Get rid of intermediate prints.

This commit is contained in:
Ray 2009-07-27 15:41:42 -04:00
parent 0c36ab0bda
commit 2adef78269
2 changed files with 1 additions and 7 deletions

View File

@ -235,12 +235,8 @@ class Hud:
# does the user have a fav_seat?
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
try:
sys.stderr.write("site = %s, max = %d, fav seat = %d\n" % (self.table.site, self.max, config.supported_sites[self.table.site].layout[self.max].fav_seat))
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
sys.stderr.write("found fav seat = %d\n" % fav_seat)
# actual_seat = self.db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
actual_seat = self.get_actual_seat(config.supported_sites[self.table.site].screen_name)
sys.stderr.write("found actual seat = %d\n" % actual_seat)
for i in xrange(0, self.max + 1):
j = actual_seat + i
if j > self.max:
@ -273,7 +269,6 @@ class Hud:
self.cards = cards
sys.stderr.write("------------------------------------------------------------\nCreating hud from hand %s\n" % hand)
adj = self.adj_seats(hand, config)
sys.stderr.write("adj = %s\n" % adj)
loc = self.config.get_locations(self.table.site, self.max)
# create the stat windows
@ -282,7 +277,6 @@ class Hud:
if i in self.stat_windows:
self.stat_windows[i].relocate(x, y)
else:
sys.stderr.write("actual seat = %d, x = %d, y= %d\n" % (i, x, y))
self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
parent = self,
table = self.table,

View File

@ -294,6 +294,7 @@ class Stud_cards:
def update_gui(self, new_hand_id):
self.clear()
for c, cards in self.parent.hud.cards.iteritems():
if c == 'common': continue
self.grid_contents[(1, c - 1)].set_text(self.get_screen_name(c))
for i in ((0, cards[0]), (1, cards[1]), (2, cards[2]), (3, cards[3]),
(4, cards[4]), (5, cards[5]), (6, cards[6])):
@ -462,7 +463,6 @@ class Flop_Mucked(Aux_Seats):
if n_cards > 0 and i != 'common':
n_sd = n_sd + 1
if n_sd < 2:
print "skipping, n_sd =", n_sd
return
super(Flop_Mucked, self).update_gui(new_hand_id)