Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
Mika Bostrom 2009-10-21 20:29:44 +03:00
commit 616c07a4eb
12 changed files with 894 additions and 751 deletions

View File

@ -105,7 +105,7 @@ class Betfair(HandHistoryConverter):
logging.debug("HID %s, Table %s" % (m.group('HID'), m.group('TABLE')))
hand.handid = m.group('HID')
hand.tablename = m.group('TABLE')
hand.starttime = time.strptime(m.group('DATETIME'), "%A, %B %d, %H:%M:%S GMT %Y")
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%A, %B %d, %H:%M:%S GMT %Y")
#hand.buttonpos = int(m.group('BUTTON'))
def readPlayerStacks(self, hand):
@ -144,6 +144,7 @@ class Betfair(HandHistoryConverter):
def readAntes(self, hand):
logging.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
@ -160,17 +161,15 @@ class Betfair(HandHistoryConverter):
hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
def readHeroCards(self, hand):
m = self.re_HeroCards.search(hand.handText)
if(m == None):
#Not involved in hand
hand.involved = False
else:
hand.hero = m.group('PNAME')
# "2c, qh" -> set(["2c","qc"])
# Also works with Omaha hands.
cards = m.group('CARDS')
cards = [c.strip() for c in cards.split(',')]
hand.addHoleCards(cards, m.group('PNAME'))
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
# we need to grab hero's cards
for street in ('PREFLOP', 'DEAL'):
if street in hand.streets.keys():
m = self.re_HeroCards.finditer(hand.streets[street])
for found in m:
hand.hero = found.group('PNAME')
newcards = [c.strip() for c in found.group('CARDS').split(',')]
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
def readStudPlayerCards(self, hand, street):
# balh blah blah

View File

@ -398,7 +398,7 @@ class Database:
print "*** Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
else:
if row and row[0]:
self.hand_1_day_ago = row[0]
self.hand_1day_ago = int(row[0])
d = timedelta(days=hud_days)
now = datetime.utcnow() - d
@ -440,10 +440,6 @@ class Database:
if hud_style == 'S' or h_hud_style == 'S':
self.get_stats_from_hand_session(hand, stat_dict, hero_id, hud_style, h_hud_style)
try:
print "Session: hero_id =", hero_id, "hds =", stat_dict[hero_id]['n']
except:
pass
if hud_style == 'S' and h_hud_style == 'S':
return stat_dict
@ -469,7 +465,7 @@ class Database:
#if aggregate: always use aggregate query now: use agg_bb_mult of 1 for no aggregation:
query = 'get_stats_from_hand_aggregated'
subs = (hand, hero_id, stylekey, agg_bb_mult, agg_bb_mult, hero_id, h_stylekey, h_agg_bb_mult, h_agg_bb_mult)
print "agg query subs:", subs
#print "agg query subs:", subs
#else:
# query = 'get_stats_from_hand'
# subs = (hand, stylekey)
@ -488,10 +484,6 @@ class Database:
t_dict[name.lower()] = val
# print t_dict
stat_dict[t_dict['player_id']] = t_dict
try:
print "get_stats end: hero_id =", hero_id, "hds =", stat_dict[hero_id]['n']
except:
pass
return stat_dict
@ -1392,41 +1384,7 @@ class Database:
def storeHand(self, p):
#stores into table hands:
q = """INSERT INTO Hands (
tablename,
gametypeid,
sitehandno,
handstart,
importtime,
seats,
maxseats,
texture,
playersVpi,
boardcard1,
boardcard2,
boardcard3,
boardcard4,
boardcard5,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
street1Pot,
street2Pot,
street3Pot,
street4Pot,
showdownPot
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s)"""
q = self.sql.query['store_hand']
q = q.replace('%s', self.sql.query['placeholder'])
@ -1461,19 +1419,40 @@ class Database:
p['street4Pot'],
p['showdownPot']
))
#return getLastInsertId(backend, conn, cursor)
return self.get_last_insert_id(self.cursor)
# def storeHand
def storeHandsPlayers(self, hid, pid, p):
def storeHandsPlayers(self, hid, pids, pdata):
#print "DEBUG: %s %s %s" %(hid, pids, pdata)
inserts = []
for p in pdata:
inserts.append( (hid,
pids[p],
pdata[p]['startCash'],
pdata[p]['seatNo'],
pdata[p]['street0Aggr'],
pdata[p]['street1Aggr'],
pdata[p]['street2Aggr'],
pdata[p]['street3Aggr'],
pdata[p]['street4Aggr']
) )
q = """INSERT INTO HandsPlayers (
handId,
playerId
playerId,
startCash,
seatNo,
street0Aggr,
street1Aggr,
street2Aggr,
street3Aggr,
street4Aggr
)
VALUES (
%s, %s
%s, %s, %s, %s, %s,
%s, %s, %s, %s
)"""
# startCash,
# position,
# tourneyTypeId,
# card1,
@ -1483,10 +1462,8 @@ class Database:
# startCards,
# winnings,
# rake,
# seatNo,
# totalProfit,
# street0VPI,
# street0Aggr,
# street0_3BChance,
# street0_3BDone,
# street1Seen,
@ -1494,10 +1471,6 @@ class Database:
# street3Seen,
# street4Seen,
# sawShowdown,
# street1Aggr,
# street2Aggr,
# street3Aggr,
# street4Aggr,
# otherRaisedStreet1,
# otherRaisedStreet2,
# otherRaisedStreet3,
@ -1551,85 +1524,8 @@ class Database:
q = q.replace('%s', self.sql.query['placeholder'])
self.cursor.execute(q, (
hid,
pid
))
# startCash,
# position,
# tourneyTypeId,
# card1,
# card2,
# card3,
# card4,
# startCards,
# winnings,
# rake,
# seatNo,
# totalProfit,
# street0VPI,
# street0Aggr,
# street0_3BChance,
# street0_3BDone,
# street1Seen,
# street2Seen,
# street3Seen,
# street4Seen,
# sawShowdown,
# street1Aggr,
# street2Aggr,
# street3Aggr,
# street4Aggr,
# otherRaisedStreet1,
# otherRaisedStreet2,
# otherRaisedStreet3,
# otherRaisedStreet4,
# foldToOtherRaisedStreet1,
# foldToOtherRaisedStreet2,
# foldToOtherRaisedStreet3,
# foldToOtherRaisedStreet4,
# wonWhenSeenStreet1,
# wonAtSD,
# stealAttemptChance,
# stealAttempted,
# foldBbToStealChance,
# foldedBbToSteal,
# foldSbToStealChance,
# foldedSbToSteal,
# street1CBChance,
# street1CBDone,
# street2CBChance,
# street2CBDone,
# street3CBChance,
# street3CBDone,
# street4CBChance,
# street4CBDone,
# foldToStreet1CBChance,
# foldToStreet1CBDone,
# foldToStreet2CBChance,
# foldToStreet2CBDone,
# foldToStreet3CBChance,
# foldToStreet3CBDone,
# foldToStreet4CBChance,
# foldToStreet4CBDone,
# street1CheckCallRaiseChance,
# street1CheckCallRaiseDone,
# street2CheckCallRaiseChance,
# street2CheckCallRaiseDone,
# street3CheckCallRaiseChance,
# street3CheckCallRaiseDone,
# street4CheckCallRaiseChance,
# street4CheckCallRaiseDone,
# street0Calls,
# street1Calls,
# street2Calls,
# street3Calls,
# street4Calls,
# street0Bets,
# street1Bets,
# street2Bets,
# street3Bets,
# street4Bets
#print "DEBUG: inserts: %s" %inserts
self.cursor.executemany(q, inserts)
def storeHudCacheNew(self, gid, pid, hc):
q = """INSERT INTO HudCache (

