Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
Ray 2009-08-08 09:29:41 -04:00
commit 0a1e6e57b5
16 changed files with 155 additions and 170 deletions

2
.gitignore vendored Normal file
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@ -0,0 +1,2 @@
*.pyc
*~

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@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Copyright 2008, Carl Gherardi
@ -60,7 +60,7 @@ debugging: if False, pass on partially supported game types. If true, have a go
logging.info("Initialising Absolute converter class")
self.filetype = "text"
self.codepage = "cp1252"
self.siteId = 3 # Needs to match id entry in Sites database
self.siteId = 8 # Needs to match id entry in Sites database
self.debugging = debugging
if autostart:
self.start()
@ -79,7 +79,7 @@ debugging: if False, pass on partially supported game types. If true, have a go
# TODO: Absolute posting when coming in new: %s - Posts $0.02 .. should that be a new Post line? where do we need to add support for that? *confused*
self.re_PostBoth = re.compile(ur"^%s - Posts dead (?:\$| €|)(?P<SBBB>[0-9]*[.0-9]+)" % player_re, re.MULTILINE)
self.re_Action = re.compile(ur"^%s - (?P<ATYPE>Bets |Raises |All-In |All-In\(Raise\) |Calls |Folds|Checks)?\$?(?P<BET>[0-9]*[.0-9]+)?" % player_re, re.MULTILINE)
print "^%s - (?P<ATYPE>Bets |Raises |All-In |All-In\(Raise\) |Calls |Folds|Checks)?\$?(?P<BET>[0-9]*[.0-9]+)?" % player_re
# print "^%s - (?P<ATYPE>Bets |Raises |All-In |All-In\(Raise\) |Calls |Folds|Checks)?\$?(?P<BET>[0-9]*[.0-9]+)?" % player_re
self.re_ShowdownAction = re.compile(ur"^%s - Shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(ur"^Seat [0-9]: %s(?: \(dealer\)| \(big blind\)| \(small blind\)|) (?:won|collected) Total \((?:\$| €|)(?P<POT>[0-9]*[.0-9]+)\)" % player_re, re.MULTILINE)
#self.re_PostSB = re.compile(ur"^%s: posts small blind \[(?:\$| €|) (?P<SB>[.0-9]+)" % player_re, re.MULTILINE)
@ -248,8 +248,7 @@ or None if we fail to get the info """
else:
#Not involved in hand
hand.involved = False
def readStudPlayerCards(self, hand, street):
# lol. see Plymouth.txt
logging.warning("Absolute readStudPlayerCards is only a stub.")
@ -283,7 +282,7 @@ or None if we fail to get the info """
logging.debug("readShowdownActions")
for shows in self.re_ShowdownAction.finditer(hand.handText):
cards = shows.group('CARDS')
cards = [validCard(card) for card in cards.split(' ')]
cards = [validCard(card) for card in cards.split(' ')]
logging.debug("readShowdownActions %s %s" %(cards, shows.group('PNAME')))
hand.addShownCards(cards, shows.group('PNAME'))

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@ -584,19 +584,20 @@ class Config:
return paths
def get_frames(self, site = "PokerStars"):
if site not in self.supported_sites: return False
return self.supported_sites[site].use_frames == True
def get_default_colors(self, site = "PokerStars"):
colors = {}
if self.supported_sites[site].hudopacity == "":
if site not in self.supported_sites or self.supported_sites[site].hudopacity == "":
colors['hudopacity'] = 0.90
else:
colors['hudopacity'] = float(self.supported_sites[site].hudopacity)
if self.supported_sites[site].hudbgcolor == "":
if site not in self.supported_sites or self.supported_sites[site].hudbgcolor == "":
colors['hudbgcolor'] = "#FFFFFF"
else:
colors['hudbgcolor'] = self.supported_sites[site].hudbgcolor
if self.supported_sites[site].hudfgcolor == "":
if site not in self.supported_sites or self.supported_sites[site].hudfgcolor == "":
colors['hudfgcolor'] = "#000000"
else:
colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
@ -604,6 +605,8 @@ class Config:
def get_default_font(self, site = 'PokerStars'):
(font, font_size) = ("Sans", "8")
if site not in self.supported_sites:
return ("Sans", "8")
if self.supported_sites[site].font == "":
font = "Sans"
else:

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@ -951,7 +951,7 @@ class Database:
#end def dropAllIndexes
def fillDefaultData(self):
c = self.get_cursor()
c = self.get_cursor()
c.execute("INSERT INTO Settings (version) VALUES (118);")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Full Tilt Poker', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PokerStars', 'USD')")
@ -1040,10 +1040,15 @@ class Database:
def insertPlayer(self, name, site_id):
result = None
c = self.get_cursor()
c.execute ("SELECT id FROM Players WHERE name=%s".replace('%s',self.sql.query['placeholder'])
,(name,))
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder'])
#print "DEBUG: name: %s site: %s" %(name, site_id)
c.execute (q, (site_id, name))
tmp = c.fetchone()
if (len(tmp)==0): #new player
if (tmp == None): #new player
c.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)".replace('%s',self.sql.query['placeholder'])
,(name, site_id))
#Get last id might be faster here.
@ -1116,70 +1121,70 @@ class Database:
def storeHand(self, p):
#stores into table hands:
self.cursor.execute ("""INSERT INTO Hands (
q = """INSERT INTO Hands (
tablename,
sitehandno,
gametypeid,
sitehandno,
handstart,
importtime,
seats,
maxseats,
boardcard1,
boardcard2,
boardcard3,
boardcard4,
boardcard5,
-- texture,
playersVpi,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
-- street1Pot,
-- street2Pot,
-- street3Pot,
-- street4Pot,
-- showdownPot
boardcard5
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s)""",
(
p['tablename'],
p['sitehandno'],
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
#--- texture,
#-- playersVpi,
#-- playersAtStreet1,
#-- playersAtStreet2,
#-- playersAtStreet3,
#-- playersAtStreet4,
#-- playersAtShowdown,
#-- street0Raises,
#-- street1Raises,
#-- street2Raises,
#-- street3Raises,
#-- street4Raises,
#-- street1Pot,
#-- street2Pot,
#-- street3Pot,
#-- street4Pot,
#-- showdownPot
#-- seats,
q = q.replace('%s', self.sql.query['placeholder'])
self.cursor.execute(q, (
p['tableName'],
p['siteHandNo'],
p['gametypeid'],
p['handStart'],
datetime.datetime.today(),
len(p['names']),
datetime.today(), #importtime
# len(p['names']), #seats
p['maxSeats'],
p['boardcard1'],
p['boardcard2'],
p['boardcard3'],
p['boardcard4'],
p['boardcard5'],
hudCache['playersVpi'],
hudCache['playersAtStreet1'],
hudCache['playersAtStreet2'],
hudCache['playersAtStreet3'],
hudCache['playersAtStreet4'],
hudCache['playersAtShowdown'],
hudCache['street0Raises'],
hudCache['street1Raises'],
hudCache['street2Raises'],
hudCache['street3Raises'],
hudCache['street4Raises'],
hudCache['street1Pot'],
hudCache['street2Pot'],
hudCache['street3Pot'],
hudCache['street4Pot'],
hudCache['showdownPot']
)
p['boardcard5'])
# hudCache['playersVpi'],
# hudCache['playersAtStreet1'],
# hudCache['playersAtStreet2'],
# hudCache['playersAtStreet3'],
# hudCache['playersAtStreet4'],
# hudCache['playersAtShowdown'],
# hudCache['street0Raises'],
# hudCache['street1Raises'],
# hudCache['street2Raises'],
# hudCache['street3Raises'],
# hudCache['street4Raises'],
# hudCache['street1Pot'],
# hudCache['street2Pot'],
# hudCache['street3Pot'],
# hudCache['street4Pot'],
# hudCache['showdownPot']
)
#return getLastInsertId(backend, conn, cursor)
# def storeHand

