Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
sqlcoder 2009-11-02 20:52:55 +00:00
commit c02e6365e7
19 changed files with 903 additions and 210 deletions

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@ -0,0 +1,92 @@
/* XPM */
/* C:\Program Files\PokerStars\PokerStarsUpdate.exe */
static char *icon[] = {
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@ -1,3 +1,9 @@
free-poker-tools (0.12-1) unstable; urgency=low
* New release
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Mon, 26 Oct 2009 17:49:07 +0200
free-poker-tools (0.11.3+git20091023) unstable; urgency=low
* Snapshot release

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@ -3,3 +3,4 @@
# When installed into .../fpdb/ the script gets mode 644
# Note: "dh_fixperms -Xfpdb.py" did not work, hence this hack
chmod 755 /usr/bin/fpdb
chmod 755 /usr/share/pyshared/fpdb/HUD_main.py

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@ -132,8 +132,8 @@ class Site:
if self.use_frames == "": self.use_frames = False
if self.font == "": self.font = "Sans"
if self.hudbgcolor == "": self.hudbgcolor = "000000"
if self.hudfgcolor == "": self.hudfgcolor = "FFFFFF"
if self.hudbgcolor == "": self.hudbgcolor = "#000000"
if self.hudfgcolor == "": self.hudfgcolor = "#FFFFFF"
def __str__(self):
temp = "Site = " + self.site_name + "\n"
@ -648,7 +648,7 @@ class Config:
# Allow to change the menu appearance
def get_hud_ui_parameters(self):
hui = {}
default_text = 'FPDB Menu - Right click\nLeft-Drag to Move'
try:
hui['label'] = self.ui.label

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@ -1145,6 +1145,7 @@ class Database:
c.execute("INSERT INTO Sites (name,currency) VALUES ('Betfair', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Absolute', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PartyPoker', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Partouche', 'EUR')")
if self.backend == self.SQLITE:
c.execute("INSERT INTO TourneyTypes (id, siteId, buyin, fee) VALUES (NULL, 1, 0, 0);")
elif self.backend == self.PGSQL:
@ -1264,63 +1265,6 @@ class Database:
print "Error during fdb.lock_for_insert:", str(sys.exc_value)
#end def lock_for_insert
def getGameTypeId(self, siteid, game):
c = self.get_cursor()
#FIXME: Fixed for NL at the moment
c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'],
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100)))
tmp = c.fetchone()
if (tmp == None):
hilo = "h"
if game['category'] in ['studhilo', 'omahahilo']:
hilo = "s"
elif game['category'] in ['razz','27_3draw','badugi']:
hilo = "l"
tmp = self.insertGameTypes( (siteid, game['type'], game['base'], game['category'], game['limitType'], hilo,
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) )
return tmp[0]
def getSqlPlayerIDs(self, pnames, siteid):
result = {}
if(self.pcache == None):
self.pcache = LambdaDict(lambda key:self.insertPlayer(key, siteid))
for player in pnames:
result[player] = self.pcache[player]
# NOTE: Using the LambdaDict does the same thing as:
#if player in self.pcache:
# #print "DEBUG: cachehit"
# pass
#else:
# self.pcache[player] = self.insertPlayer(player, siteid)
#result[player] = self.pcache[player]
return result
def insertPlayer(self, name, site_id):
result = None
c = self.get_cursor()
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder'])
#print "DEBUG: name: %s site: %s" %(name, site_id)
c.execute (q, (site_id, name))
tmp = c.fetchone()
if (tmp == None): #new player
c.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)".replace('%s',self.sql.query['placeholder'])
,(name, site_id))
#Get last id might be faster here.
#c.execute ("SELECT id FROM Players WHERE name=%s", (name,))
tmp = [self.get_last_insert_id(c)]
return tmp[0]
def insertGameTypes(self, row):
c = self.get_cursor()
c.execute( self.sql.query['insertGameTypes'], row )
return [self.get_last_insert_id(c)]
def store_the_hand(self, h):
"""Take a HandToWrite object and store it in the db"""
@ -1668,6 +1612,64 @@ class Database:
# street4CheckCallRaiseChance,
# street4CheckCallRaiseDone)
def getGameTypeId(self, siteid, game):
c = self.get_cursor()
#FIXME: Fixed for NL at the moment
c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'],
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100)))
tmp = c.fetchone()
if (tmp == None):
hilo = "h"
if game['category'] in ['studhilo', 'omahahilo']:
hilo = "s"
elif game['category'] in ['razz','27_3draw','badugi']:
hilo = "l"
tmp = self.insertGameTypes( (siteid, game['type'], game['base'], game['category'], game['limitType'], hilo,
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) )
return tmp[0]
def getSqlPlayerIDs(self, pnames, siteid):
result = {}
if(self.pcache == None):
self.pcache = LambdaDict(lambda key:self.insertPlayer(key, siteid))
for player in pnames:
result[player] = self.pcache[player]
# NOTE: Using the LambdaDict does the same thing as:
#if player in self.pcache:
# #print "DEBUG: cachehit"
# pass
#else:
# self.pcache[player] = self.insertPlayer(player, siteid)
#result[player] = self.pcache[player]
return result
def insertPlayer(self, name, site_id):
result = None
c = self.get_cursor()
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder'])
#print "DEBUG: name: %s site: %s" %(name, site_id)
c.execute (q, (site_id, name))
tmp = c.fetchone()
if (tmp == None): #new player
c.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)".replace('%s',self.sql.query['placeholder'])
,(name, site_id))
#Get last id might be faster here.
#c.execute ("SELECT id FROM Players WHERE name=%s", (name,))
tmp = [self.get_last_insert_id(c)]
return tmp[0]
def insertGameTypes(self, row):
c = self.get_cursor()
c.execute( self.sql.query['insertGameTypes'], row )
return [self.get_last_insert_id(c)]
#################################
# Finish of NEWIMPORT CODE

