fpdb/pyfpdb/GuiRingPlayerStats.py
Worros 7dd8b9de16 Rename gameTypeId to gametypeId
Go through and change all references to gameTypeId to gametypeId to make it consistent.

The database field is named with the lowercase version, and MySQL is case sensitive.

This may have been causing minor issues in multiple areas when attempting to join on gametype.
2010-12-10 22:31:12 +08:00

768 lines
33 KiB
Python

#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import L10n
_ = L10n.get_translation()
import traceback
import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
from time import time, strftime
import Card
import fpdb_import
import Database
import Filters
import Charset
import GuiPlayerStats
from TreeViewTooltips import TreeViewTooltips
#colalias,colshowsumm,colshowposn,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5,6
#new order in config file:
colalias,colheading,colshowsumm,colshowposn,colformat,coltype,colxalign = 0,1,2,3,4,5,6
ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
onlinehelp = {'Game':_('Type of Game'),
'Hand':_('Hole cards'),
'Posn':_('Position'),
'Name':_('Name of the player'),
'Hds':_('Number of hands played'),
'Seats':_('Number of Seats'),
'VPIP':_('Voluntarily Putting In the pot\n(blinds excluded)'),
'PFR':_('% Pre Flop Raise'),
'PF3':_('% Pre Flop Re-Raise / 3Bet'),
'AggFac':_('Aggression Factor\n'),
'AggFreq':_('Aggression Frequency\nBet or Raise vs Fold'),
'ContBet':_('Continuation Bet on the flop'),
'RFI':_('% Raise First In\% Raise when first to bet'),
'Steals':_('% First to raise pre-flop\nand steal blinds'),
'Saw_F':_('% Saw Flop vs hands dealt'),
'SawSD':_('Saw Show Down / River'),
'WtSDwsF':_('Went To Show Down When Saw Flop'),
'W$SD':_('Amount Won when Show Down seen'),
'FlAFq':_('Flop Aggression\n% Bet or Raise after seeing Flop'),
'TuAFq':_('Turn Aggression\n% Bet or Raise after seeing Turn'),
'RvAFq':_('River Aggression\n% Bet or Raise after seeing River'),
'PoFAFq':_('Coming Soon\nTotal % agression'),
'Net($)':_('Amount won'),
'bb/100':_('Number of Big Blinds won\nor lost per 100 hands'),
'Rake($)':_('Amount of rake paid'),
'bbxr/100':_('Number of Big Blinds won\nor lost per 100 hands\nwhen excluding rake'),
'Variance':_('Measure of uncertainty\nThe lower, the more stable the amounts won')
}
class DemoTips(TreeViewTooltips):
def __init__(self, customer_column):
# call base class init
TreeViewTooltips.__init__(self)
def get_tooltip(self, view, column, path):
model = view.get_model()
cards = model[path][0]
title=column.get_title()
if (title == 'Hand' or title == 'Game'): display='' #no tooltips on headers
else: display='<big>%s for %s</big>\n<i>%s</i>' % (title,cards,onlinehelp[title])
return (display)
def location(self, x, y, w, h):
# this will place the tooltip above and to the right
return x + 30, y - (h + 10)
class GuiRingPlayerStats (GuiPlayerStats.GuiPlayerStats):
def __init__(self, config, querylist, mainwin, debug=True):
self.debug = debug
self.conf = config
self.main_window = mainwin
self.sql = querylist
self.liststore = [] # gtk.ListStore[] stores the contents of the grids
self.listcols = [] # gtk.TreeViewColumn[][] stores the columns in the grids
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
# create new db connection to avoid conflicts with other threads
self.db = Database.Database(self.conf, sql=self.sql)
self.cursor = self.db.cursor
settings = {}
settings.update(self.conf.get_db_parameters())
settings.update(self.conf.get_import_parameters())
settings.update(self.conf.get_default_paths())
# text used on screen stored here so that it can be configured
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : True,
