Merge branch 'master' of git://git.assembla.com/fpdb.git
This commit is contained in:
commit
51b62392e1
|
@ -29,8 +29,8 @@ cp -R regression-test fpdb-$1/
|
|||
cp -R utils fpdb-$1/
|
||||
|
||||
cd fpdb-$1
|
||||
zip -r ../../fpdb-1.0_$1.zip *
|
||||
tar -cf - * | bzip2 >> ../../fpdb-1.0_$1.tar.bz2
|
||||
zip -r releases/fpdb-1.0_$1.zip *
|
||||
tar -cf - * | bzip2 >> releases/fpdb-1.0_$1.tar.bz2
|
||||
cd ..
|
||||
rm -r fpdb-$1
|
||||
|
||||
|
|
|
@ -312,11 +312,10 @@ The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
|||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table HandsPlayers</B></P>
|
||||
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw games 1-10 is used and in badugi 1-16 (4*4) is used.</P>
|
||||
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw. If a player keeps some cards then those cards' spaces are filled with "k", short for "kept".<br>
|
||||
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, k, k, 7, k, k<br>
|
||||
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, Q, K, k, k, k<br>
|
||||
Note that it will k in the space of which card was there previously, so in example 2 where the player kept the last 3 cards, the last 3 fields of the first draw (ie. card8-10Value) are replaced with k.</p>
|
||||
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw 1-10, in tripple draw all 20 and in badugi 1-16 (4*4).</P>
|
||||
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw, etc.<br>
|
||||
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, 2, 3, 5, 6, 7<br>
|
||||
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, 5, 8, J, Q, K.</p>
|
||||
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
|
@ -370,6 +369,17 @@ Note that it will k in the space of which card was there previously, so in examp
|
|||
<TD><P>char(1)</P></TD>
|
||||
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXDiscarded</P></TD>
|
||||
<TD><P>boolean</P></TD>
|
||||
<TD><P>Whether the card was discarded (this only applies to draw games, X can be 1 through 15 since the final cards can obviously not be discarded).</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>DrawnX</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>X can be 1 through 3.<br>
|
||||
This field denotes how many cards the player has drawn on each draw.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>winnings</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
|
|
|
@ -444,9 +444,9 @@ class Config:
|
|||
def get_import_parameters(self):
|
||||
imp = {}
|
||||
try:
|
||||
imp['callFpdbHud'] = self.callFpdbHud
|
||||
imp['interval'] = self.interval
|
||||
imp['hhArchiveBase'] = self.hhArchiveBase
|
||||
imp['callFpdbHud'] = self.imp.callFpdbHud
|
||||
imp['interval'] = self.imp.interval
|
||||
imp['hhArchiveBase'] = self.imp.hhArchiveBase
|
||||
except: # Default params
|
||||
imp['callFpdbHud'] = True
|
||||
imp['interval'] = 10
|
||||
|
@ -613,9 +613,7 @@ if __name__== "__main__":
|
|||
print "----------- END POPUP WINDOW FORMATS -----------"
|
||||
|
||||
print "\n----------- IMPORT -----------"
|
||||
tmp = c.get_import_parameters()
|
||||
for param in tmp:
|
||||
print " " + str(param) + ": " + str(tmp[param])
|
||||
print c.imp
|
||||
print "----------- END IMPORT -----------"
|
||||
|
||||
print "\n----------- TABLE VIEW -----------"
|
||||
|
|
73
pyfpdb/EverleafToFpdb.py
Normal file → Executable file
73
pyfpdb/EverleafToFpdb.py
Normal file → Executable file
|
@ -58,23 +58,27 @@ from HandHistoryConverter import *
|
|||
# smaragdar calls [$ 34.50 USD]
|
||||
# ** Dealing Turn ** [ 2d ]
|
||||
# ** Dealing River ** [ 6c ]
|
||||
# dogge shows [ 9h, 9c ]a pair of nines
|
||||
# spicybum shows [ 5d, 6d ]a straight, eight high
|
||||
# harrydebeng does not show cards
|
||||
# smaragdar wins $ 102 USD from main pot with a pair of aces [ ad, ah, qs, 8h, 6c ]
|
||||
|
||||
|
||||
class Everleaf(HandHistoryConverter):
|
||||
def __init__(self, config, file):
|
||||
print "Initialising Everleaf converter class"
|
||||
HandHistoryConverter.__init__(self, config, file, "Everleaf") # Call super class init.
|
||||
HandHistoryConverter.__init__(self, config, file, sitename="Everleaf") # Call super class init.
|
||||
self.sitename = "Everleaf"
|
||||
self.setFileType("text")
|
||||
self.rexx.setGameInfoRegex('.*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)')
|
||||
self.rexx.setSplitHandRegex('\n\n\n\n')
|
||||
self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
||||
self.rexx.setPlayerInfoRegex('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \( \$ (?P<CASH>[.0-9]+) USD \)')
|
||||
self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[')
|
||||
self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[')
|
||||
self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLECARDS>.*) \]')
|
||||
self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[\$? (?P<SB>[.0-9]+)')
|
||||
self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[\$? (?P<BB>[.0-9]+)')
|
||||
# mct : what about posting small & big blinds simultaneously?
|
||||
self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLE1>\S\S), (?P<HOLE2>\S\S) \]')
|
||||
self.rexx.setActionStepRegex('.*\n(?P<PNAME>.*) (?P<ATYPE>bets|checks|raises|calls|folds)(\s\[\$ (?P<BET>[.\d]+) USD\])?')
|
||||
self.rexx.setShowdownActionRegex('.*\n(?P<PNAME>.*) shows \[ (?P<CARDS>.*) \]')
|
||||
self.rexx.compileRegexes()
|
||||
|
||||
def readSupportedGames(self):
|
||||
|
@ -115,26 +119,38 @@ class Everleaf(HandHistoryConverter):
|
|||
players = []
|
||||
|
||||
for a in m:
|
||||
players = players + [[a.group('SEAT'), a.group('PNAME'), a.group('CASH')]]
|
||||
|
||||
hand.players = players
|
||||
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
|
||||
|
||||
def markStreets(self, hand):
|
||||
# PREFLOP = ** Dealing down cards **
|
||||
m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\*)?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\*)?(?P<TURN>.*?\*\*)?( Dealing River \*\*)?(?P<RIVER>.*)', hand.string,re.DOTALL)
|
||||
m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
|
||||
# for street in m.groupdict():
|
||||
# print "DEBUG: Street: %s\tspan: %s" %(street, str(m.span(street)))
|
||||
hand.streets = m
|
||||
|
||||
def readCommunityCards(self, hand):
|
||||
# currently regex in wrong place pls fix my brain's fried
|
||||
# what a mess!
|
||||
re_board = re.compile('\*\* Dealing (?P<STREET>.*) \*\* \[ (?P<CARDS>.*) \]')
|
||||
m = re_board.finditer(hand.string)
|
||||
for street in m:
|
||||
#print street.groups()
|
||||
re_card = re.compile('(?P<CARD>[0-9tjqka][schd])') # look that's weird, hole cards have a capital rank but board cards are lower case?
|
||||
cardsmatch = re_card.finditer(street.group('CARDS'))
|
||||
hand.setCommunityCards(street.group('STREET'), [card.group('CARD') for card in cardsmatch])
|
||||
|
||||
def readBlinds(self, hand):
|
||||
try:
|
||||
m = self.rexx.small_blind_re.search(hand.string)
|
||||
hand.posted = [m.group('PNAME')]
|
||||
hand.addBlind(m.group('PNAME'), m.group('SB'))
|
||||
#hand.posted = [m.group('PNAME')]
|
||||
except:
|
||||
hand.posted = ["FpdbNBP"]
|
||||
hand.addBlind(None, 0)
|
||||
#hand.posted = ["FpdbNBP"]
|
||||
m = self.rexx.big_blind_re.finditer(hand.string)
|
||||
for a in m:
|
||||
hand.posted = hand.posted + [a.group('PNAME')]
|
||||
hand.addBlind(a.group('PNAME'), a.group('BB'))
|
||||
#hand.posted = hand.posted + [a.group('PNAME')]
|
||||
|
||||
def readHeroCards(self, hand):
|
||||
m = self.rexx.hero_cards_re.search(hand.string)
|
||||
|
@ -143,29 +159,38 @@ class Everleaf(HandHistoryConverter):
|
|||
hand.involved = False
|
||||
else:
|
||||
hand.hero = m.group('PNAME')
|
||||
hand.holecards = m.group('HOLECARDS')
|
||||
hand.holecards = hand.holecards.replace(',','')
|
||||
#Must be a better way to do the following tr akqjt AKQJT
|
||||
hand.holecards = hand.holecards.replace('a','A')
|
||||
hand.holecards = hand.holecards.replace('k','K')
|
||||
hand.holecards = hand.holecards.replace('q','Q')
|
||||
hand.holecards = hand.holecards.replace('j','J')
|
||||
hand.holecards = hand.holecards.replace('t','T')
|
||||
hand.addHoleCards([m.group('HOLE1'), m.group('HOLE2')], m.group('PNAME'))
|
||||
|
||||
def readAction(self, hand, street):
|
||||
m = self.rexx.action_re.finditer(hand.streets.group(street))
|
||||
hand.actions[street] = []
|
||||
for action in m:
|
||||
if action.group('ATYPE') == 'raises' or action.group('ATYPE') == 'calls':
|
||||
hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE'), action.group('BET')]]
|
||||
if action.group('ATYPE') == 'raises':
|
||||
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
|
||||
elif action.group('ATYPE') == 'calls':
|
||||
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
||||
elif action.group('ATYPE') == 'bets':
|
||||
hand.addBet( street, action.group('PNAME'), action.group('BET') )
|
||||
else:
|
||||
#print "DEBUG: unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),)
|
||||
hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
|
||||
print "DEBUG: readAction: %s " %(hand.actions)
|
||||
|
||||
|
||||
def readShowdownActions(self, hand):
|
||||
for shows in self.rexx.showdown_action_re.finditer(hand.string):
|
||||
print shows.groups()
|
||||
re_card = re.compile('(?P<CARD>[0-9tjqka][schd])') # copied from earlier
|
||||
cards = [card.group('CARD') for card in re_card.finditer(shows.group('CARDS'))]
|
||||
print cards
|
||||
hand.addHoleCards(cards, shows.group('PNAME'))
|
||||
|
||||
|
||||
def getRake(self, hand):
|
||||
hand.rake = hand.totalpot * Decimal('0.05') # probably not quite right
|
||||
|
||||
if __name__ == "__main__":
|
||||
c = Configuration.Config()
|
||||
e = Everleaf(c, "regression-test-files/everleaf/Speed_Kuala.txt")
|
||||
e = Everleaf(c, "Speed_Kuala.txt")
|
||||
e.processFile()
|
||||
print str(e)
|
||||
|
||||
|
|
|
@ -573,6 +573,27 @@ class FpdbSQLQueries:
|
|||
elif(self.dbname == 'SQLite'):
|
||||
self.query['createHudCacheTable'] = """ """
|
||||
|
||||
if(self.dbname == 'MySQL InnoDB'):
|
||||
self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
|
||||
elif(self.dbname == 'PostgreSQL'):
|
||||
self.query['addTourneyIndex'] = """CREATE INDEX siteTourneyNo ON Tourneys (siteTourneyNo)"""
|
||||
elif(self.dbname == 'SQLite'):
|
||||
self.query['addHandsIndex'] = """ """
|
||||
|
||||
if(self.dbname == 'MySQL InnoDB'):
|
||||
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
|
||||
elif(self.dbname == 'PostgreSQL'):
|
||||
self.query['addHandsIndex'] = """CREATE INDEX siteHandNo ON Hands (siteHandNo)"""
|
||||
elif(self.dbname == 'SQLite'):
|
||||
self.query['addHandsIndex'] = """ """
|
||||
|
||||
if(self.dbname == 'MySQL InnoDB'):
|
||||
self.query['addPlayersIndex'] = """ALTER TABLE Players ADD INDEX name(name)"""
|
||||
elif(self.dbname == 'PostgreSQL'):
|
||||
self.query['addPlayersIndex'] = """CREATE INDEX name ON Players (name)"""
|
||||
elif(self.dbname == 'SQLite'):
|
||||
self.query['addPlayersIndex'] = """ """
|
||||
|
||||
################################
|
||||
# Queries used in GuiGraphViewer
|
||||
################################
|
||||
|
@ -609,6 +630,11 @@ class FpdbSQLQueries:
|
|||
WHERE Players.name = %s AND HandsPlayers.handId = %s
|
||||
AND Players.siteId = %s AND (tourneysPlayersId IS NULL)"""
|
||||
|
||||
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
|
||||
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
|
||||
elif(self.dbname == 'SQLite'):
|
||||
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
|
||||
|
||||
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
|
||||
self.query['getRingProfitAllHandsPlayerIdSite'] = """
|
||||
SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount)
|
||||
|
@ -673,13 +699,11 @@ class FpdbSQLQueries:
|
|||
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq
|
||||
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq
|
||||
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
|
||||
|
||||
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq
|
||||
from Gametypes gt
|
||||
inner join Sites s on s.Id = gt.siteId
|
||||
inner join HudCache hc on hc.gameTypeId = gt.Id
|
||||
where gt.limittype = 'nl'
|
||||
and hc.playerId in (3) # use <player_test> here?
