Merge branch 'master' of git://github.com/grindi/fpdb-grindi
This commit is contained in:
commit
836cba6594
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@ -74,11 +74,17 @@ class Layout:
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class Site:
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class Site:
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def __init__(self, node):
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def __init__(self, node):
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def normalizePath(path):
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"Normalized existing pathes"
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if os.path.exists(path):
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return os.path.abspath(path)
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return path
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self.site_name = node.getAttribute("site_name")
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self.site_name = node.getAttribute("site_name")
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self.table_finder = node.getAttribute("table_finder")
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self.table_finder = node.getAttribute("table_finder")
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self.screen_name = node.getAttribute("screen_name")
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self.screen_name = node.getAttribute("screen_name")
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self.site_path = node.getAttribute("site_path")
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self.site_path = normalizePath(node.getAttribute("site_path"))
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self.HH_path = node.getAttribute("HH_path")
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self.HH_path = normalizePath(node.getAttribute("HH_path"))
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self.decoder = node.getAttribute("decoder")
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self.decoder = node.getAttribute("decoder")
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self.hudopacity = node.getAttribute("hudopacity")
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self.hudopacity = node.getAttribute("hudopacity")
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self.hudbgcolor = node.getAttribute("bgcolor")
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self.hudbgcolor = node.getAttribute("bgcolor")
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@ -92,6 +98,8 @@ class Site:
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self.xpad = node.getAttribute("xpad")
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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self.ypad = node.getAttribute("ypad")
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self.layout = {}
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self.layout = {}
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print self.site_name, self.HH_path
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for layout_node in node.getElementsByTagName('layout'):
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for layout_node in node.getElementsByTagName('layout'):
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lo = Layout(layout_node)
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lo = Layout(layout_node)
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@ -21,24 +21,23 @@
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import sys
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import sys
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from collections import defaultdict
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from collections import defaultdict
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from Exceptions import FpdbParseError
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from HandHistoryConverter import *
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from HandHistoryConverter import *
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# PartyPoker HH Format
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# PartyPoker HH Format
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class PartyPokerParseError(FpdbParseError):
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"Usage: raise PartyPokerParseError(<msg>[, hh=<hh>][, hid=<hid>])"
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def __init__(self, msg='', hh=None, hid=None):
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if hh is not None:
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msg += "\n\nHand history attached below:\n" + self.wrapHh(hh)
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return super(PartyPokerParseError, self).__init__(hid=hid)
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#return super(PartyPokerParseError, self).__init__(msg, hid=hid)
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def wrapHh(self, hh):
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return ("%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
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{'DELIMETER': '#'*50, 'HH': hh}
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class PartyPoker(HandHistoryConverter):
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class PartyPoker(HandHistoryConverter):
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class ParsingException(Exception):
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"Usage: raise ParsingException(<msg>[, hh=<hh>])"
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def __init__(self, *args, **kwargs):
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if len(args)==0: args=[''] + list(args)
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msg, args = args[0], args[1:]
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if 'hh' in kwargs:
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msg += self.wrapHh(kwargs['hh'])
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del kwargs['hh']
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return Exception.__init__(self, msg, *args, **kwargs)
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def wrapHh(self, hh):
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return ("\n\nHand history attached below:\n"
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"%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
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{'DELIMETER': '#'*50, 'HH': hh}
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############################################################
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############################################################
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# Class Variables
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# Class Variables
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@ -116,6 +115,7 @@ class PartyPoker(HandHistoryConverter):
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if mo == 10: return mo
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if mo == 10: return mo
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if mo == 2: return 2
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if mo == 2: return 2
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if mo <= 6: return 6
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if mo <= 6: return 6
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# there are 9-max tables for cash and 10-max for tournaments
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return 9 if hand.gametype['type']=='ring' else 10
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return 9 if hand.gametype['type']=='ring' else 10
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def compilePlayerRegexs(self, hand):
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def compilePlayerRegexs(self, hand):
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@ -152,7 +152,7 @@ class PartyPoker(HandHistoryConverter):
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r"\[ *(?P<CARDS>.+) *\](?P<COMBINATION>.+)\.",
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r"\[ *(?P<CARDS>.+) *\](?P<COMBINATION>.+)\.",
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re.MULTILINE)
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re.MULTILINE)
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self.re_CollectPot = re.compile(
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self.re_CollectPot = re.compile(