View File

@ -29,6 +29,8 @@ class DerivedStats():
for player in hand.players:
self.handsplayers[player[1]] = {}
#Init vars that may not be used, but still need to be inserted.
self.handsplayers[player[1]]['street4Aggr'] = False
self.assembleHands(self.hand)
self.assembleHandsPlayers(self.hand)
@ -39,6 +41,9 @@ class DerivedStats():
def getHands(self):
return self.hands
def getHandsPlayers(self):
return self.handsplayers
def assembleHands(self, hand):
self.hands['tableName'] = hand.tablename
self.hands['siteHandNo'] = hand.handid
@ -77,10 +82,15 @@ class DerivedStats():
# commentTs DATETIME
def assembleHandsPlayers(self, hand):
self.vpip(self.hand)
#hand.players = [[seat, name, chips],[seat, name, chips]]
for player in hand.players:
self.handsplayers[player[1]]['seatNo'] = player[0]
self.handsplayers[player[1]]['startCash'] = player[2]
for i, street in enumerate(hand.actionStreets[1:]):
self.aggr(self.hand, i)
def assembleHudCache(self, hand):
# # def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
# # ,winnings, totalWinnings, positions, actionTypes, actionAmounts, antes):
@ -777,20 +787,22 @@ class DerivedStats():
if act[1] in ('calls','bets', 'raises'):
vpipers.add(act[0])
#for player in hand.players:
# print "DEBUG: '%s' '%s' '%s'" %(player, player[1], vpipers)
# if player[1] in vpipers:
# self.handsplayers[player[1]]['vpip'] = True
# else:
# self.handsplayers[player[1]]['vpip'] = False
self.hands['playersVpi'] = len(vpipers)
for player in hand.players:
if player[1] in vpipers:
self.handsplayers[player[1]]['vpip'] = True
else:
self.handsplayers[player[1]]['vpip'] = False
def playersAtStreetX(self, hand):
""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
# self.actions[street] is a list of all actions in a tuple, contining the player name first
# [ (player, action, ....), (player2, action, ...) ]
# The number of unique players in the list per street gives the value for playersAtStreetXXX
# FIXME?? - This isn't couting people that are all in - at least showdown needs to reflect this
self.hands['playersAtStreet1'] = 0
self.hands['playersAtStreet2'] = 0
self.hands['playersAtStreet3'] = 0

View File

@ -55,6 +55,7 @@ class Filters(threading.Thread):
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
,'groupsall':'All Players'
,'limitsFL':'FL', 'limitsNL':'NL', 'ring':'Ring', 'tour':'Tourney'
}
@ -64,6 +65,10 @@ class Filters(threading.Thread):
self.start_date.set_property('editable', False)
self.end_date.set_property('editable', False)
# For use in groups etc
self.sbGroups = {}
self.numHands = 0
# Outer Packing box
self.mainVBox = gtk.VBox(False, 0)
@ -71,7 +76,7 @@ class Filters(threading.Thread):
playerFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillPlayerFrame(vbox)
self.fillPlayerFrame(vbox, self.display)
playerFrame.add(vbox)
self.boxes['player'] = vbox
@ -122,7 +127,6 @@ class Filters(threading.Thread):
groupsFrame = gtk.Frame()
groupsFrame.show()
vbox = gtk.VBox(False, 0)
self.sbGroups = {}
self.fillGroupsFrame(vbox, self.display)
groupsFrame.add(vbox)
@ -181,6 +185,9 @@ class Filters(threading.Thread):
return self.mainVBox
#end def get_vbox
def getNumHands(self):
return self.numHands
def getSites(self):
return self.sites
@ -256,6 +263,13 @@ class Filters(threading.Thread):
self.heroes[site] = w.get_text()
# print "DEBUG: setting heroes[%s]: %s"%(site, self.heroes[site])
def __set_num_hands(self, w, val):
try:
self.numHands = int(w.get_text())
except:
self.numHands = 0
# print "DEBUG: setting numHands:", self.numHands
def createSiteLine(self, hbox, site):
cb = gtk.CheckButton(site)
cb.connect('clicked', self.__set_site_select, site)
@ -393,13 +407,32 @@ class Filters(threading.Thread):
self.groups[group] = w.get_active()
print "self.groups[%s] set to %s" %(group, self.groups[group])
def fillPlayerFrame(self, vbox):
def fillPlayerFrame(self, vbox, display):
for site in self.conf.get_supported_sites():
pathHBox = gtk.HBox(False, 0)
vbox.pack_start(pathHBox, False, True, 0)
hBox = gtk.HBox(False, 0)
vbox.pack_start(hBox, False, True, 0)
player = self.conf.supported_sites[site].screen_name
self.createPlayerLine(pathHBox, site, player)
self.createPlayerLine(hBox, site, player)
if "GroupsAll" in display and display["GroupsAll"] == True:
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
cb = gtk.CheckButton(self.filterText['groupsall'])
cb.connect('clicked', self.__set_group_select, 'allplayers')
hbox.pack_start(cb, False, False, 0)
self.sbGroups['allplayers'] = cb
self.groups['allplayers'] = False
lbl = gtk.Label('Min # Hands:')
lbl.set_alignment(xalign=1.0, yalign=0.5)
hbox.pack_start(lbl, expand=True, padding=3)
phands = gtk.Entry()
phands.set_text('0')
phands.set_width_chars(8)
hbox.pack_start(phands, False, False, 0)
phands.connect("changed", self.__set_num_hands, site)
def fillSitesFrame(self, vbox):
for site in self.conf.get_supported_sites():

