bf18295eb7
Made it the same as Perth for the moment.
718 lines
28 KiB
Python
718 lines
28 KiB
Python
#!/usr/bin/python
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# -*- coding: utf-8 -*-
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#Copyright 2008-2010 Carl Gherardi
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#This program is free software: you can redistribute it and/or modify
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#it under the terms of the GNU Affero General Public License as published by
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#the Free Software Foundation, version 3 of the License.
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#
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#This program is distributed in the hope that it will be useful,
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#but WITHOUT ANY WARRANTY; without even the implied warranty of
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#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#GNU General Public License for more details.
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#
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#You should have received a copy of the GNU Affero General Public License
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#along with this program. If not, see <http://www.gnu.org/licenses/>.
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#In the "official" distribution you can find the license in agpl-3.0.txt.
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import L10n
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_ = L10n.get_translation()
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import re
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import sys
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import traceback
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from optparse import OptionParser
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import os
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import os.path
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import xml.dom.minidom
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import codecs
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from decimal import Decimal
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import operator
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from xml.dom.minidom import Node
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import time
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import datetime
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from pytz import timezone
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import pytz
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import logging
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# logging has been set up in fpdb.py or HUD_main.py, use their settings:
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log = logging.getLogger("parser")
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import Hand
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from Exceptions import FpdbParseError
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import Configuration
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import pygtk
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import gtk
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class HandHistoryConverter():
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READ_CHUNK_SIZE = 10000 # bytes to read at a time from file in tail mode
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# filetype can be "text" or "xml"
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# so far always "text"
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# subclass HHC_xml for xml parsing
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filetype = "text"
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# codepage indicates the encoding of the text file.
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# cp1252 is a safe default
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# "utf_8" is more likely if there are funny characters
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codepage = "cp1252"
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re_tzOffset = re.compile('^\w+[+-]\d{4}$')
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# maybe archive params should be one archive param, then call method in specific converter. if archive: convert_archive()
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def __init__( self, config, in_path = '-', out_path = '-', follow=False, index=0
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, autostart=True, starsArchive=False, ftpArchive=False, sitename="PokerStars" ):
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"""\
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in_path (default '-' = sys.stdin)
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out_path (default '-' = sys.stdout)
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follow : whether to tail -f the input"""
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self.config = config
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self.import_parameters = self.config.get_import_parameters()
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self.sitename = sitename
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#log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log)
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log.info("HandHistory init - %s site, %s subclass, in_path '%s'; out_path '%s'"
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% (self.sitename, self.__class__, in_path, out_path) ) # should use self.filter, not self.sitename
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self.index = index
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self.starsArchive = starsArchive
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self.ftpArchive = ftpArchive
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self.in_path = in_path
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self.out_path = out_path
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self.processedHands = []
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self.numHands = 0
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self.numErrors = 0
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# Tourney object used to store TourneyInfo when called to deal with a Summary file
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self.tourney = None
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if in_path == '-':
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self.in_fh = sys.stdin
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self.out_fh = get_out_fh(out_path, self.import_parameters)
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self.follow = follow
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self.compiledPlayers = set()
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self.maxseats = 10
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self.status = True
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self.parsedObjectType = "HH" #default behaviour : parsing HH files, can be "Summary" if the parsing encounters a Summary File
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if autostart:
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self.start()
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def __str__(self):
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return """
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HandHistoryConverter: '%(sitename)s'
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filetype '%(filetype)s'
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in_path '%(in_path)s'
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out_path '%(out_path)s'
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follow '%(follow)s'
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""" % locals()
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def start(self):
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"""Process a hand at a time from the input specified by in_path.
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If in follow mode, wait for more data to turn up.
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Otherwise, finish at EOF.