|
||||
where hc.playerId in <player_test>
|
||||
# use <gametype_test> here ?
|
||||
group by hc.gametypeId
|
||||
) stats
|
||||
|
@ -692,7 +716,7 @@ class FpdbSQLQueries:
|
|||
from HandsPlayers hp
|
||||
inner join Hands h ON h.id = hp.handId
|
||||
inner join HandsActions ha ON ha.handPlayerId = hp.id
|
||||
where hp.playerId in (3) # use <player_test> here?
|
||||
where hp.playerId in <player_test>
|
||||
# use <gametype_test> here ?
|
||||
and hp.tourneysPlayersId IS NULL
|
||||
group by hp.handId, h.gameTypeId, hp.position, hp.winnings
|
||||
|
|
|
@ -83,9 +83,11 @@ class GuiGraphViewer (threading.Thread):
|
|||
self.ax.set_xlabel("Hands", fontsize = 12)
|
||||
self.ax.set_ylabel("$", fontsize = 12)
|
||||
self.ax.grid(color='g', linestyle=':', linewidth=0.2)
|
||||
#This line will crash if no hands exist in the query.
|
||||
text = "All Hands, " + sitename + str(name) + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
|
||||
|
||||
self.ax.annotate(text, xy=(10, -10),
|
||||
self.ax.annotate(text,
|
||||
xy=(10, -10),
|
||||
xycoords='axes points',
|
||||
horizontalalignment='left', verticalalignment='top',
|
||||
fontsize=10)
|
||||
|
@ -101,7 +103,7 @@ class GuiGraphViewer (threading.Thread):
|
|||
|
||||
def getRingProfitGraph(self, name, site):
|
||||
self.cursor.execute(self.sql.query['getRingProfitAllHandsPlayerIdSite'], (name, site))
|
||||
# returns (HandId,Winnings,Costs,Profit)
|
||||
#returns (HandId,Winnings,Costs,Profit)
|
||||
winnings = self.db.cursor.fetchall()
|
||||
|
||||
y=map(lambda x:float(x[3]), winnings)
|
||||
|
@ -232,6 +234,18 @@ class GuiGraphViewer (threading.Thread):
|
|||
entry.set_text(ds)
|
||||
win.destroy()
|
||||
|
||||
def exportGraph (self, widget, data):
|
||||
dia_chooser = gtk.FileChooserDialog(title="Please choose the directory you wish to export to:",
|
||||
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
||||
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
|
||||
|
||||
response = dia_chooser.run()
|
||||
if response == gtk.RESPONSE_OK:
|
||||
self.exportDir = dia_chooser.get_filename()
|
||||
elif response == gtk.RESPONSE_CANCEL:
|
||||
print 'Closed, no graph exported'
|
||||
dia_chooser.destroy()
|
||||
|
||||
def __init__(self, db, settings, querylist, config, debug=True):
|
||||
"""Constructor for GraphViewer"""
|
||||
self.debug=debug
|
||||
|
@ -296,7 +310,7 @@ class GuiGraphViewer (threading.Thread):
|
|||
graphButton.show()
|
||||
|
||||
self.exportButton=gtk.Button("Export to File")
|
||||
#@ self.exportButton.connect("clicked", self.exportGraph, "show clicked")
|
||||
self.exportButton.connect("clicked", self.exportGraph, "show clicked")
|
||||
self.exportButton.show()
|
||||
|
||||
self.leftPanelBox.add(playerFrame)
|
||||
|
@ -307,6 +321,3 @@ class GuiGraphViewer (threading.Thread):
|
|||
|
||||
self.leftPanelBox.show()
|
||||
self.graphBox.show()
|
||||
|
||||
#Note: Assumes PokerStars is in the config
|
||||
# self.nameEntry.set_text(self.conf.supported_sites["PokerStars"].screen_name)
|
||||
|
|
165
pyfpdb/GuiPlayerStats.py
Normal file
165
pyfpdb/GuiPlayerStats.py
Normal file
|
@ -0,0 +1,165 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import threading
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import os
|
||||
|
||||
import fpdb_import
|
||||
import fpdb_db
|
||||
import FpdbSQLQueries
|
||||
|
||||
class GuiPlayerStats (threading.Thread):
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
return self.main_hbox
|
||||
|
||||
def toggleCallback(self, widget, data=None):
|
||||
# print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
|
||||
self.activesite = data
|
||||
print "DEBUG: activesite set to %s" %(self.activesite)
|
||||
|
||||
def refreshStats(self, widget, data):
|
||||
try: self.stats_table.destroy()
|
||||
except AttributeError: pass
|
||||
self.fillStatsFrame(self.stats_frame)
|
||||
|
||||
def fillStatsFrame(self, vbox):
|
||||
# Get currently active site and grab playerid
|
||||
tmp = self.sql.query['playerStats']
|
||||
|
||||
result = self.cursor.execute(self.sql.query['getPlayerId'], self.heroes[self.activesite])
|
||||
result = self.db.cursor.fetchall()
|
||||
pid = result[0][0]
|
||||
tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
|
||||
self.cursor.execute(tmp)
|
||||
result = self.db.cursor.fetchall()
|
||||
cols = 18
|
||||
rows = len(result)+1 # +1 for title row
|
||||
self.stats_table = gtk.Table(rows, cols, False)
|
||||
self.stats_table.set_col_spacings(4)
|
||||
self.stats_table.show()
|
||||
vbox.add(self.stats_table)
|
||||
|
||||
# Create header row
|
||||
titles = ("GID", "base", "Style", "Site", "$BB", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100")
|
||||
|
||||
col = 0
|
||||
row = 0
|
||||
for t in titles:
|
||||
l = gtk.Label(titles[col])
|
||||
l.show()
|
||||
self.stats_table.attach(l, col, col+1, row, row+1)
|
||||
col +=1
|
||||
|
||||
for row in range(rows-1):
|
||||
for col in range(cols):
|
||||
if(row%2 == 0):
|
||||
bgcolor = "white"
|
||||
else:
|
||||
bgcolor = "lightgrey"
|
||||
eb = gtk.EventBox()
|
||||
eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
|
||||
l = gtk.Label(result[row-1][col])
|
||||
eb.add(l)
|
||||
self.stats_table.attach(eb, col, col+1, row+1, row+2)
|
||||
l.show()
|
||||
eb.show()
|
||||
|
||||
|
||||
def fillPlayerFrame(self, vbox):
|
||||
for site in self.conf.supported_sites.keys():
|
||||
hbox = gtk.HBox(False, 0)
|
||||
vbox.pack_start(hbox, False, True, 0)
|
||||
hbox.show()
|
||||
|
||||
player = self.conf.supported_sites[site].screen_name
|
||||
self.createPlayerLine(hbox, site, player)
|
||||
hbox = gtk.HBox(False, 0)
|
||||
button = gtk.Button("Refresh")
|
||||
button.connect("clicked", self.refreshStats, False)
|
||||
button.show()
|
||||
hbox.add(button)
|
||||
vbox.pack_start(hbox, False, True, 0)
|
||||
hbox.show()
|
||||
|
||||
def createPlayerLine(self, hbox, site, player):
|
||||
if(self.buttongroup == None):
|
||||
button = gtk.RadioButton(None, site + " id:")
|
||||
button.set_active(True)
|
||||
self.buttongroup = button
|
||||
self.activesite = site
|
||||
else:
|
||||
button = gtk.RadioButton(self.buttongroup, site + " id:")
|
||||
hbox.pack_start(button, True, True, 0)
|
||||
button.connect("toggled", self.toggleCallback, site)
|
||||
button.show()
|
||||
|
||||
pname = gtk.Entry()
|
||||
pname.set_text(player)
|
||||
pname.set_width_chars(20)
|
||||
hbox.pack_start(pname, False, True, 0)
|
||||
pname.connect("changed", self.__set_hero_name, site)
|
||||
#TODO: Look at GtkCompletion - to fill out usernames
|
||||
pname.show()
|
||||
self.__set_hero_name(pname, site)
|
||||
|
||||
def __set_hero_name(self, w, site):
|
||||
self.heroes[site] = w.get_text()
|
||||
print "DEBUG: settings heroes[%s]: %s"%(site, self.heroes[site])
|
||||
|
||||
def __init__(self, db, config, querylist, debug=True):
|
||||
self.debug=debug
|
||||
self.db=db
|
||||
self.cursor=db.cursor
|
||||
self.conf=config
|
||||
|
||||
self.sql = querylist
|
||||
|
||||
self.activesite = None
|
||||
self.buttongroup = None
|
||||
|
||||
self.heroes = {}
|
||||
self.stat_table = None
|
||||
self.stats_frame = None
|
||||
|
||||
self.main_hbox = gtk.HBox(False, 0)
|
||||
self.main_hbox.show()
|
||||
|
||||
playerFrame = gtk.Frame("Hero:")
|
||||
playerFrame.set_label_align(0.0, 0.0)
|
||||
playerFrame.show()
|
||||
vbox = gtk.VBox(False, 0)
|
||||
vbox.show()
|
||||
|
||||
self.fillPlayerFrame(vbox)
|
||||
playerFrame.add(vbox)
|
||||
|
||||
statsFrame = gtk.Frame("Stats:")
|
||||
statsFrame.set_label_align(0.0, 0.0)
|
||||
statsFrame.show()
|
||||
self.stats_frame = gtk.VBox(False, 0)
|
||||
self.stats_frame.show()
|
||||
|
||||
self.fillStatsFrame(self.stats_frame)
|
||||
statsFrame.add(self.stats_frame)
|
||||
|
||||
self.main_hbox.pack_start(playerFrame)
|
||||
self.main_hbox.pack_start(statsFrame)
|
||||
|
|
@ -169,4 +169,3 @@ if __name__== "__main__":
|
|||
main_window.show_all()
|
||||
|
||||
gtk.main()
|
||||
|
||||
|
|
|
@ -23,11 +23,16 @@ import traceback
|
|||
import os
|
||||
import os.path
|
||||
import xml.dom.minidom
|
||||
from decimal import Decimal
|
||||
import operator
|
||||
from xml.dom.minidom import Node
|
||||
from pokereval import PokerEval
|
||||
|
||||
class HandHistoryConverter:
|
||||
eval = PokerEval()
|
||||
def __init__(self, config, file, sitename):
|
||||
print "HandHistory init called"
|
||||
|
||||
self.c = config
|
||||
self.sitename = sitename
|
||||
self.obs = "" # One big string
|
||||
|
@ -66,18 +71,27 @@ class HandHistoryConverter:
|
|||
self.readPlayerStacks(hand)
|
||||
self.markStreets(hand)
|
||||
self.readBlinds(hand)
|
||||
self.readHeroCards(hand)
|
||||
|
||||
self.readHeroCards(hand) # want to generalise to draw games
|
||||
self.readCommunityCards(hand) # read community cards
|
||||
self.readShowdownActions(hand)