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@ -40,21 +40,6 @@ class GuiBulkImport():
# CONFIGURATION - update these as preferred:
allowThreads = True # set to True to try out the threads field
# not used
def import_dir(self):
"""imports a directory, non-recursive. todo: move this to fpdb_import so CLI can use it"""
self.path = self.inputFile
self.importer.addImportDirectory(self.path)
self.importer.setCallHud(False)
starttime = time()
if not self.importer.settings['threads'] > 1:
(stored, dups, partial, errs, ttime) = self.importer.runImport()
print 'GuiBulkImport.import_dir done: Stored: %d Duplicates: %d Partial: %d Errors: %d in %s seconds - %d/sec'\
% (stored, dups, partial, errs, ttime, stored / ttime)
else:
self.importer.RunImportThreaded()
def dopulse(self):
self.progressbar.pulse()
return True
@ -77,7 +62,7 @@ class GuiBulkImport():
self.timer = gobject.timeout_add(100, self.dopulse)
# get the dir to import from the chooser
self.inputFile = self.chooser.get_filename()
selected = self.chooser.get_filenames()
# get the import settings from the gui and save in the importer
self.importer.setHandCount(int(self.spin_hands.get_text()))
@ -103,7 +88,8 @@ class GuiBulkImport():
self.importer.setDropHudCache("auto")
sitename = self.cbfilter.get_model()[self.cbfilter.get_active()][0]
self.importer.addBulkImportImportFileOrDir(self.inputFile, site = sitename)
for selection in selected:
self.importer.addBulkImportImportFileOrDir(selection, site = sitename)
self.importer.setCallHud(False)
starttime = time()
# try:
@ -151,6 +137,7 @@ class GuiBulkImport():
self.chooser = gtk.FileChooserWidget()
self.chooser.set_filename(self.settings['bulkImport-defaultPath'])
self.chooser.set_select_multiple(True)
self.vbox.add(self.chooser)
self.chooser.show()
@ -317,8 +304,20 @@ def main(argv=None):
help="If this option is passed it quits when it encounters any error")
parser.add_option("-m", "--minPrint", "--status", dest="minPrint", default="0", type="int",
help="How often to print a one-line status report (0 (default) means never)")
parser.add_option("-u", "--usage", action="store_true", dest="usage", default=False,
help="Print some useful one liners")
(options, sys.argv) = parser.parse_args(args = argv)
if options.usage == True:
#Print usage examples and exit
print "USAGE:"
print 'PokerStars converter: ./GuiBulkImport -c PokerStars -f filename'
print 'Full Tilt converter: ./GuiBulkImport -c "Full Tilt Poker" -f filename'
print "Everleaf converter: ./GuiBulkImport -c Everleaf -f filename"
print "Absolute converter: ./GuiBulkImport -c Absolute -f filename"
print "PartyPoker converter: ./GuiBulkImport -c PartyPoker -f filename"
sys.exit(0)
config = Configuration.Config()
settings = {}
@ -350,8 +349,10 @@ def main(argv=None):
importer.setThreads(-1)
importer.addBulkImportImportFileOrDir(os.path.expanduser(options.filename), site=options.filtername)
importer.setCallHud(False)
importer.runImport()
(stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList()
print 'GuiBulkImport done: Stored: %d \tDuplicates: %d \tPartial: %d \tErrors: %d in %s seconds - %.0f/sec'\
% (stored, dups, partial, errs, ttime, (stored+0.0) / ttime)
if __name__ == '__main__':

View File

@ -36,6 +36,8 @@ class GuiPlayerStats (threading.Thread):
self.main_window = mainwin
self.sql = querylist
self.liststore = None
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
@ -65,6 +67,7 @@ class GuiPlayerStats (threading.Thread):
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
@ -78,29 +81,30 @@ class GuiPlayerStats (threading.Thread):
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed, column heading, xalignment, formatting
self.columns = [ ["game", True, "Game", 0.0, "%s"]
, ["hand", False, "Hand", 0.0, "%s"] # true not allowed for this line
, ["plposition", False, "Posn", 1.0, "%s"] # true not allowed for this line (set in code)
, ["n", True, "Hds", 1.0, "%d"]
, ["avgseats", False, "Seats", 1.0, "%3.1f"]
, ["vpip", True, "VPIP", 1.0, "%3.1f"]
, ["pfr", True, "PFR", 1.0, "%3.1f"]
, ["pf3", True, "PF3", 1.0, "%3.1f"]
, ["steals", True, "Steals", 1.0, "%3.1f"]
, ["saw_f", True, "Saw_F", 1.0, "%3.1f"]
, ["sawsd", True, "SawSD", 1.0, "%3.1f"]
, ["wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f"]
, ["wmsd", True, "W$SD", 1.0, "%3.1f"]
, ["flafq", True, "FlAFq", 1.0, "%3.1f"]
, ["tuafq", True, "TuAFq", 1.0, "%3.1f"]
, ["rvafq", True, "RvAFq", 1.0, "%3.1f"]
, ["pofafq", False, "PoFAFq", 1.0, "%3.1f"]
, ["net", True, "Net($)", 1.0, "%6.2f"]
, ["bbper100", True, "bb/100", 1.0, "%4.2f"]
, ["rake", True, "Rake($)", 1.0, "%6.2f"]
, ["bb100xr", True, "bbxr/100", 1.0, "%4.2f"]
, ["variance", True, "Variance", 1.0, "%5.2f"]
# is column displayed, column heading, xalignment, formatting, celltype
self.columns = [ ["game", True, "Game", 0.0, "%s", "str"]
, ["hand", False, "Hand", 0.0, "%s", "str"] # true not allowed for this line
, ["plposition", False, "Posn", 1.0, "%s", "str"] # true not allowed for this line (set in code)
, ["pname", False, "Name", 0.0, "%s", "str"] # true not allowed for this line (set in code)
, ["n", True, "Hds", 1.0, "%d", "str"]
, ["avgseats", False, "Seats", 1.0, "%3.1f", "str"]
, ["vpip", True, "VPIP", 1.0, "%3.1f", "str"]
, ["pfr", True, "PFR", 1.0, "%3.1f", "str"]
, ["pf3", True, "PF3", 1.0, "%3.1f", "str"]
, ["steals", True, "Steals", 1.0, "%3.1f", "str"]
, ["saw_f", True, "Saw_F", 1.0, "%3.1f", "str"]
, ["sawsd", True, "SawSD", 1.0, "%3.1f", "str"]
, ["wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f", "str"]
, ["wmsd", True, "W$SD", 1.0, "%3.1f", "str"]
, ["flafq", True, "FlAFq", 1.0, "%3.1f", "str"]
, ["tuafq", True, "TuAFq", 1.0, "%3.1f", "str"]
, ["rvafq", True, "RvAFq", 1.0, "%3.1f", "str"]
, ["pofafq", False, "PoFAFq", 1.0, "%3.1f", "str"]
, ["net", True, "Net($)", 1.0, "%6.2f", "cash"]
, ["bbper100", True, "bb/100", 1.0, "%4.2f", "str"]
, ["rake", True, "Rake($)", 1.0, "%6.2f", "cash"]
, ["bb100xr", True, "bbxr/100", 1.0, "%4.2f", "str"]
, ["variance", True, "Variance", 1.0, "%5.2f", "str"]
]
# Detail filters: This holds the data used in the popup window, extra values are
@ -125,8 +129,9 @@ class GuiPlayerStats (threading.Thread):
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
self.main_hbox = gtk.HBox(False, 0)
self.main_hbox.show()
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