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r""""^%(PLYR)s \s+ wins \s+
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r"""^%(PLYR)s \s+ wins \s+
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%(CUR_SYM)s(?P<POT>[.\d]+)\s*%(CUR)s""" % subst,
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%(CUR_SYM)s(?P<POT>[.\d]+)\s*%(CUR)s""" % subst,
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re.MULTILINE|re.VERBOSE)
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re.MULTILINE|re.VERBOSE)
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@ -187,7 +187,7 @@ class PartyPoker(HandHistoryConverter):
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gametype dict is:
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gametype dict is:
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{'limitType': xxx, 'base': xxx, 'category': xxx}"""
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{'limitType': xxx, 'base': xxx, 'category': xxx}"""
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log.debug(self.ParsingException().wrapHh( handText ))
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log.debug(PartyPokerParseError().wrapHh( handText ))
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info = {}
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info = {}
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m = self._getGameType(handText)
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m = self._getGameType(handText)
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@ -205,20 +205,20 @@ class PartyPoker(HandHistoryConverter):
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for expectedField in ['LIMIT', 'GAME']:
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for expectedField in ['LIMIT', 'GAME']:
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if mg[expectedField] is None:
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if mg[expectedField] is None:
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raise self.ParsingException(
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raise PartyPokerParseError(
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"Cannot fetch field '%s'" % expectedField,
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"Cannot fetch field '%s'" % expectedField,
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hh = handText)
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hh = handText)
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try:
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try:
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info['limitType'] = limits[mg['LIMIT'].strip()]
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info['limitType'] = limits[mg['LIMIT'].strip()]
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except:
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except:
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raise self.ParsingException(
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raise PartyPokerParseError(
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"Unknown limit '%s'" % mg['LIMIT'],
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"Unknown limit '%s'" % mg['LIMIT'],
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hh = handText)
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hh = handText)
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try:
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try:
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(info['base'], info['category']) = games[mg['GAME']]
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(info['base'], info['category']) = games[mg['GAME']]
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except:
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except:
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raise self.ParsingException(
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raise PartyPokerParseError(
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"Unknown game type '%s'" % mg['GAME'],
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"Unknown game type '%s'" % mg['GAME'],
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hh = handText)
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hh = handText)
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@ -231,6 +231,7 @@ class PartyPoker(HandHistoryConverter):
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if info['type'] == 'ring':
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if info['type'] == 'ring':
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info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
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info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
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# FIXME: there are only $ and play money availible for cash
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# FIXME: there are only $ and play money availible for cash
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# to be honest, party doesn't save play money hh
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info['currency'] = currencies[mg['CURRENCY']]
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info['currency'] = currencies[mg['CURRENCY']]
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else:
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else:
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info['sb'] = clearMoneyString(mg['SB'])
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info['sb'] = clearMoneyString(mg['SB'])
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@ -243,21 +244,27 @@ class PartyPoker(HandHistoryConverter):
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def readHandInfo(self, hand):
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def readHandInfo(self, hand):
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info = {}
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info = {}
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m = self.re_HandInfo.search(hand.handText,re.DOTALL)
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try:
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if m:
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info.update(self.re_Hid.search(hand.handText).groupdict())
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info.update(m.groupdict())
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except:
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else:
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raise PartyPokerParseError("Cannot read HID for current hand", hh=hand.handText)
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raise self.ParsingException("Cannot read Handinfo for current hand", hh=hand.handText)
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m = self._getGameType(hand.handText)
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try:
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if m: info.update(m.groupdict())
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info.update(self.re_HandInfo.search(hand.handText,re.DOTALL).groupdict())
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m = self.re_Hid.search(hand.handText)
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except:
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if m: info.update(m.groupdict())
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raise PartyPokerParseError("Cannot read Handinfo for current hand",
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hh=hand.handText, hid = info['HID'])
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try:
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info.update(self._getGameType(hand.handText).groupdict())
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except:
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raise PartyPokerParseError("Cannot read GameType for current hand",
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hh=hand.handText, hid = info['HID'])
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m = self.re_TotalPlayers.search(hand.handText)
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m = self.re_TotalPlayers.search(hand.handText)
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if m: info.update(m.groupdict())
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if m: info.update(m.groupdict())
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# FIXME: it's a hack cause party doesn't supply hand.maxseats info
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#hand.maxseats = ???
