some gettextifications
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51ff6d0bb0
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@ -1694,11 +1694,11 @@ class Database:
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def storeHand(self, p, printdata = False):
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def storeHand(self, p, printdata = False):
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if printdata:
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if printdata:
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print "######## Hands ##########"
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print _("######## Hands ##########")
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import pprint
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import pprint
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pp = pprint.PrettyPrinter(indent=4)
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pp = pprint.PrettyPrinter(indent=4)
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pp.pprint(p)
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pp.pprint(p)
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print "###### End Hands ########"
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print _("###### End Hands ########")
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#stores into table hands:
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#stores into table hands:
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q = self.sql.query['store_hand']
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q = self.sql.query['store_hand']
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@ -321,7 +321,7 @@ def idle_resize(hud):
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[aw.update_card_positions() for aw in hud.aux_windows]
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[aw.update_card_positions() for aw in hud.aux_windows]
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hud.resize_windows()
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hud.resize_windows()
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except:
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except:
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log.exception("Error resizing HUD for table: %s." % hud.table.title)
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log.exception(_("Error resizing HUD for table: %s.") % hud.table.title)
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finally:
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finally:
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gtk.gdk.threads_leave()
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gtk.gdk.threads_leave()
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@ -335,7 +335,7 @@ def idle_kill(hud_main, table):
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del(hud_main.hud_dict[table])
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del(hud_main.hud_dict[table])
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hud_main.main_window.resize(1, 1)
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hud_main.main_window.resize(1, 1)
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except:
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except:
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log.exception("Error killing HUD for table: %s." % table.title)
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log.exception(_("Error killing HUD for table: %s.") % table.title)
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finally:
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finally:
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gtk.gdk.threads_leave()
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gtk.gdk.threads_leave()
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@ -358,7 +358,7 @@ def idle_create(hud_main, new_hand_id, table, temp_key, max, poker_game, type, s
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hud_main.hud_dict[temp_key].update(new_hand_id, hud_main.config)
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hud_main.hud_dict[temp_key].update(new_hand_id, hud_main.config)
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hud_main.hud_dict[temp_key].reposition_windows()
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hud_main.hud_dict[temp_key].reposition_windows()
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except:
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except:
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log.exception("Error creating HUD for hand %s." % new_hand_id)
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log.exception(_("Error creating HUD for hand %s.") % new_hand_id)
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finally:
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finally:
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gtk.gdk.threads_leave()
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gtk.gdk.threads_leave()
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return False
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return False
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@ -369,7 +369,7 @@ def idle_update(hud_main, new_hand_id, table_name, config):
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hud_main.hud_dict[table_name].update(new_hand_id, config)
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hud_main.hud_dict[table_name].update(new_hand_id, config)
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[aw.update_gui(new_hand_id) for aw in hud_main.hud_dict[table_name].aux_windows]
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[aw.update_gui(new_hand_id) for aw in hud_main.hud_dict[table_name].aux_windows]
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except:
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except:
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log.exception("Error updating HUD for hand %s." % new_hand_id)
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log.exception(_("Error updating HUD for hand %s.") % new_hand_id)
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finally:
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finally:
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gtk.gdk.threads_leave()
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gtk.gdk.threads_leave()
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return False
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return False
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