diff --git a/pyfpdb/Hud.py b/pyfpdb/Hud.py index 888655bc..04b67c7a 100644 --- a/pyfpdb/Hud.py +++ b/pyfpdb/Hud.py @@ -235,12 +235,8 @@ class Hud: # does the user have a fav_seat? if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0: try: - sys.stderr.write("site = %s, max = %d, fav seat = %d\n" % (self.table.site, self.max, config.supported_sites[self.table.site].layout[self.max].fav_seat)) fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat - sys.stderr.write("found fav seat = %d\n" % fav_seat) -# actual_seat = self.db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name) actual_seat = self.get_actual_seat(config.supported_sites[self.table.site].screen_name) - sys.stderr.write("found actual seat = %d\n" % actual_seat) for i in xrange(0, self.max + 1): j = actual_seat + i if j > self.max: @@ -273,7 +269,6 @@ class Hud: self.cards = cards sys.stderr.write("------------------------------------------------------------\nCreating hud from hand %s\n" % hand) adj = self.adj_seats(hand, config) - sys.stderr.write("adj = %s\n" % adj) loc = self.config.get_locations(self.table.site, self.max) # create the stat windows @@ -282,7 +277,6 @@ class Hud: if i in self.stat_windows: self.stat_windows[i].relocate(x, y) else: - sys.stderr.write("actual seat = %d, x = %d, y= %d\n" % (i, x, y)) self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game], parent = self, table = self.table, diff --git a/pyfpdb/Mucked.py b/pyfpdb/Mucked.py index b3b134c5..3bd84cb7 100755 --- a/pyfpdb/Mucked.py +++ b/pyfpdb/Mucked.py @@ -294,6 +294,7 @@ class Stud_cards: def update_gui(self, new_hand_id): self.clear() for c, cards in self.parent.hud.cards.iteritems(): + if c == 'common': continue self.grid_contents[(1, c - 1)].set_text(self.get_screen_name(c)) for i in ((0, cards[0]), (1, cards[1]), (2, cards[2]), (3, cards[3]), (4, cards[4]), (5, cards[5]), (6, cards[6])): @@ -462,7 +463,6 @@ class Flop_Mucked(Aux_Seats): if n_cards > 0 and i != 'common': n_sd = n_sd + 1 if n_sd < 2: - print "skipping, n_sd =", n_sd return super(Flop_Mucked, self).update_gui(new_hand_id)