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"""
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while gtk.events_pending():
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gtk.main_iteration(False)
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starttime = time.time()
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if not self.sanityCheck():
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log.warning(_("Failed sanity check"))
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return
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try:
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self.numHands = 0
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self.numErrors = 0
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if self.follow:
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#TODO: See how summary files can be handled on the fly (here they should be rejected as before)
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log.info(_("Tailing '%s'") % self.in_path)
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for handText in self.tailHands():
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try:
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self.processHand(handText)
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self.numHands += 1
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except FpdbParseError, e:
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self.numErrors += 1
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log.warning(_("HHC.start(follow): processHand failed: Exception msg: '%s'") % e)
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log.debug(handText)
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else:
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handsList = self.allHandsAsList()
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log.debug( _("handsList is ") + str(handsList) )
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log.info("Parsing %d hands" % len(handsList))
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# Determine if we're dealing with a HH file or a Summary file
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# quick fix : empty files make the handsList[0] fail ==> If empty file, go on with HH parsing
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if len(handsList) == 0 or self.isSummary(handsList[0]) == False:
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self.parsedObjectType = "HH"
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for handText in handsList:
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try:
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self.processedHands.append(self.processHand(handText))
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except FpdbParseError, e:
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self.numErrors += 1
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log.warning(_("HHC.start(): processHand failed: Exception msg: '%s'") % e)
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log.debug(handText)
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self.numHands = len(handsList)
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endtime = time.time()
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log.info(_("Read %d hands (%d failed) in %.3f seconds") % (self.numHands, self.numErrors, endtime - starttime))
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else:
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self.parsedObjectType = "Summary"
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summaryParsingStatus = self.readSummaryInfo(handsList)
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endtime = time.time()
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if summaryParsingStatus :
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log.info(_("Summary file '%s' correctly parsed (took %.3f seconds)") % (self.in_path, endtime - starttime))
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else :
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log.warning(_("Error converting summary file '%s' (took %.3f seconds)") % (self.in_path, endtime - starttime))
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except IOError, ioe:
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log.exception(_("Error converting '%s'") % self.in_path)
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finally:
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if self.out_fh != sys.stdout:
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self.out_fh.close()
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def tailHands(self):
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"""Generator of handTexts from a tailed file:
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Tail the in_path file and yield handTexts separated by re_SplitHands.
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This requires a regex that greedily groups and matches the 'splitter' between hands,
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which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
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"""
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if self.in_path == '-':
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raise StopIteration
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interval = 1.0 # seconds to sleep between reads for new data
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fd = codecs.open(self.in_path,'r', self.codepage)
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data = ''
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while 1:
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where = fd.tell()
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newdata = fd.read(self.READ_CHUNK_SIZE)
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if not newdata:
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fd_results = os.fstat(fd.fileno())
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try:
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st_results = os.stat(self.in_path)
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except OSError:
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st_results = fd_results
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if st_results[1] == fd_results[1]:
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time.sleep(interval)
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fd.seek(where)
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else:
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log.debug(_("%s changed inode numbers from %d to %d") % (self.in_path, fd_results[1], st_results[1]))
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fd = codecs.open(self.in_path, 'r', self.codepage)
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fd.seek(where)
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else:
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# yield hands
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data = data + newdata
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result = self.re_TailSplitHands.split(data)
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result = iter(result)
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data = ''
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# --x data (- is bit of splitter, x is paragraph) yield,...,keep
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# [,--,x] result of re.split (with group around splitter)
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# ,x our output: yield nothing, keep x
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#
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# --x--x [,--,x,--,x] x,x
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# -x--x [-x,--,x] x,x
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# x- [x-] ,x-
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# x-- [x,--,] x,--
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# x--x [x,--,x] x,x
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# x--x-- [x,--,x,--,] x,x,--
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# The length is always odd.
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# 'odd' indices are always splitters.
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# 'even' indices are always paragraphs or ''
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# We want to discard all the ''
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# We want to discard splitters unless the final item is '' (because the splitter could grow with new data)
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# We want to yield all paragraphs followed by a splitter, i.e. all even indices except the last.
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for para in result:
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try:
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result.next()
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splitter = True
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except StopIteration:
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splitter = False
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if splitter: # para is followed by a splitter
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if para: yield para # para not ''
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else:
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data = para # keep final partial paragraph
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def allHandsAsList(self):
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"""Return a list of handtexts in the file at self.in_path"""
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#TODO : any need for this to be generator? e.g. stars support can email one huge file of all hands in a year. Better to read bit by bit than all at once.
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self.readFile()
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self.obs = self.obs.strip()
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self.obs = self.obs.replace('\r\n', '\n')
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# maybe archive params should be one archive param, then call method in specific converter?
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# if self.archive:
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# self.obs = self.convert_archive(self.obs)
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if self.starsArchive == True:
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log.debug(_("Converting starsArchive format to readable"))
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m = re.compile('^Hand #\d+', re.MULTILINE)
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self.obs = m.sub('', self.obs)
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if self.ftpArchive == True:
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log.debug(_("Converting ftpArchive format to readable"))
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# Remove ******************** # 1 *************************
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m = re.compile('\*{20}\s#\s\d+\s\*{25}\s+', re.MULTILINE)
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self.obs = m.sub('', self.obs)
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if self.obs is None or self.obs == "":
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log.error(_("Read no hands."))