|
||||
# Read action (Note: no guarantee this is in hand order.
|
||||
for street in hand.streets.groupdict():
|
||||
self.readAction(hand, street)
|
||||
|
||||
# finalise it (total the pot)
|
||||
hand.totalPot()
|
||||
self.getRake(hand)
|
||||
|
||||
if(hand.involved == True):
|
||||
self.writeHand("output file", hand)
|
||||
#self.writeHand("output file", hand)
|
||||
hand.printHand()
|
||||
else:
|
||||
pass #Don't write out observed hands
|
||||
|
||||
# Functions to be implemented in the inheriting class
|
||||
#####
|
||||
# These functions are parse actions that may be overridden by the inheriting class
|
||||
#
|
||||
|
||||
def readSupportedGames(self): abstract
|
||||
|
||||
# should return a list
|
||||
|
@ -86,7 +100,14 @@ class HandHistoryConverter:
|
|||
# Valid types specified in docs/tabledesign.html in Gametypes
|
||||
def determineGameType(self): abstract
|
||||
|
||||
#TODO: Comment
|
||||
# Read any of:
|
||||
# HID HandID
|
||||
# TABLE Table name
|
||||
# SB small blind
|
||||
# BB big blind
|
||||
# GAMETYPE gametype
|
||||
# YEAR MON DAY HR MIN SEC datetime
|
||||
# BUTTON button seat number
|
||||
def readHandInfo(self, hand): abstract
|
||||
|
||||
# Needs to return a list of lists in the format
|
||||
|
@ -94,6 +115,7 @@ class HandHistoryConverter:
|
|||
def readPlayerStacks(self, hand): abstract
|
||||
|
||||
# Needs to return a MatchObject with group names identifying the streets into the Hand object
|
||||
# that is, pulls the chunks of preflop, flop, turn and river text into hand.streets MatchObject.
|
||||
def markStreets(self, hand): abstract
|
||||
|
||||
#Needs to return a list in the format
|
||||
|
@ -103,8 +125,12 @@ class HandHistoryConverter:
|
|||
def readHeroCards(self, hand): abstract
|
||||
def readAction(self, hand, street): abstract
|
||||
|
||||
# Some sites don't report the rake. This will be called at the end of the hand after the pot total has been calculated
|
||||
# so that an inheriting class can calculate it for the specific site if need be.
|
||||
def getRake(self, hand): abstract
|
||||
|
||||
def sanityCheck(self):
|
||||
sane = False
|
||||
sane = True
|
||||
base_w = False
|
||||
#Check if hhbase exists and is writable
|
||||
#Note: Will not try to create the base HH directory
|
||||
|
@ -175,45 +201,43 @@ class HandHistoryConverter:
|
|||
print "XXXXXXXXX FIXME XXXXXXXX"
|
||||
|
||||
print "*** HOLE CARDS ***"
|
||||
print "Dealt to %s [%s]" %(hand.hero ,hand.holecards)
|
||||
#
|
||||
## ACTION STUFF
|
||||
# This is no limit only at the moment
|
||||
print "Dealt to %s [%s %s]" %(hand.hero , hand.holecards[0], hand.holecards[1])
|
||||
|
||||
for act in hand.actions['PREFLOP']:
|
||||
self.printActionLine(act, 0)
|
||||
|
||||
if 'PREFLOP' in hand.actions:
|
||||
for act in hand.actions['PREFLOP']:
|
||||
print "PF action"
|
||||
|
||||
if 'FLOP' in hand.actions:
|
||||
print "*** FLOP *** [%s]" %("XXXXX Flop cards XXXXXX")
|
||||
print "*** FLOP *** [%s %s %s]" %(hand.streets.group("FLOP1"), hand.streets.group("FLOP2"), hand.streets.group("FLOP3"))
|
||||
for act in hand.actions['FLOP']:
|
||||
self.printActionLine(act, 0)
|
||||
|
||||
if 'TURN' in hand.actions:
|
||||
print "*** TURN *** [%s] [%s]" %("XXXXX Flop cards XXXXXX", "XXXXX Turn Card XXXXX")
|
||||
print "*** TURN *** [%s %s %s] [%s]" %(hand.streets.group("FLOP1"), hand.streets.group("FLOP2"), hand.streets.group("FLOP3"), hand.streets.group("TURN1"))
|
||||
for act in hand.actions['TURN']:
|
||||
self.printActionLine(act, 0)
|
||||
|
||||
if 'RIVER' in hand.actions:
|
||||
print "*** RIVER *** [%s %s] [%s]" %("XXXXX Flop cards XXXXXX", "XXXXX Turn Card XXXXX", "XXXXX River Card XXXXX")
|
||||
print "*** RIVER *** [%s %s %s %s] [%s]" %(hand.streets.group("FLOP1"), hand.streets.group("FLOP2"), hand.streets.group("FLOP3"), hand.streets.group("TURN1"), hand.streets.group("RIVER1"))
|
||||
for act in hand.actions['RIVER']:
|
||||
self.printActionLine(act, 0)
|
||||
|
||||
print "*** SUMMARY ***"
|
||||
print "XXXXXXXXXXXX Need sumary info XXXXXXXXXXX"
|
||||
# print "Total pot $%s | Rake $%s)" %(hand.totalpot $" + hand.rake)
|
||||
# print "Board [" + boardcards + "]"
|
||||
#
|
||||
# SUMMARY STUFF
|
||||
|
||||
|
||||
def printActionLine(self, act, pot):
|
||||
if act[1] == 'folds' or act[1] == 'checks':
|
||||
print "%s: %s" %(act[0], act[1])
|
||||
print "%s: %s " %(act[0], act[1])
|
||||
if act[1] == 'calls':
|
||||
print "%s: %s $%s" %(act[0], act[1], act[2])
|
||||
if act[1] == 'raises':
|
||||
print "%s: %s $%s to XXXpottotalXXX" %(act[0], act[1], act[2])
|
||||
|
||||
|
||||
#takes a poker float (including , for thousand seperator and converts it to an int
|
||||
def float2int (self, string):
|
||||
pos=string.find(",")
|
||||
|
@ -232,12 +256,15 @@ class HandHistoryConverter:
|
|||
|
||||
class Hand:
|
||||
# def __init__(self, sitename, gametype, sb, bb, string):
|
||||
|
||||
UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K'}
|
||||
def __init__(self, sitename, gametype, string):
|
||||
self.sitename = sitename
|
||||
self.gametype = gametype
|
||||
self.string = string
|
||||
|
||||
self.streets = None # A MatchObject using a groupnames to identify streets.
|
||||
self.streetList = ['BLINDS','PREFLOP','FLOP','TURN','RIVER'] # a list of the observed street names in order
|
||||
self.actions = {}
|
||||
|
||||
self.handid = 0
|
||||
|
@ -251,26 +278,237 @@ class Hand:
|
|||
self.players = []
|
||||
self.posted = []
|
||||
self.involved = True
|
||||
|
||||
self.hero = "Hiro"
|
||||
self.holecards = "Xx Xx"
|
||||
self.holecards = {} # dict from player names to lists of hole cards
|
||||
self.board = {} # dict from street names to community cards
|
||||
|
||||
self.action = []
|
||||
self.totalpot = None
|
||||
self.rake = None
|
||||
|
||||
self.bets = {}
|
||||
self.lastBet = {}
|
||||
for street in self.streetList:
|
||||
self.bets[street] = {}
|
||||
self.lastBet[street] = 0
|
||||
|
||||
def addPlayer(self, seat, name, chips):
|
||||
"""seat, an int indicating the seat
|
||||
name, the player name
|
||||
chips, the chips the player has at the start of the hand"""
|
||||
#self.players.append(name)
|
||||
self.players.append([seat, name, chips])
|
||||
self.holecards[name] = []
|
||||
#self.startChips[name] = chips
|
||||
#self.endChips[name] = chips
|
||||
#self.winners[name] = 0
|
||||
for street in self.streetList:
|
||||
self.bets[street][name] = []
|
||||
|
||||
|
||||
def addHoleCards(self, cards, player=None): # generalise to add hole cards for a specific seat or player
|
||||
for c in cards:
|
||||
self.holecards[player].append(self.card(c))
|
||||
|
||||
|
||||
def discardHoleCards(self, cards, player=None):
|
||||
if seat is None:
|
||||
#raise something
|
||||
pass
|
||||
for card in cards:
|
||||
try:
|
||||
self.holecards[player].remove(card)
|
||||
except ValueError:
|
||||
print "tried to discard a card player apparently didn't have"
|
||||
|
||||
def setCommunityCards(self, street, cards):
|
||||
self.board[street] = [self.card(c) for c in cards]
|
||||
print self.board[street]
|
||||
|
||||
def card(self,c):
|
||||
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
||||
# don't know how to make this 'static'
|
||||
for k,v in self.UPS.items():
|
||||
c = c.replace(k,v)
|
||||
return c
|
||||
|
||||
def addBlind(self, player, amount):