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pyfpdb/DatabaseManager.py Normal file
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@ -0,0 +1,562 @@
import os
import pygtk
pygtk.require('2.0')
import gtk
#*******************************************************************************************************
class DatabaseManager(object):
DatabaseTypes = {}
@classmethod
def from_fpdb(klass, data, defaultDatabaseType=None):
#TODO: parse whatever data is
#TODO: sort out unsupported databases passed by user and log
databases = (
DatabaseTypeSqLite(name='myDb'),
DatabaseTypeSqLite(name='myDb2'),
)
return klass(databases=databases, defaultDatabaseType=defaultDatabaseType)
def __init__(self, databases=None, defaultDatabaseType=None):
self._defaultDatabaseType = defaultDatabaseType
self._databases = [] if databases is None else list(databases)
def __iter__(self):
return iter(self._databases)
def set_default_database_type(self, databaseType):
self._defaultDatabaseType = defaultDatabaseType
def get_default_database_type(self):
return self._defaultDatabaseType
def database_from_id(self, idDatabase):
for database in self._databases:
if idDatabase == id(database):
return database
def database_id(self, database):
return id(database)
def add_database(self, database):
if database in self._databases:
raise ValueError('database already registered')
self._databases.append(database)
def remove_database(self, database):
self._databases.remove(database)
def init_database(self, database):
pass
class DatabaseTypeMeta(type):
def __new__(klass, name, bases, kws):
newKlass = type.__new__(klass, name, bases, kws)
if newKlass.Type is not None:
if newKlass.Type in DatabaseManager.DatabaseTypes:
raise ValueError('data base type already registered for: %s' % newKlass.Type)
DatabaseManager.DatabaseTypes[newKlass.Type] = newKlass
return newKlass
class DatabaseTypeBase(object):
__metaclass__ = DatabaseTypeMeta
Type = None
Params = ()
class DatabaseTypePostgres(DatabaseTypeBase):
Type = 'postgres'
@classmethod
def display_name(klass):
return 'Postgres'
def __init__(self, name='', host='localhost', port=5432, user='postgres', password='', database='fpdb'):
self.name = name
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
class DatabaseTypeMysql(DatabaseTypeBase):
Type = 'mysql'
@classmethod
def display_name(klass):
return 'MySql'
def __init__(self, name='', host='localhost', port=3306, user='root', password='', database='fpdb'):
self.name = name
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
class DatabaseTypeSqLite(DatabaseTypeBase):
Type = 'sqlite'
@classmethod
def display_name(klass):
return 'SqLite'
def __init__(self, name='', host='', file='', database='fpdb'):
self.name = name
self.file = file
self.database = database
#TODO: how do we want to handle unsupported database types?
# ..uncomment to remove unsupported database types
#try: import psycopg2
#except ImportError: del DatabaseManager.DatabaseTypes['postgres']
#try: import MySQLdb
#except ImportError: del DatabaseManager.DatabaseTypes['mysql']
#try: import sqlite3
#except ImportError: del DatabaseManager.DatabaseTypes['sqlite']
#***************************************************************************************************************************
#TODO: derrive from gtk.VBox?
class WidgetDatabaseProperties(gtk.VBox):
ModeNew = 0
ModeEdit = 1
ModeAdd = 2
class SqLiteFileChooserButton(gtk.HBox):
#NOTE: for some weird reason it is impossible to let the user choose a non exiting filename with gtk.FileChooserButton, so impl our own on the fly
def __init__(self, widgetDatabaseProperties, parentWidget):
gtk.HBox.__init__(self)
self.set_homogeneous(False)
self.parentWidget = parentWidget
self.widgetDatabaseProperties = widgetDatabaseProperties
self.entry = gtk.Entry()
self.button = gtk.Button('...')
self.button.connect('clicked', self.on_button_clicked)
# layout widgets
self.pack_start(self.entry, True, True)
self.pack_start(self.button, False, False)
def get_filename(self):
return self.entry.get_text()
def set_filename(self, name):
self.entry.set_text(name)
def on_button_clicked(self, button):
if self.widgetDatabaseProperties.mode == WidgetDatabaseProperties.ModeAdd:
action = gtk.FILE_CHOOSER_ACTION_OPEN
elif self.widgetDatabaseProperties.mode == WidgetDatabaseProperties.ModeNew:
action = gtk.FILE_CHOOSER_ACTION_SAVE
else:
raise ValueError('unsupported dialog mode')
dlg = gtk.FileChooserDialog(
title='Choose an exiting database file or type in name of a new one',
parent=self.parentWidget,
action=action,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_OK,
),
backend=None
)
dlg.set_default_response(gtk.RESPONSE_OK)
dlg.set_do_overwrite_confirmation(True)
if dlg.run() == gtk.RESPONSE_OK:
fileName = dlg.get_filename()
self.set_filename(fileName)
dlg.destroy()
class FieldWidget(object):
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
"""
@param canEdit: True if the user can edit the attr in edit mode, False otherwise
"""
self._label = gtk.Label(text)
self._attrDatabase = attrDatabase
self._widget = widget
self._defaultValue = defaultValue
self._attrGetter=None,
self._attrGet = attrGet
self._attrSet = attrSet
self._canEdit = canEdit
self._label.set_tooltip_text(tooltip)
self._widget.set_tooltip_text(tooltip)
def widget(self):
return self._widget
def label(self):
return self._label
def is_sensitive(self, database):
return hasattr(database, self._attrDatabase)
def can_edit(self):