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return []
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handlist = re.split(self.re_SplitHands, self.obs)
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# Some HH formats leave dangling text after the split
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# ie. </game> (split) </session>EOL
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# Remove this dangler if less than 50 characters and warn in the log
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if len(handlist[-1]) <= 50:
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handlist.pop()
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log.warn(_("Removing text < 50 characters"))
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return handlist
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def processHand(self, handText):
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gametype = self.determineGameType(handText)
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log.debug("gametype %s" % gametype)
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hand = None
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l = None
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if gametype is None:
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gametype = "unmatched"
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# TODO: not ideal, just trying to not error. Throw ParseException?
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self.numErrors += 1
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else:
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# See if gametype is supported.
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type = gametype['type']
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base = gametype['base']
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limit = gametype['limitType']
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l = [type] + [base] + [limit]
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if l in self.readSupportedGames():
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if gametype['base'] == 'hold':
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log.debug("hand = Hand.HoldemOmahaHand(self, self.sitename, gametype, handtext)")
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hand = Hand.HoldemOmahaHand(self.config, self, self.sitename, gametype, handText)
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elif gametype['base'] == 'stud':
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hand = Hand.StudHand(self.config, self, self.sitename, gametype, handText)
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elif gametype['base'] == 'draw':
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hand = Hand.DrawHand(self.config, self, self.sitename, gametype, handText)
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else:
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log.error(_("Unsupported game type: %s" % gametype))
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raise FpdbParseError(_("Unsupported game type: %s" % gametype))
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if hand:
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#hand.writeHand(self.out_fh)
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return hand
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else:
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log.error(_("Unsupported game type: %s" % gametype))
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# TODO: pity we don't know the HID at this stage. Log the entire hand?
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# These functions are parse actions that may be overridden by the inheriting class
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# This function should return a list of lists looking like:
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# return [["ring", "hold", "nl"], ["tour", "hold", "nl"]]
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# Showing all supported games limits and types
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def readSupportedGames(self): abstract
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# should return a list
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# type base limit
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# [ ring, hold, nl , sb, bb ]
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# Valid types specified in docs/tabledesign.html in Gametypes
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def determineGameType(self, handText): abstract
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"""return dict with keys/values:
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'type' in ('ring', 'tour')
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'limitType' in ('nl', 'cn', 'pl', 'cp', 'fl')
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'base' in ('hold', 'stud', 'draw')
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'category' in ('holdem', 'omahahi', omahahilo', 'razz', 'studhi', 'studhilo', 'fivedraw', '27_1draw', '27_3draw', 'badugi')
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'hilo' in ('h','l','s')
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'smallBlind' int?
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'bigBlind' int?
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'smallBet'
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'bigBet'
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'currency' in ('USD', 'EUR', 'T$', <countrycode>)
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or None if we fail to get the info """
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#TODO: which parts are optional/required?
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def readHandInfo(self, hand): abstract
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"""Read and set information about the hand being dealt, and set the correct
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variables in the Hand object 'hand
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* hand.startTime - a datetime object
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* hand.handid - The site identified for the hand - a string.
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* hand.tablename
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* hand.buttonpos
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* hand.maxseats
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* hand.mixed
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Tournament fields:
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* hand.tourNo - The site identified tournament id as appropriate - a string.
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* hand.buyin
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* hand.fee
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* hand.buyinCurrency
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* hand.koBounty
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* hand.isKO
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* hand.level
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"""
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#TODO: which parts are optional/required?
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def readPlayerStacks(self, hand): abstract
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"""This function is for identifying players at the table, and to pass the
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information on to 'hand' via Hand.addPlayer(seat, name, chips)
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At the time of writing the reference function in the PS converter is:
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log.debug("readPlayerStacks")
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m = self.re_PlayerInfo.finditer(hand.handText)
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for a in m:
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
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Which is pretty simple because the hand history format is consistent. Other hh formats aren't so nice.
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This is the appropriate place to identify players that are sitting out and ignore them
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*** NOTE: You may find this is a more appropriate place to set hand.maxseats ***
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"""
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def compilePlayerRegexs(self): abstract
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"""Compile dynamic regexes -- compile player dependent regexes.
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Depending on the ambiguity of lines you may need to match, and the complexity of
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player names - we found that we needed to recompile some regexes for player actions so that they actually contained the player names.
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eg.
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We need to match the ante line:
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<Player> antes $1.00
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But <Player> is actually named
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YesI antes $4000 - A perfectly legal playername
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Giving:
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YesI antes $4000 antes $1.00
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Which without care in your regexes most people would match 'YesI' and not 'YesI antes $4000'
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"""
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# Needs to return a MatchObject with group names identifying the streets into the Hand object
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# so groups are called by street names 'PREFLOP', 'FLOP', 'STREET2' etc
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# blinds are done seperately
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def markStreets(self, hand): abstract
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"""For dividing the handText into sections.
