set stats color to fgcolor
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378ad93f78
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8cb73b822c
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@ -606,6 +606,7 @@ class Hud:
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if self.update_table_position() == False: # we got killed by finding our table was gone
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if self.update_table_position() == False: # we got killed by finding our table was gone
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return
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return
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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for s in self.stat_dict:
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for s in self.stat_dict:
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try:
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try:
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statd = self.stat_dict[s]
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statd = self.stat_dict[s]
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@ -629,20 +630,16 @@ class Hud:
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window = self.stat_windows[statd['seat']]
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window = self.stat_windows[statd['seat']]
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if this_stat.hudcolor != "":
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if this_stat.hudcolor != "":
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
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else:
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else:
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse("#FFFFFF"))
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if this_stat.stat_loth != "":
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if this_stat.stat_loth != "":
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if number[0] < (float(this_stat.stat_loth)/100):
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if number[0] < (float(this_stat.stat_loth)/100):
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_locolor))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_locolor))
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if this_stat.stat_hith != "":
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if this_stat.stat_hith != "":
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if number[0] > (float(this_stat.stat_hith)/100):
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if number[0] > (float(this_stat.stat_hith)/100):
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_hicolor))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.stat_hicolor))
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window.label[r][c].set_text(statstring)
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window.label[r][c].set_text(statstring)
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