|
||||
# if player is None, it's a missing small blind.
|
||||
if player is not None:
|
||||
self.bets['PREFLOP'][player].append(Decimal(amount))
|
||||
self.lastBet['PREFLOP'] = Decimal(amount)
|
||||
self.posted += [player]
|
||||
|
||||
|
||||
#def addFold(self, street, player=None):
|
||||
## Called when a player folds.
|
||||
#self.bets[street][player].append(None)
|
||||
|
||||
#def addCheck(self, street, player=None):
|
||||
#self.bets[street][player].append(0)
|
||||
|
||||
def addCall(self, street, player=None, amount=None):
|
||||
# Potentially calculate the amount of the call if not supplied
|
||||
# corner cases include if player would be all in
|
||||
if amount is not None:
|
||||
self.bets[street][player].append(Decimal(amount))
|
||||
#self.lastBet[street] = Decimal(amount)
|
||||
self.actions[street] += [[player, 'calls', amount]]
|
||||
|
||||
def addRaiseTo(self, street, player, amountTo):
|
||||
# Given only the amount raised to, the amount of the raise can be calculated by
|
||||
# working out how much this player has already in the pot
|
||||
# (which is the sum of self.bets[street][player])
|
||||
# and how much he needs to call to match the previous player
|
||||
# (which is tracked by self.lastBet)
|
||||
committedThisStreet = reduce(operator.add, self.bets[street][player], 0)
|
||||
amountToCall = self.lastBet[street] - committedThisStreet
|
||||
self.lastBet[street] = Decimal(amountTo)
|
||||
amountBy = Decimal(amountTo) - amountToCall
|
||||
self.bets[street][player].append(amountBy+amountToCall)
|
||||
self.actions[street] += [[player, 'raises', amountBy, amountTo]]
|
||||
|
||||
def addBet(self, street, player=None, amount=0):
|
||||
self.bets[street][name].append(Decimal(amount))
|
||||
self.orderedBets[street].append(Decimal(amount))
|
||||
self.actions[street] += [[player, 'bets', amount]]
|
||||
|
||||
def totalPot(self):
|
||||
"""If all bets and blinds have been added, totals up the total pot size
|
||||
Known bug: doesn't take into account side pots"""
|
||||
if self.totalpot is None:
|
||||
self.totalpot = 0
|
||||
self.rake = 0
|
||||
|
||||
# player names:
|
||||
# print [x[1] for x in self.players]
|
||||
for player in [x[1] for x in self.players]:
|
||||
for street in self.streetList:
|
||||
#print street, self.bets[street][player]
|
||||
self.totalpot += reduce(operator.add, self.bets[street][player], 0)
|
||||
|
||||
|
||||
|
||||
def printHand(self):
|
||||
print self.sitename
|
||||
print self.gametype
|
||||
print self.string
|
||||
print self.handid
|
||||
print self.sb
|
||||
print self.bb
|
||||
print self.tablename
|
||||
print self.maxseats
|
||||
print self.counted_seats
|
||||
print self.buttonpos
|
||||
print self.seating
|
||||
print self.players
|
||||
print self.posted
|
||||
print self.action
|
||||
print self.involved
|
||||
print self.hero
|
||||
# PokerStars format.
|
||||
print "### DEBUG ###"
|
||||
print "%s Game #%s: %s ($%s/$%s) - %s" %(self.sitename, self.handid, "XXXXhand.gametype", self.sb, self.bb, self.starttime)
|
||||
print "Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos)
|
||||
for player in self.players:
|
||||
print "Seat %s: %s ($%s)" %(player[0], player[1], player[2])
|
||||
|
||||
if(self.posted[0] is None):
|
||||
print "No small blind posted"
|
||||
else:
|
||||
print "%s: posts small blind $%s" %(self.posted[0], self.sb)
|
||||
|
||||
#May be more than 1 bb posting
|
||||
for a in self.posted[1:]:
|
||||
print "%s: posts big blind $%s" %(self.posted[1], self.bb)
|
||||
|
||||
# What about big & small blinds?
|
||||
|
||||
print "*** HOLE CARDS ***"
|
||||
print "Dealt to %s [%s %s]" %(self.hero , self.holecards[self.hero][0], self.holecards[self.hero][1])
|
||||
|
||||
if 'PREFLOP' in self.actions:
|
||||
for act in self.actions['PREFLOP']:
|
||||
self.printActionLine(act)
|
||||
|
||||
if 'FLOP' in self.actions:
|
||||
print "*** FLOP *** [%s %s %s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"))
|
||||
for act in self.actions['FLOP']:
|
||||
self.printActionLine(act)
|
||||
|
||||
if 'TURN' in self.actions:
|
||||
print "*** TURN *** [%s %s %s] [%s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"))
|
||||
for act in self.actions['TURN']:
|
||||
self.printActionLine(act)
|
||||
|
||||
if 'RIVER' in self.actions:
|
||||
print "*** RIVER *** [%s %s %s %s] [%s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"), self.streets.group("RIVER1"))
|
||||
for act in self.actions['RIVER']:
|
||||
self.printActionLine(act)
|
||||
|
||||
|
||||
#Some sites don't have a showdown section so we have to figure out if there should be one
|
||||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||
if 'SHOWDOWN' in self.actions:
|
||||
print "*** SHOW DOWN ***"
|
||||
print "what do they show"
|
||||
|
||||
print "*** SUMMARY ***"
|
||||
print "Total pot $%s | Rake $%s)" % (self.totalpot, self.rake)
|
||||
print "Board [%s %s %s %s %s]" % (self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"), self.streets.group("RIVER1"))
|
||||
|
||||
#print self.board
|
||||
for player in self.players:
|
||||
if self.holecards[player[1]]: # empty list default is false
|
||||
hole = self.holecards[player[1]]
|
||||
#print self.board.values()
|
||||
board = []
|
||||
for s in self.board.values():
|
||||
board += s
|
||||
playerhand = self.bestHand('hi', board+hole)
|
||||
print "Seat %d: %s showed %s and won/lost with %s" % (player[0], player[1], hole, playerhand)
|
||||
else:
|
||||
print "Seat %d: %s mucked or folded" % (player[0], player[1])
|
||||
|
||||
|
||||
def printActionLine(self, act):
|
||||
if act[1] == 'folds' or act[1] == 'checks':
|
||||
print "%s: %s " %(act[0], act[1])
|
||||
if act[1] == 'calls':
|
||||
print "%s: %s $%s" %(act[0], act[1], act[2])
|
||||
if act[1] == 'raises':
|
||||
print "%s: %s $%s to $%s" %(act[0], act[1], act[2], act[3])
|
||||
|
||||
# going to use pokereval to figure out hands
|
||||
# these functions are copied from pokergame.py
|
||||
# im thinking perhaps its best to use all the functionality of pokergame instead
|
||||
# of reinventing the wheel
|
||||
def bestHand(self, side, cards):
|
||||
#if self.variant == "omaha" or self.variant == "omaha8":
|
||||
#hand = self.serial2player[serial].hand.tolist(True)
|
||||
#board = self.board.tolist(True)
|
||||
#else:
|
||||
#hand = hand.tolist(True) + board.tolist(True)
|
||||
#board = []
|
||||
print cards
|
||||
return HandHistoryConverter.eval.best('hi', cards, [])
|
||||
|
||||
def bestHandValue(self, side, serial):
|
||||
(value, cards) = self.bestHand(side, serial)
|
||||
return value
|
||||
|
||||
|
||||
def readableHandValueLong(self, side, value, cards):
|
||||
cards = self.eval.card2string(cards)
|
||||
if value == "NoPair":
|
||||
if side == "low":
|
||||
if cards[0][0] == '5':
|
||||
return _("The wheel")
|
||||
else:
|
||||
return join(map(lambda card: card[0], cards), ", ")
|
||||
else:
|
||||
return _("High card %(card)s") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
elif value == "OnePair":
|
||||
return _("A pair of %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[2][0]]) }
|
||||
elif value == "TwoPair":
|
||||
return _("Two pairs %(card1)s and %(card2)s") % { 'card1' : _(letter2names[cards[0][0]]), 'card2' : _(letter2names[cards[2][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[4][0]]) }
|
||||
elif value == "Trips":
|
||||
return _("Three of a kind %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[3][0]]) }
|
||||
elif value == "Straight":
|
||||
return _("Straight %(card1)s to %(card2)s") % { 'card1' : _(letter2name[cards[0][0]]), 'card2' : _(letter2name[cards[4][0]]) }
|
||||
elif value == "Flush":
|
||||
return _("Flush %(card)s high") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
elif value == "FlHouse":
|
||||
return _("%(card1)ss full of %(card2)ss") % { 'card1' : _(letter2name[cards[0][0]]), 'card2' : _(letter2name[cards[3][0]]) }
|
||||
elif value == "Quads":
|
||||
return _("Four of a kind %(card)s") % { 'card' : _(letter2names[cards[0][0]]) } + _(", %(card)s kicker") % { 'card' : _(letter2name[cards[4][0]]) }
|
||||
elif value == "StFlush":
|
||||
if letter2name[cards[0][0]] == 'Ace':
|
||||
return _("Royal flush")
|
||||
else:
|
||||
return _("Straight flush %(card)s high") % { 'card' : _(letter2name[cards[0][0]]) }
|
||||
return value
|
1
pyfpdb/Mucked.py
Normal file → Executable file
1
pyfpdb/Mucked.py
Normal file → Executable file
|
@ -170,6 +170,7 @@ class Stud_cards:
|
|||
for r in range(0, self.rows):
|
||||
self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1))
|
||||
self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1))
|
||||
self.grid_contents[( 1, r)].set_property("width-chars", 12)
|
||||
self.grid_contents[( 4, r)] = gtk.Label("-")
|
||||
self.grid_contents[( 9, r)] = gtk.Label("-")
|
||||
self.grid_contents[( 2, r)] = self.eb[( 0, r)]
|
||||
|
|
|
@ -229,12 +229,11 @@ class Sql:
|
|||
sum(street3CheckCallRaiseDone) AS ccr_3,
|
||||
sum(street4CheckCallRaiseChance) AS ccr_opp_4,
|
||||
sum(street4CheckCallRaiseDone) AS ccr_4
|
||||
FROM HudCache, Hands
|
||||
WHERE HudCache.PlayerId in
|
||||
(SELECT PlayerId FROM HandsPlayers
|
||||
WHERE handId = %s)
|
||||
AND Hands.id = %s
|
||||
AND Hands.gametypeId = HudCache.gametypeId
|
||||
FROM Hands
|
||||
INNER JOIN HandsPlayers ON (HandsPlayers.handId = %s)
|
||||
INNER JOIN HudCache ON ( HudCache.PlayerId = HandsPlayers.PlayerId+0
|
||||
AND HudCache.gametypeId+0 = Hands.gametypeId+0)
|
||||
WHERE Hands.id = %s
|
||||
GROUP BY HudCache.PlayerId
|
||||
"""
|
||||
|
||||
|
|
108
pyfpdb/Stats.py
108
pyfpdb/Stats.py
|
@ -71,6 +71,7 @@ def do_stat(stat_dict, player = 24, stat = 'vpip'):
|
|||
# functions that return individual stats
|
||||
|
||||
def playername(stat_dict, player):
|
||||
""" Player Name."""