@ -136,8 +141,11 @@ class GuiPlayerStats (threading.Thread):
self.stats_frame.add(self.stats_vbox)
# self.fillStatsFrame(self.stats_vbox)
self.main_hbox.pack_start(self.filters.get_vbox())
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][1] = False
@ -149,7 +157,8 @@ class GuiPlayerStats (threading.Thread):
def refreshStats(self, widget, data):
try: self.stats_vbox.destroy()
except AttributeError: pass
self.stats_vbox = gtk.VBox(False, 0)
#self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
@ -193,43 +202,72 @@ class GuiPlayerStats (threading.Thread):
def createStatsTable(self, vbox, playerids, sitenos, limits, type, seats, groups, dates):
starttime = time()
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox.pack1(swin)
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
flags = [False]
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, type, seats, groups, dates)
# numhands - min number hands required when displaying all players
flags = [False, self.filters.getNumHands()]
self.addTable(swin, 'playerDetailedStats', flags, playerids, sitenos, limits, type, seats, groups, dates)
# Separator
sep = gtk.HSeparator()
vbox.pack_start(sep, expand=False, padding=3)
sep.show_now()
vbox.show_now()
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox.pack_start(heading, expand=False, padding=3)
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox.pack_start(swin, expand=True, padding=3)
vbox1 = gtk.VBox(False, 0)
vbox1.show()
swin.add_with_viewport(vbox1)
vbox2.pack_start(swin, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags = [True]
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, type, seats, groups, dates)
flags[0] = True
self.addTable(swin, 'playerDetailedStats', flags, playerids, sitenos, limits, type, seats, groups, dates)
self.db.rollback()
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
#end def fillStatsFrame(self, vbox):
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', 'black')
def ledger_style_render_func(self, tvcol, cell, model, iter):
str = cell.get_property('text')
if '-' in str:
str = str.replace("-", "")
str = "(%s)" %(str)
cell.set_property('text', str)
cell.set_property('foreground', 'red')
else:
cell.set_property('foreground', 'green')
return
def sortcols(self, col, n):
#This doesn't actually work yet
if n == 0:
# Card values can stay the same for the moment.
return
if col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore.set_sort_column_id(n, col.get_sort_order())
def addTable(self, vbox, query, flags, playerids, sitenos, limits, type, seats, groups, dates):
counter = 0
row = 0
sqlrow = 0
colalias,colshow,colheading,colxalign,colformat = 0,1,2,3,4
colalias,colshow,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5
if not flags: holecards = False
else: holecards = flags[0]
@ -243,16 +281,18 @@ class GuiPlayerStats (threading.Thread):
cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
liststore = gtk.ListStore(*([str] * len(cols_to_show)))
view = gtk.TreeView(model=liststore)
self.liststore = gtk.ListStore(*([str] * len(cols_to_show)))
view = gtk.TreeView(model=self.liststore)
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
vbox.pack_start(view, expand=False, padding=3)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
listcols = []
idx = 0
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(cols_to_show):
@ -262,6 +302,9 @@ class GuiPlayerStats (threading.Thread):
s = column[colheading]
listcols.append(gtk.TreeViewColumn(s))
view.append_column(listcols[col])
#listcols[col].set_clickable(True)
#listcols[col].set_sort_indicator(True)
#listcols[col].connect("clicked", self.sortcols, idx)
if column[colformat] == '%s':
if column[colxalign] == 0.0:
listcols[col].pack_start(textcell, expand=True)
@ -275,6 +318,11 @@ class GuiPlayerStats (threading.Thread):
listcols[col].add_attribute(numcell, 'text', col)
listcols[col].set_expand(True)
#listcols[col].set_alignment(column[colxalign]) # no effect?
if column[coltype] == 'cash':
listcols[col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
listcols[col].set_cell_data_func(numcell, self.reset_style_render_func)
idx = idx+1
rows = len(result) # +1 for title row
@ -315,7 +363,7 @@ class GuiPlayerStats (threading.Thread):
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
iter = liststore.append(treerow)
iter = self.liststore.append(treerow)
sqlrow += 1
row += 1
vbox.show_all()
@ -323,16 +371,42 @@ class GuiPlayerStats (threading.Thread):
#end def addTable(self, query, vars, playerids, sitenos, limits, type, seats, groups, dates):
def refineQuery(self, query, flags, playerids, sitenos, limits, type, seats, groups, dates):
if not flags: holecards = False
else: holecards = flags[0]
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
query = query.replace("<player_test>", nametest)
having = ''
if not flags:
holecards = False
numhands = 0
else:
query = query.replace("<player_test>", "1 = 2")
holecards = flags[0]
numhands = flags[1]
if 'allplayers' in groups and groups['allplayers']:
nametest = "(hp.playerId)"
if holecards or groups['posn']:
pname = "'all players'"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = False
# can't do this yet (re-write doing more maths in python instead of sql?)
if numhands:
nametest = "(-1)"
else:
pname = "p.name"
# set flag in self.columns to show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = True
if numhands:
having = ' and count(1) > %d ' % (numhands,)
else:
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
pname = "p.name"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = False
query = query.replace("<player_test>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
@ -372,9 +446,12 @@ class GuiPlayerStats (threading.Thread):
bbtest = bbtest + " and gt.type = 'tour' "
query = query.replace("<gtbigBlind_test>", bbtest)
if holecards: # pinch level variables for hole card query
if holecards: # re-use level variables for hole card query
query = query.replace("<hgameTypeId>", "hp.startcards")
query = query.replace("<orderbyhgameTypeId>", ",hgameTypeId desc")
query = query.replace("<orderbyhgameTypeId>"
, ",case when floor(hp.startcards/13) >= mod(hp.startcards,13) then hp.startcards + 0.1 "
+ " else 13*mod(hp.startcards,13) + floor(hp.startcards/13) "
+ " end desc ")
else:
query = query.replace("<orderbyhgameTypeId>", "")
groupLevels = "show" not in str(limits)