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hand.mixed = None
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hand.mixed = None
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log.debug("readHandInfo: %s" % info)
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log.debug("readHandInfo: %s" % info)
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@ -285,16 +292,14 @@ class PartyPoker(HandHistoryConverter):
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if key == 'TOURNO':
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if key == 'TOURNO':
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hand.tourNo = info[key]
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hand.tourNo = info[key]
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if key == 'BUYIN':
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if key == 'BUYIN':
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#FIXME: it's dirty hack T_T
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# FIXME: it's dirty hack T_T
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# code below assumes that rake is equal to zero
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cur = info[key][0] if info[key][0] not in '0123456789' else ''
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cur = info[key][0] if info[key][0] not in '0123456789' else ''
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hand.buyin = info[key] + '+%s0' % cur
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hand.buyin = info[key] + '+%s0' % cur
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#if key == 'MAXSEATS':
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#hand.maxseats = int(info[key])
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if key == 'LEVEL':
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if key == 'LEVEL':
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hand.level = info[key]
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hand.level = info[key]
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if key == 'PLAY' and info['PLAY'] != 'Real':
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if key == 'PLAY' and info['PLAY'] != 'Real':
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# TODO: play money wasn't tested
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# if realy there's no play money hh on party
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# hand.currency = 'play' # overrides previously set value
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hand.gametype['currency'] = 'play'
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hand.gametype['currency'] = 'play'
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def readButton(self, hand):
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def readButton(self, hand):
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@ -313,10 +318,6 @@ class PartyPoker(HandHistoryConverter):
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clearMoneyString(a.group('CASH')))
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clearMoneyString(a.group('CASH')))
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def markStreets(self, hand):
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def markStreets(self, hand):
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# PREFLOP = ** Dealing down cards **
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# This re fails if, say, river is missing; then we don't get the ** that starts the river.
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assert hand.gametype['base'] == "hold", \
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"wtf! There're no %s games on party" % hand.gametype['base']
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m = re.search(
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m = re.search(
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r"\*{2} Dealing down cards \*{2}"
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r"\*{2} Dealing down cards \*{2}"
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r"(?P<PREFLOP>.+?)"
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r"(?P<PREFLOP>.+?)"