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@ -17,6 +17,7 @@
import threading
import subprocess
import traceback
import pygtk
pygtk.require('2.0')

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@ -20,6 +20,7 @@ import pygtk
pygtk.require('2.0')
import gtk
import os
import traceback
from time import *
#import pokereval

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@ -132,7 +132,7 @@ class GuiPlayerStats (threading.Thread):
self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
# self.fillStatsFrame(self.stats_vbox)
self.main_hbox.pack_start(self.filters.get_vbox())
self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
@ -167,7 +167,9 @@ class GuiPlayerStats (threading.Thread):
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
self.cursor.execute(self.sql.query['getPlayerId'], (heroes[site],))
# Nasty hack to deal with multiple sites + same player name -Eric
que = self.sql.query['getPlayerId'] + " AND siteId=%d" % siteids[site]
self.cursor.execute(que, (heroes[site],))
result = self.db.cursor.fetchall()
if len(result) == 1:
playerids.append(result[0][0])

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@ -432,7 +432,8 @@
</hhcs>
<supported_databases>
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
<!-- <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_type="fpdb" db_user="fpdb"/> -->
</supported_databases>
</FreePokerToolsConfig>

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@ -37,7 +37,7 @@ import traceback
if not options.errorsToConsole:
print "Note: error output is being diverted to fpdb-error-log.txt and HUD-error.txt. Any major error will be reported there _only_."
errorFile = open('fpdb-error-log.txt', 'w', 0)
errorFile = open('HUD-error.txt', 'w', 0)
sys.stderr = errorFile
import thread

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@ -185,31 +185,49 @@ db: a connected fpdb_db object"""
# TODO:
# Players - base playerid and siteid tuple
sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
#Gametypes
print "DEBUG: self.gametype %s" % self.gametype
#Nice way to discover if the game is already listed in the db?
#Also this is using an old method from fpdb_simple - should probably conform to the rest of the inserts
hilo = "h"
if self.gametype['category'] in ['studhilo', 'omahahilo']:
hilo = "s"
elif self.gametype['category'] in ['razz','27_3draw','badugi']:
hilo = "l"
#FIXME - the two zeros are small_bet and big_bet for limit
gtid = db.insertGameTypes( (self.siteId, self.gametype['type'], self.gametype['base'],
self.gametype['category'], self.gametype['limitType'], hilo,
self.gametype['sb'], self.gametype['bb'], 0, 0) )
# HudCache data to come from DerivedStats class
# HandsActions - all actions for all players for all streets - self.actions
# BoardCards - Skip - no longer necessary
# Hands - Summary information of hand indexed by handId - gameinfo
#hh['siteHandNo'] = self.handid
# gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
#
#hh['handStart'] = self.starttime
# seats TINYINT NOT NULL,
#
#hh['tableName'] = self.tablenam
#hh['maxSeats'] = self.maxseats
#This should be moved to prepInsert
hh = {}
hh['siteHandNo'] = self.handid
hh['handStart'] = self.starttime
# seats TINYINT NOT NULL,
hh['tableName'] = self.tablename
hh['maxSeats'] = self.maxseats
# boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
# boardcard2 smallint,
# boardcard3 smallint,
# boardcard4 smallint,
# boardcard5 smallint,
# Flop turn and river may all be empty - add (likely) too many elements and trim with range
# boardcards = board['FLOP'] + board['TURN'] + board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
# cards = [Card.cardFromValueSuit(v,s) for v,s in boardcards[0:4]]
# hh['boardcard1'] = cards[0]
# hh['boardcard2'] = cards[1]
# hh['boardcard3'] = cards[2]
# hh['boardcard4'] = cards[3]
# hh['boardcard5'] = cards[4]
# Flop turn and river may all be empty - add (likely) too many elements and trim with range
boardcards = self.board['FLOP'] + self.board['TURN'] + self.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
cards = [Card.encodeCard(c) for c in boardcards[0:5]]
hh['boardcard1'] = cards[0]
hh['boardcard2'] = cards[1]
hh['boardcard3'] = cards[2]
hh['boardcard4'] = cards[3]
hh['boardcard5'] = cards[4]
print hh
# texture smallint,
# playersVpi SMALLINT NOT NULL, /* num of players vpi */
# Needs to be recorded
@ -244,7 +262,7 @@ db: a connected fpdb_db object"""
# showdownPot INT, /* pot size at sd/street7 */
# comment TEXT,
# commentTs DATETIME
# handid = db.storeHand(hh)
handid = db.storeHand(hh)
# HandsPlayers - ? ... Do we fix winnings?
# Tourneys ?
# TourneysPlayers
@ -453,6 +471,7 @@ Add a raise on [street] by [player] to [amountTo]
def addCheck(self, street, player):
#print "DEBUG: %s %s checked" % (street, player)
logging.debug("%s %s checks" % (street, player))
self.checkPlayerExists(player)
self.actions[street].append((player, 'checks'))