292
pyfpdb/GuiSessionViewer.py Normal file → Executable file
View File

@ -15,6 +15,7 @@
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
import sys
import threading
import pygtk
pygtk.require('2.0')
@ -22,7 +23,10 @@ import gtk
import os
from time import time, strftime, localtime
try:
from numpy import diff, nonzero
from numpy import diff, nonzero, sum
# from matplotlib.dates import DateFormatter, WeekdayLocator, HourLocator, \
# DayLocator, MONDAY, timezone
except:
print """Failed to load numpy in Session Viewer"""
print """This is of no consequence as the module currently doesn't do anything."""
@ -34,10 +38,13 @@ import Filters
import FpdbSQLQueries
class GuiSessionViewer (threading.Thread):
def __init__(self, config, querylist, debug=True):
def __init__(self, config, querylist, mainwin, debug=True):
self.debug = debug
self.conf = config
self.sql = querylist
self.liststore = None
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
@ -56,55 +63,63 @@ class GuiSessionViewer (threading.Thread):
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : False,
"Limits" : True,
"LimitSep" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : False,
"Groups" : True,
"Button1" : True,
"Button2" : True
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : False,
"Limits" : True,
"LimitSep" : True,
"LimitType" : True,
"Type" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton2Name("_Refresh")
self.filters.registerButton2Callback(self.refreshStats)
self.filters.registerButton1Name("_Refresh")
self.filters.registerButton1Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed, column heading, xalignment, formatting
self.columns = [ ("game", True, "Game", 0.0, "%s")
self.columns = [ ("sid", True, "SID", 0.0, "%s")
, ("hand", False, "Hand", 0.0, "%s") # true not allowed for this line
, ("n", True, "Hds", 1.0, "%d")
, ("avgseats", True, "Seats", 1.0, "%3.1f")
, ("vpip", True, "VPIP", 1.0, "%3.1f")
, ("pfr", True, "PFR", 1.0, "%3.1f")
, ("pf3", True, "PF3", 1.0, "%3.1f")
, ("steals", True, "Steals", 1.0, "%3.1f")
, ("saw_f", True, "Saw_F", 1.0, "%3.1f")
, ("sawsd", True, "SawSD", 1.0, "%3.1f")
, ("wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f")
, ("wmsd", True, "W$SD", 1.0, "%3.1f")
, ("flafq", True, "FlAFq", 1.0, "%3.1f")
, ("tuafq", True, "TuAFq", 1.0, "%3.1f")
, ("rvafq", True, "RvAFq", 1.0, "%3.1f")
, ("pofafq", False, "PoFAFq", 1.0, "%3.1f")
, ("net", True, "Net($)", 1.0, "%6.2f")
, ("bbper100", True, "BB/100", 1.0, "%4.2f")
, ("rake", True, "Rake($)", 1.0, "%6.2f")
, ("variance", True, "Variance", 1.0, "%5.2f")
, ("start", True, "Start", 1.0, "%d")
, ("end", True, "End", 1.0, "%d")
, ("hph", True, "Hands/h", 1.0, "%d")
, ("profit", True, "Profit", 1.0, "%s")
#, ("avgseats", True, "Seats", 1.0, "%3.1f")
#, ("vpip", True, "VPIP", 1.0, "%3.1f")
#, ("pfr", True, "PFR", 1.0, "%3.1f")
#, ("pf3", True, "PF3", 1.0, "%3.1f")
#, ("steals", True, "Steals", 1.0, "%3.1f")
#, ("saw_f", True, "Saw_F", 1.0, "%3.1f")
#, ("sawsd", True, "SawSD", 1.0, "%3.1f")
#, ("wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f")
#, ("wmsd", True, "W$SD", 1.0, "%3.1f")
#, ("flafq", True, "FlAFq", 1.0, "%3.1f")
#, ("tuafq", True, "TuAFq", 1.0, "%3.1f")
#, ("rvafq", True, "RvAFq", 1.0, "%3.1f")
#, ("pofafq", False, "PoFAFq", 1.0, "%3.1f")
#, ("net", True, "Net($)", 1.0, "%6.2f")
#, ("bbper100", True, "BB/100", 1.0, "%4.2f")
#, ("rake", True, "Rake($)", 1.0, "%6.2f")
#, ("variance", True, "Variance", 1.0, "%5.2f")
]
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
self.main_hbox = gtk.HBox(False, 0)
self.main_hbox.show()
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
@ -112,21 +127,46 @@ class GuiSessionViewer (threading.Thread):
self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
self.main_hbox.pack_start(self.filters.get_vbox())
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
################################
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][1] == False
#[x for x in self.columns if x[0] == 'hand'][0][1] = False
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
def generateGraph(self):
fig = figure()
fig.subplots_adjust(bottom=0.2)
ax = fig.add_subplot(111)
ax.xaxis.set_major_locator(mondays)
ax.xaxis.set_minor_locator(alldays)
ax.xaxis.set_major_formatter(weekFormatter)
#ax.xaxis.set_minor_formatter(dayFormatter)
#plot_day_summary(ax, quotes, ticksize=3)
# candlestick(ax, quotes, width=0.6)
# candlestick2(ax, opens, closes, highs, lows, width=4, colorup='k', colordown='r', alpha=0.75)
# Represent the open, close as a bar line and high low range as a vertical line.
# ax : an Axes instance to plot to
# width : the bar width in points
# colorup : the color of the lines where close >= open
# colordown : the color of the lines where close < open
# alpha : bar transparency
# return value is lineCollection, barCollection
ax.xaxis_date()
ax.autoscale_view()
setp( gca().get_xticklabels(), rotation=45, horizontalalignment='right')
show()
def refreshStats(self, widget, data):
try: self.stats_vbox.destroy()
except AttributeError: pass
@ -209,105 +249,97 @@ class GuiSessionViewer (threading.Thread):
if not flags: holecards = False
else: holecards = flags[0]
# pre-fetch some constant values:
cols_to_show = [x for x in self.columns if x[colshow]]
self.stats_table = gtk.Table(1, 1, False)
self.stats_table.set_col_spacings(4)
self.stats_table.show()
self.db.cursor.execute("""select UNIX_TIMESTAMP(handStart) as time, id from Hands ORDER BY time""")
self.liststore = gtk.ListStore(*([str] * len(cols_to_show)))
view = gtk.TreeView(model=self.liststore)
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
listcols = []
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(cols_to_show):
