_node = self.get_layout_node(aux_node, max)
|
||||||
if layout_node == None:
|
if layout_node is None:
|
||||||
print "aux node not found"
|
print "aux node not found"
|
||||||
return
|
return
|
||||||
print "editing locations =", locations
|
print "editing locations =", locations
|
||||||
|
@ -578,6 +590,13 @@ class Config:
|
||||||
else:
|
else:
|
||||||
self.aux_windows[aux_name].layout[max].location[i] = ( locations[i][0], locations[i][1] )
|
self.aux_windows[aux_name].layout[max].location[i] = ( locations[i][0], locations[i][1] )
|
||||||
|
|
||||||
|
#NOTE: we got a nice Database class, so why map it again here?
|
||||||
|
# user input validation should be done when initializing the Database class. this allows to give appropriate feddback when something goes wrong
|
||||||
|
# try ..except is evil here. it swallows all kinds of errors. dont do this
|
||||||
|
# naming database types 2, 3, 4 on the fly is no good idea. i see this all over the code. better use some globally defined consts (see DATABASE_TYPE_*)
|
||||||
|
# i would like to drop this method entirely and replace it by get_selected_database() or better get_active_database(), returning one of our Database instances
|
||||||
|
# thus we can drop self.db_selected (holding database name) entirely and replace it with self._active_database = Database, avoiding to define the same
|
||||||
|
# thing multiple times
|
||||||
def get_db_parameters(self):
|
def get_db_parameters(self):
|
||||||
db = {}
|
db = {}
|
||||||
name = self.db_selected
|
name = self.db_selected
|
||||||
|
@ -597,33 +616,31 @@ class Config:
|
||||||
try: db['db-server'] = self.supported_databases[name].db_server
|
try: db['db-server'] = self.supported_databases[name].db_server
|
||||||
except: pass
|
except: pass
|
||||||
|
|
||||||
try: db['db-type'] = self.supported_databases[name].db_type
|
if self.supported_databases[name].db_server== DATABASE_TYPE_MYSQL:
|
||||||
except: pass
|
|
||||||
|
|
||||||
if string.lower(self.supported_databases[name].db_server) == 'mysql':
|
|
||||||
db['db-backend'] = 2
|
db['db-backend'] = 2
|
||||||
elif string.lower(self.supported_databases[name].db_server) == 'postgresql':
|
elif self.supported_databases[name].db_server== DATABASE_TYPE_POSTGRESQL:
|
||||||
db['db-backend'] = 3
|
db['db-backend'] = 3
|
||||||
elif string.lower(self.supported_databases[name].db_server) == 'sqlite':
|
elif self.supported_databases[name].db_server== DATABASE_TYPE_SQLITE:
|
||||||
db['db-backend'] = 4
|
db['db-backend'] = 4
|
||||||
else: db['db-backend'] = None # this is big trouble
|
else:
|
||||||
|
raise ValueError('Unsupported database backend: %s' % self.supported_databases[name].db_server)
|
||||||
return db
|
return db
|
||||||
|
|
||||||
def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None,
|
def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None,
|
||||||
db_pass = None, db_server = None, db_type = None):
|
db_pass = None, db_server = None):
|
||||||
db_node = self.get_db_node(db_name)
|
db_node = self.get_db_node(db_name)
|
||||||
if db_node != None:
|
if db_node != None:
|
||||||
if db_ip != None: db_node.setAttribute("db_ip", db_ip)
|
if db_ip is not None: db_node.setAttribute("db_ip", db_ip)
|
||||||
if db_user != None: db_node.setAttribute("db_user", db_user)
|
if db_user is not None: db_node.setAttribute("db_user", db_user)
|
||||||
if db_pass != None: db_node.setAttribute("db_pass", db_pass)
|
if db_pass is not None: db_node.setAttribute("db_pass", db_pass)
|
||||||
if db_server != None: db_node.setAttribute("db_server", db_server)
|
if db_server is not None: db_node.setAttribute("db_server", db_server)
|
||||||
if db_type != None: db_node.setAttribute("db_type", db_type)
|
if db_type is not None: db_node.setAttribute("db_type", db_type)
|
||||||
if self.supported_databases.has_key(db_name):
|
if self.supported_databases.has_key(db_name):
|
||||||
if db_ip != None: self.supported_databases[db_name].dp_ip = db_ip
|
if db_ip is not None: self.supported_databases[db_name].dp_ip = db_ip
|
||||||
if db_user != None: self.supported_databases[db_name].dp_user = db_user
|
if db_user is not None: self.supported_databases[db_name].dp_user = db_user
|
||||||
if db_pass != None: self.supported_databases[db_name].dp_pass = db_pass
|
if db_pass is not None: self.supported_databases[db_name].dp_pass = db_pass
|
||||||
if db_server != None: self.supported_databases[db_name].dp_server = db_server
|
if db_server is not None: self.supported_databases[db_name].dp_server = db_server
|
||||||
if db_type != None: self.supported_databases[db_name].dp_type = db_type
|
if db_type is not None: self.supported_databases[db_name].dp_type = db_type
|
||||||
return
|
return
|
||||||
|
|
||||||
def getDefaultSite(self):
|
def getDefaultSite(self):
|
||||||
|
@ -634,16 +651,13 @@ class Config:
|
||||||
return None
|
return None
|
||||||
|
|
||||||
def get_tv_parameters(self):
|
def get_tv_parameters(self):
|
||||||
tv = {}
|
if self.tv is not None:
|
||||||
try: tv['combinedStealFold'] = self.tv.combinedStealFold
|
return {
|
||||||
except: tv['combinedStealFold'] = True
|
'combinedStealFold': self.tv.combinedStealFold,
|
||||||
|
'combined2B3B': self.tv.combined2B3B,
|
||||||
try: tv['combined2B3B'] = self.tv.combined2B3B
|
'combinedPostflop': self.tv.combinedPostflop
|
||||||
except: tv['combined2B3B'] = True
|
}
|
||||||
|
return {}
|
||||||
try: tv['combinedPostflop'] = self.tv.combinedPostflop
|
|
||||||
except: tv['combinedPostflop'] = True
|
|
||||||
return tv
|
|
||||||
|
|
||||||
# Allow to change the menu appearance
|
# Allow to change the menu appearance
|
||||||
def get_hud_ui_parameters(self):
|
def get_hud_ui_parameters(self):
|
||||||
|
@ -652,7 +666,7 @@ class Config:
|
||||||
default_text = 'FPDB Menu - Right click\nLeft-Drag to Move'
|
default_text = 'FPDB Menu - Right click\nLeft-Drag to Move'
|
||||||
try:
|
try:
|
||||||
hui['label'] = self.ui.label
|
hui['label'] = self.ui.label
|
||||||
if self.ui.label == '': # Empty menu label is a big no-no
|
if self.ui.label == '': # Empty menu label is a big no-no
|
||||||
hui['label'] = default_text
|
hui['label'] = default_text
|
||||||
except:
|
except:
|
||||||
hui['label'] = default_text
|
hui['label'] = default_text
|
||||||
|
@ -666,11 +680,11 @@ class Config:
|
||||||
try: hui['hud_style'] = self.ui.hud_style
|
try: hui['hud_style'] = self.ui.hud_style
|
||||||
except: hui['hud_style'] = 'A'
|
except: hui['hud_style'] = 'A'
|
||||||
|
|
||||||
try: hui['hud_days'] = int(self.ui.hud_days)
|
try: hui['hud_days'] = int(self.ui.hud_days)
|
||||||
except: hui['hud_days'] = 90
|
except: hui['hud_days'] = 90
|
||||||
|
|
||||||
try: hui['agg_bb_mult'] = self.ui.agg_bb_mult
|
try: hui['agg_bb_mult'] = self.ui.agg_bb_mult
|
||||||
except: hui['agg_bb_mult'] = 1
|
except: hui['agg_bb_mult'] = 1
|
||||||
|
|
||||||
# Hero specific
|
# Hero specific
|
||||||
|
|
||||||
|
@ -680,11 +694,11 @@ class Config:
|
||||||
try: hui['h_aggregate_tour'] = self.ui.h_aggregate_tour
|
try: hui['h_aggregate_tour'] = self.ui.h_aggregate_tour
|
||||||
except: hui['h_aggregate_tour'] = True
|
except: hui['h_aggregate_tour'] = True
|
||||||
|
|
||||||
try: hui['h_hud_style'] = self.ui.h_hud_style
|
try: hui['h_hud_style'] = self.ui.h_hud_style
|
||||||
except: hui['h_hud_style'] = 'S'
|
except: hui['h_hud_style'] = 'S'
|
||||||
|
|
||||||
try: hui['h_hud_days'] = int(self.ui.h_hud_days)
|
try: hui['h_hud_days'] = int(self.ui.h_hud_days)
|
||||||
except: hui['h_hud_days'] = 30
|
except: hui['h_hud_days'] = 30
|
||||||
|
|
||||||
try: hui['h_agg_bb_mult'] = self.ui.h_agg_bb_mult
|
try: hui['h_agg_bb_mult'] = self.ui.h_agg_bb_mult
|
||||||
except: hui['h_agg_bb_mult'] = 1
|
except: hui['h_agg_bb_mult'] = 1
|
||||||
|
@ -694,19 +708,19 @@ class Config:
|
||||||
|
|
||||||
def get_import_parameters(self):
|
def get_import_parameters(self):
|
||||||
imp = {}
|
imp = {}
|
||||||
try: imp['callFpdbHud'] = self.imp.callFpdbHud
|
try: imp['callFpdbHud'] = self.imp.callFpdbHud
|
||||||
except: imp['callFpdbHud'] = True
|
except: imp['callFpdbHud'] = True
|
||||||
|
|
||||||
try: imp['interval'] = self.imp.interval
|
try: imp['interval'] = self.imp.interval
|
||||||
except: imp['interval'] = 10
|
except: imp['interval'] = 10
|
||||||
|
|
||||||
try: imp['hhArchiveBase'] = self.imp.hhArchiveBase
|
try: imp['hhArchiveBase'] = self.imp.hhArchiveBase
|
||||||
except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/"
|
except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/"
|
||||||
|
|
||||||
try: imp['saveActions'] = self.imp.saveActions
|
try: imp['saveActions'] = self.imp.saveActions
|
||||||
except: imp['saveActions'] = True
|
except: imp['saveActions'] = True
|
||||||
|
|
||||||
try: imp['fastStoreHudCache'] = self.imp.fastStoreHudCache
|
try: imp['fastStoreHudCache'] = self.imp.fastStoreHudCache
|
||||||
except: imp['fastStoreHudCache'] = True
|
except: imp['fastStoreHudCache'] = True
|
||||||
return imp
|
return imp
|
||||||
|
|
||||||
|
@ -741,30 +755,28 @@ class Config:
|
||||||
colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
|
colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
|
||||||
return colors
|
return colors
|
||||||
|
|
||||||
def get_default_font(self, site = 'PokerStars'):
|
def get_default_font(self, site='PokerStars'):
|
||||||
(font, font_size) = ("Sans", "8")
|
font = "Sans"
|
||||||
if site not in self.supported_sites:
|
font_size = "8"
|
||||||
return ("Sans", "8")
|
site = self.supported_sites.get(site, None)
|
||||||
if self.supported_sites[site].font == "":
|
if site is not None:
|
||||||
font = "Sans"
|
if site.font:
|
||||||
else:
|
font = site.font
|
||||||
font = self.supported_sites[site].font
|
if site.font_size:
|
||||||
|
font_size = site.font_size
|
||||||
|
return font, font_size
|
||||||
|
|
||||||
if self.supported_sites[site].font_size == "":
|
def get_locations(self, site_name="PokerStars", max=8):
|
||||||
font_size = "8"
|
site = self.supported_sites.get(site_name, None)
|
||||||
else:
|
if site is not None:
|
||||||
font_size = self.supported_sites[site].font_size
|
location = site.layout.get(max, None)
|
||||||
return (font, font_size)
|
if location is not None:
|
||||||
|
return location.location
|
||||||
def get_locations(self, site = "PokerStars", max = "8"):
|
return (
|
||||||
|
( 0, 0), (684, 61), (689, 239), (692, 346),
|
||||||
try:
|
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||||
locations = self.supported_sites[site].layout[max].location
|
( 0, 280), (121, 280), ( 46, 30)
|
||||||
except:
|
)
|
||||||
locations = ( ( 0, 0), (684, 61), (689, 239), (692, 346),
|
|
||||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
|
||||||
( 0, 280), (121, 280), ( 46, 30) )
|
|
||||||
return locations
|
|
||||||
|
|
||||||
def get_aux_locations(self, aux = "mucked", max = "9"):
|
def get_aux_locations(self, aux = "mucked", max = "9"):
|
||||||
|
|
||||||
|
@ -772,38 +784,36 @@ class Config:
|
||||||
locations = self.aux_windows[aux].layout[max].location
|
locations = self.aux_windows[aux].layout[max].location
|
||||||
except:
|
except:
|
||||||
locations = ( ( 0, 0), (684, 61), (689, 239), (692, 346),
|
locations = ( ( 0, 0), (684, 61), (689, 239), (692, 346),
|
||||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||||
( 0, 280), (121, 280), ( 46, 30) )
|
( 0, 280), (121, 280), ( 46, 30) )
|
||||||
return locations
|
return locations
|
||||||
|
|
||||||
def get_supported_sites(self, all = False):
|
def get_supported_sites(self, all=False):
|
||||||
"""Returns the list of supported sites."""
|
"""Returns the list of supported sites."""
|
||||||
the_sites = []
|
if all:
|
||||||
for site in self.supported_sites.keys():
|
return self.supported_sites.keys()
|
||||||
params = self.get_site_parameters(site)
|
else:
|
||||||
if all or params['enabled']:
|
return [site_name for (site_name, site) in self.supported_sites.items() if site.enabled]
|
||||||
the_sites.append(site)
|
|
||||||
return the_sites
|
|
||||||
|
|
||||||
def get_site_parameters(self, site):
|
def get_site_parameters(self, site):
|
||||||
"""Returns a dict of the site parameters for the specified site"""
|
"""Returns a dict of the site parameters for the specified site"""
|
||||||
parms = {}
|
parms = {}
|
||||||
parms["converter"] = self.supported_sites[site].converter
|
parms["converter"] = self.supported_sites[site].converter
|
||||||
parms["decoder"] = self.supported_sites[site].decoder
|
parms["decoder"] = self.supported_sites[site].decoder
|
||||||
parms["hudbgcolor"] = self.supported_sites[site].hudbgcolor
|
parms["hudbgcolor"] = self.supported_sites[site].hudbgcolor
|
||||||
parms["hudfgcolor"] = self.supported_sites[site].hudfgcolor
|
parms["hudfgcolor"] = self.supported_sites[site].hudfgcolor
|
||||||
parms["hudopacity"] = self.supported_sites[site].hudopacity
|
parms["hudopacity"] = self.supported_sites[site].hudopacity
|
||||||
parms["screen_name"] = self.supported_sites[site].screen_name
|
parms["screen_name"] = self.supported_sites[site].screen_name
|
||||||
parms["site_path"] = self.supported_sites[site].site_path
|
parms["site_path"] = self.supported_sites[site].site_path
|
||||||
parms["table_finder"] = self.supported_sites[site].table_finder
|
parms["table_finder"] = self.supported_sites[site].table_finder
|
||||||
parms["HH_path"] = self.supported_sites[site].HH_path
|
parms["HH_path"] = self.supported_sites[site].HH_path
|
||||||
parms["site_name"] = self.supported_sites[site].site_name
|
parms["site_name"] = self.supported_sites[site].site_name
|
||||||
parms["aux_window"] = self.supported_sites[site].aux_window
|
parms["aux_window"] = self.supported_sites[site].aux_window
|
||||||
parms["font"] = self.supported_sites[site].font
|
parms["font"] = self.supported_sites[site].font
|
||||||
parms["font_size"] = self.supported_sites[site].font_size
|
parms["font_size"] = self.supported_sites[site].font_size
|
||||||
parms["enabled"] = self.supported_sites[site].enabled
|
parms["enabled"] = self.supported_sites[site].enabled
|
||||||
parms["xpad"] = self.supported_sites[site].xpad
|
parms["xpad"] = self.supported_sites[site].xpad
|
||||||
parms["ypad"] = self.supported_sites[site].ypad
|
parms["ypad"] = self.supported_sites[site].ypad
|
||||||
return parms
|
return parms
|
||||||
|
|
||||||
def set_site_parameters(self, site_name, converter = None, decoder = None,
|
def set_site_parameters(self, site_name, converter = None, decoder = None,
|
||||||
|
@ -814,27 +824,24 @@ class Config:
|
||||||
font = None, font_size = None):
|
font = None, font_size = None):
|
||||||
"""Sets the specified site parameters for the specified site."""
|
"""Sets the specified site parameters for the specified site."""
|
||||||
site_node = self.get_site_node(site_name)
|
site_node = self.get_site_node(site_name)
|
||||||
if db_node != None:
|
if db_node is not None:
|
||||||
if converter != None: site_node.setAttribute("converter", converter)
|
if converter is not None: site_node.setAttribute("converter", converter)
|
||||||
if decoder != None: site_node.setAttribute("decoder", decoder)
|
if decoder is not None: site_node.setAttribute("decoder", decoder)
|
||||||
if hudbgcolor != None: site_node.setAttribute("hudbgcolor", hudbgcolor)
|
if hudbgcolor is not None: site_node.setAttribute("hudbgcolor", hudbgcolor)
|
||||||
if hudfgcolor != None: site_node.setAttribute("hudfgcolor", hudfgcolor)
|
if hudfgcolor is not None: site_node.setAttribute("hudfgcolor", hudfgcolor)
|
||||||
if hudopacity != None: site_node.setAttribute("hudopacity", hudopacity)
|
if hudopacity is not None: site_node.setAttribute("hudopacity", hudopacity)
|
||||||
if screen_name != None: site_node.setAttribute("screen_name", screen_name)
|
if screen_name is not None: site_node.setAttribute("screen_name", screen_name)
|
||||||
if site_path != None: site_node.setAttribute("site_path", site_path)
|
if site_path is not None: site_node.setAttribute("site_path", site_path)
|
||||||
if table_finder != None: site_node.setAttribute("table_finder", table_finder)
|
if table_finder is not None: site_node.setAttribute("table_finder", table_finder)
|
||||||
if HH_path != None: site_node.setAttribute("HH_path", HH_path)
|
if HH_path is not None: site_node.setAttribute("HH_path", HH_path)
|
||||||
if enabled != None: site_node.setAttribute("enabled", enabled)
|
if enabled is not None: site_node.setAttribute("enabled", enabled)
|
||||||
if font != None: site_node.setAttribute("font", font)
|
if font is not None: site_node.setAttribute("font", font)
|
||||||
if font_size != None: site_node.setAttribute("font_size", font_size)
|
if font_size is not None: site_node.setAttribute("font_size", font_size)
|
||||||
return
|
return
|
||||||
|
|
||||||
def get_aux_windows(self):
|
def get_aux_windows(self):
|
||||||
"""Gets the list of mucked window formats in the configuration."""
|
"""Gets the list of mucked window formats in the configuration."""
|
||||||
mw = []
|
return self.aux_windows.keys()
|
||||||
for w in self.aux_windows.keys():
|
|
||||||
mw.append(w)
|
|
||||||
return mw
|
|
||||||
|
|
||||||
def get_aux_parameters(self, name):
|
def get_aux_parameters(self, name):
|
||||||
"""Gets a dict of mucked window parameters from the named mw."""
