make use of python's bizarre conditional assignment
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635d59b25d
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@ -477,35 +477,17 @@ class Config:
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def get_default_colors(self, site = "PokerStars"):
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def get_default_colors(self, site = "PokerStars"):
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colors = {}
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colors = {}
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if self.supported_sites[site].hudopacity == "":
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colors['hudopacity'] = float(self.supported_sites[site].hudopacity) if self.supported_sites[site].hudopacity != "" else 0.90
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colors['hudopacity'] = 0.90
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colors['hudbgcolor'] = self.supported_sites[site].hudbgcolor if self.supported_sites[site].hudbgcolor != "" else "#FFFFFF"
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else:
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colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor if self.supported_sites[site].hudfgcolor != "" else "#000000"
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colors['hudopacity'] = float(self.supported_sites[site].hudopacity)
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if self.supported_sites[site].hudbgcolor == "":
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colors['hudbgcolor'] = "#FFFFFF"
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else:
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colors['hudbgcolor'] = self.supported_sites[site].hudbgcolor
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if self.supported_sites[site].hudfgcolor == "":
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colors['hudfgcolor'] = "#000000"
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else:
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colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
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return colors
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return colors
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def get_default_font(self, site = 'PokerStars'):
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def get_default_font(self, site = 'PokerStars'):
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(font, font_size) = ("Sans", "8")
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font = self.supported_sites[site].font if self.supported_sites[site].font != "" else "Sans"
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if self.supported_sites[site].font == "":
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font_size = self.supported_sites[site].font_size if self.supported_sites[site].font != "" else "8"
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font = "Sans"
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else:
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font = self.supported_sites[site].font
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if self.supported_sites[site].font_size == "":
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font_size = "8"
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else:
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font_size = self.supported_sites[site].font_size
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return (font, font_size)
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return (font, font_size)
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def get_locations(self, site = "PokerStars", max = "8"):
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def get_locations(self, site = "PokerStars", max = "8"):
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try:
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try:
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locations = self.supported_sites[site].layout[max].location
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locations = self.supported_sites[site].layout[max].location
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except:
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except:
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@ -584,7 +566,7 @@ class Config:
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def get_aux_parameters(self, name):
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def get_aux_parameters(self, name):
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"""Gets a dict of mucked window parameters from the named mw."""
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"""Gets a dict of mucked window parameters from the named mw."""
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param = {}
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param = {}
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if self.aux_windows.has_key(name):
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if name in self.aux_windows:
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for key in dir(self.aux_windows[name]):
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for key in dir(self.aux_windows[name]):
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if key.startswith('__'): continue
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if key.startswith('__'): continue
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value = getattr(self.aux_windows[name], key)
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value = getattr(self.aux_windows[name], key)
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@ -597,7 +579,7 @@ class Config:
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def get_game_parameters(self, name):
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def get_game_parameters(self, name):
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"""Get the configuration parameters for the named game."""
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"""Get the configuration parameters for the named game."""
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param = {}
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param = {}
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if self.supported_games.has_key(name):
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if name in self.supported_games:
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param['game_name'] = self.supported_games[name].game_name
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param['game_name'] = self.supported_games[name].game_name
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param['db'] = self.supported_games[name].db
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param['db'] = self.supported_games[name].db
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param['rows'] = self.supported_games[name].rows
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param['rows'] = self.supported_games[name].rows
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@ -608,7 +590,7 @@ class Config:
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def get_supported_games(self):
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def get_supported_games(self):
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"""Get the list of supported games."""
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"""Get the list of supported games."""
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sg = []
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sg = []
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for game in c.supported_games.keys():
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for game in c.supported_games:
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sg.append(c.supported_games[game].game_name)
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sg.append(c.supported_games[game].game_name)
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return sg
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return sg
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