s = column[colheading]
listcols.append(gtk.TreeViewColumn(s))
view.append_column(listcols[col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
listcols[col].pack_start(textcell, expand=True)
listcols[col].add_attribute(textcell, 'text', col)
else:
listcols[col].pack_start(textcell50, expand=True)
listcols[col].add_attribute(textcell50, 'text', col)
listcols[col].set_expand(True)
else:
listcols[col].pack_start(numcell, expand=True)
listcols[col].add_attribute(numcell, 'text', col)
listcols[col].set_expand(True)
# Get a list of all handids and their timestampts
# FIXME: Will probably want to be able to filter this list eventually
# FIXME: Join on handsplayers for Hero to get other useful stuff like total profit?
q = """
select UNIX_TIMESTAMP(h.handStart) as time, hp.handId, hp.startCash, hp.winnings, hp.totalProfit
from HandsPlayers hp
inner join Hands h on (h.id = hp.handId)
inner join Gametypes gt on (gt.Id = h.gameTypeId)
inner join Sites s on (s.Id = gt.siteId)
inner join Players p on (p.Id = hp.playerId)
where hp.playerId in (2)
order by time
"""
self.db.cursor.execute(q)
THRESHOLD = 1800
hands = self.db.cursor.fetchall()
# Take that list and create an array of the time between hands
times = map(lambda x:long(x[0]), hands)
handids = map(lambda x:int(x[1]), hands)
winnings = map(lambda x:int(x[4]), hands)
print "DEBUG: len(times) %s" %(len(times))
diffs = diff(times)
print "DEBUG: len(diffs) %s" %(len(diffs))
index = nonzero(diff(times) > THRESHOLD)
print "DEBUG: len(index[0]) %s" %(len(index[0]))
print "DEBUG: index %s" %(index)
print "DEBUG: index[0][0] %s" %(index[0][0])
diffs = diff(times) # This array is the difference in starttime between consecutive hands
index = nonzero(diff(times) > THRESHOLD) # This array represents the indexes into 'times' for start/end times of sessions
# ie. times[index[0][0]] is the end of the first session
#print "DEBUG: len(index[0]) %s" %(len(index[0]))
#print "DEBUG: index %s" %(index)
#print "DEBUG: index[0][0] %s" %(index[0][0])
total = 0
last_idx = 0
lowidx = 0
uppidx = 0
results = []
# Take all results and format them into a list for feeding into gui model.
for i in range(len(index[0])):
print "Hands in session %4s: %4s Start: %s End: %s Total: %s" %(i, index[0][i] - last_idx, strftime("%d/%m/%Y %H:%M", localtime(times[last_idx])), strftime("%d/%m/%Y %H:%M", localtime(times[index[0][i]])), times[index[0][i]] - times[last_idx])
sid = i # Session id
hds = index[0][i] - last_idx # Number of hands in session
stime = strftime("%d/%m/%Y %H:%M", localtime(times[last_idx])) # Formatted start time
etime = strftime("%d/%m/%Y %H:%M", localtime(times[index[0][i]])) # Formatted end time
hph = (times[index[0][i]] - times[last_idx])/60 # Hands per hour
won = sum(winnings[last_idx:index[0][i]])
print "DEBUG: range: %s - %s" %(last_idx, index[0][i])
results.append([sid, hds, stime, etime, hph, won])
print "Hands in session %4s: %4s Start: %s End: %s HPH: %s Profit: %s" %(sid, hds, stime, etime, hph, won)
total = total + (index[0][i] - last_idx)
last_idx = index[0][i] + 1
print "Total: ", total
#
# colnames = [desc[0].lower() for desc in self.cursor.description]
#
# # pre-fetch some constant values:
# cols_to_show = [x for x in self.columns if x[colshow]]
# hgametypeid_idx = colnames.index('hgametypeid')
#
# liststore = gtk.ListStore(*([str] * len(cols_to_show)))
# view = gtk.TreeView(model=liststore)
# view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
# vbox.pack_start(view, expand=False, padding=3)
# textcell = gtk.CellRendererText()
# numcell = gtk.CellRendererText()
# numcell.set_property('xalign', 1.0)
# listcols = []
#
# # Create header row eg column: ("game", True, "Game", 0.0, "%s")
# for col, column in enumerate(cols_to_show):
# if column[colalias] == 'game' and holecards:
# s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
# else:
# s = column[colheading]
# listcols.append(gtk.TreeViewColumn(s))
# view.append_column(listcols[col])
# if column[colformat] == '%s':
# if col == 1 and holecards:
# listcols[col].pack_start(textcell, expand=True)
# else:
# listcols[col].pack_start(textcell, expand=False)
# listcols[col].add_attribute(textcell, 'text', col)
# else:
# listcols[col].pack_start(numcell, expand=False)
# listcols[col].add_attribute(numcell, 'text', col)
#
# rows = len(result) # +1 for title row
#
# while sqlrow < rows:
# treerow = []
# if(row%2 == 0):
# bgcolor = "white"
# else:
# bgcolor = "lightgrey"
# for col,column in enumerate(cols_to_show):
# if column[colalias] in colnames:
# value = result[sqlrow][colnames.index(column[colalias])]
# else:
# if column[colalias] == 'game':
# if holecards:
# value = Card.twoStartCardString( result[sqlrow][hgametypeid_idx] )
# else:
# minbb = result[sqlrow][colnames.index('minbigblind')]
# maxbb = result[sqlrow][colnames.index('maxbigblind')]
# value = result[sqlrow][colnames.index('limittype')] + ' ' \
# + result[sqlrow][colnames.index('category')].title() + ' ' \
# + result[sqlrow][colnames.index('name')] + ' $'
# if 100 * int(minbb/100.0) != minbb:
# value += '%.2f' % (minbb/100.0)
# else:
# value += '%.0f' % (minbb/100.0)
# if minbb != maxbb:
# if 100 * int(maxbb/100.0) != maxbb:
# value += ' - $' + '%.2f' % (maxbb/100.0)
# else:
# value += ' - $' + '%.0f' % (maxbb/100.0)
# else:
# continue
# if value and value != -999:
# treerow.append(column[colformat] % value)
# else:
# treerow.append(' ')
# iter = liststore.append(treerow)
# sqlrow += 1
# row += 1
for row in results:
iter = self.liststore.append(row)
vbox.show_all()
def main(argv=None):
config = Configuration.Config()
i = GuiBulkImport(settings, config)
if __name__ == '__main__':
sys.exit(main())