return self._canEdit
def set_sensitive(self, flag):
self._label.set_sensitive(flag)
self._widget.set_sensitive(flag)
def value_from_database(self, database):
getattr(self._widget, self._attrSet)( getattr(database, self._attrDatabase) )
def value_to_database(self, database):
setattr(database, self._attrDatabase, getattr(self._widget, self._attrGet)() )
def reset_value(self):
getattr(self._widget, self._attrSet)(self._defaultValue)
def __init__(self, databaseManager, database, mode=ModeEdit, parentWidget=None):
gtk.VBox.__init__(self)
self.databaseManager = databaseManager
self.database = database
self.mode = mode
self.parentWidget = parentWidget
self.fieldWidgets = (
self.FieldWidget(
text='Name:',
attrDatabase='name',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=True,
tooltip='Any name you like to name the database '
),
self.FieldWidget(
text='Db:',
attrDatabase='database',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Name of the database to create'
),
self.FieldWidget(
text='File:',
attrDatabase='file',
widget=self.SqLiteFileChooserButton(self, self.parentWidget),
defaultValue='',
attrGet='get_filename',
attrSet='set_filename',
canEdit=False,
tooltip='Fully qualified path of the file to hold the database '
),
self.FieldWidget(
text='Host:',
attrDatabase='host',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Host the database is located at'
),
self.FieldWidget(
text='Port:',
attrDatabase='port',
widget=gtk.SpinButton(adjustment=gtk.Adjustment(value=0, lower=0, upper=999999, step_incr=1, page_incr=10) ),
defaultValue=0,
attrGet='get_value',
attrSet='set_value',
canEdit=False,
tooltip='Port to use to connect to the host'
),
self.FieldWidget(
text='User:',
attrDatabase='user',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='User name used to login to the host'
),
self.FieldWidget(
text='Pwd:',
attrDatabase='password',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Password used to login to the host'
),
)
# setup database type combo
self.comboType = gtk.ComboBox()
listStore= gtk.ListStore(str, str)
self.comboType.set_model(listStore)
cell = gtk.CellRendererText()
self.comboType.pack_start(cell, True)
self.comboType.add_attribute(cell, 'text', 0)
self.comboType.connect('changed', self.on_combo_type_changed)
# fill database type combo with available database klasses. we store (databaseDisplayName, databaseType) in our model for later lookup
iCurrentDatabase = 0
databaseTypes = [(klass.display_name(), klass.Type) for klass in databaseManager.DatabaseTypes.values()]
databaseTypes.sort()
for i, (databaseDisplayName, databaseType) in enumerate(databaseTypes):
listStore.append( (databaseDisplayName, databaseType) )
if databaseType == self.database.Type:
iCurrentDatabase = i
if self.mode == self.ModeEdit or len(databaseTypes) < 2:
self.comboType.set_button_sensitivity(gtk.SENSITIVITY_OFF)
# init and layout field widgets
self.pack_start(self.comboType, False, False, 2)
table = gtk.Table(rows=len(self.fieldWidgets) +1, columns=2, homogeneous=False)
self.pack_start(table, False, False, 2)
for i,fieldWidget in enumerate(self.fieldWidgets):
table.attach(fieldWidget.label(), 0, 1, i, i+1, xoptions=gtk.FILL)
table.attach(fieldWidget.widget(), 1, 2, i, i+1)
# init widget
self.comboType.set_active(iCurrentDatabase)
self._adjust_widgets(self.database)
def _adjust_widgets(self, database):
for fieldWidget in self.fieldWidgets:
isSensitive = fieldWidget.is_sensitive(database)
if isSensitive:
fieldWidget.value_from_database(database)
else:
fieldWidget.reset_value()
if self.mode == self.ModeEdit:
isSensitive = isSensitive and fieldWidget.can_edit()
fieldWidget.set_sensitive(isSensitive)
def on_combo_type_changed(self, combo):
i = self.comboType.get_active()
if i < 0:
return
# check if we need to init a new database
currentDatabaseType = self.comboType.get_model()[i][1]
if currentDatabaseType == self.database.Type:
return
# create new empty database
#NOTE: we dont register it in DatabaseManager
self.database = self.databaseManager.DatabaseTypes[currentDatabaseType]()
self._adjust_widgets(self.database)
def get_database(self):
for fieldWidget in self.fieldWidgets:
if fieldWidget.is_sensitive(self.database):
fieldWidget.value_to_database(self.database)
return self.database
class DialogDatabaseProperties(gtk.Dialog):
def __init__(self, databaseManager, database, parent=None, mode=WidgetDatabaseProperties.ModeEdit, title=''):
gtk.Dialog.__init__(self,
title=title,
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
)
)
self.connect('response', self.on_dialog_response)
# setup widget
self.widgetDatabaseProperties = WidgetDatabaseProperties(databaseManager,database, mode=mode, parentWidget=self)
self.vbox.pack_start(self.widgetDatabaseProperties, True, True)
self.show_all()
def get_widget_database_properties(self):
return self.widgetDatabaseProperties
def on_dialog_response(self, dlg, responseId):
if responseId == gtk.RESPONSE_REJECT:
pass
elif responseId == gtk.RESPONSE_ACCEPT:
pass
#TODO: derrive from gtk.VBox?
# ..is there a way to derrive from gtk.Widget or similar? this would make parentWidget kw obsolete
class WidgetDatabaseManager(gtk.VBox):
def __init__(self, databaseManager, parentWidget=None):
gtk.VBox.__init__(self)
self.databaseManager = databaseManager
self.parentWidget = parentWidget
#TODO: dono how to make word wrap work as expected
self.labelInfo = gtk.Label('database management')
self.labelInfo.set_line_wrap(True)