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@ -1,4 +1,5 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi
#This program is free software: you can redistribute it and/or modify
@ -95,9 +96,14 @@ Otherwise, finish at eof.
else:
handsList = self.allHandsAsList()
logging.info("Parsing %d hands" % len(handsList))
nBadHangs = 0
for handText in handsList:
self.processedHands.append(self.processHand(handText))
numHands= len(handsList)
try:
self.processedHands.append(self.processHand(handText))
except Exception, e: # TODO: it's better to replace it with s-t like HhcEception
nBadHangs += 1
logging.error("Caught exception while parsing hand: %s" % str(e))
numHands = len(handsList) - nBadHangs
endtime = time.time()
print "read %d hands in %.3f seconds" % (numHands, endtime - starttime)
if self.out_fh != sys.stdout:

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@ -60,6 +60,8 @@ class Hud:
def __init__(self, parent, table, max, poker_game, config, db_connection):
# __init__ is (now) intended to be called from the stdin thread, so it
# cannot touch the gui
if parent == None: # running from cli ..
self.parent = self
self.parent = parent
self.table = table
self.config = config
@ -125,7 +127,8 @@ class Hud:
self.menu = gtk.Menu()
self.item1 = gtk.MenuItem('Kill this HUD')
self.menu.append(self.item1)
self.item1.connect("activate", self.parent.kill_hud, self.table_name)
if self.parent != None:
self.item1.connect("activate", self.parent.kill_hud, self.table_name)
self.item1.show()
self.item2 = gtk.MenuItem('Save Layout')
@ -233,7 +236,7 @@ class Hud:
# Need range here, not xrange -> need the actual list
adj = range(0, self.max + 1) # default seat adjustments = no adjustment
# does the user have a fav_seat?
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
if self.table.site != None and int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
try:
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
actual_seat = self.get_actual_seat(config.supported_sites[self.table.site].screen_name)
@ -600,15 +603,17 @@ if __name__== "__main__":
c = Configuration.Config()
#tables = Tables.discover(c)
t = Tables.discover_table_by_name(c, "Motorway")
t = Tables.discover_table_by_name(c, "Patriot Dr")
if t is None:
print "Table not found."
db = Database.Database(c, 'fpdb', 'holdem')
stat_dict = db.get_stats_from_hand(1)
# for t in tables:
win = Hud(t, 10, 'holdem', c, db)
win.create(1, c)
win = Hud(None, t, 10, 'holdem', c, db) # parent, table, max, poker_game, config, db_connection
win.create(1, c, stat_dict, None) # hand, config, stat_dict, cards):
# t.get_details()
win.update(8300, db, c)
win.update(8300, c) # self, hand, config):
gtk.main()