|
||||
return (stat_dict[player]['screen_name'],
|
||||
stat_dict[player]['screen_name'],
|
||||
stat_dict[player]['screen_name'],
|
||||
|
@ -98,6 +99,26 @@ def vpip(stat_dict, player):
|
|||
'Voluntarily Put In Pot %'
|
||||
)
|
||||
|
||||
def vpip_0(stat_dict, player):
|
||||
""" Voluntarily put $ in the pot (no decimals)."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
|
||||
return (stat,
|
||||
'%2.0f' % (100*stat) + '%',
|
||||
'v=%2.0f' % (100*stat) + '%',
|
||||
'vpip=%2.0f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
|
||||
'vpip'
|
||||
)
|
||||
except: return (stat,
|
||||
'%2.0f' % (0) + '%',
|
||||
'w=%2.0f' % (0) + '%',
|
||||
'wtsd=%2.0f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'wtsd'
|
||||
)
|
||||
|
||||
def pfr(stat_dict, player):
|
||||
""" Preflop (3rd street) raise."""
|
||||
stat = 0.0
|
||||
|
@ -119,6 +140,27 @@ def pfr(stat_dict, player):
|
|||
'Pre-Flop Raise %'
|
||||
)
|
||||
|
||||
def pfr_0(stat_dict, player):
|
||||
""" Preflop (3rd street) raise (no decimals)."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
|
||||
return (stat,
|
||||
'%2.0f' % (100*stat) + '%',
|
||||
'p=%2.0f' % (100*stat) + '%',
|
||||
'pfr=%2.0f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
|
||||
'pfr'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%2.0f' % (0) + '%',
|
||||
'p=%2.0f' % (0) + '%',
|
||||
'pfr=%2.0f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'pfr'
|
||||
)
|
||||
|
||||
def wtsd(stat_dict, player):
|
||||
""" Went to SD when saw flop/4th."""
|
||||
stat = 0.0
|
||||
|
@ -149,7 +191,7 @@ def wmsd(stat_dict, player):
|
|||
'%3.1f' % (100*stat) + '%',
|
||||
'w=%3.1f' % (100*stat) + '%',
|
||||
'wmsd=%3.1f' % (100*stat) + '%',
|
||||
'(%f5.0/%d)' % (stat_dict[player]['wmsd'], stat_dict[player]['sd']),
|
||||
'(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']),
|
||||
'% won money at showdown'
|
||||
)
|
||||
except:
|
||||
|
@ -413,6 +455,61 @@ def a_freq_4(stat_dict, player):
|
|||
'Aggression Freq 7th'
|
||||
)
|
||||
|
||||
def a_freq_123(stat_dict, player):
|
||||
""" Post-Flop aggression frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']
|
||||
) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'afq=%3.1f' % (100*stat) + '%',
|
||||
'postf_aggfq=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % ( stat_dict[player]['aggr_1']
|
||||
+ stat_dict[player]['aggr_2']
|
||||
+ stat_dict[player]['aggr_3']
|
||||
, stat_dict[player]['saw_1']
|
||||
+ stat_dict[player]['saw_2']
|
||||
+ stat_dict[player]['saw_3']
|
||||
),
|
||||
'Post-Flop Aggression Freq'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%2.0f' % (0) + '%',
|
||||
'a3=%2.0f' % (0) + '%',
|
||||
'a_fq_3=%2.0f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Post-Flop Aggression Freq'
|
||||
)
|
||||
|
||||
def a_freq_123_0(stat_dict, player):
|
||||
""" Post-Flop aggression frequency (no decimals)."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
|
||||
return (stat,
|
||||
'%2.0f' % (100*stat) + '%',
|
||||
'afq=%2.0f' % (100*stat) + '%',
|
||||
'postf_aggfq=%2.0f' % (100*stat) + '%',
|
||||
'(%d/%d)' % ( stat_dict[player]['aggr_1']
|
||||
+ stat_dict[player]['aggr_2']
|
||||
+ stat_dict[player]['aggr_3']
|
||||
, stat_dict[player]['saw_1']
|
||||
+ stat_dict[player]['saw_2']
|
||||
+ stat_dict[player]['saw_3']
|
||||
),
|
||||
'Post-Flop Aggression Freq'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%2.0f' % (0) + '%',
|
||||
'a3=%2.0f' % (0) + '%',
|
||||
'a_fq_3=%2.0f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Post-Flop Aggression Freq'
|
||||
)
|
||||
|
||||
def cb_1(stat_dict, player):
|
||||
""" Flop continuation bet."""
|
||||
stat = 0.0
|
||||
|
@ -589,7 +686,9 @@ if __name__== "__main__":
|
|||
|
||||
for player in stat_dict.keys():
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip_0')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr_0')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
|
||||
|
@ -604,6 +703,8 @@ if __name__== "__main__":
|
|||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123_0')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3')
|
||||
|
@ -612,6 +713,7 @@ if __name__== "__main__":
|
|||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4')
|
||||
print "\n"
|
||||
|
||||
print "\n\nLegal stats:"
|
||||
for attr in dir():
|
||||
|
@ -619,8 +721,8 @@ if __name__== "__main__":
|
|||
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
|
||||
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
|
||||
"h"): continue
|
||||
print attr, eval("%s.__doc__" % (attr))
|
||||
print "%-14s %s" % (attr, eval("%s.__doc__" % (attr)))
|
||||
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
|
||||
|
||||
db_connection.close
|
||||
db_connection.close_connection
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ import gtk
|
|||
import fpdb_db
|
||||
import fpdb_simple
|
||||
import GuiBulkImport
|
||||
import GuiPlayerStats
|
||||
import GuiTableViewer
|
||||
import GuiAutoImport
|
||||
import GuiGraphViewer
|
||||
|
@ -117,12 +118,12 @@ class fpdb:
|
|||
|
||||
def dia_create_del_database(self, widget, data):
|
||||
print "todo: implement dia_create_del_database"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_create_del_database
|
||||
|
||||
def dia_create_del_user(self, widget, data):
|
||||
print "todo: implement dia_create_del_user"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_create_del_user
|
||||
|
||||
def dia_database_stats(self, widget, data):
|
||||
|
@ -132,17 +133,17 @@ class fpdb:
|
|||
|
||||
def dia_delete_db_parts(self, widget, data):
|
||||
print "todo: implement dia_delete_db_parts"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_delete_db_parts
|
||||
|
||||
def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None):
|
||||
print "todo: implement dia_edit_profile"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_edit_profile
|
||||
|
||||
def dia_export_db(self, widget, data):
|
||||
print "todo: implement dia_export_db"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_export_db
|
||||
|
||||
def dia_get_db_root_credentials(self):
|
||||
|
@ -167,7 +168,7 @@ class fpdb:
|
|||
|
||||
def dia_import_db(self, widget, data):
|
||||
print "todo: implement dia_import_db"
|
||||
obtain_global_lock()
|
||||
self.obtain_global_lock()
|
||||
#end def dia_import_db
|
||||
|
||||
def dia_licensing(self, widget, data):
|
||||
|
@ -263,7 +264,11 @@ class fpdb:
|
|||
|
||||
self.db = fpdb_db.fpdb_db()
|
||||
#print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName']
|
||||
self.db.connect(self.settings['db-backend'], self.settings['db-host'], self.settings['db-databaseName'], self.settings['db-user'], self.settings['db-password'])
|
||||
self.db.connect(self.settings['db-backend'],
|
||||
self.settings['db-host'],
|
||||
self.settings['db-databaseName'],
|
||||
self.settings['db-user'],
|
||||
self.settings['db-password'])
|
||||
if self.db.wrongDbVersion:
|
||||
diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
|
||||
|
||||
|
@ -326,6 +331,13 @@ class fpdb:
|
|||
self.add_and_display_tab(bulk_tab, "Bulk Import")
|
||||
#end def tab_bulk_import
|
||||
|
||||
def tab_player_stats(self, widget, data):
|
||||
new_ps_thread=GuiPlayerStats.GuiPlayerStats(self.db, self.config, self.querydict)
|
||||
self.threads.append(new_ps_thread)
|
||||
ps_tab=new_ps_thread.get_vbox()
|
||||
self.add_and_display_tab(ps_tab, "Player Stats")
|
||||
|
||||
|
||||
def tab_main_help(self, widget, data):
|
||||
"""Displays a tab with the main fpdb help screen"""
|
||||
#print "start of tab_main_help"
|
||||
|
@ -384,7 +396,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
|||
("/Viewers/_Graphs", "<control>G", self.tabGraphViewer, 0, None ),
|
||||
("/Viewers/Hand _Replayer (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/Player _Details (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/_Player Stats (tabulated view) (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/_Player Stats (tabulated view)", None, self.tab_player_stats, 0, None ),
|
||||
("/Viewers/Starting _Hands (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/_Session Replayer (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/Poker_table Viewer (mostly obselete)", "<control>T", self.tab_table_viewer, 0, None ),
|
||||
|
|
24
pyfpdb/fpdb_db.py
Executable file → Normal file
24
pyfpdb/fpdb_db.py
Executable file → Normal file
|
@ -31,19 +31,34 @@ class fpdb_db:
|
|||
self.SQLITE=4
|
||||
#end def __init__
|
||||
|
||||
def connect(self, backend, host, database, user, password):
|
||||
def connect(self, backend=None, host=None, database=None,
|
||||
user=None, password=None):
|
||||
"""Connects a database with the given parameters"""
|
||||
if backend is None:
|
||||
raise FpdbError('Database backend not defined')
|
||||
self.backend=backend
|
||||
self.host=host
|
||||
self.database=database
|
||||
self.user=user
|
||||
self.password=password
|
||||
self.database=database
|
||||
if backend==self.MYSQL_INNODB:
|
||||
import MySQLdb
|
||||
self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database)
|
||||
elif backend==self.PGSQL:
|
||||
import psycopg2
|
||||
self.db = psycopg2.connect(host = host, user = user, password = password, database = database)
|
||||
# If DB connection is made over TCP, then the variables
|
||||
# host, user and password are required
|
||||
print "host=%s user=%s pass=%s." % (host, user, password)
|
||||
if self.host and self.user and self.password:
|
||||
self.db = psycopg2.connect(host = host,
|
||||
user = user,
|
||||
password = password,
|
||||
database = database)
|
||||
# For local domain-socket connections, only DB name is
|
||||
# needed, and everything else is in fact undefined and/or
|
||||
# flat out wrong
|
||||
else:
|
||||
self.db = psycopg2.connect(database = database)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("unrecognised database backend:"+backend)
|
||||
self.cursor=self.db.cursor()
|
||||
|
@ -93,6 +108,9 @@ class fpdb_db:
|
|||
self.cursor.execute(self.sql.query['createHandsPlayersTable'])
|
||||
self.cursor.execute(self.sql.query['createHandsActionsTable'])
|
||||
self.cursor.execute(self.sql.query['createHudCacheTable'])
|
||||
self.cursor.execute(self.sql.query['addTourneyIndex'])
|
||||
self.cursor.execute(self.sql.query['addHandsIndex'])
|
||||
self.cursor.execute(self.sql.query['addPlayersIndex'])
|
||||
self.fillDefaultData()
|
||||
self.db.commit()
|
||||
#end def disconnect
|
||||
|
|
10
pyfpdb/fpdb_import.py
Executable file → Normal file
10
pyfpdb/fpdb_import.py
Executable file → Normal file
|
@ -62,6 +62,8 @@ class Importer:
|
|||
self.settings['minPrint'] = 30
|
||||
self.dbConnect()