|
"""Gets a dict of mucked window parameters from the named mw."""
|
||||||
|
@ -854,11 +861,11 @@ class Config:
|
||||||
param = {}
|
param = {}
|
||||||
if self.supported_games.has_key(name):
|
if self.supported_games.has_key(name):
|
||||||
param['game_name'] = self.supported_games[name].game_name
|
param['game_name'] = self.supported_games[name].game_name
|
||||||
param['rows'] = self.supported_games[name].rows
|
param['rows'] = self.supported_games[name].rows
|
||||||
param['cols'] = self.supported_games[name].cols
|
param['cols'] = self.supported_games[name].cols
|
||||||
param['xpad'] = self.supported_games[name].xpad
|
param['xpad'] = self.supported_games[name].xpad
|
||||||
param['ypad'] = self.supported_games[name].ypad
|
param['ypad'] = self.supported_games[name].ypad
|
||||||
param['aux'] = self.supported_games[name].aux
|
param['aux'] = self.supported_games[name].aux
|
||||||
return param
|
return param
|
||||||
|
|
||||||
def get_supported_games(self):
|
def get_supported_games(self):
|
||||||
|
@ -918,8 +925,8 @@ if __name__== "__main__":
|
||||||
c.edit_layout("PokerStars", 6, locations=( (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6) ))
|
c.edit_layout("PokerStars", 6, locations=( (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6) ))
|
||||||
c.save(file="testout.xml")
|
c.save(file="testout.xml")
|
||||||
|
|
||||||
print "db = ", c.get_db_parameters()
|
print "db = ", c.get_db_parameters()
|
||||||
# print "tv = ", c.get_tv_parameters()
|
# print "tv = ", c.get_tv_parameters()
|
||||||
# print "imp = ", c.get_import_parameters()
|
# print "imp = ", c.get_import_parameters()
|
||||||
print "paths = ", c.get_default_paths("PokerStars")
|
print "paths = ", c.get_default_paths("PokerStars")
|
||||||
print "colors = ", c.get_default_colors("PokerStars")
|
print "colors = ", c.get_default_colors("PokerStars")
|
||||||
|
|
|
@ -205,7 +205,7 @@ class Database:
|
||||||
|
|
||||||
# where possible avoid creating new SQL instance by using the global one passed in
|
# where possible avoid creating new SQL instance by using the global one passed in
|
||||||
if sql is None:
|
if sql is None:
|
||||||
self.sql = SQL.Sql(type = self.type, db_server = self.db_server)
|
self.sql = SQL.Sql(db_server = self.db_server)
|
||||||
else:
|
else:
|
||||||
self.sql = sql
|
self.sql = sql
|
||||||
|
|
||||||
|
@ -249,7 +249,6 @@ class Database:
|
||||||
|
|
||||||
db_params = c.get_db_parameters()
|
db_params = c.get_db_parameters()
|
||||||
self.import_options = c.get_import_parameters()
|
self.import_options = c.get_import_parameters()
|
||||||
self.type = db_params['db-type']
|
|
||||||
self.backend = db_params['db-backend']
|
self.backend = db_params['db-backend']
|
||||||
self.db_server = db_params['db-server']
|
self.db_server = db_params['db-server']
|
||||||
self.database = db_params['db-databaseName']
|
self.database = db_params['db-databaseName']
|
||||||
|
@ -292,6 +291,21 @@ class Database:
|
||||||
row = c.fetchone()
|
row = c.fetchone()
|
||||||
return row
|
return row
|
||||||
|
|
||||||
|
def get_table_info(self, hand_id):
|
||||||
|
c = self.connection.cursor()
|
||||||
|
c.execute(self.sql.query['get_table_name'], (hand_id, ))
|
||||||
|
row = c.fetchone()
|
||||||
|
l = list(row)
|
||||||
|
if row[3] == "ring": # cash game
|
||||||
|
l.append(None)
|
||||||
|
l.append(None)
|
||||||
|
return l
|
||||||
|
else: # tournament
|
||||||
|
tour_no, tab_no = re.split(" ", row[0])
|
||||||
|
l.append(tour_no)
|
||||||
|
l.append(tab_no)
|
||||||
|
return l
|
||||||
|
|
||||||
def get_last_hand(self):
|
def get_last_hand(self):
|
||||||
c = self.connection.cursor()
|
c = self.connection.cursor()
|
||||||
c.execute(self.sql.query['get_last_hand'])
|
c.execute(self.sql.query['get_last_hand'])
|
||||||
|
@ -353,7 +367,7 @@ class Database:
|
||||||
# else:
|
# else:
|
||||||
# cards += ranks[d['card' + str(i) + 'Value']] + d['card' +str(i) + 'Suit']
|
# cards += ranks[d['card' + str(i) + 'Value']] + d['card' +str(i) + 'Suit']
|
||||||
cv = "card%dvalue" % i
|
cv = "card%dvalue" % i
|
||||||
if cv not in d or d[cv] == None:
|
if cv not in d or d[cv] is None:
|
||||||
break
|
break
|
||||||
elif d[cv] == 0:
|
elif d[cv] == 0:
|
||||||
cards += "xx"
|
cards += "xx"
|
||||||
|
@ -395,7 +409,7 @@ class Database:
|
||||||
row = c.fetchone()
|
row = c.fetchone()
|
||||||
except: # TODO: what error is a database error?!
|
except: # TODO: what error is a database error?!
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
||||||
print "*** Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
|
print "*** Database Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
|
||||||
else:
|
else:
|
||||||
if row and row[0]:
|
if row and row[0]:
|
||||||
self.hand_1day_ago = int(row[0])
|
self.hand_1day_ago = int(row[0])
|
||||||
|
@ -421,10 +435,10 @@ class Database:
|
||||||
if row and row[0]:
|
if row and row[0]:
|
||||||
self.date_nhands_ago[str(playerid)] = row[0]
|
self.date_nhands_ago[str(playerid)] = row[0]
|
||||||
c.close()
|
c.close()
|
||||||
print "date n hands ago = " + self.date_nhands_ago[str(playerid)] + "(playerid "+str(playerid)+")"
|
print "Database: date n hands ago = " + self.date_nhands_ago[str(playerid)] + "(playerid "+str(playerid)+")"
|
||||||
except:
|
except:
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
||||||
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
print "*** Database Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
||||||
|
|
||||||
def get_stats_from_hand( self, hand, type # type is "ring" or "tour"
|
def get_stats_from_hand( self, hand, type # type is "ring" or "tour"
|
||||||
, hud_params = {'aggregate_tour':False, 'aggregate_ring':False, 'hud_style':'A', 'hud_days':30, 'agg_bb_mult':100
|
, hud_params = {'aggregate_tour':False, 'aggregate_ring':False, 'hud_style':'A', 'hud_days':30, 'agg_bb_mult':100
|
||||||
|
@ -551,7 +565,7 @@ class Database:
|
||||||
def get_player_names(self, config, site_id=None, like_player_name="%"):
|
def get_player_names(self, config, site_id=None, like_player_name="%"):
|
||||||
"""Fetch player names from players. Use site_id and like_player_name if provided"""
|
"""Fetch player names from players. Use site_id and like_player_name if provided"""
|
||||||
|
|
||||||
if site_id == None:
|
if site_id is None:
|
||||||
site_id = -1
|
site_id = -1
|
||||||
c = self.get_cursor()
|
c = self.get_cursor()
|
||||||
c.execute(self.sql.query['get_player_names'], (like_player_name, site_id, site_id))
|
c.execute(self.sql.query['get_player_names'], (like_player_name, site_id, site_id))
|
||||||
|
@ -657,7 +671,7 @@ class Database:
|
||||||
except:
|
except:
|
||||||
ret = -1
|
ret = -1
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])
|
err = traceback.extract_tb(sys.exc_info()[2])
|
||||||
print "***get_last_insert_id error: " + str(sys.exc_info()[1])
|
print "*** Database get_last_insert_id error: " + str(sys.exc_info()[1])
|
||||||
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
|
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
|
||||||
raise
|
raise
|
||||||
return ret
|
return ret
|
||||||
|
@ -761,14 +775,18 @@ class Database:
|
||||||
|
|
||||||
hands_id = self.storeHands( self.backend, siteHandNo, gametypeId
|
hands_id = self.storeHands( self.backend, siteHandNo, gametypeId
|
||||||
, handStartTime, names, tableName, maxSeats
|
, handStartTime, names, tableName, maxSeats
|
||||||
, hudImportData, board_values, board_suits )
|
, hudImportData, (None, None, None, None, None), (None, None, None, None, None) )
|
||||||
|
# changed board_values and board_suits to arrays of None, just like the
|
||||||
|
# cash game version of this function does - i don't believe this to be
|
||||||
|
# the correct thing to do (tell me if i'm wrong) but it should keep the
|
||||||
|
# importer from crashing
|
||||||
|
|
||||||
hands_players_ids = self.store_hands_players_stud_tourney(self.backend, hands_id
|
hands_players_ids = self.store_hands_players_stud_tourney(self.backend, hands_id
|
||||||
, playerIds, startCashes, antes, cardValues, cardSuits
|
, playerIds, startCashes, antes, cardValues, cardSuits
|
||||||
, winnings, rakes, seatNos, tourneys_players_ids, tourneyTypeId)
|
, winnings, rakes, seatNos, tourneys_players_ids, tourneyTypeId)
|
||||||
|
|
||||||
if 'dropHudCache' not in settings or settings['dropHudCache'] != 'drop':
|
if 'dropHudCache' not in settings or settings['dropHudCache'] != 'drop':
|
||||||
self.storeHudCache(self.backend, base, category, gametypeId, hand_start_time, playerIds, hudImportData)
|
self.storeHudCache(self.backend, base, category, gametypeId, handStartTime, playerIds, hudImportData)
|
||||||
|
|
||||||
return hands_id
|
return hands_id
|
||||||
#end def tourney_stud
|
#end def tourney_stud
|
||||||
|
@ -1179,7 +1197,7 @@ class Database:
|
||||||
if p_id:
|
if p_id:
|
||||||
self.hero_ids[site_id] = int(p_id)
|
self.hero_ids[site_id] = int(p_id)
|
||||||
|
|
||||||
if start == None:
|
if start is None:
|
||||||
start = self.hero_hudstart_def
|
start = self.hero_hudstart_def
|
||||||
if self.hero_ids == {}:
|
if self.hero_ids == {}:
|
||||||
where = ""
|
where = ""
|
||||||
|
@ -1375,6 +1393,12 @@ class Database:
|
||||||
pids[p],
|
pids[p],
|
||||||
pdata[p]['startCash'],
|
pdata[p]['startCash'],
|
||||||
pdata[p]['seatNo'],
|
pdata[p]['seatNo'],
|
||||||
|
pdata[p]['winnings'],
|
||||||
|
pdata[p]['street0VPI'],
|
||||||
|
pdata[p]['street1Seen'],
|
||||||
|
pdata[p]['street2Seen'],
|
||||||
|
pdata[p]['street3Seen'],
|
||||||
|
pdata[p]['street4Seen'],
|
||||||
pdata[p]['street0Aggr'],
|
pdata[p]['street0Aggr'],
|
||||||
pdata[p]['street1Aggr'],
|
pdata[p]['street1Aggr'],
|
||||||
pdata[p]['street2Aggr'],
|
pdata[p]['street2Aggr'],
|
||||||
|
@ -1387,6 +1411,12 @@ class Database:
|
||||||
playerId,
|
playerId,
|
||||||
startCash,
|
startCash,
|
||||||
seatNo,
|
seatNo,
|
||||||
|
winnings,
|
||||||
|
street0VPI,
|
||||||
|
street1Seen,
|
||||||
|
street2Seen,
|
||||||
|
street3Seen,
|
||||||
|
street4Seen,
|
||||||
street0Aggr,
|
street0Aggr,
|
||||||
street1Aggr,
|
street1Aggr,
|
||||||
street2Aggr,
|
street2Aggr,
|
||||||
|
@ -1395,7 +1425,8 @@ class Database:
|
||||||
)
|
)
|
||||||
VALUES (
|
VALUES (
|
||||||
%s, %s, %s, %s, %s,
|
%s, %s, %s, %s, %s,
|
||||||
%s, %s, %s, %s
|
%s, %s, %s, %s, %s,
|
||||||
|
%s, %s, %s, %s, %s
|
||||||
)"""
|
)"""
|
||||||
|
|
||||||
# position,
|
# position,
|
||||||
|
@ -1405,16 +1436,10 @@ class Database:
|
||||||
# card3,
|
# card3,
|
||||||
# card4,
|
# card4,
|
||||||
# startCards,
|
# startCards,
|
||||||
# winnings,
|
|
||||||
# rake,
|
# rake,
|
||||||
# totalProfit,
|
# totalProfit,
|
||||||
# street0VPI,
|
|
||||||
# street0_3BChance,
|
# street0_3BChance,
|
||||||
# street0_3BDone,
|
# street0_3BDone,
|
||||||
# street1Seen,
|
|
||||||
# street2Seen,
|
|
||||||
# street3Seen,
|
|
||||||
# street4Seen,
|
|
||||||
# sawShowdown,
|
# sawShowdown,
|
||||||
# otherRaisedStreet1,
|
# otherRaisedStreet1,
|
||||||
# otherRaisedStreet2,
|
# otherRaisedStreet2,
|
||||||
|
@ -1946,7 +1971,7 @@ class Database:
|
||||||
def store_hands_players_stud_tourney(self, backend, hands_id, player_ids, start_cashes,
|
def store_hands_players_stud_tourney(self, backend, hands_id, player_ids, start_cashes,
|
||||||
antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids, tourneyTypeId):
|
antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids, tourneyTypeId):
|
||||||
#stores hands_players for tourney stud/razz hands
|
#stores hands_players for tourney stud/razz hands
|
||||||
|
return # TODO: stubbed out until someone updates it for current database structuring
|
||||||
try:
|
try:
|
||||||
result=[]
|
result=[]
|
||||||
for i in xrange(len(player_ids)):
|
for i in xrange(len(player_ids)):
|
||||||
|
|
|
@ -1,28 +1,85 @@
|
||||||
|
"""Database manager
|
||||||
|
|
||||||
|
@todo: (gtk) how to validate user input in gtk.Dialog? as soon as the user clicks ok the dialog is dead. we use a while loop as workaround. not nice
|
||||||
|
@todo: (fpdb) we need the application name 'fpdb' from somewhere to put it in dialog titles
|
||||||
|
@todo: (fpdb) config object should be initialized globally and accessible from all modules via Configuration.py
|
||||||
|
|
||||||
|
@todo: (all dialogs) save/restore size and pos
|
||||||
|
|
||||||
|
@todo: (WidgetDatabaseManager) give database status meaningful colors
|
||||||
|
@todo: (WidgetDatabaseManager) implement database purging
|
||||||
|
@todo: (WidgetDatabaseManager) implement database export
|
||||||
|
@todo: (WidgetDatabaseManager) what to do on database doubleclick?
|
||||||
|
@todo: (WidgetDatabaseManager) context menu for database tree
|
||||||
|
@todo: (WidgetDatabaseManager) initializing/validating databases may take a while. how to give feedback?