View File

@ -96,359 +96,404 @@
Left-Drag to Move"
/>
<supported_sites>
<supported_sites>
<site enabled="True"
site_name="PokerStars"
table_finder="PokerStars.exe"
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<location seat="1" x="634" y="38"> </location>
<location seat="2" x="667" y="184"> </location>
<location seat="3" x="667" y="321"> </location>
<location seat="4" x="667" y="445"> </location>
<location seat="5" x="337" y="459"> </location>
<location seat="6" x="0" y="400"> </location>
<location seat="7" x="0" y="322"> </location>
<location seat="8" x="0" y="181"> </location>
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
supported_games="holdem">
<layout fav_seat="0" height="547" max="8" width="794">
<location seat="1" x="640" y="64"> </location>
<location seat="2" x="650" y="230"> </location>
<location seat="3" x="650" y="385"> </location>
<location seat="4" x="588" y="425"> </location>
<location seat="5" x="92" y="425"> </location>
<location seat="6" x="0" y="373"> </location>
<location seat="7" x="0" y="223"> </location>
<location seat="8" x="25" y="50"> </location>
</layout>
<layout fav_seat="0" height="547" max="6" width="794">
<location seat="1" x="640" y="58"> </location>
<location seat="2" x="654" y="288"> </location>
<location seat="3" x="615" y="424"> </location>
<location seat="4" x="70" y="421"> </location>
<location seat="5" x="0" y="280"> </location>
<location seat="6" x="70" y="58"> </location>
</layout>
<layout fav_seat="0" height="547" max="2" width="794">
<location seat="1" x="651" y="288"> </location>
<location seat="2" x="10" y="288"> </location>
</layout>
<layout fav_seat="0" height="547" max="9" width="794">
<location seat="1" x="634" y="38"> </location>
<location seat="2" x="667" y="184"> </location>
<location seat="3" x="667" y="321"> </location>
<location seat="4" x="667" y="445"> </location>
<location seat="5" x="337" y="459"> </location>
<location seat="6" x="0" y="400"> </location>
<location seat="7" x="0" y="322"> </location>
<location seat="8" x="0" y="181"> </location>
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
<site enabled="False"
site_name="Betfair"
table_finder="Betfair Poker.exe"
screen_name="YOUR SCREEN NAME HERE"
site_path="C:/Program Files/Betfair/Betfair Poker/"
HH_path="C:/Program Files/Betfair/Betfair Poker/HandHistory/YOUR SCREEN NAME HERE/"
decoder="everleaf_decode_table"
converter="BetfairToFpdb"
supported_games="holdem">
<layout fav_seat="0" height="547" max="8" width="794">
<location seat="1" x="640" y="64"> </location>
<location seat="2" x="650" y="230"> </location>
<location seat="3" x="650" y="385"> </location>
<location seat="4" x="588" y="425"> </location>
<location seat="5" x="92" y="425"> </location>
<location seat="6" x="0" y="373"> </location>
<location seat="7" x="0" y="223"> </location>
<location seat="8" x="25" y="50"> </location>
</layout>
<layout fav_seat="0" height="547" max="6" width="794">
<location seat="1" x="640" y="58"> </location>
<location seat="2" x="654" y="288"> </location>
<location seat="3" x="615" y="424"> </location>
<location seat="4" x="70" y="421"> </location>
<location seat="5" x="0" y="280"> </location>
<location seat="6" x="70" y="58"> </location>
</layout>
<layout fav_seat="0" height="547" max="2" width="794">
<location seat="1" x="651" y="288"> </location>
<location seat="2" x="10" y="288"> </location>
</layout>
<layout fav_seat="0" height="547" max="9" width="794">
<location seat="1" x="634" y="38"> </location>
<location seat="2" x="667" y="184"> </location>
<location seat="3" x="667" y="321"> </location>
<location seat="4" x="667" y="445"> </location>
<location seat="5" x="337" y="459"> </location>
<location seat="6" x="0" y="400"> </location>
<location seat="7" x="0" y="322"> </location>
<location seat="8" x="0" y="181"> </location>
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
</supported_sites>
<supported_games>
<game cols="3" db="fpdb" game_name="holdem" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="holdem" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="razz" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="omahahi" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="omahahi" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="omahahilo" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="omahahilo" rows="2" aux="mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="studhi" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
<game cols="3" db="fpdb" game_name="studhilo" rows="2" aux="stud_mucked">
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq1" tip="tip1"> </stat>
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
</game>
</supported_games>
<popup_windows>
<pu pu_name="default">
<pu pu_name="default">
<pu_stat pu_stat_name="n"> </pu_stat>
<pu_stat pu_stat_name="vpip"> </pu_stat>
<pu_stat pu_stat_name="pfr"> </pu_stat>
<pu_stat pu_stat_name="pfr"> </pu_stat>
<pu_stat pu_stat_name="three_B_0"> </pu_stat>
<pu_stat pu_stat_name="steal"> </pu_stat>
<pu_stat pu_stat_name="f_BB_steal"> </pu_stat>
@ -468,50 +513,50 @@ Left-Drag to Move"
<pu_stat pu_stat_name="ffreq2"> </pu_stat>
<pu_stat pu_stat_name="ffreq3"> </pu_stat>
<pu_stat pu_stat_name="ffreq4"> </pu_stat>
</pu>
</pu>
</popup_windows>
<aux_windows>
<aw card_ht="42" card_wd="30" class="Stud_mucked" cols="11" deck="Cards01.png" module="Mucked" name="stud_mucked" rows="8"> </aw>
<aw class="Hello" module="Hello" name="Hello"> </aw>
<aw class="Hello_Menu" module="Hello" name="Hello_menu"> </aw>
<aw class="Hello_plus" module="Hello" name="Hello_plus"> </aw>
<aw card_ht="42" card_wd="30" class="Flop_Mucked" deck="Cards01.png" module="Mucked" name="mucked" opacity="0.7" timeout="5">
<layout height="546" max="6" width="792">
<location seat="1" x="555" y="169"> </location>
<location seat="2" x="572" y="276"> </location>
<location seat="3" x="363" y="348"> </location>
<location seat="4" x="150" y="273"> </location>
<location seat="5" x="150" y="169"> </location>
<location seat="6" x="363" y="113"> </location>
<location common="1" x="323" y="232"> </location>
</layout>
<layout height="546" max="9" width="792">
<location seat="1" x="486" y="113"> </location>
<location seat="2" x="555" y="169"> </location>
<location seat="3" x="572" y="276"> </location>
<location seat="4" x="522" y="345"> </location>
<location seat="5" x="363" y="348"> </location>
<location seat="6" x="217" y="341"> </location>
<location seat="7" x="150" y="273"> </location>
<location seat="8" x="150" y="169"> </location>
<location seat="9" x="230" y="115"> </location>
<location common="1" x="323" y="232"> </location>
</layout>
<layout height="546" max="10" width="792">
<location seat="1" x="486" y="113"> </location>
<location seat="2" x="499" y="138"> </location>
<location seat="3" x="522" y="212"> </location>
<location seat="4" x="501" y="281"> </location>
<location seat="5" x="402" y="323"> </location>
<location seat="6" x="243" y="311"> </location>
<location seat="7" x="203" y="262"> </location>
<location seat="8" x="170" y="185"> </location>
<location seat="9" x="183" y="128"> </location>
<location seat="10" x="213" y="86"> </location>
<location common="1" x="317" y="237"> </location>
</layout>
</aw>
<aw card_ht="42" card_wd="30" class="Stud_mucked" cols="11" deck="Cards01.png" module="Mucked" name="stud_mucked" rows="8"> </aw>
<aw class="Hello" module="Hello" name="Hello"> </aw>
<aw class="Hello_Menu" module="Hello" name="Hello_menu"> </aw>
<aw class="Hello_plus" module="Hello" name="Hello_plus"> </aw>
<aw card_ht="42" card_wd="30" class="Flop_Mucked" deck="Cards01.png" module="Mucked" name="mucked" opacity="0.7" timeout="5">
<layout height="546" max="6" width="792">
<location seat="1" x="555" y="169"> </location>
<location seat="2" x="572" y="276"> </location>
<location seat="3" x="363" y="348"> </location>
<location seat="4" x="150" y="273"> </location>
<location seat="5" x="150" y="169"> </location>
<location seat="6" x="363" y="113"> </location>
<location common="1" x="323" y="232"> </location>
</layout>
<layout height="546" max="9" width="792">
<location seat="1" x="486" y="113"> </location>
<location seat="2" x="555" y="169"> </location>
<location seat="3" x="572" y="276"> </location>
<location seat="4" x="522" y="345"> </location>
<location seat="5" x="363" y="348"> </location>
<location seat="6" x="217" y="341"> </location>
<location seat="7" x="150" y="273"> </location>
<location seat="8" x="150" y="169"> </location>
<location seat="9" x="230" y="115"> </location>
<location common="1" x="323" y="232"> </location>
</layout>
<layout height="546" max="10" width="792">
<location seat="1" x="486" y="113"> </location>
<location seat="2" x="499" y="138"> </location>
<location seat="3" x="522" y="212"> </location>
<location seat="4" x="501" y="281"> </location>
<location seat="5" x="402" y="323"> </location>
<location seat="6" x="243" y="311"> </location>
<location seat="7" x="203" y="262"> </location>
<location seat="8" x="170" y="185"> </location>
<location seat="9" x="183" y="128"> </location>
<location seat="10" x="213" y="86"> </location>
<location common="1" x="317" y="237"> </location>
</layout>
</aw>
</aux_windows>
<hhcs>
@ -521,6 +566,7 @@ Left-Drag to Move"
<hhc site="Win2day" converter="Win2dayToFpdb"/>
<hhc site="Absolute" converter="AbsoluteToFpdb"/>
<hhc site="PartyPoker" converter="PartyPokerToFpdb"/>
<hhc site="Betfair" converter="BetfairToFpdb"/>
</hhcs>
<supported_databases>

View File

@ -59,9 +59,11 @@ import Hud
# HUD params:
# - Set aggregate_ring and/or aggregate_tour to True is you want to include stats from other blind levels in the HUD display
# - If aggregation is used, the value of agg_bb_mult determines how what levels are included, e.g.
# - If aggregation is used, the value of agg_bb_mult determines what levels are included. If
# agg_bb_mult is M and current blind level is L, blinds between L/M and L*M are included. e.g.
# if agg_bb_mult is 100, almost all levels are included in all HUD displays
# if agg_bb_mult is 2.1, levels from half to double the current blind level are included in the HUD
# if agg_bb_mult is 2, levels from half to double the current blind level are included in the HUD
# if agg_bb_mult is 1 only the current level is included
# - Set hud_style to A to see stats for all-time
# Set hud_style to S to only see stats for current session (currently this shows stats for the last 24 hours)
# Set hud_style to T to only see stats for the last N days (uses value in hud_days)
@ -71,14 +73,14 @@ def_hud_params = { # Settings for all players apart from program owner ('hero')
, 'aggregate_tour' : True
, 'hud_style' : 'A'
, 'hud_days' : 90
, 'agg_bb_mult' : 1 # 1 means no aggregation
, 'agg_bb_mult' : 10000 # 1 means no aggregation
# , 'hud_session_gap' : 30 not currently used
# Second set of variables for hero - these settings only apply to the program owner
, 'h_aggregate_ring' : False
, 'h_aggregate_tour' : True
, 'h_hud_style' : 'S' # A(ll) / S(ession) / T(ime in days)
, 'h_hud_days' : 30
, 'h_agg_bb_mult' : 1 # 1 means no aggregation
, 'h_hud_days' : 60
, 'h_agg_bb_mult' : 10000 # 1 means no aggregation
# , 'h_hud_session_gap' : 30 not currently used
}