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@ -337,11 +338,6 @@ class PartyPoker(HandHistoryConverter):
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for player in m:
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for player in m:
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hand.addAnte(player.group('PNAME'), player.group('ANTE'))
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hand.addAnte(player.group('PNAME'), player.group('ANTE'))
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def readBringIn(self, hand):
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m = self.re_BringIn.search(hand.handText,re.DOTALL)
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if m:
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hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
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def readBlinds(self, hand):
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def readBlinds(self, hand):
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noSmallBlind = bool(self.re_NoSmallBlind.search(hand.handText))
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noSmallBlind = bool(self.re_NoSmallBlind.search(hand.handText))
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if hand.gametype['type'] == 'ring':
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if hand.gametype['type'] == 'ring':
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@ -381,7 +377,7 @@ class PartyPoker(HandHistoryConverter):
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bigBlindSeat = findFirstNonEmptySeat(smallBlindSeat + 1)
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bigBlindSeat = findFirstNonEmptySeat(smallBlindSeat + 1)
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blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
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blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
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hand.addBlind(playersMap[bigBlindSeat][0], 'small blind', blind)
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hand.addBlind(playersMap[bigBlindSeat][0], 'big blind', blind)
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@ -400,18 +396,39 @@ class PartyPoker(HandHistoryConverter):
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m = self.re_Action.finditer(hand.streets[street])
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m = self.re_Action.finditer(hand.streets[street])
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for action in m:
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for action in m:
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acts = action.groupdict()
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acts = action.groupdict()
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if action.group('ATYPE') in ('raises','is all-In'):
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playerName = action.group('PNAME')
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hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
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amount = clearMoneyString(action.group('BET')) if action.group('BET') else None
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elif action.group('ATYPE') == 'calls':
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actionType = action.group('ATYPE')
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == 'bets':
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if actionType == 'is all-In':
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hand.addBet( street, action.group('PNAME'), action.group('BET') )
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# party's allin can mean either raise or bet or call
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elif action.group('ATYPE') == 'folds':
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Bp = hand.lastBet[street]
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hand.addFold( street, action.group('PNAME'))
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if Bp == 0:
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elif action.group('ATYPE') == 'checks':
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actionType = 'bets'
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hand.addCheck( street, action.group('PNAME'))
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elif Bp < Decimal(amount):
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actionType = 'raises'
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else:
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actionType = 'calls'
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if actionType == 'raises':
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if street == 'PREFLOP' and \
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playerName in [item[0] for item in hand.actions['BLINDSANTES']]:
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# preflop raise from blind
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hand.addRaiseBy( street, playerName, amount )
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else:
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hand.addCallandRaise( street, playerName, amount )
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elif actionType == 'calls':
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hand.addCall( street, playerName, amount )
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elif actionType == 'bets':
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hand.addBet( street, playerName, amount )
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elif actionType == 'folds':
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hand.addFold( street, playerName )
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elif actionType == 'checks':
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hand.addCheck( street, playerName )
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else:
|
else:
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print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
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raise PartyPokerParseError(
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"Unimplemented readAction: '%s' '%s'" % (playerName,actionType,),
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hid = hand.hid, hh = hand.handText )
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|
|
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|
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def readShowdownActions(self, hand):
|
def readShowdownActions(self, hand):
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|
@ -434,17 +451,17 @@ class PartyPoker(HandHistoryConverter):
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hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=shown, mucked=mucked)
|
hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=shown, mucked=mucked)
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|
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def ringBlinds(ringLimit):
|
def ringBlinds(ringLimit):
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"Returns blinds for current limit"
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"Returns blinds for current limit in cash games"
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ringLimit = float(clearMoneyString(ringLimit))
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ringLimit = float(clearMoneyString(ringLimit))
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if ringLimit == 5.: ringLimit = 4.
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if ringLimit == 5.: ringLimit = 4.
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return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
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return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
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def clearMoneyString(money):
|
def clearMoneyString(money):
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"renders 'numbers' like '1 200' and '2,000'"
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"Renders 'numbers' like '1 200' and '2,000'"
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return money.replace(' ', '').replace(',', '')
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return money.replace(' ', '').replace(',', '')
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def renderCards(string):
|
def renderCards(string):
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"splits strings like ' Js, 4d '"
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"Splits strings like ' Js, 4d '"
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cards = string.strip().split(' ')
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cards = string.strip().split(' ')
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return filter(len, map(lambda x: x.strip(' ,'), cards))
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return filter(len, map(lambda x: x.strip(' ,'), cards))
|
||||||
|
|
||||||
|
|
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Reference in New Issue
Block a user