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
import os
|
import os
|
||||||
import pygtk
|
import pygtk
|
||||||
pygtk.require('2.0')
|
pygtk.require('2.0')
|
||||||
import gtk
|
import gtk
|
||||||
|
import gobject
|
||||||
|
|
||||||
#*******************************************************************************************************
|
#*******************************************************************************************************
|
||||||
class DatabaseManager(object):
|
class DatabaseManager(gobject.GObject):
|
||||||
DatabaseTypes = {}
|
DatabaseTypes = {}
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def from_fpdb(klass, data, defaultDatabaseType=None):
|
def from_fpdb(klass, data, defaultDatabaseType=None):
|
||||||
#TODO: parse whatever data is
|
|
||||||
#TODO: sort out unsupported databases passed by user and log
|
|
||||||
databases = (
|
|
||||||
DatabaseTypeSqLite(name='myDb'),
|
|
||||||
DatabaseTypeSqLite(name='myDb2'),
|
|
||||||
|
|
||||||
)
|
#NOTE: if no databases are present in config fpdb fails with
|
||||||
|
# Traceback (most recent call last):
|
||||||
|
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 783, in <module>
|
||||||
|
# databaseManager = DatabaseManager.from_fpdb('', defaultDatabaseType=DatabaseTypeSqLite)
|
||||||
|
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 36, in from_fpdb
|
||||||
|
# config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||||
|
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 436, in __init__
|
||||||
|
# db = self.get_db_parameters()
|
||||||
|
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 583, in get_db_parameters
|
||||||
|
# name = self.db_selected
|
||||||
|
# AttributeError: Config instance has no attribute 'db_selected'
|
||||||
|
import sys
|
||||||
|
import Options
|
||||||
|
import Configuration
|
||||||
|
#NOTE: fpdb should perform this globally
|
||||||
|
(options, sys.argv) = Options.fpdb_options()
|
||||||
|
config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||||
|
#TODO: handle no database present
|
||||||
|
defaultDatabaseName = config.get_db_parameters().get('db-databaseName', None)
|
||||||
|
#TODO: fpdb stores databases in no particular order. this has to be fixed somehow
|
||||||
|
databases = []
|
||||||
|
for name, fpdbDatabase in config.supported_databases.items():
|
||||||
|
databaseKlass = klass.DatabaseTypes.get(fpdbDatabase.db_server, None)
|
||||||
|
#NOTE: Config does not seem to validate user input, so anything may end up here
|
||||||
|
if databaseKlass is None:
|
||||||
|
raise ValueError('Unknown databasetype: %s' % fpdbDatabase.db_server)
|
||||||
|
|
||||||
|
database = databaseKlass()
|
||||||
|
if database.Type == 'sqlite':
|
||||||
|
database.name = fpdbDatabase.db_name
|
||||||
|
database.file = fpdbDatabase.db_server
|
||||||
|
else:
|
||||||
|
database.name = fpdbDatabase.db_name
|
||||||
|
database.host = fpdbDatabase.db_server
|
||||||
|
#NOTE: fpdbDatabase.db_ip is no is a string
|
||||||
|
database.port = int(fpdbDatabase.db_ip)
|
||||||
|
database.user = fpdbDatabase.db_user
|
||||||
|
database.password = fpdbDatabase.db_pass
|
||||||
|
databases.append(database)
|
||||||
|
|
||||||
return klass(databases=databases, defaultDatabaseType=defaultDatabaseType)
|
return klass(databases=databases, defaultDatabaseType=defaultDatabaseType)
|
||||||
|
|
||||||
|
def to_fpdb(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
def __init__(self, databases=None, defaultDatabaseType=None):
|
def __init__(self, databases=None, defaultDatabaseType=None):
|
||||||
|
gobject.GObject.__init__(self)
|
||||||
|
|
||||||
self._defaultDatabaseType = defaultDatabaseType
|
self._defaultDatabaseType = defaultDatabaseType
|
||||||
self._databases = [] if databases is None else list(databases)
|
self._databases = [] if databases is None else list(databases)
|
||||||
|
self._activeDatabase = None
|
||||||
def __iter__(self):
|
def __iter__(self):
|
||||||
return iter(self._databases)
|
return iter(self._databases)
|
||||||
def set_default_database_type(self, databaseType):
|
def set_default_database_type(self, databaseType):
|
||||||
|
@ -31,7 +88,7 @@ class DatabaseManager(object):
|
||||||
return self._defaultDatabaseType
|
return self._defaultDatabaseType
|
||||||
def database_from_id(self, idDatabase):
|
def database_from_id(self, idDatabase):
|
||||||
for database in self._databases:
|
for database in self._databases:
|
||||||
if idDatabase == id(database):
|
if idDatabase == self.database_id(database):
|
||||||
return database
|
return database
|
||||||
def database_id(self, database):
|
def database_id(self, database):
|
||||||
return id(database)
|
return id(database)
|
||||||
|
@ -41,8 +98,26 @@ class DatabaseManager(object):
|
||||||
self._databases.append(database)
|
self._databases.append(database)
|
||||||
def remove_database(self, database):
|
def remove_database(self, database):
|
||||||
self._databases.remove(database)
|
self._databases.remove(database)
|
||||||
def init_database(self, database):
|
|
||||||
pass
|
def activate_database(self, database):
|
||||||
|
if self._activeDatabase is not None:
|
||||||
|
self._activeDatabase.status = self._activeDatabase.StatusInactive
|
||||||
|
#TODO: finalize database
|
||||||
|
self.emit('database-deactivated', self.database_id(self._activeDatabase) )
|
||||||
|
|
||||||
|
database.status = database.StatusActive
|
||||||
|
#TODO: activate database
|
||||||
|
self._activeDatabase = database
|
||||||
|
self.emit('database-activated', self.database_id(database) )
|
||||||
|
|
||||||
|
def active_database(self):
|
||||||
|
return self._activeDatabase
|
||||||
|
|
||||||
|
# register DatabaseManager signals
|
||||||
|
gobject.type_register(DatabaseManager)
|
||||||
|
gobject.signal_new('database-activated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||||
|
gobject.signal_new('database-deactivated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||||
|
gobject.signal_new('database-error', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||||
|
|
||||||
class DatabaseTypeMeta(type):
|
class DatabaseTypeMeta(type):
|
||||||
def __new__(klass, name, bases, kws):
|
def __new__(klass, name, bases, kws):
|
||||||
|
@ -56,10 +131,25 @@ class DatabaseTypeMeta(type):
|
||||||
class DatabaseTypeBase(object):
|
class DatabaseTypeBase(object):
|
||||||
__metaclass__ = DatabaseTypeMeta
|
__metaclass__ = DatabaseTypeMeta
|
||||||
Type = None
|
Type = None
|
||||||
Params = ()
|
StatusActive = 'active'
|
||||||
|
StatusInactive = 'inactive'
|
||||||
|
StatusError = 'error' #TODO: not implemented
|
||||||
|
|
||||||
|
#TODO: not happy with returning error string. just being too lazy to impl dozens of error codes for later translation
|
||||||
|
def init_new_database(self):
|
||||||
|
"""initializes a new empty database
|
||||||
|
@return: (str) error if something goes wrong, None otherwise
|
||||||
|
"""
|
||||||
|
raise NotImplementedError()
|
||||||
|
|
||||||
|
def validate_database(self):
|
||||||
|
"""checks if the database is valid
|
||||||
|
@return: (str) error if something goes wrong, None otherwise
|
||||||
|
"""
|
||||||
|
raise NotImplementedError()
|
||||||
|
|
||||||
class DatabaseTypePostgres(DatabaseTypeBase):
|
class DatabaseTypePostgres(DatabaseTypeBase):
|
||||||
Type = 'postgres'
|
Type = 'postgresql'
|
||||||
@classmethod
|
@classmethod
|
||||||
def display_name(klass):
|
def display_name(klass):
|
||||||
return 'Postgres'
|
return 'Postgres'
|
||||||
|
@ -70,6 +160,15 @@ class DatabaseTypePostgres(DatabaseTypeBase):
|
||||||
self.user = user
|
self.user = user
|
||||||
self.password = password
|
self.password = password
|
||||||
self.database = database
|
self.database = database
|
||||||
|
self.status = self.StatusInactive
|
||||||
|
|
||||||
|
#TODO: implement
|
||||||
|
def init_new_database(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
#TODO: implement
|
||||||
|
def validate_database(self):
|
||||||
|
pass
|
||||||
|
|
||||||
class DatabaseTypeMysql(DatabaseTypeBase):
|
class DatabaseTypeMysql(DatabaseTypeBase):
|
||||||
Type = 'mysql'
|
Type = 'mysql'
|
||||||
|
@ -83,6 +182,16 @@ class DatabaseTypeMysql(DatabaseTypeBase):
|
||||||
self.user = user
|
self.user = user
|
||||||
self.password = password
|
self.password = password
|
||||||
self.database = database
|
self.database = database
|
||||||
|
self.status = self.StatusInactive
|
||||||
|
|
||||||
|
#TODO: implement
|
||||||
|
def init_new_database(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
#TODO: implement
|
||||||
|
def validate_database(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
class DatabaseTypeSqLite(DatabaseTypeBase):
|
class DatabaseTypeSqLite(DatabaseTypeBase):
|
||||||
Type = 'sqlite'
|
Type = 'sqlite'
|
||||||
|
@ -92,7 +201,26 @@ class DatabaseTypeSqLite(DatabaseTypeBase):
|
||||||
def __init__(self, name='', host='', file='', database='fpdb'):
|
def __init__(self, name='', host='', file='', database='fpdb'):
|
||||||
self.name = name
|
self.name = name
|
||||||
self.file = file
|
self.file = file
|
||||||
self.database = database
|
self.status = self.StatusInactive
|
||||||
|
|
||||||
|
def init_new_database(self):
|
||||||
|
# make shure all attrs are specified
|
||||||
|
if not self.file:
|
||||||
|
return 'no database file specified'
|
||||||
|
# create file if necessary (this will truncate file if it exists)
|
||||||
|
try:
|
||||||
|
open(self.file, 'w').close()
|
||||||
|
except IOError:
|
||||||
|
return 'can not write file'
|
||||||
|
|
||||||
|
#TODO: init tables (...)
|
||||||
|
|
||||||
|
|
||||||
|
def validate_database(self):
|
||||||
|
pass
|
||||||
|
#TODO: check if tables (...) exist
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#TODO: how do we want to handle unsupported database types?
|
#TODO: how do we want to handle unsupported database types?
|
||||||
# ..uncomment to remove unsupported database types
|
# ..uncomment to remove unsupported database types
|
||||||
|
@ -104,6 +232,20 @@ class DatabaseTypeSqLite(DatabaseTypeBase):
|
||||||
#except ImportError: del DatabaseManager.DatabaseTypes['sqlite']
|
#except ImportError: del DatabaseManager.DatabaseTypes['sqlite']
|
||||||
|
|
||||||
#***************************************************************************************************************************
|
#***************************************************************************************************************************
|
||||||
|
#TODO: there is no title (on linux), wtf?
|
||||||
|
def DialogError(parent=None, msg=''):
|
||||||
|
dlg = gtk.MessageDialog(
|
||||||
|
parent=parent,
|
||||||
|
flags=gtk.DIALOG_MODAL|gtk.DIALOG_DESTROY_WITH_PARENT,
|
||||||
|
type=gtk.MESSAGE_ERROR,
|
||||||
|
buttons=gtk.BUTTONS_OK,
|
||||||
|
message_format=msg,
|
||||||
|
)
|
||||||
|
dlg.run()
|
||||||
|
dlg.destroy()
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
#TODO: derrive from gtk.VBox?
|
#TODO: derrive from gtk.VBox?
|
||||||
class WidgetDatabaseProperties(gtk.VBox):
|
class WidgetDatabaseProperties(gtk.VBox):
|
||||||
|
|
||||||
|
@ -158,7 +300,7 @@ class WidgetDatabaseProperties(gtk.VBox):
|
||||||
dlg.destroy()
|
dlg.destroy()
|
||||||
|
|
||||||
|
|
||||||
|
#TODO: bit ugly this thingy. try to find a better way to map database attrs to gtk widgets
|
||||||
class FieldWidget(object):
|
class FieldWidget(object):
|
||||||
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
|
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
|
||||||
"""
|
"""
|
||||||
|
@ -212,16 +354,6 @@ class WidgetDatabaseProperties(gtk.VBox):
|
||||||
canEdit=True,
|
canEdit=True,
|
||||||
tooltip='Any name you like to name the database '
|
tooltip='Any name you like to name the database '
|
||||||
),
|
),
|
||||||
self.FieldWidget(
|
|
||||||
text='Db:',
|
|
||||||
attrDatabase='database',
|
|
||||||
widget=gtk.Entry(),
|
|
||||||
defaultValue='',
|
|
||||||
attrGet='get_text',
|
|
||||||
attrSet='set_text',
|
|
||||||
canEdit=False,
|
|
||||||
tooltip='Name of the database to create'
|
|
||||||
),
|
|
||||||
self.FieldWidget(
|
self.FieldWidget(
|
||||||
text='File:',
|
text='File:',
|
||||||
attrDatabase='file',
|
attrDatabase='file',
|
||||||
|
@ -272,6 +404,16 @@ class WidgetDatabaseProperties(gtk.VBox):
|
||||||
canEdit=False,
|
canEdit=False,
|
||||||
tooltip='Password used to login to the host'
|
tooltip='Password used to login to the host'
|
||||||
),
|
),
|
||||||
|
self.FieldWidget(
|
||||||
|
text='Db:',
|
||||||
|
attrDatabase='database',
|
||||||
|
widget=gtk.Entry(),
|
||||||
|
defaultValue='',
|
||||||
|
attrGet='get_text',
|
||||||
|
attrSet='set_text',
|
||||||
|
canEdit=False,
|
||||||
|
tooltip='Name of the database'
|
||||||
|
),
|
||||||
)
|
)
|
||||||
|
|
||||||
# setup database type combo
|
# setup database type combo
|
||||||
|
@ -372,11 +514,22 @@ class DialogDatabaseProperties(gtk.Dialog):
|
||||||
#TODO: derrive from gtk.VBox?
|
#TODO: derrive from gtk.VBox?
|
||||||
# ..is there a way to derrive from gtk.Widget or similar? this would make parentWidget kw obsolete
|
# ..is there a way to derrive from gtk.Widget or similar? this would make parentWidget kw obsolete
|
||||||
class WidgetDatabaseManager(gtk.VBox):
|
class WidgetDatabaseManager(gtk.VBox):
|
||||||
|
"""
|
||||||
|
"""
|
||||||
|
|
||||||
def __init__(self, databaseManager, parentWidget=None):
|
def __init__(self, databaseManager, parentWidget=None):
|
||||||
gtk.VBox.__init__(self)
|
gtk.VBox.__init__(self)
|
||||||
|
|
||||||
self.databaseManager = databaseManager
|
|
||||||
self.parentWidget = parentWidget
|
self.parentWidget = parentWidget
|
||||||
|
self.databaseManager = databaseManager
|
||||||
|
self.databaseManager.connect('database-activated', self.on_database_manager_database_activated)
|
||||||
|
self.databaseManager.connect('database-deactivated', self.on_database_manager_database_deactivated)
|
||||||
|
self.databaseStatusNames = {
|
||||||
|
DatabaseTypeBase.StatusActive: 'Active',
|
||||||
|
DatabaseTypeBase.StatusInactive: 'Inactive',
|
||||||
|
DatabaseTypeBase.StatusError: 'Error',
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
#TODO: dono how to make word wrap work as expected
|
#TODO: dono how to make word wrap work as expected
|
||||||
self.labelInfo = gtk.Label('database management')
|
self.labelInfo = gtk.Label('database management')
|
||||||
|
@ -389,6 +542,10 @@ class WidgetDatabaseManager(gtk.VBox):
|
||||||
|
|
||||||
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
|
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
|
||||||
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
|
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
|
||||||
|
self.buttonDatabaseActivate = gtk.Button("Activate")
|
||||||
|
self.buttonDatabaseActivate.set_tooltip_text('activates the database')
|
||||||
|
self.buttonDatabaseActivate.connect('clicked', self.on_button_database_activate_clicked)
|
||||||
|
self.buttonDatabaseActivate.set_sensitive(False)
|
||||||
self.buttonDatabaseNew = gtk.Button("New..")
|
self.buttonDatabaseNew = gtk.Button("New..")
|
||||||
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
|
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
|
||||||
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
|
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
|
||||||
|
@ -402,31 +559,30 @@ class WidgetDatabaseManager(gtk.VBox):
|
||||||
self.buttonDatabaseRemove = gtk.Button("Remove")
|
self.buttonDatabaseRemove = gtk.Button("Remove")
|
||||||
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
|
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
|
||||||
self.buttonDatabaseRemove.set_sensitive(False)
|
self.buttonDatabaseRemove.set_sensitive(False)
|
||||||
|
self.buttonDatabaseRemove.connect('clicked', self.on_button_database_remove_clicked)
|
||||||
|
|
||||||
#TODO: i dont think we should do any real database management here. maybe drop it
|
#TODO: i dont think we should do any real database management here. maybe drop it
|
||||||
self.buttonDatabaseDelete = gtk.Button("Delete")
|
#self.buttonDatabaseDelete = gtk.Button("Delete")
|
||||||
self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
|
#self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
|
||||||
self.buttonDatabaseDelete.set_sensitive(False)
|
#self.buttonDatabaseDelete.set_sensitive(False)
|
||||||
|
|
||||||
# init database tree
|
# init database tree
|
||||||
self.treeDatabases = gtk.TreeView()
|
self.treeDatabases = gtk.TreeView()
|
||||||
self.treeDatabaseColumns = ( #NOTE: column names starting with '_' will be hidden
|
treeDatabaseColumns = ( # name, displayName, dataType
|
||||||
'Name',
|
('name', 'Name', str),
|
||||||
'Status',
|
('status', 'Status', str),
|
||||||
'Type',
|
('type', 'Type', str),
|
||||||
'_id',
|
('_id', '', int),
|
||||||
)
|
)
|
||||||
|
self.treeDatabaseColumns = {} # name --> index
|
||||||
store = gtk.ListStore(str, str, str, int)
|
store = gtk.ListStore( *[i[2] for i in treeDatabaseColumns] )
|
||||||
self.treeDatabases.set_model(store)
|
self.treeDatabases.set_model(store)
|
||||||
columns = ('Name', 'Status', 'Type', '_id')
|
for i, (name, displayName, dataType) in enumerate(treeDatabaseColumns):
|
||||||
for i, column in enumerate(columns):
|
col = gtk.TreeViewColumn(displayName, gtk.CellRendererText(), text=i)
|
||||||
col = gtk.TreeViewColumn(column, gtk.CellRendererText(), text=i)
|
|
||||||
self.treeDatabases.append_column(col)
|
self.treeDatabases.append_column(col)
|
||||||
if column.startswith('_'):
|
if name.startswith('_'):
|
||||||
col.set_visible(False)
|
col.set_visible(False)
|
||||||
|
self.treeDatabaseColumns[name] = i
|
||||||
self.treeDatabaseColumns = dict([(name, i) for (i, name) in enumerate(self.treeDatabaseColumns)])
|
|
||||||
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
|
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
|
||||||
|
|
||||||
# layout widgets
|
# layout widgets
|
||||||
|
@ -438,11 +594,12 @@ class WidgetDatabaseManager(gtk.VBox):
|
||||||
hbox.set_homogeneous(False)
|
hbox.set_homogeneous(False)
|
||||||
vbox = gtk.VBox()
|
vbox = gtk.VBox()
|
||||||
hbox.pack_start(vbox, False, False, 2)
|
hbox.pack_start(vbox, False, False, 2)
|
||||||
|
vbox.pack_start(self.buttonDatabaseActivate, False, False, 2)
|
||||||
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
|
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
|
||||||
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
|
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
|
||||||
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
|
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
|
||||||
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
|
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
|
||||||
vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
|
#vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
|
||||||
box = gtk.VBox()
|
box = gtk.VBox()
|
||||||
vbox.pack_start(box, True, True, 0)
|
vbox.pack_start(box, True, True, 0)
|
||||||
|
|
||||||
|
@ -452,48 +609,128 @@ class WidgetDatabaseManager(gtk.VBox):
|
||||||
self.show_all()
|
self.show_all()
|
||||||
|
|
||||||
# init widget
|
# init widget
|
||||||
|
model = self.treeDatabases.get_model()
|
||||||
for database in self.databaseManager:
|
for database in self.databaseManager:
|
||||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
it = model.append()
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||||
|
|
||||||
|
|
||||||
|
def on_database_manager_database_activated(self, databaseManager, idDatabase):
|
||||||
|
database = self.databaseManager.database_from_id(idDatabase)
|
||||||
|
model = self.treeDatabases.get_model()
|
||||||
|
for row in iter(model):
|
||||||
|
if row[self.treeDatabaseColumns['_id']] == idDatabase:
|
||||||
|
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusActive]
|
||||||
|
break
|
||||||
|
else:
|
||||||
|
raise ValueError('database not found')
|
||||||
|
|
||||||
|
|
||||||
|
def on_database_manager_database_deactivated(self, databaseManager, idDatabase):
|
||||||
|
database = self.databaseManager.database_from_id(idDatabase)
|
||||||
|
model = self.treeDatabases.get_model()
|
||||||
|
for row in iter(model):
|
||||||
|
if row[self.treeDatabaseColumns['_id']] == idDatabase:
|
||||||
|
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusInactive]
|
||||||
|
break
|
||||||
|
else:
|
||||||
|
raise ValueError('database not found')
|
||||||
|
|
||||||
|
|
||||||
|
def on_button_database_activate_clicked(self, button):
|
||||||
|
selection = self.treeDatabases.get_selection()
|
||||||
|
if selection is None:
|
||||||
|
return
|
||||||
|
|
||||||
|
model, it = selection.get_selected()
|
||||||
|
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
|
||||||
|
database = self.databaseManager.database_from_id(idDatabase)
|
||||||
|
self.databaseManager.activate_database(database)
|
||||||
|
|
||||||
|
|
||||||
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
|
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
|
||||||
def on_button_database_new_clicked(self, button):
|
def on_button_database_new_clicked(self, button):
|
||||||
databaseType = self.databaseManager.get_default_database_type()
|
databaseKlass = self.databaseManager.get_default_database_type()
|
||||||
if databaseType is None:
|
if databaseKlass is None:
|
||||||
raise ValueError('no defult database type set')
|
raise ValueError('no default database type set')
|
||||||
dlg = DialogDatabaseProperties(
|
database = databaseKlass()
|
||||||
self.databaseManager,
|
|
||||||
databaseType(),
|
while True:
|
||||||
parent=self.parentWidget,
|
dlg = DialogDatabaseProperties(
|
||||||
mode=WidgetDatabaseProperties.ModeNew,
|
self.databaseManager,
|
||||||
title='[New database] - database properties'
|
database,
|
||||||
)
|
parent=self.parentWidget,
|
||||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
mode=WidgetDatabaseProperties.ModeNew,
|
||||||
pass
|
title='New database'
|
||||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
)
|
||||||
database = dlg.get_widget_database_properties().get_database()
|
response = dlg.run()
|
||||||
#TODO: sanity checks + init databse if necessary
|
if response == gtk.RESPONSE_ACCEPT:
|
||||||
|
database = dlg.get_widget_database_properties().get_database()
|
||||||
|
#TODO: initing may or may not take a while. how to handle?
