Get the tableName right for tournaments.

This commit is contained in:
Eratosthenes 2009-11-05 11:27:33 -05:00
parent ab1c37ead2
commit 2d890be3c8

View File

@ -197,15 +197,6 @@ class PokerStars(HandHistoryConverter):
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
if key == 'HID':
hand.handid = info[key]
if key == 'TABLE':
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'MAX':
hand.maxseats = int(info[key])
if key == 'MIXED':
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
if key == 'TOURNO':
hand.tourNo = info[key]
@ -213,6 +204,19 @@ class PokerStars(HandHistoryConverter):
hand.buyin = info[key]
if key == 'LEVEL':
hand.level = info[key]
if key == 'TABLE':
if hand.tourNo != None:
hand.tablename = re.split(" ", info[key])[1]
else:
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'MAX':
hand.maxseats = int(info[key])
if key == 'MIXED':
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
if key == 'PLAY' and info['PLAY'] is not None:
# hand.currency = 'play' # overrides previously set value
hand.gametype['currency'] = 'play'