View File

@ -205,14 +205,14 @@ db: a connected fpdb_db object"""
#Gametypes
gtid = db.getGameTypeId(self.siteId, self.gametype)
self.stats.assembleHands(self)
self.stats.getStats(self)
#####
# End prep functions
#####
# HudCache data to come from DerivedStats class
# HandsActions - all actions for all players for all streets - self.actions
# HudCache data can be generated from HandsActions (HandsPlayers?)
# Hands - Summary information of hand indexed by handId - gameinfo
hh = self.stats.getHands()
@ -223,6 +223,7 @@ db: a connected fpdb_db object"""
#print hh
handid = db.storeHand(hh)
# HandsPlayers - ? ... Do we fix winnings?
db.storeHandsPlayers(handid, sqlids, self.stats.getHandsPlayers())
# Tourneys ?
# TourneysPlayers

View File

@ -1727,6 +1727,7 @@ class Sql:
if db_server == 'mysql':
self.query['playerDetailedStats'] = """
select <hgameTypeId> AS hgametypeid
,<playerName> AS pname
,gt.base
,gt.category
,upper(gt.limitType) AS limittype
@ -1777,6 +1778,7 @@ class Sql:
inner join Hands h on (h.id = hp.handId)
inner join Gametypes gt on (gt.Id = h.gameTypeId)
inner join Sites s on (s.Id = gt.siteId)
inner join Players p on (p.Id = hp.playerId)
where hp.playerId in <player_test>
/*and hp.tourneysPlayersId IS NULL*/
and h.seats <seats_test>
@ -1784,14 +1786,15 @@ class Sql:
<gtbigBlind_test>
and date_format(h.handStart, '%Y-%m-%d') <datestest>
group by hgameTypeId
,hp.playerId
,pname
,gt.base
,gt.category
<groupbyseats>
,plposition
,upper(gt.limitType)
,s.name
order by hp.playerId
having 1 = 1 <havingclause>
order by pname
,gt.base
,gt.category
<orderbyseats>
@ -1807,6 +1810,7 @@ class Sql:
elif db_server == 'postgresql':
self.query['playerDetailedStats'] = """
select <hgameTypeId> AS hgametypeid
,<playerName> AS pname
,gt.base
,gt.category
,upper(gt.limitType) AS limittype
@ -1857,6 +1861,7 @@ class Sql:
inner join Hands h on (h.id = hp.handId)
inner join Gametypes gt on (gt.Id = h.gameTypeId)
inner join Sites s on (s.Id = gt.siteId)
inner join Players p on (p.Id = hp.playerId)
where hp.playerId in <player_test>
/*and hp.tourneysPlayersId IS NULL*/
and h.seats <seats_test>
@ -1864,14 +1869,15 @@ class Sql:
<gtbigBlind_test>
and to_char(h.handStart, 'YYYY-MM-DD') <datestest>
group by hgameTypeId
,hp.playerId
,pname
,gt.base
,gt.category
<groupbyseats>
,plposition
,upper(gt.limitType)
,s.name
order by hp.playerId
having 1 = 1 <havingclause>
order by pname
,gt.base
,gt.category
<orderbyseats>
@ -3110,6 +3116,44 @@ class Sql:
self.query['handsPlayersTTypeId_joiner'] = " OR TourneysPlayersId+0="
self.query['handsPlayersTTypeId_joiner_id'] = " OR id="
self.query['store_hand'] = """INSERT INTO Hands (
tablename,
gametypeid,
sitehandno,
handstart,
importtime,
seats,
maxseats,
texture,
playersVpi,
boardcard1,
boardcard2,
boardcard3,
boardcard4,
boardcard5,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
street1Pot,
street2Pot,
street3Pot,
street4Pot,
showdownPot
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s)"""
if db_server == 'mysql':

View File

@ -155,12 +155,6 @@ class fpdb:
def dia_database_stats(self, widget, data=None):
self.warning_box("Unimplemented: Database Stats")
def dia_database_sessions(self, widget, data=None):
new_sessions_thread = GuiSessionViewer.GuiSessionViewer(self.config, self.sql)
self.threads.append(new_sessions_thread)
sessions_tab=new_sessions_thread.get_vbox()
self.add_and_display_tab(sessions_tab, "Sessions")
def dia_delete_db_parts(self, widget, data=None):
self.warning_box("Unimplemented: Delete Database Parts")
self.obtain_global_lock()
@ -368,6 +362,7 @@ class fpdb:
<menuitem action="playerdetails"/>
<menuitem action="playerstats"/>
<menuitem action="posnstats"/>
<menuitem action="sessionstats"/>
<menuitem action="sessionreplay"/>
<menuitem action="tableviewer"/>
</menu>
@ -377,7 +372,6 @@ class fpdb:
<menuitem action="createtabs"/>
<menuitem action="rebuildhudcache"/>
<menuitem action="stats"/>
<menuitem action="sessions"/>
</menu>
<menu action="help">
<menuitem action="Abbrev"/>
@ -409,6 +403,7 @@ class fpdb:
('playerdetails', None, 'Player _Details (todo)', None, 'Player Details (todo)', self.not_implemented),
('playerstats', None, '_Player Stats (tabulated view)', '<control>P', 'Player Stats (tabulated view)', self.tab_player_stats),
('posnstats', None, 'P_ositional Stats (tabulated view)', '<control>O', 'Positional Stats (tabulated view)', self.tab_positional_stats),
('sessionstats', None, 'Session Stats', None, 'Session Stats', self.tab_session_stats),
('sessionreplay', None, '_Session Replayer (todo)', None, 'Session Replayer (todo)', self.not_implemented),
('tableviewer', None, 'Poker_table Viewer (mostly obselete)', None, 'Poker_table Viewer (mostly obselete)', self.tab_table_viewer),
('database', None, '_Database'),
@ -417,7 +412,6 @@ class fpdb:
('createtabs', None, 'Create or Recreate _Tables', None, 'Create or Recreate Tables ', self.dia_recreate_tables),
('rebuildhudcache', None, 'Rebuild HUD Cache', None, 'Rebuild HUD Cache', self.dia_recreate_hudcache),
('stats', None, '_Statistics (todo)', None, 'View Database Statistics', self.dia_database_stats),
('sessions', None, 'Sessions', None, 'View Sessions', self.dia_database_sessions),
('help', None, '_Help'),
('Abbrev', None, '_Abbrevations (todo)', None, 'List of Abbrevations', self.tab_abbreviations),
('About', None, 'A_bout', None, 'About the program', self.dia_about),
@ -554,6 +548,12 @@ class fpdb:
ps_tab=new_ps_thread.get_vbox()
self.add_and_display_tab(ps_tab, "Positional Stats")
def tab_session_stats(self, widget, data=None):
new_ps_thread = GuiSessionViewer.GuiSessionViewer(self.config, self.sql, self.window)
self.threads.append(new_ps_thread)
ps_tab=new_ps_thread.get_vbox()
self.add_and_display_tab(ps_tab, "Session Stats")
def tab_main_help(self, widget, data=None):
"""Displays a tab with the main fpdb help screen"""
mh_tab=gtk.Label("""Welcome to Fpdb!