Merge git://git.assembla.com/free_poker_tools
This commit is contained in:
commit
02f1698e10
|
@ -106,6 +106,12 @@ class Database:
|
|||
c.execute(self.sql.query['get_hand_info'], new_hand_id)
|
||||
return c.fetchall()
|
||||
|
||||
def get_actual_seat(self, hand_id, name):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_actual_seat'], (hand_id, name))
|
||||
row = c.fetchone()
|
||||
return row[0]
|
||||
|
||||
# def get_cards(self, hand):
|
||||
# this version is for the PTrackSv2 db
|
||||
# c = self.connection.cursor()
|
||||
|
|
|
@ -135,6 +135,32 @@
|
|||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
</supported_games>
|
||||
<popup_windows>
|
||||
<pu pu_name="default">
|
||||
<pu_stat pu_stat_name="n"> </pu_stat>
|
||||
<pu_stat pu_stat_name="vpip"> </pu_stat>
|
||||
<pu_stat pu_stat_name="pfr"> </pu_stat>
|
||||
<pu_stat pu_stat_name="three_B_0"> </pu_stat>
|
||||
<pu_stat pu_stat_name="steal"> </pu_stat>
|
||||
<pu_stat pu_stat_name="f_BB_steal"> </pu_stat>
|
||||
<pu_stat pu_stat_name="f_SB_steal"> </pu_stat>
|
||||
<pu_stat pu_stat_name="wmsd"> </pu_stat>
|
||||
<pu_stat pu_stat_name="wtsd"> </pu_stat>
|
||||
<pu_stat pu_stat_name="WMsF"> </pu_stat>
|
||||
<pu_stat pu_stat_name="a_freq_1"> </pu_stat>
|
||||
<pu_stat pu_stat_name="a_freq_2"> </pu_stat>
|
||||
<pu_stat pu_stat_name="a_freq_3"> </pu_stat>
|
||||
<pu_stat pu_stat_name="a_freq_4"> </pu_stat>
|
||||
<pu_stat pu_stat_name="cb_1"> </pu_stat>
|
||||
<pu_stat pu_stat_name="cb_2"> </pu_stat>
|
||||
<pu_stat pu_stat_name="cb_3"> </pu_stat>
|
||||
<pu_stat pu_stat_name="cb_4"> </pu_stat>
|
||||
<pu_stat pu_stat_name="ffreq_1"> </pu_stat>
|
||||
<pu_stat pu_stat_name="ffreq_2"> </pu_stat>
|
||||
<pu_stat pu_stat_name="ffreq_3"> </pu_stat>
|
||||
<pu_stat pu_stat_name="ffreq_4"> </pu_stat>
|
||||
</pu>
|
||||
</popup_windows>
|
||||
<supported_databases>
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
|
||||
</supported_databases>
|
||||
|
|
|
@ -94,14 +94,12 @@ def check_stdin(db_name):
|
|||
process_new_hand(hand_no, db_name)
|
||||
except:
|
||||
pass
|
||||
|
||||
return True
|
||||
|
||||
def read_stdin(source, condition, db_name):
|
||||
new_hand_id = sys.stdin.readline()
|
||||
if new_hand_id == "":
|
||||
destroy()
|
||||
print "new_hand_id = ", new_hand_id
|
||||
process_new_hand(new_hand_id, db_name)
|
||||
return True
|
||||
|
||||
|
|
|
@ -109,14 +109,35 @@ class Hud:
|
|||
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
|
||||
self.config.save()
|
||||
|
||||
def adj_seats(self, hand, config):
|
||||
adj = range(0, self.max + 1) # default seat adjustments = no adjustment
|
||||
# does the user have a fav_seat?
|
||||
try:
|
||||
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
||||
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
||||
db_connection = Database.Database(config, self.db_name, 'temp')
|
||||
actual_seat = db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
|
||||
db_connection.close_connection()
|
||||
for i in range(0, self.max + 1):
|
||||
j = actual_seat + i
|
||||
if j > self.max: j = j - self.max
|
||||
adj[j] = fav_seat + i
|
||||
if adj[j] > self.max: adj[j] = adj[j] - self.max
|
||||
except:
|
||||
pass
|
||||
return adj
|
||||
|
||||
def create(self, hand, config):
|
||||
# update this hud, to the stats and players as of "hand"
|
||||
# hand is the hand id of the most recent hand played at this table
|
||||
#
|
||||
# this method also manages the creating and destruction of stat
|
||||
# windows via calls to the Stat_Window class
|
||||
|
||||
adj = self.adj_seats(hand, config)
|
||||
# create the stat windows
|
||||
for i in range(1, self.max + 1):
|
||||
(x, y) = config.supported_sites[self.table.site].layout[self.max].location[i]
|
||||
(x, y) = config.supported_sites[self.table.site].layout[self.max].location[adj[i]]
|
||||
self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
|
||||
parent = self,
|
||||
table = self.table,
|
||||
|
|
|
@ -257,6 +257,14 @@ class Sql:
|
|||
and Gametypes.id = Hands.gametypeId
|
||||
"""
|
||||
|
||||
self.query['get_actual_seat'] = """
|
||||
select seatNo
|
||||
from HandsPlayers
|
||||
where HandsPlayers.handId = %s
|
||||
and HandsPlayers.playerId = (select Players.id from Players
|
||||
where Players.name = %s)
|
||||
"""
|
||||
|
||||
self.query['get_cards'] = """
|
||||
select
|
||||
seatNo AS seat_number,
|
||||
|
|
|
@ -48,6 +48,7 @@ class Importer:
|
|||
self.options = None
|
||||
self.callHud = False
|
||||
self.lines = None
|
||||
self.pos_in_file = {} # dict to remember how far we have read in the file
|
||||
|
||||
def dbConnect(self, options, settings):
|
||||
#connect to DB
|
||||
|
@ -74,15 +75,20 @@ class Importer:
|
|||
self.options=options
|
||||
starttime = time()
|
||||
last_read_hand=0
|
||||
loc = 0
|
||||
if (options.inputFile=="stdin"):
|
||||
inputFile=sys.stdin
|
||||
else:
|
||||
inputFile=open(options.inputFile, "rU")
|
||||
try: loc = self.pos_in_file[options.inputFile]
|
||||
except: pass
|
||||
|
||||
self.dbConnect(options,settings)
|
||||
|
||||
# Read input file into class and close file
|
||||
inputFile.seek(loc)
|
||||
self.lines=fpdb_simple.removeTrailingEOL(inputFile.readlines())
|
||||
self.pos_in_file[options.inputFile] = inputFile.tell()
|
||||
inputFile.close()
|
||||
|
||||
firstline = self.lines[0]
|
||||
|
|
Loading…
Reference in New Issue
Block a user