|
||||||
|
error = database.init_new_database()
|
||||||
|
if error:
|
||||||
|
DialogError(parent=dlg, msg=error)
|
||||||
|
dlg.destroy()
|
||||||
|
continue
|
||||||
|
else:
|
||||||
|
database = None
|
||||||
|
dlg.destroy()
|
||||||
|
break
|
||||||
|
|
||||||
|
|
||||||
|
if database is None:
|
||||||
|
return
|
||||||
|
|
||||||
self.databaseManager.add_database(database)
|
self.databaseManager.add_database(database)
|
||||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
model = self.treeDatabases.get_model()
|
||||||
dlg.destroy()
|
it = model.append()
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||||
|
|
||||||
|
|
||||||
def on_button_database_add_clicked(self, button):
|
def on_button_database_add_clicked(self, button):
|
||||||
databaseType = self.databaseManager.get_default_database_type()
|
databaseKlass = self.databaseManager.get_default_database_type()
|
||||||
if databaseType is None:
|
if databaseKlass is None:
|
||||||
raise ValueError('no defult database type set')
|
raise ValueError('no defult database type set')
|
||||||
dlg = DialogDatabaseProperties(
|
database = databaseKlass()
|
||||||
self.databaseManager,
|
|
||||||
databaseType(),
|
while True:
|
||||||
parent=self.parentWidget,
|
dlg = DialogDatabaseProperties(
|
||||||
mode=WidgetDatabaseProperties.ModeAdd,
|
self.databaseManager,
|
||||||
title='[Add database] - database properties'
|
database,
|
||||||
)
|
parent=self.parentWidget,
|
||||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
mode=WidgetDatabaseProperties.ModeAdd,
|
||||||
pass
|
title='Add database'
|
||||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
)
|
||||||
database = dlg.get_widget_database_properties().get_database()
|
response = dlg.run()
|
||||||
#TODO: sanity checks
|
if response == gtk.RESPONSE_ACCEPT:
|
||||||
|
database = dlg.get_widget_database_properties().get_database()
|
||||||
|
#TODO: validating may or may not take a while. how to handle?
|
||||||
|
error = database.validate_database()
|
||||||
|
if error:
|
||||||
|
DialogError(parent=self.parentWidget, msg=error)
|
||||||
|
dlg.destroy()
|
||||||
|
continue
|
||||||
|
else:
|
||||||
|
database = None
|
||||||
|
dlg.destroy()
|
||||||
|
break
|
||||||
|
|
||||||
|
if database is None:
|
||||||
|
return
|
||||||
|
|
||||||
self.databaseManager.add_database(database)
|
self.databaseManager.add_database(database)
|
||||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
model = self.treeDatabases.get_model()
|
||||||
|
it = model.append()
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||||
|
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||||
dlg.destroy()
|
dlg.destroy()
|
||||||
|
|
||||||
def on_button_database_edit_clicked(self, button):
|
def on_button_database_edit_clicked(self, button):
|
||||||
|
@ -501,39 +738,52 @@ class WidgetDatabaseManager(gtk.VBox):
|
||||||
if selection is None:
|
if selection is None:
|
||||||
return
|
return
|
||||||
|
|
||||||
model, iter = selection.get_selected()
|
model, it = selection.get_selected()
|
||||||
idDatabase = model.get_value(iter, self.treeDatabaseColumns['_id'])
|
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
|
||||||
database = self.databaseManager.database_from_id(idDatabase)
|
database = self.databaseManager.database_from_id(idDatabase)
|
||||||
dlg = DialogDatabaseProperties(
|
dlg = DialogDatabaseProperties(
|
||||||
self.databaseManager,
|
self.databaseManager,
|
||||||
database=database,
|
database,
|
||||||
parent=self.parentWidget,
|
parent=self.parentWidget,
|
||||||
mode=WidgetDatabaseProperties.ModeEdit,
|
mode=WidgetDatabaseProperties.ModeEdit,
|
||||||
title='[Edit database] - database properties'
|
title='Edit database'
|
||||||
)
|
)
|
||||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
response = dlg.run()
|
||||||
|
if response == gtk.RESPONSE_REJECT:
|
||||||
pass
|
pass
|
||||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
elif response == gtk.RESPONSE_ACCEPT:
|
||||||
database = dlg.get_database()
|
database = dlg.get_database()
|
||||||
selection = self.treeDatabases.get_selection()
|
selection = self.treeDatabases.get_selection()
|
||||||
if selection is not None:
|
if selection is not None:
|
||||||
model, iter = selection.get_selected()
|
model, it = selection.get_selected()
|
||||||
model.set_value(iter, 0, database.name)
|
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||||
dlg.destroy()
|
dlg.destroy()
|
||||||
|
|
||||||
|
|
||||||
|
def on_button_database_remove_clicked(self, button):
|
||||||
|
selection = self.treeDatabases.get_selection()
|
||||||
|
if selection is None:
|
||||||
|
return
|
||||||
|
|
||||||
|
model, it = selection.get_selected()
|
||||||
|
#TODO: finalize database
|
||||||
|
model.remove(it)
|
||||||
|
|
||||||
|
|
||||||
def on_tree_databases_selection_changed(self, treeSelection):
|
def on_tree_databases_selection_changed(self, treeSelection):
|
||||||
hasSelection = bool(treeSelection.count_selected_rows())
|
hasSelection = bool(treeSelection.count_selected_rows())
|
||||||
|
|
||||||
# enable/disable selection dependend widgets
|
# enable/disable selection dependend widgets
|
||||||
|
self.buttonDatabaseActivate.set_sensitive(hasSelection)
|
||||||
self.buttonDatabaseEdit.set_sensitive(hasSelection)
|
self.buttonDatabaseEdit.set_sensitive(hasSelection)
|
||||||
self.buttonDatabaseRemove.set_sensitive(hasSelection)
|
self.buttonDatabaseRemove.set_sensitive(hasSelection)
|
||||||
self.buttonDatabaseDelete.set_sensitive(hasSelection)
|
#self.buttonDatabaseDelete.set_sensitive(hasSelection)
|
||||||
|
|
||||||
|
|
||||||
class DialogDatabaseManager(gtk.Dialog):
|
class DialogDatabaseManager(gtk.Dialog):
|
||||||
def __init__(self, databaseManager, parent=None):
|
def __init__(self, databaseManager, parent=None):
|
||||||
gtk.Dialog.__init__(self,
|
gtk.Dialog.__init__(self,
|
||||||
title="My dialog",
|
title="Databases",
|
||||||
parent=parent,
|
parent=parent,
|
||||||
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
|
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
|
||||||
buttons=(
|
buttons=(
|
||||||
|
|
|
@ -18,6 +18,13 @@
|
||||||
#fpdb modules
|
#fpdb modules
|
||||||
import Card
|
import Card
|
||||||
|
|
||||||
|
DEBUG = True
|
||||||
|
|
||||||
|
if DEBUG:
|
||||||
|
import pprint
|
||||||
|
pp = pprint.PrettyPrinter(indent=4)
|
||||||
|
|
||||||
|
|
||||||
class DerivedStats():
|
class DerivedStats():
|
||||||
def __init__(self, hand):
|
def __init__(self, hand):
|
||||||
self.hand = hand
|
self.hand = hand
|
||||||
|
@ -30,13 +37,19 @@ class DerivedStats():
|
||||||
for player in hand.players:
|
for player in hand.players:
|
||||||
self.handsplayers[player[1]] = {}
|
self.handsplayers[player[1]] = {}
|
||||||
#Init vars that may not be used, but still need to be inserted.
|
#Init vars that may not be used, but still need to be inserted.
|
||||||
|
# All stud street4 need this when importing holdem
|
||||||
|
self.handsplayers[player[1]]['winnings'] = 0
|
||||||
|
self.handsplayers[player[1]]['street4Seen'] = False
|
||||||
self.handsplayers[player[1]]['street4Aggr'] = False
|
self.handsplayers[player[1]]['street4Aggr'] = False
|
||||||
|
|
||||||
self.assembleHands(self.hand)
|
self.assembleHands(self.hand)
|
||||||
self.assembleHandsPlayers(self.hand)
|
self.assembleHandsPlayers(self.hand)
|
||||||
|
|
||||||
print "hands =", self.hands
|
if DEBUG:
|
||||||
print "handsplayers =", self.handsplayers
|
print "Hands:"
|
||||||
|
pp.pprint(self.hands)
|
||||||
|
print "HandsPlayers:"
|
||||||
|
pp.pprint(self.handsplayers)
|
||||||
|
|
||||||
def getHands(self):
|
def getHands(self):
|
||||||
return self.hands
|
return self.hands
|
||||||
|
@ -85,11 +98,20 @@ class DerivedStats():
|
||||||
# commentTs DATETIME
|
# commentTs DATETIME
|
||||||
|
|
||||||
def assembleHandsPlayers(self, hand):
|
def assembleHandsPlayers(self, hand):
|
||||||
|
#street0VPI/vpip already called in Hand
|
||||||
#hand.players = [[seat, name, chips],[seat, name, chips]]
|
#hand.players = [[seat, name, chips],[seat, name, chips]]
|
||||||
for player in hand.players:
|
for player in hand.players:
|
||||||
self.handsplayers[player[1]]['seatNo'] = player[0]
|
self.handsplayers[player[1]]['seatNo'] = player[0]
|
||||||
self.handsplayers[player[1]]['startCash'] = player[2]
|
self.handsplayers[player[1]]['startCash'] = player[2]
|
||||||
|
|
||||||
|
# Winnings is a non-negative value of money collected from the pot, which already includes the
|
||||||
|
# rake taken out. hand.collectees is Decimal, database requires cents
|
||||||
|
for player in hand.collectees:
|
||||||
|
self.handsplayers[player]['winnings'] = int(100 * hand.collectees[player])
|
||||||
|
|
||||||
|
for i, street in enumerate(hand.actionStreets[2:]):
|
||||||
|
self.seen(self.hand, i+1)
|
||||||
|
|
||||||
for i, street in enumerate(hand.actionStreets[1:]):
|
for i, street in enumerate(hand.actionStreets[1:]):
|
||||||
self.aggr(self.hand, i)
|
self.aggr(self.hand, i)
|
||||||
|
|
||||||
|
@ -794,9 +816,9 @@ class DerivedStats():
|
||||||
|
|
||||||
for player in hand.players:
|
for player in hand.players:
|
||||||
if player[1] in vpipers:
|
if player[1] in vpipers:
|
||||||
self.handsplayers[player[1]]['vpip'] = True
|
self.handsplayers[player[1]]['street0VPI'] = True
|
||||||
else:
|
else:
|
||||||
self.handsplayers[player[1]]['vpip'] = False
|
self.handsplayers[player[1]]['street0VPI'] = False
|
||||||
|
|
||||||
def playersAtStreetX(self, hand):
|
def playersAtStreetX(self, hand):
|
||||||
""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
|
""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
|
||||||
|
@ -833,6 +855,17 @@ class DerivedStats():
|
||||||
self.hands['street3Raises'] = 0 # /* num big bets paid to see sd/street7 */
|
self.hands['street3Raises'] = 0 # /* num big bets paid to see sd/street7 */
|
||||||
self.hands['street4Raises'] = 0 # /* num big bets paid to see showdown */
|
self.hands['street4Raises'] = 0 # /* num big bets paid to see showdown */
|
||||||
|
|
||||||
|
def seen(self, hand, i):
|
||||||
|
pas = set()
|
||||||
|
for act in hand.actions[hand.actionStreets[i+1]]:
|
||||||
|
pas.add(act[0])
|
||||||
|
|
||||||
|
for player in hand.players:
|
||||||
|
if player[1] in pas:
|
||||||
|
self.handsplayers[player[1]]['street%sSeen' % i] = True
|
||||||
|
else:
|
||||||
|
self.handsplayers[player[1]]['street%sSeen' % i] = False
|
||||||
|
|
||||||
def aggr(self, hand, i):
|
def aggr(self, hand, i):
|
||||||
aggrers = set()
|
aggrers = set()
|
||||||
for act in hand.actions[hand.actionStreets[i]]:
|
for act in hand.actions[hand.actionStreets[i]]:
|
||||||
|
|
|
@ -305,10 +305,10 @@ class Filters(threading.Thread):
|
||||||
print "self.limit[%s] set to %s" %(limit, self.limits[limit])
|
print "self.limit[%s] set to %s" %(limit, self.limits[limit])
|
||||||
if limit.isdigit() or (len(limit) > 2 and limit[-2:] == 'nl'):
|
if limit.isdigit() or (len(limit) > 2 and limit[-2:] == 'nl'):
|
||||||
if self.limits[limit]:
|
if self.limits[limit]:
|
||||||
if self.cbNoLimits != None:
|
if self.cbNoLimits is not None:
|
||||||
self.cbNoLimits.set_active(False)
|
self.cbNoLimits.set_active(False)
|
||||||
else:
|
else:
|
||||||
if self.cbAllLimits != None:
|
if self.cbAllLimits is not None:
|
||||||
self.cbAllLimits.set_active(False)
|
self.cbAllLimits.set_active(False)
|
||||||
if not self.limits[limit]:
|
if not self.limits[limit]:
|
||||||
if limit.isdigit():
|
if limit.isdigit():
|
||||||
|
@ -319,9 +319,9 @@ class Filters(threading.Thread):
|
||||||
if self.limits[limit]:
|
if self.limits[limit]:
|
||||||
#for cb in self.cbLimits.values():
|
#for cb in self.cbLimits.values():
|
||||||
# cb.set_active(True)
|
# cb.set_active(True)
|
||||||
if self.cbFL != None:
|
if self.cbFL is not None:
|
||||||
self.cbFL.set_active(True)
|
self.cbFL.set_active(True)
|
||||||
if self.cbNL != None:
|
if self.cbNL is not None:
|
||||||
self.cbNL.set_active(True)
|
self.cbNL.set_active(True)
|
||||||
elif limit == "none":
|
elif limit == "none":
|
||||||
if self.limits[limit]:
|
if self.limits[limit]:
|
||||||
|
|
|
@ -184,11 +184,11 @@ class Fulltilt(HandHistoryConverter):
|
||||||
info['limitType'] = limits[mg['LIMIT']]
|
info['limitType'] = limits[mg['LIMIT']]
|
||||||
info['sb'] = mg['SB']
|
info['sb'] = mg['SB']
|
||||||
info['bb'] = mg['BB']
|
info['bb'] = mg['BB']
|
||||||
if mg['GAME'] != None:
|
if mg['GAME'] is not None:
|
||||||
(info['base'], info['category']) = games[mg['GAME']]
|
(info['base'], info['category']) = games[mg['GAME']]
|
||||||
if mg['CURRENCY'] != None:
|
if mg['CURRENCY'] is not None:
|
||||||
info['currency'] = currencies[mg['CURRENCY']]
|
info['currency'] = currencies[mg['CURRENCY']]
|
||||||
if mg['TOURNO'] == None: info['type'] = "ring"
|
if mg['TOURNO'] is None: info['type'] = "ring"
|
||||||
else: info['type'] = "tour"
|
else: info['type'] = "tour"
|
||||||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||||
# if info['type'] == "tour": return None # importer is screwed on tournies, pass on those hands so we don't interrupt other autoimporting
|
# if info['type'] == "tour": return None # importer is screwed on tournies, pass on those hands so we don't interrupt other autoimporting
|
||||||
|
@ -196,7 +196,7 @@ class Fulltilt(HandHistoryConverter):
|
||||||
|
|
||||||
def readHandInfo(self, hand):
|
def readHandInfo(self, hand):
|
||||||
m = self.re_HandInfo.search(hand.handText)
|
m = self.re_HandInfo.search(hand.handText)
|
||||||
if(m == None):
|
if m is None:
|
||||||
logging.info("Didn't match re_HandInfo")
|
logging.info("Didn't match re_HandInfo")
|
||||||
logging.info(hand.handText)
|
logging.info(hand.handText)
|
||||||
return None
|
return None
|
||||||
|
@ -212,7 +212,7 @@ class Fulltilt(HandHistoryConverter):
|
||||||
if m2: hand.maxseats = int(m2.group('MAX'))
|
if m2: hand.maxseats = int(m2.group('MAX'))
|
||||||
|
|
||||||
hand.tourNo = m.group('TOURNO')
|
hand.tourNo = m.group('TOURNO')
|
||||||
if m.group('PLAY') != None:
|
if m.group('PLAY') is not None:
|
||||||
hand.gametype['currency'] = 'play'
|
hand.gametype['currency'] = 'play'
|
||||||
|
|
||||||
# Done: if there's a way to figure these out, we should.. otherwise we have to stuff it with unknowns
|
# Done: if there's a way to figure these out, we should.. otherwise we have to stuff it with unknowns
|
||||||
|
@ -240,9 +240,9 @@ class Fulltilt(HandHistoryConverter):
|
||||||
hand.isShootout = True
|
hand.isShootout = True
|
||||||
|
|
||||||
|
|
||||||
if hand.buyin == None:
|
if hand.buyin is None:
|
||||||
hand.buyin = "$0.00+$0.00"
|
hand.buyin = "$0.00+$0.00"
|
||||||
if hand.level == None:
|
if hand.level is None:
|
||||||
hand.level = "0"
|
hand.level = "0"
|
||||||
|
|
||||||
# These work, but the info is already in the Hand class - should be used for tourneys though.
|
# These work, but the info is already in the Hand class - should be used for tourneys though.
|
||||||
|
@ -343,11 +343,11 @@ class Fulltilt(HandHistoryConverter):
|
||||||
m = self.re_HeroCards.finditer(hand.streets[street])
|
m = self.re_HeroCards.finditer(hand.streets[street])
|
||||||
for found in m:
|
for found in m:
|
||||||
player = found.group('PNAME')
|
player = found.group('PNAME')
|
||||||
if found.group('NEWCARDS') == None:
|
if found.group('NEWCARDS') is None:
|
||||||
newcards = []
|
newcards = []
|
||||||
else:
|
else:
|
||||||
newcards = found.group('NEWCARDS').split(' ')
|
newcards = found.group('NEWCARDS').split(' ')
|
||||||
if found.group('OLDCARDS') == None:
|
if found.group('OLDCARDS') is None:
|
||||||
oldcards = []
|
oldcards = []
|
||||||
else:
|
else:
|
||||||
oldcards = found.group('OLDCARDS').split(' ')
|
oldcards = found.group('OLDCARDS').split(' ')
|
||||||
|
@ -376,7 +376,7 @@ class Fulltilt(HandHistoryConverter):
|
||||||
elif action.group('ATYPE') == ' checks':
|
elif action.group('ATYPE') == ' checks':
|
||||||
hand.addCheck( street, action.group('PNAME'))
|
hand.addCheck( street, action.group('PNAME'))
|
||||||
else:
|
else:
|
||||||
print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
|
print "FullTilt: DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
|
||||||
|
|
||||||
|
|
||||||
def readShowdownActions(self, hand):
|
def readShowdownActions(self, hand):
|
||||||
|
@ -416,7 +416,8 @@ class Fulltilt(HandHistoryConverter):
|
||||||
|
|
||||||
def readOther(self, hand):
|
def readOther(self, hand):
|
||||||
m = self.re_Mixed.search(self.in_path)
|
m = self.re_Mixed.search(self.in_path)
|
||||||
if m == None: hand.mixed = None
|
if m is None:
|
||||||
|
hand.mixed = None
|
||||||
else:
|
else:
|
||||||
hand.mixed = self.mixes[m.groupdict()['MIXED']]
|
hand.mixed = self.mixes[m.groupdict()['MIXED']]
|
||||||
|
|
||||||
|
@ -472,8 +473,10 @@ class Fulltilt(HandHistoryConverter):
|
||||||
(info['base'], info['category']) = games[mg['GAME']]
|
(info['base'], info['category']) = games[mg['GAME']]
|
||||||
if mg['CURRENCY'] is not None:
|
if mg['CURRENCY'] is not None:
|
||||||
info['currency'] = currencies[mg['CURRENCY']]
|
info['currency'] = currencies[mg['CURRENCY']]
|
||||||
if mg['TOURNO'] == None: info['type'] = "ring"
|
if mg['TOURNO'] is None:
|
||||||
else: info['type'] = "tour"
|
info['type'] = "ring"
|
||||||
|
else:
|
||||||
|
info['type'] = "tour"
|
||||||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||||
|
|
||||||
# Info is now ready to be copied in the tourney object
|
# Info is now ready to be copied in the tourney object
|
||||||
|
@ -654,7 +657,7 @@ class Fulltilt(HandHistoryConverter):
|
||||||
|
|
||||||
tourney.addPlayer(rank, a.group('PNAME'), winnings, 0, 0, 0, 0)
|
tourney.addPlayer(rank, a.group('PNAME'), winnings, 0, 0, 0, 0)
|
||||||
else:
|
else:
|
||||||
print "Player finishing stats unreadable : %s" % a
|
print "FullTilt: Player finishing stats unreadable : %s" % a
|
||||||
|
|
||||||
# Find Hero
|
# Find Hero
|
||||||
n = self.re_TourneyHeroFinishingP.search(playersText)
|
n = self.re_TourneyHeroFinishingP.search(playersText)
|
||||||
|
@ -663,9 +666,9 @@ class Fulltilt(HandHistoryConverter):
|
||||||
tourney.hero = heroName
|
tourney.hero = heroName
|
||||||
# Is this really useful ?
|
# Is this really useful ?
|
||||||
if heroName not in tourney.finishPositions:
|
if heroName not in tourney.finishPositions:
|
||||||
print heroName, "not found in tourney.finishPositions ..."