|
||||
|
||||
# XXX: Why is this here, when fpdb_db.connect() already does the
|
||||
# same?
|
||||
def dbConnect(self):
|
||||
#connect to DB
|
||||
if self.settings['db-backend'] == 2:
|
||||
|
@ -73,10 +75,15 @@ class Importer:
|
|||
if not pgsqlLibFound:
|
||||
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
|
||||
print self.settings
|
||||
if self.settings.has_key('db-host') and \
|
||||
self.settings.has_key('db-user'):
|
||||
self.db = psycopg2.connect(host = self.settings['db-host'],
|
||||
user = self.settings['db-user'],
|
||||
password = self.settings['db-password'],
|
||||
database = self.settings['db-databaseName'])
|
||||
else:
|
||||
dbname = self.settings['db-databaseName']
|
||||
self.db = psycopg2.connect(database = dbname)
|
||||
elif self.settings['db-backend'] == 4:
|
||||
pass
|
||||
else:
|
||||
|
@ -236,7 +243,8 @@ class Importer:
|
|||
self.hand=hand
|
||||
|
||||
try:
|
||||
handsId=fpdb_parse_logic.mainParser(self.db, self.cursor, site, category, hand)
|
||||
handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db
|
||||
,self.cursor, site, category, hand)
|
||||
self.db.commit()
|
||||
|
||||
stored+=1
|
||||
|
|
|
@ -21,7 +21,7 @@ import fpdb_simple
|
|||
import fpdb_save_to_db
|
||||
|
||||
#parses a holdem hand
|
||||
def mainParser(db, cursor, site, category, hand):
|
||||
def mainParser(backend, db, cursor, site, category, hand):
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
base="hold"
|
||||
else:
|
||||
|
@ -48,7 +48,7 @@ def mainParser(db, cursor, site, category, hand):
|
|||
#print "found small blind line:",smallBlindLine
|
||||
break
|
||||
#print "small blind line:",smallBlindLine
|
||||
gametypeID=fpdb_simple.recogniseGametypeID(cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||
gametypeID=fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||
if isTourney:
|
||||
if site!="ps":
|
||||
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
|
||||
|
@ -133,9 +133,13 @@ def mainParser(db, cursor, site, category, hand):
|
|||
totalWinnings+=winnings[i]
|
||||
|
||||
if base=="hold":
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, positions)
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
|
||||
, allIns, actionTypeByNo, winnings, totalWinnings, positions
|
||||
, actionTypes, actionAmounts)
|
||||
else:
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, None)
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
|
||||
, allIns, actionTypeByNo, winnings, totalWinnings, None
|
||||
, actionTypes, actionAmounts)
|
||||
|
||||
if isTourney:
|
||||
ranks=[]
|
||||
|
@ -144,20 +148,41 @@ def mainParser(db, cursor, site, category, hand):
|
|||
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
|
||||
|
||||
if base=="hold":
|
||||
result = fpdb_save_to_db.tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID,
|
||||
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
result = fpdb_save_to_db.tourney_holdem_omaha(
|
||||
backend, db, cursor, base, category, siteTourneyNo, buyin
|
||||
, fee, knockout, entries, prizepool, tourneyStartTime
|
||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||
, positions, cardValues, cardSuits, boardValues, boardSuits
|
||||
, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base=="stud":
|
||||
result = fpdb_save_to_db.tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID,
|
||||
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
result = fpdb_save_to_db.tourney_stud(
|
||||
backend, db, cursor, base, category, siteTourneyNo
|
||||
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
|
||||
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs, startCashes
|
||||
, antes, cardValues, cardSuits, winnings, rakes, actionTypes
|
||||
, allIns, actionAmounts, actionNos, hudImportData, maxSeats
|
||||
, tableName, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
else:
|
||||
if base=="hold":
|
||||
result = fpdb_save_to_db.ring_holdem_omaha(cursor, base, category, siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
result = fpdb_save_to_db.ring_holdem_omaha(
|
||||
backend, db, cursor, base, category, siteHandNo
|
||||
, gametypeID, handStartTime, names, playerIDs
|
||||
, startCashes, positions, cardValues, cardSuits
|
||||
, boardValues, boardSuits, winnings, rakes
|
||||
, actionTypes, allIns, actionAmounts, actionNos
|
||||
, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base=="stud":
|
||||
result = fpdb_save_to_db.ring_stud(cursor, base, category, siteHandNo, gametypeID,
|
||||
handStartTime, names, playerIDs, startCashes, antes, cardValues,
|
||||
cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
result = fpdb_save_to_db.ring_stud(
|
||||
backend, db, cursor, base, category, siteHandNo, gametypeID
|
||||
, handStartTime, names, playerIDs, startCashes, antes
|
||||
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
|
||||
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
|
||||
, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
db.commit()
|
||||
|
|
|
@ -18,43 +18,68 @@
|
|||
#This file contains methods to store hands into the db. decides to move this
|
||||
#into a seperate file since its ugly, fairly long and just generally in the way.
|
||||
|
||||
from time import time
|
||||
|
||||
import fpdb_simple
|
||||
|
||||
#stores a stud/razz hand into the database
|
||||
def ring_stud(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
def ring_stud(backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
|
||||
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
|
||||
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
|
||||
,seatNos):
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
#print "before calling store_hands_players_stud, antes:", antes
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids,
|
||||
start_cashes, antes, card_values, card_suits, winnings, rakes, seatNos)
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
|
||||
,start_cashes, antes, card_values
|
||||
,card_suits, winnings, rakes, seatNos)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types
|
||||
,allIns, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def ring_stud
|
||||
|
||||
def ring_holdem_omaha(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
def ring_holdem_omaha(backend, db, cursor, base, category, site_hand_no, gametype_id
|
||||
,hand_start_time, names, player_ids, start_cashes, positions, card_values
|
||||
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
|
||||
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a holdem/omaha hand into the database"""
|
||||
t0 = time()
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
t1 = time()
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
t2 = time()
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats)
|
||||
t3 = time()
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(
|
||||
backend, db, cursor, category, hands_id, player_ids, start_cashes
|
||||
, positions, card_values, card_suits, winnings, rakes, seatNos)
|
||||
t4 = time()
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
t5 = time()
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
|
||||
t6 = time()
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
|
||||
t7 = time()
|
||||
print "cards=%4.3f board=%4.3f hands=%4.3f plyrs=%4.3f hudcache=%4.3f board=%4.3f actions=%4.3f" \
|
||||
% (t1-t0, t2-t1, t3-t2, t4-t3, t5-t4, t6-t5, t7-t6)
|
||||
return hands_id
|
||||
#end def ring_holdem_omaha
|
||||
|
||||
def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId, siteId, #end of tourney specific params
|
||||
site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
def tourney_holdem_omaha(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
|
||||
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
|
||||
,siteId #end of tourney specific params
|
||||
,site_hand_no, gametype_id, hand_start_time, names, player_ids
|
||||
,start_cashes, positions, card_values, card_suits, board_values
|
||||
,board_suits, winnings, rakes, action_types, allIns, action_amounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
@ -62,9 +87,12 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
|
|||
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
||||
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(
|
||||
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
|
||||
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
|
@ -74,8 +102,11 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
|
|||
return hands_id
|
||||
#end def tourney_holdem_omaha
|
||||
|
||||
def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId,
|
||||
siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
def tourney_stud(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
|
||||
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
|
||||
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
|
||||
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
|
||||
,actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
#stores a tourney stud/razz hand into the database
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||
|
||||
|
@ -83,9 +114,11 @@ def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, en
|
|||
|
||||
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
||||
hands_id=fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
|
||||
, playerIds, startCashes, antes, cardValues, cardSuits
|
||||
, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData)
|
||||
|
||||
|
|
339
pyfpdb/fpdb_simple.py
Normal file → Executable file
339
pyfpdb/fpdb_simple.py
Normal file → Executable file
|
@ -23,6 +23,11 @@ import re
|
|||
PS=1
|
||||
FTP=2
|
||||
|
||||
MYSQL_INNODB=2
|
||||
PGSQL=3
|
||||
SQLITE=4
|
||||
|
||||
|
||||
class DuplicateError(Exception):
|
||||
def __init__(self, value):
|
||||
self.value = value
|
||||
|
@ -35,6 +40,37 @@ class FpdbError(Exception):
|
|||
def __str__(self):
|
||||
return repr(self.value)
|
||||
|
||||
# gets value for last auto-increment key generated
|
||||
# returns -1 if a problem occurs
|
||||
def getLastInsertId(backend, conn, cursor):
|
||||
if backend == MYSQL_INNODB:
|
||||
ret = conn.insert_id()
|
||||
if ret < 1 or ret > 999999999:
|
||||
print "getLastInsertId(): problem fetching insert_id? ret=", ret
|
||||
ret = -1
|
||||
elif backend == PGSQL:
|
||||
# some options:
|
||||
# currval(hands_id_seq) - use name of implicit seq here
|
||||
# lastval() - still needs sequences set up?
|
||||
# insert ... returning is useful syntax (but postgres specific?)
|
||||
# see rules (fancy trigger type things)
|
||||
cursor.execute ("SELECT lastval()")
|
||||
row = cursor.fetchone()
|
||||
if not row:
|
||||
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
|
||||
ret = -1
|
||||
else:
|
||||
ret = row[0]
|
||||
elif backend == SQLITE:
|
||||
# don't know how to do this in sqlite
|
||||
print "getLastInsertId(): not coded for sqlite yet"
|
||||
ret = -1
|
||||
else:
|
||||
print "getLastInsertId(): unknown backend ", backend
|
||||
ret = -1
|
||||
return ret
|
||||
#end def getLastInsertId
|
||||
|
||||
#returns an array of the total money paid. intending to add rebuys/addons here
|
||||
def calcPayin(count, buyin, fee):
|
||||
result=[]
|
||||
|
@ -54,8 +90,7 @@ def checkPositions(positions):
|
|||
pass
|
||||
|
||||
### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB
|
||||
### eric - position 8 could be valid - if only one blind is posted, but there's still 10 people, ie a sitout is present, and the small is dead...