"Limits" : True,
"LimitSep" : True,
"LimitType" : True,
"Type" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton1Name("_Filters")
self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh Stats")
self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed(summary then position), column heading, xalignment, formatting, celltype
self.columns = self.conf.get_gui_cash_stat_params()
# Detail filters: This holds the data used in the popup window, extra values are
# added at the end of these lists during processing
# sql test, screen description, min, max
self.handtests = [ # already in filter class : ['h.seats', 'Number of Players', 2, 10]
['h.maxSeats', 'Size of Table', 2, 10]
,['h.playersVpi', 'Players who VPI', 0, 10]
,['h.playersAtStreet1', 'Players at Flop', 0, 10]
,['h.playersAtStreet2', 'Players at Turn', 0, 10]
,['h.playersAtStreet3', 'Players at River', 0, 10]
,['h.playersAtStreet4', 'Players at Street7', 0, 10]
,['h.playersAtShowdown', 'Players at Showdown', 0, 10]
,['h.street0Raises', 'Bets to See Flop', 0, 5]
,['h.street1Raises', 'Bets to See Turn', 0, 5]
,['h.street2Raises', 'Bets to See River', 0, 5]
,['h.street3Raises', 'Bets to See Street7', 0, 5]
,['h.street4Raises', 'Bets to See Showdown', 0, 5]
]
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.top_pane_height = 0
self.height_inc = None
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][colshowsumm] = False
[x for x in self.columns if x[0] == 'hand'][0][colshowposn] = False
# if rfi and steal both on for summaries, turn rfi off
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowsumm]
and [x for x in self.columns if x[0] == 'steals'][0][colshowsumm]):
[x for x in self.columns if x[0] == 'rfi'][0][colshowsumm] = False
# if rfi and steal both on for position breakdowns, turn steals off:
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowposn]
and [x for x in self.columns if x[0] == 'steals'][0][colshowposn]):
[x for x in self.columns if x[0] == 'steals'][0][colshowposn] = False
self.last_pos = -1
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
#end def get_vbox
def refreshStats(self, widget, data):
#self.last_pos = self.stats_vbox.get_position()
self.height_inc = None
#old_len = 0
#if self.liststore:
# old_len = len(self.liststore[0])
try: self.stats_vbox.destroy()
except AttributeError: pass
self.liststore = []
self.listcols = []
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
# set height of top pane
# (tried 2 ways, guesstimate using ratio of old to new number of rows and sum of
# heights of parts)
new_len = 0
if self.liststore:
#new_len = len(self.liststore[0])
#print "setting to", self.top_pane_height + self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
#if self.last_pos > 0:
# if old_len > 0 and new_len > 0 and new_len <= 10:
# self.stats_vbox.set_position(self.last_pos * (new_len+1.9)/(old_len+1.9))
# else:
# self.stats_vbox.set_position(self.last_pos)
#end def refreshStats
def fillStatsFrame(self, vbox):
sites = self.filters.getSites()
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
limits = self.filters.getLimits()
type = self.filters.getType()
seats = self.filters.getSeats()
groups = self.filters.getGroups()
dates = self.filters.getDates()
games = self.filters.getGames()
sitenos = []
playerids = []
# Which sites are selected?
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
_hname = Charset.to_utf8(heroes[site])
result = self.db.get_player_id(self.conf, site, _hname)
if result is not None:
playerids.append(int(result))
if not sitenos:
#Should probably pop up here.