self.labelInfo.set_selectable(True)
self.labelInfo.set_single_line_mode(False)
self.labelInfo.set_alignment(0, 0)
# database management buttons
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
self.buttonDatabaseNew = gtk.Button("New..")
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
self.buttonDatabaseAdd = gtk.Button("Add..")
self.buttonDatabaseAdd.set_tooltip_text('adds an existing database')
self.buttonDatabaseAdd.connect('clicked', self.on_button_database_add_clicked)
self.buttonDatabaseEdit = gtk.Button("Edit..")
self.buttonDatabaseEdit.set_tooltip_text('edit database settings')
self.buttonDatabaseEdit.connect('clicked', self.on_button_database_edit_clicked)
self.buttonDatabaseEdit.set_sensitive(False)
self.buttonDatabaseRemove = gtk.Button("Remove")
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
self.buttonDatabaseRemove.set_sensitive(False)
#TODO: i dont think we should do any real database management here. maybe drop it
self.buttonDatabaseDelete = gtk.Button("Delete")
self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
self.buttonDatabaseDelete.set_sensitive(False)
# init database tree
self.treeDatabases = gtk.TreeView()
self.treeDatabaseColumns = ( #NOTE: column names starting with '_' will be hidden
'Name',
'Status',
'Type',
'_id',
)
store = gtk.ListStore(str, str, str, int)
self.treeDatabases.set_model(store)
columns = ('Name', 'Status', 'Type', '_id')
for i, column in enumerate(columns):
col = gtk.TreeViewColumn(column, gtk.CellRendererText(), text=i)
self.treeDatabases.append_column(col)
if column.startswith('_'):
col.set_visible(False)
self.treeDatabaseColumns = dict([(name, i) for (i, name) in enumerate(self.treeDatabaseColumns)])
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
# layout widgets
vbox = gtk.VBox(self)
vbox.pack_start(self.labelInfo, False, False, 2)
vbox.pack_start(gtk.HSeparator(), False, False, 2)
hbox = gtk.HBox()
self.add(hbox)
hbox.set_homogeneous(False)
vbox = gtk.VBox()
hbox.pack_start(vbox, False, False, 2)
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
box = gtk.VBox()
vbox.pack_start(box, True, True, 0)
hbox.pack_start(gtk.VSeparator(), False, False, 2)
hbox.pack_end(self.treeDatabases, True, True, 2)
self.show_all()
# init widget
for database in self.databaseManager:
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
def on_button_database_new_clicked(self, button):
databaseType = self.databaseManager.get_default_database_type()
if databaseType is None:
raise ValueError('no defult database type set')
dlg = DialogDatabaseProperties(
self.databaseManager,
databaseType(),
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeNew,
title='[New database] - database properties'
)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_widget_database_properties().get_database()
#TODO: sanity checks + init databse if necessary
self.databaseManager.add_database(database)
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
dlg.destroy()
def on_button_database_add_clicked(self, button):
databaseType = self.databaseManager.get_default_database_type()
if databaseType is None:
raise ValueError('no defult database type set')
dlg = DialogDatabaseProperties(
self.databaseManager,
databaseType(),
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeAdd,
title='[Add database] - database properties'
)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_widget_database_properties().get_database()
#TODO: sanity checks
self.databaseManager.add_database(database)
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
dlg.destroy()
def on_button_database_edit_clicked(self, button):
selection = self.treeDatabases.get_selection()
if selection is None:
return
model, iter = selection.get_selected()
idDatabase = model.get_value(iter, self.treeDatabaseColumns['_id'])
database = self.databaseManager.database_from_id(idDatabase)
dlg = DialogDatabaseProperties(
self.databaseManager,
database=database,
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeEdit,
title='[Edit database] - database properties'
)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_database()
selection = self.treeDatabases.get_selection()
if selection is not None:
model, iter = selection.get_selected()
model.set_value(iter, 0, database.name)
dlg.destroy()
def on_tree_databases_selection_changed(self, treeSelection):
hasSelection = bool(treeSelection.count_selected_rows())
# enable/disable selection dependend widgets
self.buttonDatabaseEdit.set_sensitive(hasSelection)
self.buttonDatabaseRemove.set_sensitive(hasSelection)
self.buttonDatabaseDelete.set_sensitive(hasSelection)
class DialogDatabaseManager(gtk.Dialog):
def __init__(self, databaseManager, parent=None):
gtk.Dialog.__init__(self,
title="My dialog",
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
))
#self.set_size_request(260, 250)
self.widgetDatabaseManager = WidgetDatabaseManager(databaseManager, parentWidget=self)
self.vbox.pack_start(self.widgetDatabaseManager, True, True)
self.show_all()
#**************************************************************************************************
if __name__ == '__main__':
databaseManager = DatabaseManager.from_fpdb('', defaultDatabaseType=DatabaseTypeSqLite)
#d = DialogDatabaseProperties(
# DatabaseManager(defaultDatabaseType=DatabaseTypeSqLite),
#database=DatabaseTypePostgres(),
# database=None,
# )
d = DialogDatabaseManager(databaseManager)
d.connect("destroy", gtk.main_quit)
d.run()
#gtk.main()