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@ -70,25 +70,6 @@ class PartyPoker(HandHistoryConverter):
(?P<DATETIME>.+)
""", re.VERBOSE)
re_Hid = re.compile("^Game \#(?P<HID>\d+) starts.")
#re_GameInfo = re.compile("""
#PartyPoker\sGame\s\#(?P<HID>[0-9]+):\s+
#(Tournament\s\# # open paren of tournament info
#(?P<TOURNO>\d+),\s
#(?P<BUYIN>[%(LS)s\+\d\.]+ # here's how I plan to use LS
#\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?
#)\s)? # close paren of tournament info
#(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
#(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball)\s
#(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s
#(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)?
#\(? # open paren of the stakes
#(?P<CURRENCY>%(LS)s|)?
#(?P<SB>[.0-9]+)/(%(LS)s)?
#(?P<BB>[.0-9]+)
#\s?(?P<ISO>%(LEGAL_ISO)s)?
#\)\s-\s # close paren of the stakes
#(?P<DATETIME>.*$)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_PlayerInfo = re.compile("""
Seat\s(?P<SEAT>\d+):\s
@ -96,11 +77,6 @@ class PartyPoker(HandHistoryConverter):
\(\s*\$?(?P<CASH>[0-9,.]+)\s*(?:USD|)\s*\)
""" ,
re.VERBOSE)
#re_PlayerInfo = re.compile("""
#^Seat\s(?P<SEAT>[0-9]+):\s
#(?P<PNAME>.*)\s
#\((%(LS)s)?(?P<CASH>[.0-9]+)\sin\schips\)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_HandInfo = re.compile("""
^Table\s+
@ -111,12 +87,6 @@ class PartyPoker(HandHistoryConverter):
Seat\s+(?P<BUTTON>\d+)\sis\sthe\sbutton
""",
re.MULTILINE|re.VERBOSE)
#re_HandInfo = re.compile("""
#^Table\s\'(?P<TABLE>[-\ a-zA-Z\d]+)\'\s
#((?P<MAX>\d+)-max\s)?
#(?P<PLAY>\(Play\sMoney\)\s)?
#(Seat\s\#(?P<BUTTON>\d+)\sis\sthe\sbutton)?""",
#re.MULTILINE|re.VERBOSE)
re_SplitHands = re.compile('\x00+')
re_TailSplitHands = re.compile('(\x00+)')
@ -124,7 +94,6 @@ class PartyPoker(HandHistoryConverter):
re_Button = re.compile('Seat (?P<BUTTON>\d+) is the button', re.MULTILINE)
re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
re_NoSmallBlind = re.compile('^There is no Small Blind in this hand as the Big Blind of the previous hand left the table')
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
@ -148,14 +117,12 @@ follow : whether to tail -f the input"""
def compilePlayerRegexs(self, hand):
players = set([player[1] for player in hand.players])
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
# we need to recompile the player regexs.
# TODO: should probably rename re_HeroCards and corresponding method,
# since they are used to find all cards on lines starting with "Dealt to:"
# They still identify the hero.
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
subst = {'PLYR': player_re, 'CUR_SYM': hand.SYMBOL[hand.gametype['currency']],
'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
for key in ('CUR_SYM', 'CUR'):
subst[key] = re.escape(subst[key])
logging.debug("player_re: " + subst['PLYR'])
logging.debug("CUR_SYM: " + subst['CUR_SYM'])
logging.debug("CUR: " + subst['CUR'])
@ -168,12 +135,6 @@ follow : whether to tail -f the input"""
self.re_Antes = re.compile(
r"^%(PLYR)s posts ante \[%(CUR_SYM)s(?P<ANTE>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
#self.re_BringIn = re.compile(
#r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst,
#re.MULTILINE)
#self.re_PostBoth = re.compile(
#r"^%(PLYR)s: posts small \& big blinds \[%(CUR)s (?P<SBBB>[.0-9]+)" % subst,
#re.MULTILINE)
self.re_HeroCards = re.compile(
r"^Dealt to %(PLYR)s \[\s*(?P<NEWCARDS>.+)\s*\]" % subst,
re.MULTILINE)
@ -190,11 +151,6 @@ follow : whether to tail -f the input"""
r""""^%(PLYR)s \s+ wins \s+
%(CUR_SYM)s(?P<POT>[.\d]+)\s*%(CUR)s""" % subst,
re.MULTILINE|re.VERBOSE)
#self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
#self.re_ShownCards = re.compile(
#"^Seat (?P<SEAT>[0-9]+): %s (\(.*\) )?
#(?P<SHOWED>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re,
#re.MULTILINE)
def readSupportedGames(self):
return [["ring", "hold", "nl"],
@ -211,8 +167,6 @@ follow : whether to tail -f the input"""
# let's determine whether hand is trny
# and whether 5-th line contains head line
headLine = handText.split(self.lineSplitter)[4]
