improve sawshowdown stat
This commit is contained in:
parent
4993b6619e
commit
78dc7ab468
|
@ -254,6 +254,7 @@ class DerivedStats():
|
|||
# The number of unique players in the list per street gives the value for playersAtStreetXXX
|
||||
|
||||
# FIXME?? - This isn't couting people that are all in - at least showdown needs to reflect this
|
||||
# ... new code below hopefully fixes this
|
||||
|
||||
self.hands['playersAtStreet1'] = 0
|
||||
self.hands['playersAtStreet2'] = 0
|
||||
|
@ -261,23 +262,31 @@ class DerivedStats():
|
|||
self.hands['playersAtStreet4'] = 0
|
||||
self.hands['playersAtShowdown'] = 0
|
||||
|
||||
alliners = set()
|
||||
for (i, street) in enumerate(hand.actionStreets[2:]):
|
||||
actors = set()
|
||||
for action in hand.actions[street]:
|
||||
if len(action) > 2 and action[-1]: # allin
|
||||
alliners.add(action[0])
|
||||
actors.add(action[0])
|
||||
if len(actors)==0 and len(alliners)<2:
|
||||
alliners = set()
|
||||
self.hands['playersAtStreet%d' % (i+1)] = len(set.union(alliners, actors))
|
||||
# alliners = set()
|
||||
# for (i, street) in enumerate(hand.actionStreets[2:]):
|
||||
# actors = set()
|
||||
# for action in hand.actions[street]:
|
||||
# if len(action) > 2 and action[-1]: # allin
|
||||
# alliners.add(action[0])
|
||||
# actors.add(action[0])
|
||||
# if len(actors)==0 and len(alliners)<2:
|
||||
# alliners = set()
|
||||
# self.hands['playersAtStreet%d' % (i+1)] = len(set.union(alliners, actors))
|
||||
#
|
||||
# actions = hand.actions[hand.actionStreets[-1]]
|
||||
# print "p_actions:", self.pfba(actions), "p_folds:", self.pfba(actions, l=('folds',)), "alliners:", alliners
|
||||
# pas = set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners)
|
||||
|
||||
actions = hand.actions[hand.actionStreets[-1]]
|
||||
pas = set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners)
|
||||
self.hands['playersAtShowdown'] = len(pas)
|
||||
p_in = set(x[1] for x in hand.players)
|
||||
for (i, street) in enumerate(hand.actionStreets):
|
||||
actions = hand.actions[street]
|
||||
p_in = p_in - self.pfba(actions, l=('folds',))
|
||||
self.hands['playersAtStreet%d' % (i-1)] = len(p_in)
|
||||
|
||||
self.hands['playersAtShowdown'] = len(p_in)
|
||||
|
||||
if self.hands['playersAtShowdown'] > 1:
|
||||
for player in pas:
|
||||
for player in p_in:
|
||||
self.handsplayers[player]['sawShowdown'] = True
|
||||
|
||||
def streetXRaises(self, hand):
|
||||
|
|
Loading…
Reference in New Issue
Block a user