View File

@ -56,7 +56,10 @@ class DerivedStats():
# This (i think...) is correct for both stud and flop games, as hand.board['street'] disappears, and
# those values remain default in stud.
boardcards = hand.board['FLOP'] + hand.board['TURN'] + hand.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
boardcards = []
for street in hand.communityStreets:
boardcards += hand.board[street]
boardcards += [u'0x', u'0x', u'0x', u'0x', u'0x']
cards = [Card.encodeCard(c) for c in boardcards[0:5]]
self.hands['boardcard1'] = cards[0]
self.hands['boardcard2'] = cards[1]
@ -809,24 +812,11 @@ class DerivedStats():
self.hands['playersAtStreet4'] = 0
self.hands['playersAtShowdown'] = 0
for street in hand.actionStreets:
for (i, street) in enumerate(hand.actionStreets[2:]):
actors = {}
for act in hand.actions[street]:
actors[act[0]] = 1
#print "len(actors.keys(%s)): %s" % ( street, len(actors.keys()))
if hand.gametype['base'] in ("hold"):
if street in "FLOP": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "TURN": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "RIVER": self.hands['playersAtStreet3'] = len(actors.keys())
elif hand.gametype['base'] in ("stud"):
if street in "FOURTH": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "FIFTH": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "SIXTH": self.hands['playersAtStreet3'] = len(actors.keys())
elif street in "SEVENTH": self.hands['playersAtStreet4'] = len(actors.keys())
elif hand.gametype['base'] in ("draw"):
if street in "DRAWONE": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "DRAWTWO": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "DRAWTHREE": self.hands['playersAtStreet3'] = len(actors.keys())
self.hands['playersAtStreet%s' % str(i+1)] = len(actors.keys())
#Need playersAtShowdown

View File

@ -304,5 +304,5 @@ if __name__ == "__main__":
LOG_FILENAME = './logging.out'
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
e = Everleaf(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True, debugging=True)
e = Everleaf(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True)

View File

@ -20,6 +20,7 @@ import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
import traceback
from time import *
#import pokereval
@ -32,11 +33,12 @@ try:
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
from numpy import arange, cumsum
from pylab import *
except ImportError:
except ImportError, inst:
print """Failed to load libs for graphing, graphing will not function. Please in
stall numpy and matplotlib if you want to use graphs."""
print """This is of no consequence for other parts of the program, e.g. import
and HUD are NOT affected by this problem."""
print "ImportError: %s" % inst.args
import fpdb_import
import Database

View File

@ -37,11 +37,10 @@ try:
# from matplotlib.dates import DateFormatter, WeekdayLocator, HourLocator, \
# DayLocator, MONDAY, timezone
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
except ImportError, inst:
print """Failed to load numpy in Session Viewer"""
print """This is of no consequence as the module currently doesn't do anything."""
print """This is of no consequence as the page is broken and only of interest to developers."""
print "ImportError: %s" % inst.args
import Card
import fpdb_import
@ -249,6 +248,8 @@ class GuiSessionViewer (threading.Thread):
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
q = q.replace("<player_test>", nametest)
q = q.replace("<ampersand_s>", "%s")
self.db.cursor.execute(q)
THRESHOLD = 1800
hands = self.db.cursor.fetchall()

View File

@ -4,7 +4,6 @@
<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
<!-- These values need some explaining
aggregate_ring_game_stats :
@ -567,6 +566,7 @@ Left-Drag to Move"
<hhc site="Absolute" converter="AbsoluteToFpdb"/>
<hhc site="PartyPoker" converter="PartyPokerToFpdb"/>
<hhc site="Betfair" converter="BetfairToFpdb"/>
<hhc site="Partouche" converter="PartoucheToFpdb"/>
</hhcs>
<supported_databases>