#print headLine
#sys.exit(1)
for headLineContainer in headLine, handText:
for regexp in self.re_GameInfoTrny, self.re_GameInfoRing:
m = regexp.search(headLineContainer)
@ -222,18 +176,18 @@ follow : whether to tail -f the input"""
return self._gameType
def determineGameType(self, handText):
# inspect the handText and return the gametype dict
# gametype dict is:
# {'limitType': xxx, 'base': xxx, 'category': xxx}
"""inspect the handText and return the gametype dict
gametype dict is:
{'limitType': xxx, 'base': xxx, 'category': xxx}"""
print self.ParsingException().wrapHh( handText )
logging.debug(self.ParsingException().wrapHh( handText ))
info = {}
m = self._getGameType(handText)
if m is None:
return None
mg = m.groupdict()
# translations from captured groups to fpdb info strings
limits = { 'NL':'nl',
@ -273,13 +227,12 @@ follow : whether to tail -f the input"""
if info['type'] == 'ring':
info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
# FIXME: there are only $ and play money availible for cash
info['currency'] = currencies(mg['CURRENCY'])
info['currency'] = currencies[mg['CURRENCY']]
else:
info['sb'] = renderTrnyMoney(mg['SB'])
info['bb'] = renderTrnyMoney(mg['BB'])
info['currency'] = 'T$'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info
@ -297,10 +250,9 @@ follow : whether to tail -f the input"""
if m: info.update(m.groupdict())
# FIXME: it's a hack cause party doesn't supply hand.maxseats info
#hand.maxseats = '9'
#hand.maxseats = ???
hand.mixed = None
# TODO : I rather like the idea of just having this dict as hand.info
logging.debug("readHandInfo: %s" % info)
for key in info:
if key == 'DATETIME':
@ -313,6 +265,7 @@ follow : whether to tail -f the input"""
month = months.index(m2.group('M')) + 1
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), month,m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
# FIXME: some timezone correction required
#tzShift = defaultdict(lambda:0, {'EDT': -5, 'EST': -6, 'MSKS': 3})
#hand.starttime -= datetime.timedelta(hours=tzShift[m2.group('TZ')])
@ -373,13 +326,11 @@ follow : whether to tail -f the input"""
logging.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
def readBringIn(self, hand):
m = self.re_BringIn.search(hand.handText,re.DOTALL)
if m:
#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
def readBlinds(self, hand):
@ -426,15 +377,11 @@ follow : whether to tail -f the input"""
def readHeroCards(self, hand):
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
# we need to grab hero's cards
# we need to grab hero's cards
for street in ('PREFLOP',):
if street in hand.streets.keys():
m = self.re_HeroCards.finditer(hand.streets[street])
for found in m:
# if m == None:
# hand.involved = False
# else:
hand.hero = found.group('PNAME')
newcards = renderCards(found.group('NEWCARDS'))
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
@ -445,13 +392,9 @@ follow : whether to tail -f the input"""
for action in m:
acts = action.groupdict()
if action.group('ATYPE') in ('raises','is all-In'):
#print action.groupdict()
#sys.exit(1)
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'calls':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
#print action.groupdict()
#sys.exit(1)
elif action.group('ATYPE') == 'bets':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'folds':
@ -465,10 +408,6 @@ follow : whether to tail -f the input"""
def readShowdownActions(self, hand):
# all action in readShownCards
pass
## TODO: pick up mucks also??
#for shows in self.re_ShowdownAction.finditer(hand.handText):
#cards = shows.group('CARDS').split(' ')
#hand.addShownCards(cards, shows.group('PNAME'))
def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText):
@ -503,7 +442,7 @@ def renderCards(string):
if __name__ == "__main__":
parser = OptionParser()
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="regression-test-files/stars/horse/HH20090226 Natalie V - $0.10-$0.20 - HORSE.txt")
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history")
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
parser.add_option("-q", "--quiet",