|
print "FullTilt:", heroName, "not found in tourney.finishPositions ..."
|
||||||
elif (tourney.finishPositions[heroName] != Decimal(n.group('HERO_FINISHING_POS'))):
|
elif (tourney.finishPositions[heroName] != Decimal(n.group('HERO_FINISHING_POS'))):
|
||||||
print "Bad parsing : finish position incoherent : %s / %s" % (tourney.finishPositions[heroName], n.group('HERO_FINISHING_POS'))
|
print "FullTilt: Bad parsing : finish position incoherent : %s / %s" % (tourney.finishPositions[heroName], n.group('HERO_FINISHING_POS'))
|
||||||
|
|
||||||
return True
|
return True
|
||||||
|
|
||||||
|
|
|
@ -33,16 +33,15 @@ import string
|
||||||
|
|
||||||
class GuiAutoImport (threading.Thread):
|
class GuiAutoImport (threading.Thread):
|
||||||
def __init__(self, settings, config, sql):
|
def __init__(self, settings, config, sql):
|
||||||
"""Constructor for GuiAutoImport"""
|
|
||||||
self.importtimer = 0
|
self.importtimer = 0
|
||||||
self.settings=settings
|
self.settings = settings
|
||||||
self.config=config
|
self.config = config
|
||||||
self.sql = sql
|
self.sql = sql
|
||||||
|
|
||||||
imp = self.config.get_import_parameters()
|
imp = self.config.get_import_parameters()
|
||||||
|
|
||||||
print "Import parameters"
|
# print "Import parameters"
|
||||||
print imp
|
# print imp
|
||||||
|
|
||||||
self.input_settings = {}
|
self.input_settings = {}
|
||||||
self.pipe_to_hud = None
|
self.pipe_to_hud = None
|
||||||
|
@ -55,12 +54,12 @@ class GuiAutoImport (threading.Thread):
|
||||||
self.importer.setHandCount(0)
|
self.importer.setHandCount(0)
|
||||||
# self.importer.setWatchTime()
|
# self.importer.setWatchTime()
|
||||||
|
|
||||||
self.server=settings['db-host']
|
self.server = settings['db-host']
|
||||||
self.user=settings['db-user']
|
self.user = settings['db-user']
|
||||||
self.password=settings['db-password']
|
self.password = settings['db-password']
|
||||||
self.database=settings['db-databaseName']
|
self.database = settings['db-databaseName']
|
||||||
|
|
||||||
self.mainVBox=gtk.VBox(False,1)
|
self.mainVBox = gtk.VBox(False,1)
|
||||||
|
|
||||||
hbox = gtk.HBox(True, 0) # contains 2 equal vboxes
|
hbox = gtk.HBox(True, 0) # contains 2 equal vboxes
|
||||||
self.mainVBox.pack_start(hbox, False, False, 0)
|
self.mainVBox.pack_start(hbox, False, False, 0)
|
||||||
|
@ -130,7 +129,8 @@ class GuiAutoImport (threading.Thread):
|
||||||
data[1].set_text(dia_chooser.get_filename())
|
data[1].set_text(dia_chooser.get_filename())
|
||||||
self.input_settings[data[0]][0] = dia_chooser.get_filename()
|
self.input_settings[data[0]][0] = dia_chooser.get_filename()
|
||||||
elif response == gtk.RESPONSE_CANCEL:
|
elif response == gtk.RESPONSE_CANCEL:
|
||||||
print 'Closed, no files selected'
|
#print 'Closed, no files selected'
|
||||||
|
pass
|
||||||
dia_chooser.destroy()
|
dia_chooser.destroy()
|
||||||
#end def GuiAutoImport.browseClicked
|
#end def GuiAutoImport.browseClicked
|
||||||
|
|
||||||
|
@ -143,8 +143,7 @@ class GuiAutoImport (threading.Thread):
|
||||||
sys.stdout.flush()
|
sys.stdout.flush()
|
||||||
gobject.timeout_add(1000, self.reset_startbutton)
|
gobject.timeout_add(1000, self.reset_startbutton)
|
||||||
return True
|
return True
|
||||||
else:
|
return False
|
||||||
return False
|
|
||||||
|
|
||||||
def reset_startbutton(self):
|
def reset_startbutton(self):
|
||||||
if self.pipe_to_hud is not None:
|
if self.pipe_to_hud is not None:
|
||||||
|
@ -184,22 +183,24 @@ class GuiAutoImport (threading.Thread):
|
||||||
command = os.path.join(sys.path[0], 'HUD_main.py')
|
command = os.path.join(sys.path[0], 'HUD_main.py')
|
||||||
command = [command, ] + string.split(self.settings['cl_options'])
|
command = [command, ] + string.split(self.settings['cl_options'])
|
||||||
bs = 1
|
bs = 1
|
||||||
|
|
||||||
try:
|
try:
|
||||||
self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
|
self.pipe_to_hud = subprocess.Popen(command, bufsize=bs,
|
||||||
universal_newlines = True)
|
stdin=subprocess.PIPE,
|
||||||
|
universal_newlines=True)
|
||||||
except:
|
except:
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
||||||
print "*** Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
|
print "*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
|
||||||
else:
|
else:
|
||||||
for site in self.input_settings:
|
for site in self.input_settings:
|
||||||
self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
|
self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
|
||||||
|
print " * Add", site, " import directory", str(self.input_settings[site][0])
|
||||||
print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
|
print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
|
||||||
self.do_import()
|
self.do_import()
|
||||||
|
|
||||||
interval = int(self.intervalEntry.get_text())
|
interval = int(self.intervalEntry.get_text())
|
||||||
if self.importtimer != 0:
|
if self.importtimer != 0:
|
||||||
gobject.source_remove(self.importtimer)
|
gobject.source_remove(self.importtimer)
|
||||||
self.importtimer = gobject.timeout_add(interval*1000, self.do_import)
|
self.importtimer = gobject.timeout_add(interval * 1000, self.do_import)
|
||||||
|
|
||||||
else:
|
else:
|
||||||
print "auto-import aborted - global lock not available"
|
print "auto-import aborted - global lock not available"
|
||||||
|
@ -209,7 +210,7 @@ class GuiAutoImport (threading.Thread):
|
||||||
self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
|
self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
|
||||||
print "Stopping autoimport - global lock released."
|
print "Stopping autoimport - global lock released."
|
||||||
if self.pipe_to_hud.poll() is not None:
|
if self.pipe_to_hud.poll() is not None:
|
||||||
print "HUD already terminated"
|
print " * Stop Autoimport: HUD already terminated"
|
||||||
else:
|
else:
|
||||||
#print >>self.pipe_to_hud.stdin, "\n"
|
#print >>self.pipe_to_hud.stdin, "\n"
|
||||||
self.pipe_to_hud.communicate('\n') # waits for process to terminate
|
self.pipe_to_hud.communicate('\n') # waits for process to terminate
|
||||||
|
@ -227,7 +228,7 @@ class GuiAutoImport (threading.Thread):
|
||||||
#enabling and disabling sites from this interface not possible
|
#enabling and disabling sites from this interface not possible
|
||||||
#expects a box to layout the line horizontally
|
#expects a box to layout the line horizontally
|
||||||
def createSiteLine(self, hbox1, hbox2, site, iconpath, hhpath, filter_name, active = True):
|
def createSiteLine(self, hbox1, hbox2, site, iconpath, hhpath, filter_name, active = True):
|
||||||
label = gtk.Label(site + " auto-import:")
|
label = gtk.Label("%s auto-import:" % site)
|
||||||
hbox1.pack_start(label, False, False, 3)
|
hbox1.pack_start(label, False, False, 3)
|
||||||
label.show()
|
label.show()
|
||||||
|
|
||||||
|
@ -241,7 +242,7 @@ class GuiAutoImport (threading.Thread):
|
||||||
hbox2.pack_start(browseButton, False, False, 3)
|
hbox2.pack_start(browseButton, False, False, 3)
|
||||||
browseButton.show()
|
browseButton.show()
|
||||||
|
|
||||||
label = gtk.Label(' ' + site + " filter:")
|
label = gtk.Label("%s filter:" % site)
|
||||||
hbox2.pack_start(label, False, False, 3)
|
hbox2.pack_start(label, False, False, 3)
|
||||||
label.show()
|
label.show()
|
||||||
|
|
||||||
|
|
|
@ -118,7 +118,7 @@ class GuiBulkImport():
|
||||||
self.progressbar.set_fraction(0)
|
self.progressbar.set_fraction(0)
|
||||||
except:
|
except:
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
||||||
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
print "*** BulkImport Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
||||||
self.settings['global_lock'].release()
|
self.settings['global_lock'].release()
|
||||||
else:
|
else:
|
||||||
print "bulk-import aborted - global lock not available"
|
print "bulk-import aborted - global lock not available"
|
||||||
|
@ -142,32 +142,38 @@ class GuiBulkImport():
|
||||||
self.chooser.show()
|
self.chooser.show()
|
||||||
|
|
||||||
# Table widget to hold the settings
|
# Table widget to hold the settings
|
||||||
self.table = gtk.Table(rows = 5, columns = 5, homogeneous = False)
|
self.table = gtk.Table(rows=5, columns=5, homogeneous=False)
|
||||||
self.vbox.add(self.table)
|
self.vbox.add(self.table)
|
||||||
self.table.show()
|
self.table.show()
|
||||||
|
|
||||||
# checkbox - print start/stop?
|
# checkbox - print start/stop?
|
||||||
self.chk_st_st = gtk.CheckButton('Print Start/Stop Info')
|
self.chk_st_st = gtk.CheckButton('Print Start/Stop Info')
|
||||||
self.table.attach(self.chk_st_st, 0, 1, 0, 1, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.chk_st_st, 0, 1, 0, 1, xpadding=10, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.chk_st_st.show()
|
self.chk_st_st.show()
|
||||||
self.chk_st_st.set_active(True)
|
self.chk_st_st.set_active(True)
|
||||||
|
|
||||||
# label - status
|
# label - status
|
||||||
self.lab_status = gtk.Label("Hands/status print:")
|
self.lab_status = gtk.Label("Hands/status print:")
|
||||||
self.table.attach(self.lab_status, 1, 2, 0, 1, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_status, 1, 2, 0, 1, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_status.show()
|
self.lab_status.show()
|
||||||
self.lab_status.set_justify(gtk.JUSTIFY_RIGHT)
|
self.lab_status.set_justify(gtk.JUSTIFY_RIGHT)
|
||||||
self.lab_status.set_alignment(1.0, 0.5)
|
self.lab_status.set_alignment(1.0, 0.5)
|
||||||
|
|
||||||
# spin button - status
|
# spin button - status
|
||||||
status_adj = gtk.Adjustment(value=100, lower=0, upper=300, step_incr=10, page_incr=1, page_size=0) #not sure what upper value should be!
|
status_adj = gtk.Adjustment(value=100, lower=0, upper=300, step_incr=10,
|
||||||
self.spin_status = gtk.SpinButton(adjustment=status_adj, climb_rate=0.0, digits=0)
|
page_incr=1, page_size=0) #not sure what upper value should be!
|
||||||
self.table.attach(self.spin_status, 2, 3, 0, 1, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.spin_status = gtk.SpinButton(adjustment=status_adj, climb_rate=0.0,
|
||||||
|
digits=0)
|
||||||
|
self.table.attach(self.spin_status, 2, 3, 0, 1, xpadding=10, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.spin_status.show()
|
self.spin_status.show()
|
||||||
|
|
||||||
# label - threads
|
# label - threads
|
||||||
self.lab_threads = gtk.Label("Number of threads:")
|
self.lab_threads = gtk.Label("Number of threads:")
|
||||||
self.table.attach(self.lab_threads, 3, 4, 0, 1, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_threads, 3, 4, 0, 1, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_threads.show()
|
self.lab_threads.show()
|
||||||
if not self.allowThreads:
|
if not self.allowThreads:
|
||||||
self.lab_threads.set_sensitive(False)
|
self.lab_threads.set_sensitive(False)
|
||||||
|
@ -175,34 +181,39 @@ class GuiBulkImport():
|
||||||
self.lab_threads.set_alignment(1.0, 0.5)
|
self.lab_threads.set_alignment(1.0, 0.5)
|
||||||
|
|
||||||
# spin button - threads
|
# spin button - threads
|
||||||
threads_adj = gtk.Adjustment(value=0, lower=0, upper=32, step_incr=1, page_incr=1, page_size=0) #not sure what upper value should be!
|
threads_adj = gtk.Adjustment(value=0, lower=0, upper=32, step_incr=1,
|
||||||
|
page_incr=1, page_size=0) #not sure what upper value should be!
|
||||||
self.spin_threads = gtk.SpinButton(adjustment=threads_adj, climb_rate=0.0, digits=0)
|
self.spin_threads = gtk.SpinButton(adjustment=threads_adj, climb_rate=0.0, digits=0)
|
||||||
self.table.attach(self.spin_threads, 4, 5, 0, 1, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.spin_threads, 4, 5, 0, 1, xpadding=10, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.spin_threads.show()
|
self.spin_threads.show()
|
||||||
if not self.allowThreads:
|
if not self.allowThreads:
|
||||||
self.spin_threads.set_sensitive(False)
|
self.spin_threads.set_sensitive(False)
|
||||||
|
|
||||||
# checkbox - fail on error?
|
# checkbox - fail on error?
|
||||||
self.chk_fail = gtk.CheckButton('Fail on error')
|
self.chk_fail = gtk.CheckButton('Fail on error')
|
||||||
self.table.attach(self.chk_fail, 0, 1, 1, 2, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.chk_fail, 0, 1, 1, 2, xpadding=10, ypadding=0, yoptions=gtk.SHRINK)
|
||||||
self.chk_fail.show()
|
self.chk_fail.show()
|
||||||
|
|
||||||
# label - hands
|
# label - hands
|
||||||
self.lab_hands = gtk.Label("Hands/file:")
|
self.lab_hands = gtk.Label("Hands/file:")
|
||||||
self.table.attach(self.lab_hands, 1, 2, 1, 2, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_hands, 1, 2, 1, 2, xpadding=0, ypadding=0, yoptions=gtk.SHRINK)
|
||||||
self.lab_hands.show()
|
self.lab_hands.show()
|
||||||
self.lab_hands.set_justify(gtk.JUSTIFY_RIGHT)
|
self.lab_hands.set_justify(gtk.JUSTIFY_RIGHT)
|
||||||
self.lab_hands.set_alignment(1.0, 0.5)
|
self.lab_hands.set_alignment(1.0, 0.5)
|
||||||
|
|
||||||
# spin button - hands to import
|
# spin button - hands to import
|
||||||
hands_adj = gtk.Adjustment(value=0, lower=0, upper=10, step_incr=1, page_incr=1, page_size=0) #not sure what upper value should be!
|
hands_adj = gtk.Adjustment(value=0, lower=0, upper=10, step_incr=1,
|
||||||
|
page_incr=1, page_size=0) #not sure what upper value should be!