print _("No sites selected - defaulting to PokerStars")
sitenos = [2]
if not playerids:
print _("No player ids found")
return
if not limits:
print _("No limits found")
return
self.createStatsTable(vbox, playerids, sitenos, limits, type, seats, groups, dates, games)
#end def fillStatsFrame
def createStatsTable(self, vbox, playerids, sitenos, limits, type, seats, groups, dates, games):
startTime = time()
show_detail = True
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
vbox.pack1(swin) #, resize=True) don't use resize, self.height_inc relies on initial
# height of pane being correct for one row
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
# numhands - min number hands required when displaying all players
# gridnum - index for grid data structures
flags = [False, self.filters.getNumHands(), 0]
self.addGrid(swin, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
swin.show()
if 'allplayers' in groups and groups['allplayers']:
# can't currently do this combination so skip detailed table
show_detail = False
if show_detail:
# Separator
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin2 = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin2.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin2.show()
vbox2.pack_start(swin2, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags[0] = True
flags[2] = 1
self.addGrid(swin2, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
if self.height_inc is None:
self.height_inc = 0
# need this to check whether scrollbar is visible:
while gtk.events_pending(): # see http://faq.pygtk.org/index.py?req=index for more hints (3.7)
gtk.main_iteration(False)
hs = swin.get_hscrollbar()
if hs is not None:
#print "hs vis", hs.get_property('visible'), hs.get_property('visible').__class__
if hs.get_property('visible'):
self.height_inc = hs.size_request()[1] + swin.style_get_property('scrollbar-spacing')
#print "hh set to", self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
self.db.rollback()
print (_("Stats page displayed in %4.2f seconds") % (time() - startTime))
#end def createStatsTable
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', 'black')
#end def reset_style_render_func
def ledger_style_render_func(self, tvcol, cell, model, iter):
str = cell.get_property('text')
if '-' in str:
str = str.replace("-", "")
str = "(%s)" %(str)
cell.set_property('text', str)
cell.set_property('foreground', 'red')
else:
cell.set_property('foreground', 'darkgreen')
return
def sortnums(self, model, iter1, iter2, nums):
try:
ret = 0
(n, grid) = nums
a = self.liststore[grid].get_value(iter1, n)
b = self.liststore[grid].get_value(iter2, n)
if 'f' in self.cols_to_show[n][4]:
try: a = float(a)
except: a = 0.0
try: b = float(b)
except: b = 0.0
if n == 0 and grid == 1: #make sure it only works on the starting hands
a1,a2,a3 = ranks[a[0]], ranks[a[1]], (a+'o')[2]
b1,b2,b3 = ranks[b[0]], ranks[b[1]], (b+'o')[2]
if a1 > b1 or ( a1 == b1 and (a2 > b2 or (a2 == b2 and a3 > b3) ) ):
ret = 1
else:
ret = -1
else:
if a < b:
ret = -1
elif a == b:
ret = 0
else:
ret = 1
#print "n =", n, "iter1[n] =", self.liststore[grid].get_value(iter1,n), "iter2[n] =", self.liststore[grid].get_value(iter2,n), "ret =", ret
except:
err = traceback.extract_tb(sys.exc_info()[2])
print _("***sortnums error: ") + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
return(ret)
def sortcols(self, col, nums):
try:
#This doesn't actually work yet - clicking heading in top section sorts bottom section :-(
(n, grid) = nums
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore[grid].set_sort_column_id(n, col.get_sort_order())
self.liststore[grid].set_sort_func(n, self.sortnums, (n,grid))
for i in xrange(len(self.listcols[grid])):
self.listcols[grid][i].set_sort_indicator(False)
self.listcols[grid][n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except:
err = traceback.extract_tb(sys.exc_info()[2])
print _("***sortcols error: ") + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
#end def sortcols
def addGrid(self, vbox, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
counter = 0
row = 0
sqlrow = 0
if not flags: holecards,grid = False,0
else: holecards,grid = flags[0],flags[2]
tmp = self.sql.query[query]
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, type, seats, groups, dates, games)
#print "DEBUG: query: %s" % tmp
self.cursor.execute(tmp)
result = self.cursor.fetchall()
colnames = [desc[0].lower() for desc in self.cursor.description]
# pre-fetch some constant values:
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
self.cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
assert len(self.liststore) == grid, "len(self.liststore)="+str(len(self.liststore))+" grid-1="+str(grid)
self.liststore.append( gtk.ListStore(*([str] * len(self.cols_to_show))) )
view = gtk.TreeView(model=self.liststore[grid])
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
assert len(self.listcols) == grid
self.listcols.append( [] )
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
self.listcols[grid].append(gtk.TreeViewColumn(s))
view.append_column(self.listcols[grid][col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
self.listcols[grid][col].pack_start(textcell, expand=True)
self.listcols[grid][col].add_attribute(textcell, 'text', col)
cellrend = textcell
else:
self.listcols[grid][col].pack_start(textcell50, expand=True)
self.listcols[grid][col].add_attribute(textcell50, 'text', col)
cellrend = textcell50
self.listcols[grid][col].set_expand(True)
else:
self.listcols[grid][col].pack_start(numcell, expand=True)
self.listcols[grid][col].add_attribute(numcell, 'text', col)
self.listcols[grid][col].set_expand(True)
cellrend = numcell
#self.listcols[grid][col].set_alignment(column[colxalign]) # no effect?