View File

@ -234,7 +234,7 @@ def discover_nt_by_name(c, tablename):
#print "Tables.py: tablename =", tablename, "title =", titles[hwnd]
try:
# this can blow up in XP on some windows, eg firefox displaying http://docs.python.org/tutorial/classes.html
if not tablename in titles[hwnd]: continue
if not tablename.lower() in titles[hwnd].lower(): continue
except:
continue
if 'History for table:' in titles[hwnd]: continue # Everleaf Network HH viewer window
@ -302,7 +302,9 @@ def decode_windows(c, title, hwnd):
return info
def win_enum_handler(hwnd, titles):
titles[hwnd] = win32gui.GetWindowText(hwnd)
str = win32gui.GetWindowText(hwnd)
if str != "":
titles[hwnd] = win32gui.GetWindowText(hwnd)
###################################################################
# Utility routines used by all the discoverers.

View File

@ -64,7 +64,7 @@ class fpdb_db:
if backend==fpdb_db.MYSQL_INNODB:
import MySQLdb
try:
self.db = MySQLdb.connect(host = host, user = user, passwd = password, db = database, use_unicode=True, charset="utf8")
self.db = MySQLdb.connect(host = host, user = user, passwd = password, db = database, use_unicode=True)
except:
raise fpdb_simple.FpdbError("MySQL connection failed")
elif backend==fpdb_db.PGSQL:

View File

@ -985,17 +985,17 @@ def recogniseTourneyTypeId(cursor, siteId, buyin, fee, knockout, rebuyOrAddon):
# return result
def recognisePlayerIDs(db, names, site_id):
q = "SELECT name,id FROM Players WHERE name=" + " OR name=".join([db.sql.query['placeholder'] for n in names])
c = db.get_cursor()
q = "SELECT name,id FROM Players WHERE siteid=%d and (name=%s)" %(site_id, " OR name=".join([db.sql.query['placeholder'] for n in names]))
c.execute(q, names) # get all playerids by the names passed in
ids = dict(c.fetchall()) # convert to dict
if len(ids) != len(names):
notfound = [n for n in names if n not in ids] # make list of names not in database
if notfound: # insert them into database
#q_ins = "INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")"
#q_ins = q_ins.replace('%s', db.sql.query['placeholder'])
c.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", [(n,) for n in notfound])
q2 = "SELECT name,id FROM Players WHERE name=%s" % " OR name=".join(["%s" for n in notfound])
q_ins = "INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")"
q_ins = q_ins.replace('%s', db.sql.query['placeholder'])
c.executemany(q_ins, [(n,) for n in notfound])
q2 = "SELECT name,id FROM Players WHERE siteid=%d and (name=%s)" % (site_id, " OR name=".join(["%s" for n in notfound]))
q2 = q2.replace('%s', db.sql.query['placeholder'])
c.execute(q2, notfound) # get their new ids
tmp = c.fetchall()