|
||||||
self.spin_hands = gtk.SpinButton(adjustment=hands_adj, climb_rate=0.0, digits=0)
|
self.spin_hands = gtk.SpinButton(adjustment=hands_adj, climb_rate=0.0, digits=0)
|
||||||
self.table.attach(self.spin_hands, 2, 3, 1, 2, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.spin_hands, 2, 3, 1, 2, xpadding=10, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.spin_hands.show()
|
self.spin_hands.show()
|
||||||
|
|
||||||
# label - drop indexes
|
# label - drop indexes
|
||||||
self.lab_drop = gtk.Label("Drop indexes:")
|
self.lab_drop = gtk.Label("Drop indexes:")
|
||||||
self.table.attach(self.lab_drop, 3, 4, 1, 2, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_drop, 3, 4, 1, 2, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_drop.show()
|
self.lab_drop.show()
|
||||||
self.lab_drop.set_justify(gtk.JUSTIFY_RIGHT)
|
self.lab_drop.set_justify(gtk.JUSTIFY_RIGHT)
|
||||||
self.lab_drop.set_alignment(1.0, 0.5)
|
self.lab_drop.set_alignment(1.0, 0.5)
|
||||||
|
@ -213,12 +224,14 @@ class GuiBulkImport():
|
||||||
self.cb_dropindexes.append_text("don't drop")
|
self.cb_dropindexes.append_text("don't drop")
|
||||||
self.cb_dropindexes.append_text('drop')
|
self.cb_dropindexes.append_text('drop')
|
||||||
self.cb_dropindexes.set_active(0)
|
self.cb_dropindexes.set_active(0)
|
||||||
self.table.attach(self.cb_dropindexes, 4, 5, 1, 2, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.cb_dropindexes, 4, 5, 1, 2, xpadding=10,
|
||||||
|
ypadding=0, yoptions=gtk.SHRINK)
|
||||||
self.cb_dropindexes.show()
|
self.cb_dropindexes.show()
|
||||||
|
|
||||||
# label - filter
|
# label - filter
|
||||||
self.lab_filter = gtk.Label("Site filter:")
|
self.lab_filter = gtk.Label("Site filter:")
|
||||||
self.table.attach(self.lab_filter, 1, 2, 2, 3, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_filter, 1, 2, 2, 3, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_filter.show()
|
self.lab_filter.show()
|
||||||
self.lab_filter.set_justify(gtk.JUSTIFY_RIGHT)
|
self.lab_filter.set_justify(gtk.JUSTIFY_RIGHT)
|
||||||
self.lab_filter.set_alignment(1.0, 0.5)
|
self.lab_filter.set_alignment(1.0, 0.5)
|
||||||
|
@ -229,12 +242,14 @@ class GuiBulkImport():
|
||||||
print w
|
print w
|
||||||
self.cbfilter.append_text(w)
|
self.cbfilter.append_text(w)
|
||||||
self.cbfilter.set_active(0)
|
self.cbfilter.set_active(0)
|
||||||
self.table.attach(self.cbfilter, 2, 3, 2, 3, xpadding = 10, ypadding = 1, yoptions=gtk.SHRINK)
|
self.table.attach(self.cbfilter, 2, 3, 2, 3, xpadding=10, ypadding=1,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.cbfilter.show()
|
self.cbfilter.show()
|
||||||
|
|
||||||
# label - drop hudcache
|
# label - drop hudcache
|
||||||
self.lab_hdrop = gtk.Label("Drop HudCache:")
|
self.lab_hdrop = gtk.Label("Drop HudCache:")
|
||||||
self.table.attach(self.lab_hdrop, 3, 4, 2, 3, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_hdrop, 3, 4, 2, 3, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_hdrop.show()
|
self.lab_hdrop.show()
|
||||||
self.lab_hdrop.set_justify(gtk.JUSTIFY_RIGHT)
|
self.lab_hdrop.set_justify(gtk.JUSTIFY_RIGHT)
|
||||||
self.lab_hdrop.set_alignment(1.0, 0.5)
|
self.lab_hdrop.set_alignment(1.0, 0.5)
|
||||||
|
@ -245,19 +260,22 @@ class GuiBulkImport():
|
||||||
self.cb_drophudcache.append_text("don't drop")
|
self.cb_drophudcache.append_text("don't drop")
|
||||||
self.cb_drophudcache.append_text('drop')
|
self.cb_drophudcache.append_text('drop')
|
||||||
self.cb_drophudcache.set_active(0)
|
self.cb_drophudcache.set_active(0)
|
||||||
self.table.attach(self.cb_drophudcache, 4, 5, 2, 3, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.cb_drophudcache, 4, 5, 2, 3, xpadding=10,
|
||||||
|
ypadding=0, yoptions=gtk.SHRINK)
|
||||||
self.cb_drophudcache.show()
|
self.cb_drophudcache.show()
|
||||||
|
|
||||||
# button - Import
|
# button - Import
|
||||||
self.load_button = gtk.Button('Import') # todo: rename variables to import too
|
self.load_button = gtk.Button('Import') # todo: rename variables to import too
|
||||||
self.load_button.connect('clicked', self.load_clicked,
|
self.load_button.connect('clicked', self.load_clicked,
|
||||||
'Import clicked')
|
'Import clicked')
|
||||||
self.table.attach(self.load_button, 2, 3, 4, 5, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.load_button, 2, 3, 4, 5, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.load_button.show()
|
self.load_button.show()
|
||||||
|
|
||||||
# label - spacer (keeps rows 3 & 5 apart)
|
# label - spacer (keeps rows 3 & 5 apart)
|
||||||
self.lab_spacer = gtk.Label()
|
self.lab_spacer = gtk.Label()
|
||||||
self.table.attach(self.lab_spacer, 3, 5, 3, 4, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
self.table.attach(self.lab_spacer, 3, 5, 3, 4, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.lab_spacer.show()
|
self.lab_spacer.show()
|
||||||
|
|
||||||
# label - info
|
# label - info
|
||||||
|
@ -265,7 +283,8 @@ class GuiBulkImport():
|
||||||
# self.table.attach(self.lab_info, 3, 5, 4, 5, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
# self.table.attach(self.lab_info, 3, 5, 4, 5, xpadding = 0, ypadding = 0, yoptions=gtk.SHRINK)
|
||||||
# self.lab_info.show()
|
# self.lab_info.show()
|
||||||
self.progressbar = gtk.ProgressBar()
|
self.progressbar = gtk.ProgressBar()
|
||||||
self.table.attach(self.progressbar, 3, 5, 4, 5, xpadding = 0, ypadding = 0, yoptions = gtk.SHRINK)
|
self.table.attach(self.progressbar, 3, 5, 4, 5, xpadding=0, ypadding=0,
|
||||||
|
yoptions=gtk.SHRINK)
|
||||||
self.progressbar.set_text("Waiting...")
|
self.progressbar.set_text("Waiting...")
|
||||||
self.progressbar.set_fraction(0)
|
self.progressbar.set_fraction(0)
|
||||||
self.progressbar.show()
|
self.progressbar.show()
|
||||||
|
|
|
@ -310,7 +310,7 @@ class GuiSessionViewer (threading.Thread):
|
||||||
except:
|
except:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
if self.fig != None:
|
if self.fig is not None:
|
||||||
self.fig.clear()
|
self.fig.clear()
|
||||||
self.fig = Figure(figsize=(5,4), dpi=100)
|
self.fig = Figure(figsize=(5,4), dpi=100)
|
||||||
if self.canvas is not None:
|
if self.canvas is not None:
|
||||||
|
|
|
@ -570,8 +570,8 @@ Left-Drag to Move"
|
||||||
</hhcs>
|
</hhcs>
|
||||||
|
|
||||||
<supported_databases>
|
<supported_databases>
|
||||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
|
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD"></database>
|
||||||
<!-- <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_type="fpdb" db_user="fpdb"/> -->
|
<!-- <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_user="fpdb"/> -->
|
||||||
</supported_databases>
|
</supported_databases>
|
||||||
|
|
||||||
</FreePokerToolsConfig>
|
</FreePokerToolsConfig>
|
||||||
|
|
|
@ -109,7 +109,7 @@ class HUD_main(object):
|
||||||
self.main_window.set_title("HUD Main Window")
|
self.main_window.set_title("HUD Main Window")
|
||||||
self.main_window.show_all()
|
self.main_window.show_all()
|
||||||
|
|
||||||
def destroy(*args): # call back for terminating the main eventloop
|
def destroy(self, *args): # call back for terminating the main eventloop
|
||||||
gtk.main_quit()
|
gtk.main_quit()
|
||||||
|
|
||||||
def kill_hud(self, event, table):
|
def kill_hud(self, event, table):
|
||||||
|
@ -190,7 +190,6 @@ class HUD_main(object):
|
||||||
# need their own access to the database, but should open their own
|
# need their own access to the database, but should open their own
|
||||||
# if it is required.
|
# if it is required.
|
||||||
self.db_connection = Database.Database(self.config)
|
self.db_connection = Database.Database(self.config)
|
||||||
tourny_finder = re.compile('(\d+) (\d+)')
|
|
||||||
|
|
||||||
# get hero's screen names and player ids
|
# get hero's screen names and player ids
|
||||||
self.hero, self.hero_ids = {}, {}
|
self.hero, self.hero_ids = {}, {}
|
||||||
|
@ -207,74 +206,56 @@ class HUD_main(object):
|
||||||
if new_hand_id == "": # blank line means quit
|
if new_hand_id == "": # blank line means quit
|
||||||
self.destroy()
|
self.destroy()
|
||||||
break # this thread is not always killed immediately with gtk.main_quit()
|
break # this thread is not always killed immediately with gtk.main_quit()
|
||||||
|
|
||||||
# get basic info about the new hand from the db
|
# get basic info about the new hand from the db
|
||||||
# if there is a db error, complain, skip hand, and proceed
|
# if there is a db error, complain, skip hand, and proceed
|
||||||
try:
|
try:
|
||||||
(table_name, max, poker_game, type, site_id) = self.db_connection.get_table_name(new_hand_id)
|
(table_name, max, poker_game, type, site_id, tour_number, tab_number) = \
|
||||||
|
self.db_connection.get_table_info(new_hand_id)
|
||||||
cards = self.db_connection.get_cards(new_hand_id)
|
|
||||||
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
|
||||||
if comm_cards != {}: # stud!
|
|
||||||
cards['common'] = comm_cards['common']
|
|
||||||
except Exception, err:
|
except Exception, err:
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
print "db error: skipping %s" % new_hand_id
|
||||||
print "db error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
sys.stderr.write("Database error: could not find hand %s.\n" % new_hand_id)
|
||||||
if new_hand_id: # new_hand_id is none if we had an error prior to the store
|
|
||||||
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
|
||||||
continue
|
continue
|
||||||
|
|
||||||
if type == "tour": # hand is from a tournament
|
if type == "tour": # hand is from a tournament
|
||||||
mat_obj = tourny_finder.search(table_name)
|
temp_key = tour_number
|
||||||
if mat_obj:
|
|
||||||
(tour_number, tab_number) = mat_obj.group(1, 2)
|
|
||||||
temp_key = tour_number
|
|
||||||
else: # tourney, but can't get number and table
|
|
||||||
print "could not find tournament: skipping "
|
|
||||||
#sys.stderr.write("Could not find tournament %d in hand %d. Skipping.\n" % (int(tour_number), int(new_hand_id)))
|
|
||||||
continue
|
|
||||||
|
|
||||||
else:
|
else:
|
||||||
temp_key = table_name
|
temp_key = table_name
|
||||||
|
|
||||||
# Update an existing HUD
|
# Update an existing HUD
|
||||||
if temp_key in self.hud_dict:
|
if temp_key in self.hud_dict:
|
||||||
try:
|
# get stats using hud's specific params and get cards
|
||||||
# get stats using hud's specific params
|
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
|
||||||
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
|
, self.hud_dict[temp_key].hud_params['h_hud_days'])
|
||||||
, self.hud_dict[temp_key].hud_params['h_hud_days'])
|
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
|
||||||
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
|
|
||||||
except:
|
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
|
||||||
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
|
||||||
if new_hand_id: # new_hand_id is none if we had an error prior to the store
|
|
||||||
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
|
||||||
continue
|
|
||||||
self.hud_dict[temp_key].stat_dict = stat_dict
|
self.hud_dict[temp_key].stat_dict = stat_dict
|
||||||
|
cards = self.db_connection.get_cards(new_hand_id)
|
||||||
|
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
||||||
|
if comm_cards != {}: # stud!
|
||||||
|
cards['common'] = comm_cards['common']
|
||||||
self.hud_dict[temp_key].cards = cards
|
self.hud_dict[temp_key].cards = cards
|
||||||
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
|
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
|
||||||
self.update_HUD(new_hand_id, temp_key, self.config)
|
self.update_HUD(new_hand_id, temp_key, self.config)
|
||||||
|
|
||||||
# Or create a new HUD
|
# Or create a new HUD
|
||||||
else:
|
else:
|
||||||
try:
|
# get stats using default params--also get cards
|
||||||
# get stats using default params
|
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
|
||||||
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
|
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params, self.hero_ids[site_id])
|
||||||
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params, self.hero_ids[site_id])
|
cards = self.db_connection.get_cards(new_hand_id)
|
||||||
except:
|
comm_cards = self.db_connection.get_common_cards(new_hand_id)
|
||||||
err = traceback.extract_tb(sys.exc_info()[2])[-1]
|
if comm_cards != {}: # stud!
|
||||||
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
|
cards['common'] = comm_cards['common']
|
||||||
if new_hand_id: # new_hand_id is none if we had an error prior to the store
|
|
||||||
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
|
|
||||||
continue
|
|
||||||
if type == "tour":
|
if type == "tour":
|
||||||
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
||||||
else:
|
else:
|
||||||
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
||||||
if tablewindow == None:
|
if tablewindow is None:
|
||||||
# If no client window is found on the screen, complain and continue
|
# If no client window is found on the screen, complain and continue
|
||||||
if type == "tour":
|
if type == "tour":
|
||||||
table_name = "%s %s" % (tour_number, tab_number)
|
table_name = "%s %s" % (tour_number, tab_number)
|
||||||
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
|
sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
|
||||||
else:
|
else:
|
||||||
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
|
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
|
||||||
self.db_connection.connection.rollback()
|
self.db_connection.connection.rollback()
|
||||||
|
|
|
@ -37,7 +37,8 @@ if __name__== "__main__":
|
||||||
HUD_main.config = Configuration.Config()
|
HUD_main.config = Configuration.Config()
|
||||||
|
|
||||||
gobject.threads_init() # this is required
|
gobject.threads_init() # this is required
|
||||||
thread.start_new_thread(HUD_main.read_stdin, ()) # starts the thread
|
hud = HUD_main.HUD_main()
|
||||||
|
thread.start_new_thread(hud.read_stdin, ()) # starts the thread
|
||||||
|
|
||||||
HUD_main.main_window = gtk.Window()
|
HUD_main.main_window = gtk.Window()
|
||||||
HUD_main.main_window.connect("destroy", destroy)
|
HUD_main.main_window.connect("destroy", destroy)
|
||||||
|
|
|
@ -550,12 +550,12 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
"""Return the first HH line for the current hand."""
|
"""Return the first HH line for the current hand."""
|
||||||
gs = "PokerStars Game #%s: " % self.handid
|
gs = "PokerStars Game #%s: " % self.handid
|
||||||
|
|
||||||
if self.tourNo != None and self.mixed != None: # mixed tournament
|
if self.tourNo is not None and self.mixed is not None: # mixed tournament
|
||||||
gs = gs + "Tournament #%s, %s %s (%s) - Level %s (%s) - " % (self.tourNo, self.buyin, self.MS[self.mixed], self.getGameTypeAsString(), self.level, self.getStakesAsString())
|
gs = gs + "Tournament #%s, %s %s (%s) - Level %s (%s) - " % (self.tourNo, self.buyin, self.MS[self.mixed], self.getGameTypeAsString(), self.level, self.getStakesAsString())
|
||||||
elif self.tourNo != None: # all other tournaments
|
elif self.tourNo is not None: # all other tournaments
|
||||||
gs = gs + "Tournament #%s, %s %s - Level %s (%s) - " % (self.tourNo,
|
gs = gs + "Tournament #%s, %s %s - Level %s (%s) - " % (self.tourNo,
|
||||||
self.buyin, self.getGameTypeAsString(), self.level, self.getStakesAsString())
|
self.buyin, self.getGameTypeAsString(), self.level, self.getStakesAsString())
|
||||||
elif self.mixed != None: # all other mixed games
|
elif self.mixed is not None: # all other mixed games
|
||||||
gs = gs + " %s (%s, %s) - " % (self.MS[self.mixed],
|
gs = gs + " %s (%s, %s) - " % (self.MS[self.mixed],
|
||||||
self.getGameTypeAsString(), self.getStakesAsString())
|
self.getGameTypeAsString(), self.getStakesAsString())
|
||||||
else: # non-mixed cash games
|
else: # non-mixed cash games
|
||||||
|
@ -628,7 +628,7 @@ class HoldemOmahaHand(Hand):
|
||||||
hhc.readShownCards(self)
|
hhc.readShownCards(self)
|
||||||
self.totalPot() # finalise it (total the pot)
|
self.totalPot() # finalise it (total the pot)
|
||||||
hhc.getRake(self)
|
hhc.getRake(self)
|
||||||
if self.maxseats == None:
|
if self.maxseats is None:
|
||||||
self.maxseats = hhc.guessMaxSeats(self)
|
self.maxseats = hhc.guessMaxSeats(self)
|
||||||
hhc.readOther(self)
|
hhc.readOther(self)
|
||||||
elif builtFrom == "DB":
|
elif builtFrom == "DB":
|
||||||
|
@ -897,7 +897,7 @@ class DrawHand(Hand):
|
||||||
hhc.readShownCards(self)
|
hhc.readShownCards(self)
|
||||||
self.totalPot() # finalise it (total the pot)
|
self.totalPot() # finalise it (total the pot)
|
||||||
hhc.getRake(self)
|
hhc.getRake(self)
|
||||||
if self.maxseats == None:
|
if self.maxseats is None:
|
||||||
self.maxseats = hhc.guessMaxSeats(self)
|
self.maxseats = hhc.guessMaxSeats(self)
|
||||||
hhc.readOther(self)
|
hhc.readOther(self)
|
||||||
elif builtFrom == "DB":
|
elif builtFrom == "DB":
|
||||||
|
@ -1073,7 +1073,7 @@ class StudHand(Hand):
|
||||||
hhc.readShownCards(self) # not done yet
|
hhc.readShownCards(self) # not done yet
|
||||||
self.totalPot() # finalise it (total the pot)
|
self.totalPot() # finalise it (total the pot)
|
||||||
hhc.getRake(self)
|
hhc.getRake(self)
|
||||||
if self.maxseats == None:
|
if self.maxseats is None:
|
||||||
self.maxseats = hhc.guessMaxSeats(self)
|
self.maxseats = hhc.guessMaxSeats(self)
|
||||||
hhc.readOther(self)
|
hhc.readOther(self)
|
||||||
elif builtFrom == "DB":
|
elif builtFrom == "DB":
|
||||||
|
|
|
@ -150,9 +150,9 @@ Otherwise, finish at EOF.
|
||||||
for handText in self.tailHands():
|
for handText in self.tailHands():
|
||||||
try:
|
try:
|
||||||
self.processHand(handText)
|
self.processHand(handText)
|
||||||
numHands+=1
|
numHands += 1
|
||||||
except FpdbParseError, e:
|
except FpdbParseError, e:
|
||||||
numErrors+=1
|
numErrors += 1
|
||||||
log.warning("Failed to convert hand %s" % e.hid)
|
log.warning("Failed to convert hand %s" % e.hid)
|
||||||
log.debug(handText)
|
log.debug(handText)
|
||||||
else:
|
else:
|
||||||
|
@ -166,7 +166,7 @@ Otherwise, finish at EOF.
|
||||||
try:
|
try:
|
||||||
self.processedHands.append(self.processHand(handText))
|
self.processedHands.append(self.processHand(handText))
|
||||||
except FpdbParseError, e:
|
except FpdbParseError, e:
|
||||||
numErrors+=1
|
numErrors += 1
|
||||||
log.warning("Failed to convert hand %s" % e.hid)
|
log.warning("Failed to convert hand %s" % e.hid)
|
||||||
log.debug(handText)
|
log.debug(handText)
|
||||||
numHands = len(handsList)
|
numHands = len(handsList)
|
||||||
|
@ -195,7 +195,8 @@ This requires a regex that greedily groups and matches the 'splitter' between ha
|
||||||
which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
||||||
|
|
||||||
"""
|
"""
|
||||||
if self.in_path == '-': raise StopIteration
|
if self.in_path == '-':
|
||||||
|
raise StopIteration
|
||||||
interval = 1.0 # seconds to sleep between reads for new data
|
interval = 1.0 # seconds to sleep between reads for new data
|
||||||
fd = codecs.open(self.in_path,'r', self.codepage)
|
fd = codecs.open(self.in_path,'r', self.codepage)
|
||||||
data = ''
|
data = ''
|
||||||
|
@ -256,7 +257,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
||||||
self.readFile()
|
self.readFile()
|
||||||
self.obs = self.obs.strip()
|
self.obs = self.obs.strip()
|
||||||
self.obs = self.obs.replace('\r\n', '\n')
|
self.obs = self.obs.replace('\r\n', '\n')
|
||||||
if self.obs == "" or self.obs == None:
|
if self.obs is None or self.obs == "":
|
||||||
log.info("Read no hands.")
