Speed and reliability changes (+cleanup) to aux window interface.

This commit is contained in:
Ray
2009-02-25 23:35:15 -05:00
parent c535dc7f24
commit 333cbdbf6d
4 changed files with 59 additions and 68 deletions
+12 -13
View File
@@ -228,13 +228,14 @@ class Hud:
return self.stat_dict[key]['seat']
sys.stderr.write("Error finding actual seat.\n")
def create(self, hand, config, stat_dict):
def create(self, hand, config, stat_dict, cards):
# update this hud, to the stats and players as of "hand"
# hand is the hand id of the most recent hand played at this table
#
# this method also manages the creating and destruction of stat
# windows via calls to the Stat_Window class
self.stat_dict = stat_dict
self.cards = cards
sys.stderr.write("------------------------------------------------------------\nCreating hud from hand %s\n" % hand)
adj = self.adj_seats(hand, config)
sys.stderr.write("adj = %s\n" % adj)
@@ -274,37 +275,35 @@ class Hud:
if os.name == "nt":
gobject.timeout_add(500, self.update_table_position)
def update(self, hand, config, stat_dict):
def update(self, hand, config):
self.hand = hand # this is the last hand, so it is available later
self.stat_dict = stat_dict # so this is available for popups, etc
self.update_table_position()
self.stat_dict = stat_dict
for s in stat_dict:
for s in self.stat_dict:
try:
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
self.stat_windows[self.stat_dict[s]['seat']].player_id = self.stat_dict[s]['player_id']
except: # omg, we have more seats than stat windows .. damn poker sites with incorrect max seating info .. let's force 10 here
self.max = 10
self.create(hand, config)
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
self.create(hand, config, self.stat_dict, self.cards)
self.stat_windows[self.stat_dict[s]['seat']].player_id = self.stat_dict[s]['player_id']
for r in range(0, config.supported_games[self.poker_game].rows):
for c in range(0, config.supported_games[self.poker_game].cols):
this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
number = Stats.do_stat(stat_dict, player = stat_dict[s]['player_id'], stat = self.stats[r][c])
number = Stats.do_stat(self.stat_dict, player = self.stat_dict[s]['player_id'], stat = self.stats[r][c])
statstring = this_stat.hudprefix + str(number[1]) + this_stat.hudsuffix
if this_stat.hudcolor != "":
self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
self.stat_windows[stat_dict[s]['seat']].label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
self.stat_windows[stat_dict[s]['seat']].label[r][c].set_text(statstring)
self.stat_windows[self.stat_dict[s]['seat']].label[r][c].set_text(statstring)
if statstring != "xxx": # is there a way to tell if this particular stat window is visible already, or no?
self.stat_windows[stat_dict[s]['seat']].window.show_all()
self.stat_windows[self.stat_dict[s]['seat']].window.show_all()
# self.reposition_windows()
tip = stat_dict[s]['screen_name'] + "\n" + number[5] + "\n" + \
tip = self.stat_dict[s]['screen_name'] + "\n" + number[5] + "\n" + \
number[3] + ", " + number[4]
Stats.do_tip(self.stat_windows[stat_dict[s]['seat']].e_box[r][c], tip)
Stats.do_tip(self.stat_windows[self.stat_dict[s]['seat']].e_box[r][c], tip)
def topify_window(self, window):
"""Set the specified gtk window to stayontop in MS Windows."""