diff --git a/pyfpdb/Database.py b/pyfpdb/Database.py index fa23f1cd..943479cd 100644 --- a/pyfpdb/Database.py +++ b/pyfpdb/Database.py @@ -1694,11 +1694,11 @@ class Database: def storeHand(self, p, printdata = False): if printdata: - print "######## Hands ##########" + print _("######## Hands ##########") import pprint pp = pprint.PrettyPrinter(indent=4) pp.pprint(p) - print "###### End Hands ########" + print _("###### End Hands ########") #stores into table hands: q = self.sql.query['store_hand'] diff --git a/pyfpdb/HUD_main.pyw b/pyfpdb/HUD_main.pyw index 79b2fbfe..9c50bcb4 100755 --- a/pyfpdb/HUD_main.pyw +++ b/pyfpdb/HUD_main.pyw @@ -321,7 +321,7 @@ def idle_resize(hud): [aw.update_card_positions() for aw in hud.aux_windows] hud.resize_windows() except: - log.exception("Error resizing HUD for table: %s." % hud.table.title) + log.exception(_("Error resizing HUD for table: %s.") % hud.table.title) finally: gtk.gdk.threads_leave() @@ -335,7 +335,7 @@ def idle_kill(hud_main, table): del(hud_main.hud_dict[table]) hud_main.main_window.resize(1, 1) except: - log.exception("Error killing HUD for table: %s." % table.title) + log.exception(_("Error killing HUD for table: %s.") % table.title) finally: gtk.gdk.threads_leave() @@ -358,7 +358,7 @@ def idle_create(hud_main, new_hand_id, table, temp_key, max, poker_game, type, s hud_main.hud_dict[temp_key].update(new_hand_id, hud_main.config) hud_main.hud_dict[temp_key].reposition_windows() except: - log.exception("Error creating HUD for hand %s." % new_hand_id) + log.exception(_("Error creating HUD for hand %s.") % new_hand_id) finally: gtk.gdk.threads_leave() return False @@ -369,7 +369,7 @@ def idle_update(hud_main, new_hand_id, table_name, config): hud_main.hud_dict[table_name].update(new_hand_id, config) [aw.update_gui(new_hand_id) for aw in hud_main.hud_dict[table_name].aux_windows] except: - log.exception("Error updating HUD for hand %s." % new_hand_id) + log.exception(_("Error updating HUD for hand %s.") % new_hand_id) finally: gtk.gdk.threads_leave() return False