|
log.info("Read no hands.")
|
||||||
return []
|
return []
|
||||||
return re.split(self.re_SplitHands, self.obs)
|
return re.split(self.re_SplitHands, self.obs)
|
||||||
|
@ -396,7 +397,7 @@ or None if we fail to get the info """
|
||||||
if True: # basically.. I don't know
|
if True: # basically.. I don't know
|
||||||
sane = True
|
sane = True
|
||||||
|
|
||||||
if(self.in_path != '-' and self.out_path == self.in_path):
|
if self.in_path != '-' and self.out_path == self.in_path:
|
||||||
print "HH Sanity Check: output and input files are the same, check config"
|
print "HH Sanity Check: output and input files are the same, check config"
|
||||||
sane = False
|
sane = False
|
||||||
|
|
||||||
|
@ -417,16 +418,19 @@ or None if we fail to get the info """
|
||||||
for l in list:
|
for l in list:
|
||||||
# print "'" + l + "'"
|
# print "'" + l + "'"
|
||||||
hands = hands + [Hand.Hand(self.sitename, self.gametype, l)]
|
hands = hands + [Hand.Hand(self.sitename, self.gametype, l)]
|
||||||
|
# TODO: This looks like it could be replaced with a list comp.. ?
|
||||||
return hands
|
return hands
|
||||||
|
|
||||||
def __listof(self, x):
|
def __listof(self, x):
|
||||||
if isinstance(x, list) or isinstance(x, tuple): return x
|
if isinstance(x, list) or isinstance(x, tuple):
|
||||||
else: return [x]
|
return x
|
||||||
|
else:
|
||||||
|
return [x]
|
||||||
|
|
||||||
def readFile(self):
|
def readFile(self):
|
||||||
"""Open in_path according to self.codepage. Exceptions caught further up"""
|
"""Open in_path according to self.codepage. Exceptions caught further up"""
|
||||||
|
|
||||||
if(self.filetype == "text"):
|
if self.filetype == "text":
|
||||||
if self.in_path == '-':
|
if self.in_path == '-':
|
||||||
# read from stdin
|
# read from stdin
|
||||||
log.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
|
log.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
|
||||||
|
@ -446,12 +450,15 @@ or None if we fail to get the info """
|
||||||
pass
|
pass
|
||||||
else:
|
else:
|
||||||
print "unable to read file with any codec in list!", self.in_path
|
print "unable to read file with any codec in list!", self.in_path
|
||||||
elif(self.filetype == "xml"):
|
elif self.filetype == "xml":
|
||||||
doc = xml.dom.minidom.parse(filename)
|
doc = xml.dom.minidom.parse(filename)
|
||||||
self.doc = doc
|
self.doc = doc
|
||||||
|
|
||||||
def guessMaxSeats(self, hand):
|
def guessMaxSeats(self, hand):
|
||||||
"""Return a guess at max_seats when not specified in HH."""
|
"""Return a guess at maxseats when not specified in HH."""
|
||||||
|
# if some other code prior to this has already set it, return it
|
||||||
|
if maxseats > 1 and maxseats < 11:
|
||||||
|
return maxseats
|
||||||
mo = self.maxOccSeat(hand)
|
mo = self.maxOccSeat(hand)
|
||||||
|
|
||||||
if mo == 10: return 10 #that was easy
|
if mo == 10: return 10 #that was easy
|
||||||
|
@ -471,7 +478,8 @@ or None if we fail to get the info """
|
||||||
def maxOccSeat(self, hand):
|
def maxOccSeat(self, hand):
|
||||||
max = 0
|
max = 0
|
||||||
for player in hand.players:
|
for player in hand.players:
|
||||||
if player[0] > max: max = player[0]
|
if player[0] > max:
|
||||||
|
max = player[0]
|
||||||
return max
|
return max
|
||||||
|
|
||||||
def getStatus(self):
|
def getStatus(self):
|
||||||
|
|
|
@ -61,7 +61,7 @@ class Hud:
|
||||||
def __init__(self, parent, table, max, poker_game, config, db_connection):
|
def __init__(self, parent, table, max, poker_game, config, db_connection):
|
||||||
# __init__ is (now) intended to be called from the stdin thread, so it
|
# __init__ is (now) intended to be called from the stdin thread, so it
|
||||||
# cannot touch the gui
|
# cannot touch the gui
|
||||||
if parent == None: # running from cli ..
|
if parent is None: # running from cli ..
|
||||||
self.parent = self
|
self.parent = self
|
||||||
self.parent = parent
|
self.parent = parent
|
||||||
self.table = table
|
self.table = table
|
||||||
|
@ -87,11 +87,6 @@ class Hud:
|
||||||
self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor'])
|
self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor'])
|
||||||
self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor'])
|
self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor'])
|
||||||
|
|
||||||
|
|
||||||
if font == None:
|
|
||||||
font = "Sans"
|
|
||||||
if font_size == None:
|
|
||||||
font_size = "8"
|
|
||||||
self.font = pango.FontDescription("%s %s" % (font, font_size))
|
self.font = pango.FontDescription("%s %s" % (font, font_size))
|
||||||
# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
|
# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
|
||||||
|
|
||||||
|
@ -136,7 +131,7 @@ class Hud:
|
||||||
|
|
||||||
killitem = gtk.MenuItem('Kill This HUD')
|
killitem = gtk.MenuItem('Kill This HUD')
|
||||||
menu.append(killitem)
|
menu.append(killitem)
|
||||||
if self.parent != None:
|
if self.parent is not None:
|
||||||
killitem.connect("activate", self.parent.kill_hud, self.table_name)
|
killitem.connect("activate", self.parent.kill_hud, self.table_name)
|
||||||
|
|
||||||
saveitem = gtk.MenuItem('Save HUD Layout')
|
saveitem = gtk.MenuItem('Save HUD Layout')
|
||||||
|
@ -455,6 +450,9 @@ class Hud:
|
||||||
# Need range here, not xrange -> need the actual list
|
# Need range here, not xrange -> need the actual list
|
||||||
adj = range(0, self.max + 1) # default seat adjustments = no adjustment
|
adj = range(0, self.max + 1) # default seat adjustments = no adjustment
|
||||||
# does the user have a fav_seat?
|
# does the user have a fav_seat?
|
||||||
|
if self.max not in config.supported_sites[self.table.site].layout:
|
||||||
|
sys.stderr.write("No layout found for %d-max games for site %s\n" % (self.max, self.table.site) )
|
||||||
|
return adj
|
||||||
if self.table.site != None and int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
if self.table.site != None and int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
||||||
try:
|
try:
|
||||||
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
||||||
|
@ -494,6 +492,10 @@ class Hud:
|
||||||
sys.stderr.write("------------------------------------------------------------\nCreating hud from hand %s\n" % hand)
|
sys.stderr.write("------------------------------------------------------------\nCreating hud from hand %s\n" % hand)
|
||||||
adj = self.adj_seats(hand, config)
|
adj = self.adj_seats(hand, config)
|
||||||
loc = self.config.get_locations(self.table.site, self.max)
|
loc = self.config.get_locations(self.table.site, self.max)
|
||||||
|
if loc is None and self.max != 10:
|
||||||
|
loc = self.config.get_locations(self.table.site, 10)
|
||||||
|
if loc is None and self.max != 9:
|
||||||
|
loc = self.config.get_locations(self.table.site, 9)
|
||||||
|
|
||||||
# create the stat windows
|
# create the stat windows
|
||||||
for i in xrange(1, self.max + 1):
|
for i in xrange(1, self.max + 1):
|
||||||
|
|
|
@ -479,7 +479,7 @@ class Flop_Mucked(Aux_Seats):
|
||||||
if i != "common":
|
if i != "common":
|
||||||
id = self.get_id_from_seat(i)
|
id = self.get_id_from_seat(i)
|
||||||
# sc: had KeyError here with new table so added id != None test as a guess:
|
# sc: had KeyError here with new table so added id != None test as a guess:
|
||||||
if id != None:
|
if id is not None:
|
||||||
self.m_windows[i].eb.set_tooltip_text(self.hud.stat_dict[id]['screen_name'])
|
self.m_windows[i].eb.set_tooltip_text(self.hud.stat_dict[id]['screen_name'])
|
||||||
|
|
||||||
def update_gui(self, new_hand_id):
|
def update_gui(self, new_hand_id):
|
||||||
|
|
|
@ -164,7 +164,7 @@ class PokerStars(HandHistoryConverter):
|
||||||
if 'CURRENCY' in mg:
|
if 'CURRENCY' in mg:
|
||||||
info['currency'] = currencies[mg['CURRENCY']]
|
info['currency'] = currencies[mg['CURRENCY']]
|
||||||
|
|
||||||
if 'TOURNO' in mg and mg['TOURNO'] == None:
|
if 'TOURNO' in mg and mg['TOURNO'] is None:
|
||||||
info['type'] = 'ring'
|
info['type'] = 'ring'
|
||||||
else:
|
else:
|
||||||
info['type'] = 'tour'
|
info['type'] = 'tour'
|
||||||
|
@ -172,7 +172,6 @@ class PokerStars(HandHistoryConverter):
|
||||||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||||
return info
|
return info
|
||||||
|
|
||||||
|
|
||||||
def readHandInfo(self, hand):
|
def readHandInfo(self, hand):
|
||||||
info = {}
|
info = {}
|
||||||
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
|
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
|
||||||
|
@ -182,7 +181,8 @@ class PokerStars(HandHistoryConverter):
|
||||||
else:
|
else:
|
||||||
pass # throw an exception here, eh?
|
pass # throw an exception here, eh?
|
||||||
m = self.re_GameInfo.search(hand.handText)
|
m = self.re_GameInfo.search(hand.handText)
|
||||||
if m: info.update(m.groupdict())
|
if m:
|
||||||
|
info.update(m.groupdict())
|
||||||
# m = self.re_Button.search(hand.handText)
|
# m = self.re_Button.search(hand.handText)
|
||||||
# if m: info.update(m.groupdict())
|
# if m: info.update(m.groupdict())
|
||||||
# TODO : I rather like the idea of just having this dict as hand.info
|
# TODO : I rather like the idea of just having this dict as hand.info
|
||||||
|
@ -205,8 +205,7 @@ class PokerStars(HandHistoryConverter):
|
||||||
hand.maxseats = int(info[key])
|
hand.maxseats = int(info[key])
|
||||||
|
|
||||||
if key == 'MIXED':
|
if key == 'MIXED':
|
||||||
if info[key] == None: hand.mixed = None
|
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
|
||||||
else: hand.mixed = self.mixes[info[key]]
|
|
||||||
|
|
||||||
if key == 'TOURNO':
|
if key == 'TOURNO':
|
||||||
hand.tourNo = info[key]
|
hand.tourNo = info[key]
|
||||||
|
@ -214,7 +213,7 @@ class PokerStars(HandHistoryConverter):
|
||||||
hand.buyin = info[key]
|
hand.buyin = info[key]
|
||||||
if key == 'LEVEL':
|
if key == 'LEVEL':
|
||||||
hand.level = info[key]
|
hand.level = info[key]
|
||||||
if key == 'PLAY' and info['PLAY'] != None:
|
if key == 'PLAY' and info['PLAY'] is not None:
|
||||||
# hand.currency = 'play' # overrides previously set value
|
# hand.currency = 'play' # overrides previously set value
|
||||||
hand.gametype['currency'] = 'play'
|
hand.gametype['currency'] = 'play'
|
||||||
|
|
||||||
|
@ -304,11 +303,11 @@ class PokerStars(HandHistoryConverter):
|
||||||
m = self.re_HeroCards.finditer(hand.streets[street])
|
m = self.re_HeroCards.finditer(hand.streets[street])
|
||||||
for found in m:
|
for found in m:
|
||||||
player = found.group('PNAME')
|
player = found.group('PNAME')
|
||||||
if found.group('NEWCARDS') == None:
|
if found.group('NEWCARDS') is None:
|
||||||
newcards = []
|
newcards = []
|
||||||
else:
|
else:
|
||||||
newcards = found.group('NEWCARDS').split(' ')
|
newcards = found.group('NEWCARDS').split(' ')
|
||||||
if found.group('OLDCARDS') == None:
|
if found.group('OLDCARDS') is None:
|
||||||
oldcards = []
|
oldcards = []
|
||||||
else:
|
else:
|
||||||
oldcards = found.group('OLDCARDS').split(' ')
|
oldcards = found.group('OLDCARDS').split(' ')
|
||||||
|
|
6435
pyfpdb/SQL.py
6435
pyfpdb/SQL.py
File diff suppressed because it is too large
Load Diff
|
@ -68,14 +68,14 @@ def do_tip(widget, tip):
|
||||||
|
|
||||||
def do_stat(stat_dict, player = 24, stat = 'vpip'):
|
def do_stat(stat_dict, player = 24, stat = 'vpip'):
|
||||||
match = re_Places.search(stat)
|
match = re_Places.search(stat)
|
||||||
if match == None:
|
if match is None:
|
||||||
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': stat, 'player': player})
|
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': stat, 'player': player})
|
||||||
else:
|
else:
|
||||||
base = stat[0:-2]
|
base = stat[0:-2]
|
||||||
places = int(stat[-1:])
|
places = int(stat[-1:])
|
||||||
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': base, 'player': player})
|
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': base, 'player': player})
|
||||||
match = re_Percent.search(result[1])
|
match = re_Percent.search(result[1])
|
||||||
if match == None:
|
if match is None:
|
||||||
result = (result[0], "%.*f" % (places, result[0]), result[2], result[3], result[4], result[5])
|
result = (result[0], "%.*f" % (places, result[0]), result[2], result[3], result[4], result[5])
|
||||||
else:
|
else:
|
||||||
result = (result[0], "%.*f%%" % (places, 100*result[0]), result[2], result[3], result[4], result[5])
|
result = (result[0], "%.*f%%" % (places, 100*result[0]), result[2], result[3], result[4], result[5])
|
||||||
|
|
|
@ -95,12 +95,12 @@ gobject.signal_new("client_destroyed", gtk.Window,
|
||||||
class Table_Window(object):
|
class Table_Window(object):
|
||||||
def __init__(self, table_name = None, tournament = None, table_number = None):
|
def __init__(self, table_name = None, tournament = None, table_number = None):
|
||||||
|
|
||||||
if table_name != None:
|
if table_name is not None:
|
||||||
search_string = table_name
|
search_string = table_name
|
||||||
self.name = table_name
|
self.name = table_name
|
||||||
self.tournament = None
|
self.tournament = None
|
||||||
self.table = None
|
self.table = None
|
||||||
elif tournament != None and table_number != None:
|
elif tournament is not None and table_number is not None:
|
||||||
print "tournament %s, table %s" % (tournament, table_number)
|
print "tournament %s, table %s" % (tournament, table_number)
|
||||||
self.tournament = int(tournament)
|
self.tournament = int(tournament)
|
||||||
self.table = int(table_number)
|
self.table = int(table_number)
|
||||||
|
@ -133,7 +133,7 @@ class Table_Window(object):
|
||||||
def check_geometry(self):
|
def check_geometry(self):
|
||||||
new_geo = self.get_geometry()
|
new_geo = self.get_geometry()
|
||||||
|
|
||||||
if new_geo == None: # window destroyed
|
if new_geo is None: # window destroyed
|
||||||
return "client_destroyed"
|
return "client_destroyed"
|
||||||
|
|
||||||
elif self.x != new_geo['x'] or self.y != new_geo['y']: # window moved
|
elif self.x != new_geo['x'] or self.y != new_geo['y']: # window moved
|
||||||
|
|
|
@ -105,7 +105,7 @@ def discover_table_by_name(c, tablename):
|
||||||
info = discover_mac_by_name(c, tablename)
|
info = discover_mac_by_name(c, tablename)
|
||||||
else:
|
else:
|
||||||
return None
|
return None
|
||||||
if info == None:
|
if info is None:
|
||||||
return None
|
return None
|
||||||
return Table_Window(info)
|
return Table_Window(info)
|
||||||
|
|
||||||
|
@ -141,7 +141,7 @@ def discover_posix(c):
|
||||||
if 'History for table:' in listing: continue
|
if 'History for table:' in listing: continue
|
||||||
if 'has no name' in listing: continue
|
if 'has no name' in listing: continue
|
||||||
info = decode_xwininfo(c, listing)
|
info = decode_xwininfo(c, listing)
|
||||||
if info['site'] == None: continue
|
if info['site'] is None: continue
|
||||||
if info['title'] == info['exe']: continue
|
if info['title'] == info['exe']: continue
|
||||||
# this appears to be a poker client, so make a table object for it
|
# this appears to be a poker client, so make a table object for it
|
||||||
tw = Table_Window(info)
|
tw = Table_Window(info)
|
||||||
|
|
|
@ -289,7 +289,7 @@ class ttracker_main(object):
|
||||||
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
||||||
else:
|
else:
|
||||||
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
||||||
if tablewindow == None:
|
if tablewindow is None:
|
||||||
# If no client window is found on the screen, complain and continue
|
# If no client window is found on the screen, complain and continue
|
||||||
if type == "tour":
|
if type == "tour":
|
||||||
table_name = "%s %s" % (tour_number, tab_number)
|
table_name = "%s %s" % (tour_number, tab_number)
|
||||||
|
|
|
@ -447,10 +447,10 @@ class fpdb:
|
||||||
self.settings.update(self.config.get_import_parameters())
|
self.settings.update(self.config.get_import_parameters())
|
||||||
self.settings.update(self.config.get_default_paths())
|
self.settings.update(self.config.get_default_paths())
|
||||||
|
|
||||||
if self.db != None and self.db.fdb != None:
|
if self.db is not None and self.db.fdb is not None:
|
||||||
self.db.disconnect()
|
self.db.disconnect()
|
||||||
|
|
||||||
self.sql = SQL.Sql(type = self.settings['db-type'], db_server = self.settings['db-server'])
|
self.sql = SQL.Sql(db_server = self.settings['db-server'])
|
||||||
try:
|
try:
|
||||||
self.db = Database.Database(self.config, sql = self.sql)
|
self.db = Database.Database(self.config, sql = self.sql)
|
||||||
except FpdbMySQLFailedError:
|
except FpdbMySQLFailedError:
|
||||||
|
@ -487,7 +487,7 @@ class fpdb:
|
||||||
response = diaDbVersionWarning.run()
|
response = diaDbVersionWarning.run()
|
||||||
diaDbVersionWarning.destroy()
|
diaDbVersionWarning.destroy()
|
||||||
|
|
||||||
if self.status_bar == None:
|
if self.status_bar is None:
|
||||||
self.status_bar = gtk.Label("Status: Connected to %s database named %s on host %s"%(self.db.get_backend_name(),self.db.database, self.db.host))
|
self.status_bar = gtk.Label("Status: Connected to %s database named %s on host %s"%(self.db.get_backend_name(),self.db.database, self.db.host))
|
||||||
self.main_vbox.pack_end(self.status_bar, False, True, 0)
|
self.main_vbox.pack_end(self.status_bar, False, True, 0)
|
||||||
self.status_bar.show()
|
self.status_bar.show()
|
||||||
|
@ -513,10 +513,10 @@ class fpdb:
|
||||||
# self.lock.release()
|
# self.lock.release()
|
||||||
|
|
||||||
def quit(self, widget, data=None):
|
def quit(self, widget, data=None):
|
||||||
|
# TODO: can we get some / all of the stuff done in this function to execute on any kind of abort?
|
||||||
print "Quitting normally"
|
print "Quitting normally"
|
||||||
#check if current settings differ from profile, if so offer to save or abort
|
# TODO: check if current settings differ from profile, if so offer to save or abort
|
||||||
self.db.disconnect()
|
self.db.disconnect()
|
||||||
# hide icon as it doesn't go away immediately in Windows - is this ok in Linux Eric?
|
|
||||||
self.statusIcon.set_visible(False)
|
self.statusIcon.set_visible(False)
|
||||||
gtk.main_quit()
|
gtk.main_quit()
|
||||||
|
|
||||||
|
|
|
@ -33,12 +33,12 @@ except ImportError:
|
||||||
|
|
||||||
import fpdb_simple
|
import fpdb_simple
|
||||||
import FpdbSQLQueries
|
import FpdbSQLQueries
|
||||||
|
import Configuration
|
||||||
|
|
||||||
class fpdb_db:
|
class fpdb_db:
|
||||||
MYSQL_INNODB = 2
|
MYSQL_INNODB = 2
|
||||||
PGSQL = 3
|
PGSQL = 3
|
||||||
SQLITE = 4
|
SQLITE = 4
|
||||||
sqlite_db_dir = ".." + os.sep + "database"
|
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
"""Simple constructor, doesnt really do anything"""
|
"""Simple constructor, doesnt really do anything"""
|
||||||
|
@ -123,10 +123,10 @@ class fpdb_db:
|
||||||
else:
|
else:
|
||||||
logging.warning("SQLite won't work well without 'sqlalchemy' installed.")