self.listcols[grid][col].set_clickable(True)
self.listcols[grid][col].connect("clicked", self.sortcols, (col,grid))
if col == 0:
self.listcols[grid][col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[grid][col].set_sort_indicator(True)
if column[coltype] == 'cash':
self.listcols[grid][col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
self.listcols[grid][col].set_cell_data_func(cellrend, self.reset_style_render_func)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
for col,column in enumerate(self.cols_to_show):
if column[colalias] in colnames:
value = result[sqlrow][colnames.index(column[colalias])]
if column[colalias] == 'plposition':
if value == 'B':
value = 'BB'
elif value == 'S':
value = 'SB'
elif value == '0':
value = 'Btn'
else:
if column[colalias] == 'game':
if holecards:
value = Card.decodeStartHandValue(result[sqlrow][colnames.index('category')], result[sqlrow][hgametypeid_idx] )
else:
minbb = result[sqlrow][colnames.index('minbigblind')]
maxbb = result[sqlrow][colnames.index('maxbigblind')]
value = result[sqlrow][colnames.index('limittype')] + ' ' \
+ result[sqlrow][colnames.index('category')].title() + ' ' \
+ result[sqlrow][colnames.index('name')] + ' $'
if 100 * int(minbb/100.0) != minbb:
value += '%.2f' % (minbb/100.0)
else:
value += '%.0f' % (minbb/100.0)
if minbb != maxbb:
if 100 * int(maxbb/100.0) != maxbb:
value += ' - $' + '%.2f' % (maxbb/100.0)
else:
value += ' - $' + '%.0f' % (maxbb/100.0)
else:
continue
if value and value != -999:
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
iter = self.liststore[grid].append(treerow)
#print treerow
sqlrow += 1
row += 1
tips = DemoTips(column[colformat])
tips.add_view(view)
vbox.show_all()
view.show()
if len(self.liststore) == 1:
#print "view hieght is ", view.get_allocation().height, view.size_request(), view.get_visible_rect().height, view.get_vadjustment().get_value()
self.top_pane_height = view.size_request()[1]
#print "saved ", self.top_pane_height
#end def addGrid
def refineQuery(self, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
having = ''
if not flags:
holecards = False
numhands = 0
else:
holecards = flags[0]
numhands = flags[1]
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
if 'allplayers' in groups and groups['allplayers']:
nametest = "(hp.playerId)"
if holecards or groups['posn']:
pname = "'all players'"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
# can't do this yet (re-write doing more maths in python instead of sql?)
if numhands:
nametest = "(-1)"
else:
pname = "p.name"
# set flag in self.columns to show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = True
if numhands:
having = ' and count(1) > %d ' % (numhands,)
else:
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
pname = "p.name"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
query = query.replace("<player_test>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
gametest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Games' and m[1]:
for n in games:
if games[n]:
q.append(n)
if len(q) > 0:
gametest = str(tuple(q))
gametest = gametest.replace("L", "")
gametest = gametest.replace(",)",")")
gametest = gametest.replace("u'","'")
gametest = "and gt.category in %s" % gametest
else:
gametest = "and gt.category IS NULL"
query = query.replace("<game_test>", gametest)
sitetest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Sites' and m[1]:
for n in sitenos:
q.append(n)
if len(q) > 0:
sitetest = str(tuple(q))
sitetest = sitetest.replace("L", "")
sitetest = sitetest.replace(",)",")")
sitetest = sitetest.replace("u'","'")
sitetest = "and gt.siteId in %s" % sitetest
else:
sitetest = "and gt.siteId IS NULL"
query = query.replace("<site_test>", sitetest)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
if 'show' in seats and seats['show']:
query = query.replace('<groupbyseats>', ',h.seats')
query = query.replace('<orderbyseats>', ',h.seats')
else:
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
else:
query = query.replace('<seats_test>', 'between 0 and 100')
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
lims = [int(x) for x in limits if x.isdigit()]
potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
bbtest = "and ( (gt.limitType = 'fl' and gt.bigBlind in "
# and ( (limit and bb in()) or (nolimit and bb in ()) )
if lims:
blindtest = str(tuple(lims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'pl' and gt.bigBlind in "
if potlims:
blindtest = str(tuple(potlims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'nl' and gt.bigBlind in "
if nolims:
blindtest = str(tuple(nolims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) )'
else:
bbtest = bbtest + '(-1) ) )'
if type == 'ring':
bbtest = bbtest + " and gt.type = 'ring' "
elif type == 'tour':
bbtest = " and gt.type = 'tour' "
query = query.replace("<gtbigBlind_test>", bbtest)
if holecards: # re-use level variables for hole card query
query = query.replace("<hgametypeId>", "hp.startcards")
query = query.replace("<orderbyhgametypeId>"
, ",case when floor((hp.startcards-1)/13) >= mod((hp.startcards-1),13) then hp.startcards + 0.1 "
+ " else 13*mod((hp.startcards-1),13) + floor((hp.startcards-1)/13) + 1 "
+ " end desc ")
else:
query = query.replace("<orderbyhgametypeId>", "")
groupLevels = "show" not in str(limits)
if groupLevels:
query = query.replace("<hgametypeId>", "p.name") # need to use p.name for sqlite posn stats to work
else:
query = query.replace("<hgametypeId>", "h.gametypeId")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ')
else:
query = query.replace("<signed>", '')
# Filter on dates
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
# Group by position?
if groups['posn']:
#query = query.replace("<position>", "case hp.position when '0' then 'Btn' else hp.position end")
query = query.replace("<position>", "hp.position")
# set flag in self.columns to show posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = True
else:
query = query.replace("<position>", "gt.base")
# unset flag in self.columns to hide posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = False
#print "query =\n", query
return(query)
#end def refineQuery
def showDetailFilter(self, widget, data):
detailDialog = gtk.Dialog(title=_("Detailed Filters"), parent=self.main_window
,flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT
,buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
handbox = gtk.VBox(True, 0)
detailDialog.vbox.pack_start(handbox, False, False, 0)
handbox.show()
label = gtk.Label(_("Hand Filters:"))
handbox.add(label)
label.show()
betweenFilters = []
for htest in self.handtests:
hbox = gtk.HBox(False, 0)
handbox.pack_start(hbox, False, False, 0)
hbox.show()
cb = gtk.CheckButton()
lbl_from = gtk.Label(htest[1])
lbl_from.set_alignment(xalign=0.0, yalign=0.5)
lbl_tween = gtk.Label(_('between'))
lbl_to = gtk.Label(_('and'))
adj1 = gtk.Adjustment(value=htest[2], lower=0, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=htest[3], lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
for df in [x for x in self.detailFilters if x[0] == htest[0]]:
cb.set_active(True)
hbox.pack_start(cb, expand=False, padding=3)
hbox.pack_start(lbl_from, expand=True, padding=3)
hbox.pack_start(lbl_tween, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
cb.show()
lbl_from.show()
lbl_tween.show()
sb1.show()
lbl_to.show()
sb2.show()
htest[4:7] = [cb,sb1,sb2]
response = detailDialog.run()
if response == gtk.RESPONSE_ACCEPT:
self.detailFilters = []
for ht in self.handtests:
if ht[4].get_active():
self.detailFilters.append( (ht[0], ht[5].get_value_as_int(), ht[6].get_value_as_int()) )
ht[2],ht[3] = ht[5].get_value_as_int(), ht[6].get_value_as_int()
print "detailFilters =", self.detailFilters
self.refreshStats(None, None)
detailDialog.destroy()