View File

@ -128,6 +128,9 @@ class HUD_main(object):
gtk.gdk.threads_enter()
try: # TODO: seriously need to decrease the scope of this block.. what are we expecting to error?
# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
# TODO: lock up. REB
newlabel = gtk.Label("%s - %s" % (table.site, table_name))
self.vb.add(newlabel)
newlabel.show()
@ -186,99 +189,95 @@ class HUD_main(object):
# be passed to HUDs for use in the gui thread. HUD objects should not
# need their own access to the database, but should open their own
# if it is required.
try:
self.db_connection = Database.Database(self.config)
tourny_finder = re.compile('(\d+) (\d+)')
# get hero's screen names and player ids
self.hero, self.hero_ids = {}, {}
for site in self.config.get_supported_sites():
result = self.db_connection.get_site_id(site)
if result:
site_id = result[0][0]
self.hero[site_id] = self.config.supported_sites[site].screen_name
self.hero_ids[site_id] = self.db_connection.get_player_id(self.config, site, self.hero[site_id])
self.db_connection = Database.Database(self.config)
tourny_finder = re.compile('(\d+) (\d+)')
while 1: # wait for a new hand number on stdin
new_hand_id = sys.stdin.readline()
new_hand_id = string.rstrip(new_hand_id)
if new_hand_id == "": # blank line means quit
self.destroy()
break # this thread is not always killed immediately with gtk.main_quit()
# get hero's screen names and player ids
self.hero, self.hero_ids = {}, {}
for site in self.config.get_supported_sites():
result = self.db_connection.get_site_id(site)
if result:
site_id = result[0][0]
self.hero[site_id] = self.config.supported_sites[site].screen_name
self.hero_ids[site_id] = self.db_connection.get_player_id(self.config, site, self.hero[site_id])
while 1: # wait for a new hand number on stdin
new_hand_id = sys.stdin.readline()
new_hand_id = string.rstrip(new_hand_id)
if new_hand_id == "": # blank line means quit
self.destroy()
break # this thread is not always killed immediately with gtk.main_quit()
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
try:
(table_name, max, poker_game, type, site_id) = self.db_connection.get_table_name(new_hand_id)
try:
(table_name, max, poker_game, type, site_id) = self.db_connection.get_table_name(new_hand_id)
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!
cards['common'] = comm_cards['common']
except Exception, err:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!
cards['common'] = comm_cards['common']
except Exception, err:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
continue
if type == "tour": # hand is from a tournament
mat_obj = tourny_finder.search(table_name)
if mat_obj:
(tour_number, tab_number) = mat_obj.group(1, 2)
temp_key = tour_number
else: # tourney, but can't get number and table
print "could not find tournament: skipping "
#sys.stderr.write("Could not find tournament %d in hand %d. Skipping.\n" % (int(tour_number), int(new_hand_id)))
continue
if type == "tour": # hand is from a tournament
mat_obj = tourny_finder.search(table_name)
if mat_obj:
(tour_number, tab_number) = mat_obj.group(1, 2)
temp_key = tour_number
else: # tourney, but can't get number and table
print "could not find tournament: skipping "
#sys.stderr.write("Could not find tournament %d in hand %d. Skipping.\n" % (int(tour_number), int(new_hand_id)))
continue
else:
temp_key = table_name
else:
temp_key = table_name
# Update an existing HUD
if temp_key in self.hud_dict:
try:
# get stats using hud's specific params
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
continue
self.hud_dict[temp_key].stat_dict = stat_dict
self.hud_dict[temp_key].cards = cards
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
self.update_HUD(new_hand_id, temp_key, self.config)
if temp_key in self.hud_dict:
try:
# get stats using hud's specific params
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
continue
self.hud_dict[temp_key].stat_dict = stat_dict
self.hud_dict[temp_key].cards = cards
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
self.update_HUD(new_hand_id, temp_key, self.config)
# Or create a new HUD
else:
try:
# get stats using default params
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
continue
if type == "tour":
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
else:
try:
# get stats using default params
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params, self.hero_ids[site_id])
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "db get_stats error: skipping "+str(new_hand_id)+" "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if new_hand_id: # new_hand_id is none if we had an error prior to the store
sys.stderr.write("Database get_stats error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
continue
if type == "tour":
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
else:
tablewindow = Tables.discover_table_by_name(self.config, table_name)
if tablewindow == None:
tablewindow = Tables.discover_table_by_name(self.config, table_name)
if tablewindow == None:
# If no client window is found on the screen, complain and continue
if type == "tour":
table_name = "%s %s" % (tour_number, tab_number)
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
else:
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
self.db_connection.connection.rollback()
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
if type == "tour":
table_name = "%s %s" % (tour_number, tab_number)
sys.stderr.write("table name "+table_name+" not found, skipping.\n")
else:
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
self.db_connection.connection.rollback()
if __name__== "__main__":

