Integrate new table handling code.
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@ -53,7 +53,12 @@ import gobject
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# FreePokerTools modules
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# FreePokerTools modules
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import Configuration
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import Configuration
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import Database
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import Database
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import Tables
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# get the correct module for the current os
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if os.name == 'posix':
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import XTables as Tables
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elif os.name == 'nt':
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import WinTables as Tables
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#import Tables
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import Hud
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import Hud
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@ -131,6 +136,7 @@ class HUD_main(object):
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# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
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# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
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# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
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# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
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# TODO: lock up. REB
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# TODO: lock up. REB
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table.gdkhandle = gtk.gdk.window_foreign_new(table.number)
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newlabel = gtk.Label("%s - %s" % (table.site, table_name))
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newlabel = gtk.Label("%s - %s" % (table.site, table_name))
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self.vb.add(newlabel)
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self.vb.add(newlabel)
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newlabel.show()
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newlabel.show()
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@ -210,7 +216,7 @@ class HUD_main(object):
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# get basic info about the new hand from the db
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# get basic info about the new hand from the db
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# if there is a db error, complain, skip hand, and proceed
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# if there is a db error, complain, skip hand, and proceed
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try:
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try:
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(table_name, max, poker_game, type, site_id, tour_number, tab_number) = \
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(table_name, max, poker_game, type, site_id, site_name, tour_number, tab_number) = \
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self.db_connection.get_table_info(new_hand_id)
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self.db_connection.get_table_info(new_hand_id)
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except Exception, err:
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except Exception, err:
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print "db error: skipping %s" % new_hand_id
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print "db error: skipping %s" % new_hand_id
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@ -248,15 +254,17 @@ class HUD_main(object):
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cards['common'] = comm_cards['common']
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cards['common'] = comm_cards['common']
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if type == "tour":
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if type == "tour":
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tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
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tablewindow = Tables.Table(tournament = tour_number, table_number = tab_number)
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else:
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else:
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tablewindow = Tables.discover_table_by_name(self.config, table_name)
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tablewindow = Tables.Table(table_name = table_name)
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if tablewindow is None:
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if tablewindow is None:
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# If no client window is found on the screen, complain and continue
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# If no client window is found on the screen, complain and continue
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if type == "tour":
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if type == "tour":
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table_name = "%s %s" % (tour_number, tab_number)
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table_name = "%s %s" % (tour_number, tab_number)
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sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
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sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
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else:
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else:
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tablewindow.max = max
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tablewindow.site = site_name
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self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
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self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
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self.db_connection.connection.rollback()
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self.db_connection.connection.rollback()
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@ -1605,11 +1605,11 @@ class Sql:
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"""
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"""
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self.query['get_table_name'] = """
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self.query['get_table_name'] = """
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select h.tableName, h.maxSeats, gt.category, gt.type, gt.siteId
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SELECT h.tableName, h.maxSeats, gt.category, gt.type, s.id, s.name
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from Hands h
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FROM Hands h, Gametypes gt, Sites s
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,Gametypes gt
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WHERE h.id = %s
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where h.id = %s
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AND gt.id = h.gametypeId
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and gt.id = h.gametypeId
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AND s.id = gt.siteID
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"""
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"""
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self.query['get_actual_seat'] = """
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self.query['get_actual_seat'] = """
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@ -113,12 +113,12 @@ class Table_Window(object):
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def __str__(self):
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def __str__(self):
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# __str__ method for testing
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# __str__ method for testing
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likely_attrs = ("site", "number", "title", "width", "height", "x", "y",
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"tournament", "table", "gdkhandle")
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temp = 'TableWindow object\n'
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temp = 'TableWindow object\n'
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temp = temp + " name = %s\n site = %s\n number = %s\n title = %s\n" % (self.name, self.site, self.number, self.title)
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for a in likely_attrs:
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# temp = temp + " game = %s\n structure = %s\n max = %s\n" % (self.game, self.structure, self.max)
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if getattr(self, a, 0):
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temp = temp + " width = %d\n height = %d\n x = %d\n y = %d\n" % (self.width, self.height, self.x, self.y)
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temp += " %s = %s\n" % (a, getattr(self, a))
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if getattr(self, 'tournament', 0):
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temp = temp + " tournament = %d\n table = %d" % (self.tournament, self.table)
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return temp
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return temp
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def get_game(self):
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def get_game(self):
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0
pyfpdb/Tables_Demo.py
Normal file → Executable file
0
pyfpdb/Tables_Demo.py
Normal file → Executable file
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@ -79,7 +79,8 @@ class Table(Table_Window):
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self.gdk_handle = None
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self.gdk_handle = None
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else:
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else:
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self.number = int( mo.group(1), 0)
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self.number = int( mo.group(1), 0)
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self.gdk_handle = gtk.gdk.window_foreign_new(int(self.number))
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print "number =", self.number
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# self.gdk_handle = gtk.gdk.window_foreign_new(int(self.number))
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def get_geometry(self):
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def get_geometry(self):
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try:
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try:
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