|
||||
if not (pos == "B" or pos == "S" or (pos >= 0 and pos <= 9)):
|
||||
if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7 and pos!=9):
|
||||
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
|
||||
#end def fpdb_simple.checkPositions
|
||||
|
||||
|
@ -485,6 +520,7 @@ def isActionLine(line):
|
|||
|
||||
#returns whether this is a duplicate
|
||||
def isAlreadyInDB(cursor, gametypeID, siteHandNo):
|
||||
#print "isAlreadyInDB gtid,shand:",gametypeID, siteHandNo
|
||||
cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo))
|
||||
result=cursor.fetchall()
|
||||
if (len(result)>=1):
|
||||
|
@ -735,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
|
|||
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
|
||||
raise FpdbError("read too many/too few holecards in parseCardLine")
|
||||
elif (category=="razz" or category=="studhi" or category=="studhilo"):
|
||||
if (line.find("shows")==-1 and line.find("mucked") == -1):
|
||||
if (line.find("shows")==-1):
|
||||
#print "parseCardLine(in stud if), street:", street
|
||||
if line[pos+2]=="]": #-> not (hero and 3rd street)
|
||||
cardValues[playerNo][street+2]=line[pos:pos+1]
|
||||
|
@ -832,16 +868,14 @@ def parseHandStartTime(topline, site):
|
|||
tmp=topline[pos1:pos2]
|
||||
isUTC=True
|
||||
else:
|
||||
tmp=topline
|
||||
# print "parsehandStartTime, tmp:", tmp
|
||||
tmp=topline[-30:]
|
||||
#print "parsehandStartTime, tmp:", tmp
|
||||
pos = tmp.find("-")+2
|
||||
tmp = tmp[pos:]
|
||||
#Need to match either
|
||||
# 2008/09/07 06:23:14 ET or
|
||||
# 2008/08/17 - 01:14:43 (ET) or
|
||||
# 2008/11/12 9:33:31 CET [2008/11/12 3:33:31 ET]
|
||||
rexx = '(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)'
|
||||
m = re.search(rexx,tmp)
|
||||
# 2008/08/17 - 01:14:43 (ET)
|
||||
m = re.match('(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]{2}):(?P<MIN>[0-9]{2}):(?P<SEC>[0-9]{2})',tmp)
|
||||
#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
|
||||
result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
|
||||
else:
|
||||
|
@ -894,17 +928,11 @@ def parsePositions (hand, names):
|
|||
if (bb!=-1):
|
||||
bb=recognisePlayerNo(bb, names, "bet")
|
||||
|
||||
# print "sb = ", sb, "bb = ", bb
|
||||
if bb == sb:
|
||||
sbExists = False
|
||||
sb = -1
|
||||
|
||||
#write blinds into array
|
||||
if (sbExists):
|
||||
positions[sb]="S"
|
||||
positions[bb]="B"
|
||||
|
||||
|
||||
#fill up rest of array
|
||||
if (sbExists):
|
||||
arraypos=sb-1
|
||||
|
@ -917,24 +945,15 @@ def parsePositions (hand, names):
|
|||
arraypos-=1
|
||||
distFromBtn+=1
|
||||
|
||||
# eric - this takes into account dead seats between blinds
|
||||
if sbExists:
|
||||
i = bb - 1
|
||||
while positions[i] < 0 and i != sb:
|
||||
positions[i] = 9
|
||||
i -= 1
|
||||
### RHH - Changed to set the null seats before BB to "9"
|
||||
if sbExists:
|
||||
i = sb-1
|
||||
else:
|
||||
i = bb-1
|
||||
i=bb-1
|
||||
while positions[i] < 0:
|
||||
positions[i]=9
|
||||
i-=1
|
||||
|
||||
arraypos=len(names)-1
|
||||
if (bb!=0 or (bb==0 and sbExists==False) or (bb == 1 and sb != arraypos) ):
|
||||
while (arraypos>bb and arraypos > sb):
|
||||
if (bb!=0 or (bb==0 and sbExists==False)):
|
||||
while (arraypos>bb):
|
||||
positions[arraypos]=distFromBtn
|
||||
arraypos-=1
|
||||
distFromBtn+=1
|
||||
|
@ -944,7 +963,6 @@ def parsePositions (hand, names):
|
|||
print "parsePositions names:",names
|
||||
print "result:",positions
|
||||
raise FpdbError ("failed to read positions")
|
||||
# print str(positions), "\n"
|
||||
return positions
|
||||
#end def parsePositions
|
||||
|
||||
|
@ -1040,7 +1058,7 @@ def recogniseCategory(line):
|
|||
#end def recogniseCategory
|
||||
|
||||
#returns the int for the gametype_id for the given line
|
||||
def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy
|
||||
def recogniseGametypeID(backend, db, cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy
|
||||
#if (topline.find("HORSE")!=-1):
|
||||
# raise FpdbError("recogniseGametypeID: HORSE is not yet supported.")
|
||||
|
||||
|
@ -1091,6 +1109,9 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
|
|||
else:
|
||||
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
||||
result=cursor.fetchone()
|
||||
#print "recgt1 result=",result
|
||||
#ret=result[0]
|
||||
#print "recgt1 ret=",ret
|
||||
#print "tried SELECTing gametypes.id, result:",result
|
||||
|
||||
try:
|
||||
|
@ -1121,18 +1142,24 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
|
|||
small_blind=float2int(smallBlindLine[pos:])
|
||||
else:
|
||||
small_blind=0
|
||||
cursor.execute("""INSERT INTO Gametypes
|
||||
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_blind, big_blind, small_bet, big_bet))
|
||||
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
||||
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
|
||||
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
|
||||
, (site_id, type, base, category, limit_type, hiLo
|
||||
,small_blind, big_blind, small_bet, big_bet) )
|
||||
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
|
||||
#AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
||||
else:
|
||||
cursor.execute("""INSERT INTO Gametypes
|
||||
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
|
||||
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
||||
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
|
||||
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
|
||||
, (site_id, type, base, category, limit_type
|
||||
,hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
|
||||
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
|
||||
#AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
||||
|
||||
result=cursor.fetchone()
|
||||
#print "created new gametypes.id:",result
|
||||
#result=(db.insert_id(),)
|
||||
result=(getLastInsertId(backend,db,cursor),)
|
||||
|
||||
return result[0]
|
||||
#end def recogniseGametypeID
|
||||
|
@ -1254,140 +1281,156 @@ def storeActions(cursor, handsPlayersIds, actionTypes, allIns, actionAmounts, ac
|
|||
for i in range (len(actionTypes)): #iterate through streets
|
||||
for j in range (len(actionTypes[i])): #iterate through names
|
||||
for k in range (len(actionTypes[i][j])): #iterate through individual actions of that player on that street
|
||||
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)", (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k]))
|
||||
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)"
|
||||
, (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k]))
|
||||
#end def storeActions
|
||||
|
||||
def store_board_cards(cursor, hands_id, board_values, board_suits):
|
||||
#stores into table board_cards
|
||||
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
|
||||
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1],
|
||||
board_values[2], board_suits[2], board_values[3], board_suits[3],
|
||||
board_values[4], board_suits[4]))
|
||||
#end def store_board_cards
|
||||
|
||||
def storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats):
|
||||
def storeHands(backend, conn, cursor, site_hand_no, gametype_id
|
||||
,hand_start_time, names, tableName, maxSeats):
|
||||
#stores into table hands
|
||||
cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats))
|
||||
#todo: find a better way of doing this...
|
||||
cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
|
||||
return cursor.fetchall()[0][0]
|
||||
#cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
|
||||
#return cursor.fetchall()[0][0]
|
||||
return getLastInsertId(backend, conn, cursor)
|
||||
#return db.insert_id() # mysql only
|
||||
#end def storeHands
|
||||
|
||||
def store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos):
|
||||
def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id, player_ids, start_cashes
|
||||
,positions, card_values, card_suits, winnings, rakes, seatNos):
|
||||
result=[]
|
||||
if (category=="holdem"):
|
||||
for i in range (len(player_ids)):
|
||||
cursor.execute ("""
|
||||
INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
winnings[i], rakes[i], seatNos[i]))
|
||||
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
result.append(cursor.fetchall()[0][0])
|
||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
#result.append(cursor.fetchall()[0][0])
|
||||
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
|
||||
elif (category=="omahahi" or category=="omahahilo"):
|
||||
for i in range (len(player_ids)):
|
||||
cursor.execute ("""INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
||||
winnings[i], rakes[i], seatNos[i]))
|
||||
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
result.append(cursor.fetchall()[0][0])
|
||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
||||
#result.append(cursor.fetchall()[0][0])
|
||||
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
|
||||
else:
|
||||
raise FpdbError("invalid category")
|
||||
return result
|
||||
#end def store_hands_players_holdem_omaha
|
||||
|
||||
def store_hands_players_stud(cursor, hands_id, player_ids, start_cashes, antes,
|
||||
def store_hands_players_stud(backend, conn, cursor, hands_id, player_ids, start_cashes, antes,
|
||||
card_values, card_suits, winnings, rakes, seatNos):
|
||||
#stores hands_players rows for stud/razz games. returns an array of the resulting IDs
|
||||
result=[]
|
||||
#print "before inserts in store_hands_players_stud, antes:", antes
|
||||
for i in range (len(player_ids)):
|
||||
cursor.execute ("""INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, ante,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit, card6Value, card6Suit,
|
||||
card7Value, card7Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s)""",
|
||||
(handId, playerId, startCash, ante,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit, card6Value, card6Suit,
|
||||
card7Value, card7Suit, winnings, rake, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], antes[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
||||
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
|
||||
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
|
||||
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
result.append(cursor.fetchall()[0][0])
|
||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
||||
#result.append(cursor.fetchall()[0][0])
|
||||
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
|
||||
return result
|
||||
#end def store_hands_players_stud
|
||||
|
||||
def store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
|
||||
#stores hands_players for tourney holdem/omaha hands
|
||||
def store_hands_players_holdem_omaha_tourney(backend, conn, cursor, category, hands_id, player_ids
|
||||
,start_cashes, positions, card_values, card_suits
|
||||
, winnings, rakes, seatNos, tourneys_players_ids):
|
||||
#stores hands_players for tourney holdem/omaha hands
|
||||
result=[]
|
||||
for i in range (len(player_ids)):
|
||||
if len(card_values[0])==2:
|
||||
cursor.execute ("""INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
|
||||
elif len(card_values[0])==4:
|
||||
cursor.execute ("""INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(handId, playerId, startCash, position,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
||||
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
|
||||
else:
|
||||
raise FpdbError ("invalid card_values length:"+str(len(card_values[0])))
|
||||
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
result.append(cursor.fetchall()[0][0])
|
||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
||||
#result.append(cursor.fetchall()[0][0])
|
||||
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
|
||||
|
||||
return result
|
||||
#end def store_hands_players_holdem_omaha_tourney
|
||||
|
||||
def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
|
||||
def store_hands_players_stud_tourney(backend, conn, cursor, hands_id, player_ids, start_cashes,
|
||||
antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
|
||||
#stores hands_players for tourney stud/razz hands
|
||||
result=[]
|
||||
for i in range (len(player_ids)):
|
||||
cursor.execute ("""INSERT INTO HandsPlayers
|
||||
(handId, playerId, startCash, ante,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit, card6Value, card6Suit,
|
||||
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s, %s)""",
|
||||
(handId, playerId, startCash, ante,
|
||||
card1Value, card1Suit, card2Value, card2Suit,
|
||||
card3Value, card3Suit, card4Value, card4Suit,
|
||||
card5Value, card5Suit, card6Value, card6Suit,
|
||||
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
|
||||
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s, %s)""",
|
||||
(hands_id, player_ids[i], start_cashes[i], antes[i],
|
||||
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
||||
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
||||
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
|
||||
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
|
||||
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
||||
result.append(cursor.fetchall()[0][0])
|
||||
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
|
||||
#result.append(cursor.fetchall()[0][0])
|
||||
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
|
||||
return result
|
||||
#end def store_hands_players_stud_tourney
|
||||
|
||||
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo, winnings, totalWinnings, positions):
|
||||
"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary"""
|
||||
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
|
||||
,winnings, totalWinnings, positions, actionTypes, actionAmounts):
|
||||
"""calculates data for the HUD during import. IMPORTANT: if you change this method make
|
||||
sure to also change the following storage method and table_viewer.prepare_data if necessary
|
||||
"""
|
||||
#print "generateHudCacheData, len(player_ids)=", len(player_ids)
|
||||
#setup subarrays of the result dictionary.
