PKR: Fix some regexes
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159384db17
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94ab295804
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@ -76,10 +76,10 @@ class Pkr(HandHistoryConverter):
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""" % substitutions, re.MULTILINE|re.VERBOSE)
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re_PlayerInfo = re.compile(u"""
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^Seat\s(?P<SEAT>[0-9]+):\s
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(?P<PNAME>.*)\s
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\((%(LS)s)?(?P<CASH>[.0-9]+)\sin\schips\)""" % substitutions,
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re.MULTILINE|re.VERBOSE)
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^Seat\s(?P<SEAT>[0-9]+):\s
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(?P<PNAME>.*)\s-\s
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(%(LS)s)?(?P<CASH>[.0-9]+)
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""" % substitutions, re.MULTILINE|re.VERBOSE)
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re_HandInfo = re.compile("""
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^Table\s\'(?P<TABLE>[-\ a-zA-Z\d]+)\'\s
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@ -97,28 +97,24 @@ class Pkr(HandHistoryConverter):
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re_DateTime = re.compile("""(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)""", re.MULTILINE)
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def compilePlayerRegexs(self, hand):
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print "DEBUG: compilePlayerRegexs"
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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# we need to recompile the player regexs.
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# TODO: should probably rename re_HeroCards and corresponding method,
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# since they are used to find all cards on lines starting with "Dealt to:"
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# They still identify the hero.
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self.compiledPlayers = players
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player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
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subst = {'PLYR': player_re, 'CUR': self.sym[hand.gametype['currency']]}
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log.debug("player_re: " + player_re)
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self.re_PostSB = re.compile(r"^%(PLYR)s: posts small blind %(CUR)s(?P<SB>[.0-9]+)" % subst, re.MULTILINE)
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self.re_PostBB = re.compile(r"^%(PLYR)s: posts big blind %(CUR)s(?P<BB>[.0-9]+)" % subst, re.MULTILINE)
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self.re_Antes = re.compile(r"^%(PLYR)s: posts the ante %(CUR)s(?P<ANTE>[.0-9]+)" % subst, re.MULTILINE)
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self.re_BringIn = re.compile(r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst, re.MULTILINE)
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self.re_PostBoth = re.compile(r"^%(PLYR)s: posts small \& big blinds %(CUR)s(?P<SBBB>[.0-9]+)" % subst, re.MULTILINE)
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self.re_HeroCards = re.compile(r"^Dealt to %(PLYR)s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % subst, re.MULTILINE)
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self.re_Action = re.compile(r"""
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^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
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(\s(%(CUR)s)?(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
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(\scards?(\s\[(?P<DISCARDED>.+?)\])?)?"""
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% subst, re.MULTILINE|re.VERBOSE)
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self.re_PostSB = re.compile(r"^%(PLYR)s posts small blind %(CUR)s(?P<SB>[.0-9]+)" % subst, re.MULTILINE)
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# FIXME: Sionel posts $0.04 is a second big blind in a different format.
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self.re_PostBB = re.compile(r"^%(PLYR)s posts big blind %(CUR)s(?P<BB>[.0-9]+)" % subst, re.MULTILINE)
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self.re_Antes = re.compile(r"^%(PLYR)s: posts the ante %(CUR)s(?P<ANTE>[.0-9]+)" % subst, re.MULTILINE)
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self.re_BringIn = re.compile(r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst, re.MULTILINE)
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self.re_PostBoth = re.compile(r"^%(PLYR)s: posts small \& big blinds %(CUR)s(?P<SBBB>[.0-9]+)" % subst, re.MULTILINE)
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self.re_HeroCards = re.compile(r"^Dealing( \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\]) to %(PLYR)s" % subst, re.MULTILINE)
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self.re_Action = re.compile(r"""
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^%(PLYR)s(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds)(\sto)?
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(\s(%(CUR)s)?(?P<BET>[.\d]+))?
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""" % subst, re.MULTILINE|re.VERBOSE)
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self.re_ShowdownAction = re.compile(r"^%s: shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
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self.re_CollectPot = re.compile(r"Seat (?P<SEAT>[0-9]+): %(PLYR)s (\(button\) |\(small blind\) |\(big blind\) |\(button\) \(small blind\) )?(collected|showed \[.*\] and won) \(%(CUR)s(?P<POT>[.\d]+)\)(, mucked| with.*|)" % subst, re.MULTILINE)
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self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
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@ -150,7 +146,7 @@ class Pkr(HandHistoryConverter):
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raise FpdbParseError(_("Unable to recognise gametype from: '%s'") % tmp)
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mg = m.groupdict()
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print "DEBUG: %s" % mg
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#print "DEBUG: %s" % mg
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if 'LIMIT' in mg:
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info['limitType'] = self.limits[mg['LIMIT']]
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@ -341,7 +337,7 @@ class Pkr(HandHistoryConverter):
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for action in m:
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acts = action.groupdict()
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if action.group('ATYPE') == ' raises':
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hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
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hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' calls':
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' bets':
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