|
logging.warning("SQLite won't work well without 'sqlalchemy' installed.")
|
||||||
|
|
||||||
if not os.path.isdir(self.sqlite_db_dir):
|
if not os.path.isdir(Configuration.DIR_DATABASES):
|
||||||
print "Creating directory: '%s'" % (self.sqlite_db_dir)
|
print "Creating directory: '%s'" % (Configuration.DIR_DATABASES)
|
||||||
os.mkdir(self.sqlite_db_dir)
|
os.mkdir(Configuration.DIR_DATABASES)
|
||||||
self.db = sqlite3.connect( self.sqlite_db_dir + os.sep + database
|
self.db = sqlite3.connect( os.path.join(Configuration.DIR_DATABASES, database)
|
||||||
, detect_types=sqlite3.PARSE_DECLTYPES )
|
, detect_types=sqlite3.PARSE_DECLTYPES )
|
||||||
sqlite3.register_converter("bool", lambda x: bool(int(x)))
|
sqlite3.register_converter("bool", lambda x: bool(int(x)))
|
||||||
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
|
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
|
||||||
|
|
|
@ -182,14 +182,15 @@ class Importer:
|
||||||
if os.path.isdir(inputPath):
|
if os.path.isdir(inputPath):
|
||||||
for subdir in os.walk(inputPath):
|
for subdir in os.walk(inputPath):
|
||||||
for file in subdir[2]:
|
for file in subdir[2]:
|
||||||
self.addImportFile(os.path.join(subdir[0], file), site=site, filter=filter)
|
self.addImportFile(os.path.join(subdir[0], file), site=site,
|
||||||
|
filter=filter)
|
||||||
else:
|
else:
|
||||||
self.addImportFile(inputPath, site=site, filter=filter)
|
self.addImportFile(inputPath, site=site, filter=filter)
|
||||||
#Add a directory of files to filelist
|
#Add a directory of files to filelist
|
||||||
#Only one import directory per site supported.
|
#Only one import directory per site supported.
|
||||||
#dirlist is a hash of lists:
|
#dirlist is a hash of lists:
|
||||||
#dirlist{ 'PokerStars' => ["/path/to/import/", "filtername"] }
|
#dirlist{ 'PokerStars' => ["/path/to/import/", "filtername"] }
|
||||||
def addImportDirectory(self,dir,monitor = False, site = "default", filter = "passthrough"):
|
def addImportDirectory(self,dir,monitor=False, site="default", filter="passthrough"):
|
||||||
#gets called by GuiAutoImport.
|
#gets called by GuiAutoImport.
|
||||||
#This should really be using os.walk
|
#This should really be using os.walk
|
||||||
#http://docs.python.org/library/os.html
|
#http://docs.python.org/library/os.html
|
||||||
|
@ -203,7 +204,7 @@ class Importer:
|
||||||
#print " adding file ", file
|
#print " adding file ", file
|
||||||
self.addImportFile(os.path.join(dir, file), site, filter)
|
self.addImportFile(os.path.join(dir, file), site, filter)
|
||||||
else:
|
else:
|
||||||
log.warning("Attempted to add non-directory: '" + str(dir) + "' as an import directory")
|
log.warning("Attempted to add non-directory: '%s' as an import directory" % str(dir))
|
||||||
|
|
||||||
def runImport(self):
|
def runImport(self):
|
||||||
""""Run full import on self.filelist. This is called from GuiBulkImport.py"""
|
""""Run full import on self.filelist. This is called from GuiBulkImport.py"""
|
||||||
|
@ -250,6 +251,9 @@ class Importer:
|
||||||
#self.writeq.join()
|
#self.writeq.join()
|
||||||
#using empty() might be more reliable:
|
#using empty() might be more reliable:
|
||||||
while not self.writeq.empty() and len(threading.enumerate()) > 1:
|
while not self.writeq.empty() and len(threading.enumerate()) > 1:
|
||||||
|
# TODO: Do we need to actually tell the progress indicator to move, or is it already moving, and we just need to process events...
|
||||||
|
while gtk.events_pending(): # see http://faq.pygtk.org/index.py?req=index for more hints (3.7)
|
||||||
|
gtk.main_iteration(False)
|
||||||
sleep(0.5)
|
sleep(0.5)
|
||||||
print " ... writers finished"
|
print " ... writers finished"
|
||||||
|
|
||||||
|
@ -400,7 +404,7 @@ class Importer:
|
||||||
file = file.decode(fpdb_simple.LOCALE_ENCODING)
|
file = file.decode(fpdb_simple.LOCALE_ENCODING)
|
||||||
|
|
||||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||||
if self.settings['threads'] > 0 and self.writeq != None:
|
if self.settings['threads'] > 0 and self.writeq is not None:
|
||||||
log.info("Converting " + file + " (" + str(q.qsize()) + ")")
|
log.info("Converting " + file + " (" + str(q.qsize()) + ")")
|
||||||
else:
|
else:
|
||||||
log.info("Converting " + file)
|
log.info("Converting " + file)
|
||||||
|
@ -418,9 +422,9 @@ class Importer:
|
||||||
obj = getattr(mod, filter_name, None)
|
obj = getattr(mod, filter_name, None)
|
||||||
if callable(obj):
|
if callable(obj):
|
||||||
hhc = obj(in_path = file, out_path = out_path, index = 0) # Index into file 0 until changeover
|
hhc = obj(in_path = file, out_path = out_path, index = 0) # Index into file 0 until changeover
|
||||||
if(hhc.getStatus() and self.NEWIMPORT == False):
|
if hhc.getStatus() and self.NEWIMPORT == False:
|
||||||
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(db, out_path, site, q)
|
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(db, out_path, site, q)
|
||||||
elif (hhc.getStatus() and self.NEWIMPORT == True):
|
elif hhc.getStatus() and self.NEWIMPORT == True:
|
||||||
#This code doesn't do anything yet
|
#This code doesn't do anything yet
|
||||||
handlist = hhc.getProcessedHands()
|
handlist = hhc.getProcessedHands()
|
||||||
self.pos_in_file[file] = hhc.getLastCharacterRead()
|
self.pos_in_file[file] = hhc.getLastCharacterRead()
|
||||||
|
@ -458,7 +462,7 @@ class Importer:
|
||||||
loc = self.pos_in_file[file]
|
loc = self.pos_in_file[file]
|
||||||
#size = os.path.getsize(file)
|
#size = os.path.getsize(file)
|
||||||
#print "loc =", loc, 'size =', size
|
#print "loc =", loc, 'size =', size
|
||||||
except:
|
except KeyError:
|
||||||
pass
|
pass
|
||||||
# Read input file into class and close file
|
# Read input file into class and close file
|
||||||
inputFile.seek(loc)
|
inputFile.seek(loc)
|
||||||
|
@ -475,20 +479,20 @@ class Importer:
|
||||||
|
|
||||||
db.commit()
|
db.commit()
|
||||||
ttime = time() - starttime
|
ttime = time() - starttime
|
||||||
if q == None:
|
if q is None:
|
||||||
log.info("Total stored: %(stored)d\tduplicates:%(duplicates)d\terrors:%(errors)d\ttime:%(ttime)s" % locals())
|
log.info("Total stored: %(stored)d\tduplicates:%(duplicates)d\terrors:%(errors)d\ttime:%(ttime)s" % locals())
|
||||||
|
|
||||||
if not stored:
|
if not stored:
|
||||||
if duplicates:
|
if duplicates:
|
||||||
for line_no in xrange(len(self.lines)):
|
for line_no in xrange(len(self.lines)):
|
||||||
if self.lines[line_no].find("Game #")!=-1:
|
if self.lines[line_no].find("Game #") != -1:
|
||||||
final_game_line=self.lines[line_no]
|
final_game_line = self.lines[line_no]
|
||||||
handsId=fpdb_simple.parseSiteHandNo(final_game_line)
|
handsId=fpdb_simple.parseSiteHandNo(final_game_line)
|
||||||
else:
|
else:
|
||||||
print "failed to read a single hand from file:", inputFile
|
print "failed to read a single hand from file:", inputFile
|
||||||
handsId=0
|
handsId = 0
|
||||||
#todo: this will cause return of an unstored hand number if the last hand was error
|
#todo: this will cause return of an unstored hand number if the last hand was error
|
||||||
self.handsId=handsId
|
self.handsId = handsId
|
||||||
|
|
||||||
return (stored, duplicates, partial, errors, ttime)
|
return (stored, duplicates, partial, errors, ttime)
|
||||||
# end def import_fpdb_file
|
# end def import_fpdb_file
|
||||||
|
@ -508,13 +512,13 @@ class Importer:
|
||||||
#print "DEBUG: import_fpdb_file: failed on lines[0]: '%s' '%s' '%s' '%s' " %( file, site, lines, loc)
|
#print "DEBUG: import_fpdb_file: failed on lines[0]: '%s' '%s' '%s' '%s' " %( file, site, lines, loc)
|
||||||
return (0,0,0,1,0,0)
|
return (0,0,0,1,0,0)
|
||||||
|
|
||||||
if firstline.find("Tournament Summary")!=-1:
|
if "Tournament Summary" in firstline:
|
||||||
print "TODO: implement importing tournament summaries"
|
print "TODO: implement importing tournament summaries"
|
||||||
#self.faobs = readfile(inputFile)
|
#self.faobs = readfile(inputFile)
|
||||||
#self.parseTourneyHistory()
|
#self.parseTourneyHistory()
|
||||||
return (0,0,0,1,0,0)
|
return (0,0,0,1,0,0)
|
||||||
|
|
||||||
category=fpdb_simple.recogniseCategory(firstline)
|
category = fpdb_simple.recogniseCategory(firstline)
|
||||||
|
|
||||||
startpos = 0
|
startpos = 0
|
||||||
stored = 0 #counter
|
stored = 0 #counter
|
||||||
|
@ -524,24 +528,23 @@ class Importer:
|
||||||
ttime = 0
|
ttime = 0
|
||||||
handsId = 0
|
handsId = 0
|
||||||
|
|
||||||
for i in xrange (len(lines)):
|
for i in xrange(len(lines)):
|
||||||
if (len(lines[i])<2): #Wierd way to detect for '\r\n' or '\n'
|
if len(lines[i]) < 2: #Wierd way to detect for '\r\n' or '\n'
|
||||||
endpos=i
|
endpos = i
|
||||||
hand=lines[startpos:endpos]
|
hand = lines[startpos:endpos]
|
||||||
|
|
||||||
if (len(hand[0])<2):
|
if len(hand[0]) < 2:
|
||||||
hand=hand[1:]
|
hand=hand[1:]
|
||||||
|
|
||||||
|
if len(hand) < 3:
|
||||||
if (len(hand)<3):
|
|
||||||
pass
|
pass
|
||||||
#TODO: This is ugly - we didn't actually find the start of the
|
#TODO: This is ugly - we didn't actually find the start of the
|
||||||
# hand with the outer loop so we test again...
|
# hand with the outer loop so we test again...
|
||||||
else:
|
else:
|
||||||
isTourney=fpdb_simple.isTourney(hand[0])
|
isTourney = fpdb_simple.isTourney(hand[0])
|
||||||
if not isTourney:
|
if not isTourney:
|
||||||
hand = fpdb_simple.filterAnteBlindFold(hand)
|
hand = fpdb_simple.filterAnteBlindFold(hand)
|
||||||
self.hand=hand
|
self.hand = hand
|
||||||
|
|
||||||
try:
|
try:
|
||||||
handsId = fpdb_parse_logic.mainParser( self.settings, self.siteIds[site]
|
handsId = fpdb_parse_logic.mainParser( self.settings, self.siteIds[site]
|
||||||
|
@ -553,7 +556,7 @@ class Importer:
|
||||||
if self.callHud:
|
if self.callHud:
|
||||||
#print "call to HUD here. handsId:",handsId
|
#print "call to HUD here. handsId:",handsId
|
||||||
#pipe the Hands.id out to the HUD
|
#pipe the Hands.id out to the HUD
|
||||||
print "sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
print "fpdb_import: sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||||
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||||
except Exceptions.DuplicateError:
|
except Exceptions.DuplicateError:
|
||||||
duplicates += 1
|
duplicates += 1
|
||||||
|
|
|
@ -30,7 +30,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
|
||||||
backend = settings['db-backend']
|
backend = settings['db-backend']
|
||||||
# Ideally db connection is passed in, if not use sql list if passed in,
|
# Ideally db connection is passed in, if not use sql list if passed in,
|
||||||
# otherwise start from scratch
|
# otherwise start from scratch
|
||||||
if db == None:
|
if db is None:
|
||||||
db = Database.Database(c = config, sql = None)
|
db = Database.Database(c = config, sql = None)
|
||||||
category = fpdb_simple.recogniseCategory(hand[0])
|
category = fpdb_simple.recogniseCategory(hand[0])
|
||||||
|
|
||||||
|
@ -222,7 +222,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
|
||||||
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||||
|
|
||||||
# save hand in db via direct call or via q if in a thread
|
# save hand in db via direct call or via q if in a thread
|
||||||
if writeq == None:
|
if writeq is None:
|
||||||
result = db.store_the_hand(htw)
|
result = db.store_the_hand(htw)
|
||||||
else:
|
else:
|
||||||
writeq.put(htw)
|
writeq.put(htw)
|
||||||
|
|
|
@ -60,14 +60,10 @@ class InterProcessLockBase:
|
||||||
self._has_lock = False
|
self._has_lock = False
|
||||||
|
|
||||||
def locked(self):
|
def locked(self):
|
||||||
if self._has_lock:
|
if self.acquire():
|
||||||
return True
|
|
||||||
try:
|
|
||||||
self.acquire()
|
|
||||||
self.release()
|
self.release()
|
||||||
return False
|
return False
|
||||||
except SingleInstanceError:
|
return True
|
||||||
return True
|
|
||||||
|
|
||||||
LOCK_FILE_DIRECTORY = '/tmp'
|
LOCK_FILE_DIRECTORY = '/tmp'
|
||||||
|
|
||||||
|
@ -162,38 +158,33 @@ def test_construct():
|
||||||
|
|
||||||
>>> lock1 = InterProcessLock(name=test_name)
|
>>> lock1 = InterProcessLock(name=test_name)
|
||||||
>>> lock1.acquire()
|
>>> lock1.acquire()
|
||||||
|
True
|
||||||
|
|
||||||
>>> lock2 = InterProcessLock(name=test_name)
|
>>> lock2 = InterProcessLock(name=test_name)
|
||||||
>>> lock3 = InterProcessLock(name=test_name)
|
>>> lock3 = InterProcessLock(name=test_name)
|
||||||
|
|
||||||
# Since lock1 is locked, other attempts to acquire it fail.
|
# Since lock1 is locked, other attempts to acquire it fail.
|
||||||
>>> lock2.acquire()
|
>>> lock2.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
>>> lock3.acquire()
|
>>> lock3.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
# Release the lock and let lock2 have it.
|
# Release the lock and let lock2 have it.
|
||||||
>>> lock1.release()
|
>>> lock1.release()
|
||||||
>>> lock2.acquire()
|
>>> lock2.acquire()
|
||||||
|
True
|
||||||
|
|
||||||
>>> lock3.acquire()
|
>>> lock3.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
# Release it and give it back to lock1
|
# Release it and give it back to lock1
|
||||||
>>> lock2.release()
|
>>> lock2.release()
|
||||||
>>> lock1.acquire()
|
>>> lock1.acquire()
|
||||||
|
True
|
||||||
|
|
||||||
>>> lock2.acquire()
|
>>> lock2.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
# Test lock status
|
# Test lock status
|
||||||
>>> lock2.locked()
|
>>> lock2.locked()
|
||||||
|
@ -224,7 +215,7 @@ def test_construct():
|
||||||
... import win32con
|
... import win32con
|
||||||
... import pywintypes
|
... import pywintypes
|
||||||
... handle = win32api.OpenProcess(win32con.PROCESS_TERMINATE , pywintypes.FALSE, pid)
|
... handle = win32api.OpenProcess(win32con.PROCESS_TERMINATE , pywintypes.FALSE, pid)
|
||||||
... return (0 != win32api.TerminateProcess(handle, 0))
|
... #return (0 != win32api.TerminateProcess(handle, 0))
|
||||||
|
|
||||||
# Test to acquire the lock in another process.
|
# Test to acquire the lock in another process.
|
||||||
>>> def execute(cmd):
|
>>> def execute(cmd):
|
||||||
|
@ -237,15 +228,14 @@ def test_construct():
|
||||||
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
||||||
|
|
||||||
>>> lock1.acquire()
|
>>> lock1.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
>>> os_independent_kill(pid)
|
>>> os_independent_kill(pid)
|
||||||
|
|
||||||
>>> time.sleep(1)
|
>>> time.sleep(1)
|
||||||
|
|
||||||
>>> lock1.acquire()
|
>>> lock1.acquire()
|
||||||
|
True
|
||||||
>>> lock1.release()
|
>>> lock1.release()
|
||||||
|
|
||||||
# Testing wait
|
# Testing wait
|
||||||
|
@ -253,13 +243,12 @@ def test_construct():
|
||||||
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
||||||
|
|
||||||
>>> lock1.acquire()
|
>>> lock1.acquire()
|
||||||
Traceback (most recent call last):
|
False
|
||||||
...
|
|
||||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
|
||||||
|
|
||||||
>>> os_independent_kill(pid)
|
>>> os_independent_kill(pid)
|
||||||
|
|
||||||
>>> lock1.acquire(True)
|
>>> lock1.acquire(True)
|
||||||
|
True
|
||||||
>>> lock1.release()
|
>>> lock1.release()
|
||||||
|
|
||||||
"""
|
"""
|
||||||
|
|
Loading…
Reference in New Issue
Block a user