|
||||
street0VPI=[]
|
||||
street0Aggr=[]
|
||||
|
@ -1693,7 +1736,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
|
|||
hudDataPositions.append('C')
|
||||
elif pos>=2 and pos<=4:
|
||||
hudDataPositions.append('M')
|
||||
elif pos>=5 and pos<=8:
|
||||
elif pos>=5 and pos<=7:
|
||||
hudDataPositions.append('E')
|
||||
### RHH Added this elif to handle being a dead hand before the BB (pos==9)
|
||||
elif pos==9:
|
||||
|
@ -1907,8 +1950,14 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
|
|||
street3CheckCallRaiseDone=[]
|
||||
street4CheckCallRaiseChance=[]
|
||||
street4CheckCallRaiseDone=[]
|
||||
for player in range (len(player_ids)):
|
||||
myTotalProfit=0
|
||||
#print "b4 totprof calc, len(playerIds)=", len(player_ids)
|
||||
for pl in range (len(player_ids)):
|
||||
#print "pl=", pl
|
||||
myTotalProfit=winnings[pl] # still need to deduct costs
|
||||
for i in range (len(actionTypes)): #iterate through streets
|
||||
#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
|
||||
for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street
|
||||
myTotalProfit -= actionAmounts[i][pl][k]
|
||||
|
||||
myStreet1CheckCallRaiseChance=False
|
||||
myStreet1CheckCallRaiseDone=False
|
||||
|
@ -1919,7 +1968,9 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
|
|||
myStreet4CheckCallRaiseChance=False
|
||||
myStreet4CheckCallRaiseDone=False
|
||||
|
||||
#print "myTotalProfit=", myTotalProfit
|
||||
totalProfit.append(myTotalProfit)
|
||||
#print "totalProfit[]=", totalProfit
|
||||
|
||||
street1CheckCallRaiseChance.append(myStreet1CheckCallRaiseChance)
|
||||
street1CheckCallRaiseDone.append(myStreet1CheckCallRaiseDone)
|
||||
|
@ -1931,6 +1982,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
|
|||
street4CheckCallRaiseDone.append(myStreet4CheckCallRaiseDone)
|
||||
|
||||
result['totalProfit']=totalProfit
|
||||
#print "res[totalProfit]=", result['totalProfit']
|
||||
|
||||
result['street1CheckCallRaiseChance']=street1CheckCallRaiseChance
|
||||
result['street1CheckCallRaiseDone']=street1CheckCallRaiseDone
|
||||
|
@ -1966,11 +2018,13 @@ def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetC
|
|||
def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
|
||||
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
|
||||
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
|
||||
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
|
||||
for player in range (len(playerIds)):
|
||||
if base=="hold":
|
||||
cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
|
||||
cursor.execute("SELECT * FROM HudCache WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
|
||||
else:
|
||||
cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s", (gametypeId, playerIds[player], len(playerIds)))
|
||||
cursor.execute("SELECT * FROM HudCache WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s", (gametypeId, playerIds[player], len(playerIds)))
|
||||
row=cursor.fetchone()
|
||||
#print "gametypeId:", gametypeId, "playerIds[player]",playerIds[player], "len(playerIds):",len(playerIds), "row:",row
|
||||
|
||||
|
@ -2050,6 +2104,9 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
|
|||
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
|
||||
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
|
||||
|
||||
#print "player=", player
|
||||
#print "len(totalProfit)=", len(hudImportData['totalProfit'])
|
||||
if hudImportData['totalProfit'][player]:
|
||||
row[52]+=hudImportData['totalProfit'][player]
|
||||
|
||||
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
|
||||
|
@ -2064,45 +2121,45 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
|
|||
if doInsert:
|
||||
#print "playerid before insert:",row[2]
|
||||
cursor.execute("""INSERT INTO HudCache
|
||||
(gametypeId, playerId, activeSeats, position, tourneyTypeId,
|
||||
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
|
||||
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
|
||||
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
|
||||
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
|
||||
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
|
||||
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
|
||||
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
|
||||
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
|
||||
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
|
||||
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
|
||||
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
|
||||
VALUES (%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
|
||||
(gametypeId, playerId, activeSeats, position, tourneyTypeId,
|
||||
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
|
||||
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
|
||||
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
|
||||
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
|
||||
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
|
||||
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
|
||||
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
|
||||
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
|
||||
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
|
||||
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
|
||||
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
|
||||
VALUES (%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
|
||||
else:
|
||||
#print "storing updated hud data line"
|
||||
cursor.execute("""UPDATE HudCache
|
||||
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
|
||||
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
|
||||
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
|
||||
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
|
||||
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
|
||||
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
|
||||
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
|
||||
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
|
||||
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
|
||||
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
|
||||
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
|
||||
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
|
||||
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
|
||||
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
|
||||
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
|
||||
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
|
||||
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
|
||||
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
|
||||
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
|
||||
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
|
||||
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
|
||||
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
|
||||
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
|
||||
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
|
||||
row[11], row[12], row[13], row[14], row[15],
|
||||
row[16], row[17], row[18], row[19], row[20],
|
||||
row[21], row[22], row[23], row[24], row[25],
|
||||
|
@ -2116,7 +2173,7 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
|
|||
#end def storeHudCache
|
||||
|
||||
def store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, startTime):
|
||||
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId=%s", (siteTourneyNo, tourneyTypeId))
|
||||
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
|
||||
tmp=cursor.fetchone()
|
||||
#print "tried SELECTing tourneys.id, result:",tmp
|
||||
|
||||
|
@ -2124,9 +2181,9 @@ def store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, sta
|
|||
len(tmp)
|
||||
except TypeError:#means we have to create new one
|
||||
cursor.execute("""INSERT INTO Tourneys
|
||||
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
|
||||
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
|
||||
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId=%s", (siteTourneyNo, tourneyTypeId))
|
||||
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
|
||||
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
|
||||
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
|
||||
tmp=cursor.fetchone()
|
||||
#print "created new tourneys.id:",tmp
|
||||
return tmp[0]
|
||||
|
@ -2140,7 +2197,7 @@ def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks,
|
|||
#print "ranks:",ranks
|
||||
#print "winnings:",winnings
|
||||
for i in range (len(player_ids)):
|
||||
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId=%s", (tourney_id, player_ids[i]))
|
||||
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s", (tourney_id, player_ids[i]))
|
||||
tmp=cursor.fetchone()
|
||||
#print "tried SELECTing tourneys_players.id:",tmp
|
||||
|
||||
|
@ -2148,10 +2205,10 @@ def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks,
|
|||
len(tmp)
|
||||
except TypeError:
|
||||
cursor.execute("""INSERT INTO TourneysPlayers
|
||||
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
|
||||
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
|
||||
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
|
||||
|
||||
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId=%s",
|
||||
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s",
|
||||
(tourney_id, player_ids[i]))
|
||||
tmp=cursor.fetchone()
|
||||
#print "created new tourneys_players.id:",tmp
|
||||
|
|
27
pyfpdb/upd_indexes.sql
Executable file
27
pyfpdb/upd_indexes.sql
Executable file
|
@ -0,0 +1,27 @@
|
|||
|
||||
# script to update indexes on mysql (+other?) database
|
||||
|
||||
select '1. Dropping indexes' as ' ';
|
||||
select 'Can''t drop messages indicate index already gone' as ' ';
|
||||
|
||||
ALTER TABLE `fpdb`.`Settings` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Sites` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Gametypes` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Players` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Autorates` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Hands` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`BoardCards` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`TourneyTypes` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`Tourneys` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`TourneysPlayers` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`HandsPlayers` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`HandsActions` DROP INDEX `id`;
|
||||
ALTER TABLE `fpdb`.`HudCache` DROP INDEX `id`;
|
||||
|
||||
select '2. Adding extra indexes on useful fields' as ' ';
|
||||
select 'Duplicate key name messages indicate new indexes already there' as ' ';
|
||||
|
||||
ALTER TABLE `fpdb`.`tourneys` ADD INDEX `siteTourneyNo`(`siteTourneyNo`);
|
||||
ALTER TABLE `fpdb`.`hands` ADD INDEX `siteHandNo`(`siteHandNo`);
|
||||
ALTER TABLE `fpdb`.`players` ADD INDEX `name`(`name`);
|
||||
|
0
readme.txt
Normal file
0
readme.txt
Normal file
Loading…
Reference in New Issue
Block a user