View File

@ -28,11 +28,12 @@ from HandHistoryConverter import *
class PartyPokerParseError(FpdbParseError):
"Usage: raise PartyPokerParseError(<msg>[, hh=<hh>][, hid=<hid>])"
def __init__(self, msg='', hh=None, hid=None):
if hh is not None:
msg += "\n\nHand history attached below:\n" + self.wrapHh(hh)
return super(PartyPokerParseError, self).__init__(hid=hid)
#return super(PartyPokerParseError, self).__init__(msg, hid=hid)
return super(PartyPokerParseError, self).__init__(msg, hid=hid)
def wrapHh(self, hh):
return ("%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
{'DELIMETER': '#'*50, 'HH': hh}
@ -93,7 +94,7 @@ class PartyPoker(HandHistoryConverter):
""",
re.MULTILINE|re.VERBOSE)
re_TotalPlayers = re.compile("^Total\s+number\s+of\s+players\s*:\s*(?P<MAXSEATS>\d+)", re.MULTILINE)
# re_TotalPlayers = re.compile("^Total\s+number\s+of\s+players\s*:\s*(?P<MAXSEATS>\d+)", re.MULTILINE)
re_SplitHands = re.compile('\x00+')
re_TailSplitHands = re.compile('(\x00+)')
lineSplitter = '\n'
@ -229,7 +230,6 @@ class PartyPoker(HandHistoryConverter):
"Unknown game type '%s'" % mg['GAME'],
hh = handText)
if 'TOURNO' in mg:
info['type'] = 'tour'
else:
@ -237,15 +237,12 @@ class PartyPoker(HandHistoryConverter):
if info['type'] == 'ring':
info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
# FIXME: there are only $ and play money availible for cash
# to be honest, party doesn't save play money hh
info['currency'] = currencies[mg['CURRENCY']]
else:
info['sb'] = clearMoneyString(mg['SB'])
info['bb'] = clearMoneyString(mg['BB'])
info['currency'] = 'T$'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info
@ -269,8 +266,8 @@ class PartyPoker(HandHistoryConverter):
hh=hand.handText, hid = info['HID'])
m = self.re_TotalPlayers.search(hand.handText)
if m: info.update(m.groupdict())
# m = self.re_TotalPlayers.search(hand.handText)
# if m: info.update(m.groupdict())
# FIXME: it's dirty hack
@ -318,7 +315,7 @@ class PartyPoker(HandHistoryConverter):
hand.tourNo = info[key]
if key == 'BUYIN':
# FIXME: it's dirty hack T_T
# code below assumes that rake is equal to zero
# code below assumes that tournament rake is equal to zero
cur = info[key][0] if info[key][0] not in '0123456789' else ''
hand.buyin = info[key] + '+%s0' % cur
if key == 'LEVEL':
@ -474,11 +471,9 @@ class PartyPoker(HandHistoryConverter):
if m.group('CARDS') is not None:
cards = renderCards(m.group('CARDS'))
(shown, mucked) = (False, False)
if m.group('SHOWED') == "show": shown = True
else: mucked = True
mucked = m.group('SHOWED') != "show"
hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=shown, mucked=mucked)
hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=True, mucked=mucked)
def ringBlinds(ringLimit):
"Returns blinds for current limit in cash games"

View File

@ -1895,9 +1895,9 @@ class Sql:
self.query['playerDetailedStats'] = """
select <hgameTypeId> AS hgametypeid
,gt.base
,gt.category
,gt.category AS category
,upper(gt.limitType) AS limittype
,s.name
,s.name AS name
,min(gt.bigBlind) AS minbigblind
,max(gt.bigBlind) AS maxbigblind
/*,<hcgametypeId> AS gtid*/
@ -1939,7 +1939,8 @@ class Sql:
,100.0*avg((hp.totalProfit+hp.rake)/(gt.bigBlind+0.0)) AS bb100xr
,avg((hp.totalProfit+hp.rake)/100.0) AS profhndxr
,avg(h.seats+0.0) AS avgseats
,variance(hp.totalProfit/100.0) AS variance
/*,variance(hp.totalProfit/100.0) AS variance*/
,0.0 AS variance
from HandsPlayers hp
inner join Hands h on (h.id = hp.handId)
inner join Gametypes gt on (gt.Id = h.gameTypeId)
@ -2501,7 +2502,17 @@ class Sql:
AND h.handStart <datestest>
ORDER by time"""
elif db_server == 'sqlite':
self.query['sessionStats'] = """ """
self.query['sessionStats'] = """
SELECT STRFTIME('<ampersand_s>', h.handStart) as time, hp.handId, hp.startCash, hp.winnings, hp.totalProfit
FROM HandsPlayers hp
INNER JOIN Hands h on (h.id = hp.handId)
INNER JOIN Gametypes gt on (gt.Id = h.gameTypeId)
INNER JOIN Sites s on (s.Id = gt.siteId)
INNER JOIN Players p on (p.Id = hp.playerId)
WHERE hp.playerId in <player_test>
AND h.handStart <datestest>
ORDER by time"""
####################################
# Queries to rebuild/modify hudcache

View File

@ -238,7 +238,8 @@ def discover_nt_by_name(c, tablename):
try:
# maybe it's better to make global titles[hwnd] decoding?
# this can blow up in XP on some windows, eg firefox displaying http://docs.python.org/tutorial/classes.html
if not tablename.lower() in titles[hwnd].decode(LOCALE_ENCODING).lower(): continue
if not tablename.lower() in titles[hwnd].decode(LOCALE_ENCODING).lower():
continue
except:
continue
if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
@ -246,8 +247,8 @@ def discover_nt_by_name(c, tablename):
if 'Chat:' in titles[hwnd]: continue # Some sites (FTP? PS? Others?) have seperable or seperately constructed chat windows
if ' - Table ' in titles[hwnd]: continue # Absolute table Chat window.. sigh. TODO: Can we tell what site we're trying to discover for somehow in here, so i can limit this check just to AP searches?
temp = decode_windows(c, titles[hwnd], hwnd)
#print "attach to window", temp
return decode_windows(c, titles[hwnd], hwnd)
print "attach to window", temp
return temp
return None
def discover_nt_tournament(c, tour_number, tab_number):
@ -257,9 +258,12 @@ def discover_nt_tournament(c, tour_number, tab_number):
titles ={}
win32gui.EnumWindows(win_enum_handler, titles)
for hwnd in titles:
if 'Chat:' in titles[hwnd]: continue # Some sites (FTP? PS? Others?) have seperable or seperately constructed chat windows
if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
if 'HUD:' in titles[hwnd]: continue # FPDB HUD window
# Some sites (FTP? PS? Others?) have seperable or seperately constructed chat windows
if 'Chat:' in titles[hwnd]: continue
# Everleaf Network HH viewer window
if 'History for table:' in titles[hwnd]: continue
# FPDB HUD window
if 'HUD:' in titles[hwnd]: continue
if re.search(search_string, titles[hwnd]):
return decode_windows(c, titles[hwnd], hwnd)
@ -268,22 +272,34 @@ def discover_nt_tournament(c, tour_number, tab_number):
def get_nt_exe(hwnd):
"""Finds the name of the executable that the given window handle belongs to."""
# Request privileges to enable "debug process", so we can later use PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
# Request privileges to enable "debug process", so we can later use
# PROCESS_VM_READ, retardedly required to GetModuleFileNameEx()
priv_flags = win32security.TOKEN_ADJUST_PRIVILEGES | win32security.TOKEN_QUERY
hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(), priv_flags)
hToken = win32security.OpenProcessToken (win32api.GetCurrentProcess(),
priv_flags)
# enable "debug process"
privilege_id = win32security.LookupPrivilegeValue (None, win32security.SE_DEBUG_NAME)
old_privs = win32security.AdjustTokenPrivileges (hToken, 0, [(privilege_id, win32security.SE_PRIVILEGE_ENABLED)])
privilege_id = win32security.LookupPrivilegeValue(None,
win32security.SE_DEBUG_NAME)
old_privs = win32security.AdjustTokenPrivileges(hToken, 0,
[(privilege_id,
win32security.SE_PRIVILEGE_ENABLED)])
# Open the process, and query it's filename
processid = win32process.GetWindowThreadProcessId(hwnd)
pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
exename = win32process.GetModuleFileNameEx(pshandle, 0)
# clean up
win32api.CloseHandle(pshandle)
win32api.CloseHandle(hToken)
pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION |
win32con.PROCESS_VM_READ, False,
processid[1])
try:
exename = win32process.GetModuleFileNameEx(pshandle, 0)
except pywintypes.error:
# insert code to call GetProcessImageName if we can find it..
# returning None from here will hopefully break all following code
exename = None
finally:
# clean up
win32api.CloseHandle(pshandle)
win32api.CloseHandle(hToken)
return exename
def decode_windows(c, title, hwnd):
@ -305,6 +321,8 @@ def decode_windows(c, title, hwnd):
info['width'] = int( width ) - 2*b_width
info['height'] = int( height ) - b_width - tb_height
info['exe'] = get_nt_exe(hwnd)
print "get_nt_exe returned ", info['exe']
# TODO: 'width' here is all sorts of screwed up.
title_bits = re.split(' - ', info['title'])
info['name'] = title_bits[0]

View File

@ -626,7 +626,12 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.load_profile()
self.statusIcon = gtk.StatusIcon()
self.statusIcon.set_from_stock(gtk.STOCK_HOME)
if os.path.exists('../gfx/fpdb-cards.png'):
self.statusIcon.set_from_file('../gfx/fpdb-cards.png')
elif os.path.exists('/usr/share/pixmaps/fpdb-cards.png'):
self.statusIcon.set_from_file('/usr/share/pixmaps/fpdb-cards.png')
else:
self.statusIcon.set_from_stock(gtk.STOCK_HOME)
self.statusIcon.set_tooltip("Free Poker Database")
self.statusIcon.connect('activate', self.statusicon_activate)
self.statusMenu = gtk.Menu()
@ -673,8 +678,14 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
pass
def statusicon_activate(self, widget, data = None):
self.window.show()
self.window.present()
# Let's allow the tray icon to toggle window visibility, the way
# most other apps work
shown = self.window.get_property('visible')
if shown:
self.window.hide()
else:
self.window.show()
self.window.present()
def warning_box(self, str, diatitle="FPDB WARNING"):
diaWarning = gtk.Dialog(title=diatitle, parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))

View File

@ -77,10 +77,11 @@ class fpdb_db:
import MySQLdb
if use_pool:
MySQLdb = pool.manage(MySQLdb, pool_size=5)
try:
self.db = MySQLdb.connect(host = host, user = user, passwd = password, db = database, use_unicode=True)
except:
raise FpdbMySQLFailedError("MySQL connection failed")
# try:
self.db = MySQLdb.connect(host=host, user=user, passwd=password, db=database, use_unicode=True)
#TODO: Add port option
# except:
# raise FpdbMySQLFailedError("MySQL connection failed")
elif backend==fpdb_db.PGSQL:
import psycopg2
import psycopg2.extensions

View File

@ -5,7 +5,7 @@ from distutils.core import setup
setup(name = 'fpdb',
description = 'Free Poker Database',
version = '0.11.3',
version = '0.12',
author = 'FPDB team',
author_email = 'fpdb-main@lists.sourceforge.net',
packages = ['fpdb'],
@ -15,7 +15,9 @@ setup(name = 'fpdb',
['docs/readme.txt', 'docs/release-notes.txt',
'docs/tabledesign.html', 'THANKS.txt']),
('/usr/share/pixmaps',
['gfx/fpdb-icon.png']),
['gfx/fpdb-icon.png', 'gfx/fpdb-icon2.png',
'gfx/fpdb-cards.png'
]),
('/usr/share/applications',
['files/fpdb.desktop']),
('/usr/share/python-fpdb',