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The function requires you to pass a MatchObject with groups specifically labeled with
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the 'correct' street names.
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The Hand object will use the various matches for assigning actions to the correct streets.
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Flop Based Games:
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PREFLOP, FLOP, TURN, RIVER
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Draw Based Games:
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PREDEAL, DEAL, DRAWONE, DRAWTWO, DRAWTHREE
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Stud Based Games:
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ANTES, THIRD, FOURTH, FIFTH, SIXTH, SEVENTH
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The Stars HHC has a good reference implementation
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"""
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#Needs to return a list in the format
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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# addtional players are assumed to post a bb oop
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def readBlinds(self, hand): abstract
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"""Function for reading the various blinds from the hand history.
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Pass any small blind to hand.addBlind(<name>, "small blind", <value>)
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- unless it is a single dead small blind then use:
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hand.addBlind(<name>, 'secondsb', <value>)
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Pass any big blind to hand.addBlind(<name>, "big blind", <value>)
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Pass any play posting both big and small blinds to hand.addBlind(<name>, 'both', <vale>)
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"""
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def readAntes(self, hand): abstract
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"""Function for reading the antes from the hand history and passing the hand.addAnte"""
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def readBringIn(self, hand): abstract
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def readButton(self, hand): abstract
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def readHeroCards(self, hand): abstract
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def readPlayerCards(self, hand, street): abstract
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def readAction(self, hand, street): abstract
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def readCollectPot(self, hand): abstract
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def readShownCards(self, hand): abstract
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# Some sites do odd stuff that doesn't fall in to the normal HH parsing.
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# e.g., FTP doesn't put mixed game info in the HH, but puts in in the
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# file name. Use readOther() to clean up those messes.
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def readOther(self, hand): pass
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# Some sites don't report the rake. This will be called at the end of the hand after the pot total has been calculated
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# an inheriting class can calculate it for the specific site if need be.
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def getRake(self, hand):
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hand.rake = hand.totalpot - hand.totalcollected # * Decimal('0.05') # probably not quite right
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def sanityCheck(self):
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"""Check we aren't going to do some stupid things"""
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#TODO: the hhbase stuff needs to be in fpdb_import
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sane = False
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base_w = False
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#~ #Check if hhbase exists and is writable
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#~ #Note: Will not try to create the base HH directory
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#~ if not (os.access(self.hhbase, os.W_OK) and os.path.isdir(self.hhbase)):
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#~ print "HH Sanity Check: Directory hhbase '" + self.hhbase + "' doesn't exist or is not writable"
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#~ else:
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#~ #Check if hhdir exists and is writable
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#~ if not os.path.isdir(self.hhdir):
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#~ # In first pass, dir may not exist. Attempt to create dir
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#~ print "Creating directory: '%s'" % (self.hhdir)
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#~ os.mkdir(self.hhdir)
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#~ sane = True
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#~ elif os.access(self.hhdir, os.W_OK):
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#~ sane = True
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#~ else:
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#~ print "HH Sanity Check: Directory hhdir '" + self.hhdir + "' or its parent directory are not writable"
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# Make sure input and output files are different or we'll overwrite the source file
|
|
if True: # basically.. I don't know
|
|
sane = True
|
|
|
|
if self.in_path != '-' and self.out_path == self.in_path:
|
|
print _("HH Sanity Check: output and input files are the same, check config")
|
|
sane = False
|
|
|
|
|
|
return sane
|
|
|
|
# Functions not necessary to implement in sub class
|
|
def setFileType(self, filetype = "text", codepage='utf8'):
|
|
self.filetype = filetype
|
|
self.codepage = codepage
|
|
|
|
def __listof(self, x):
|
|
if isinstance(x, list) or isinstance(x, tuple):
|
|
return x
|
|
else:
|
|
return [x]
|
|
|
|
def readFile(self):
|
|
"""Open in_path according to self.codepage. Exceptions caught further up"""
|
|
|
|
if self.filetype == "text":
|
|
if self.in_path == '-':
|
|
# read from stdin
|
|
log.debug(_("Reading stdin with %s") % self.codepage) # is this necessary? or possible? or what?
|
|
in_fh = codecs.getreader('cp1252')(sys.stdin)
|
|
else:
|
|
for kodec in self.__listof(self.codepage):
|
|
#print "trying", kodec
|
|
try:
|
|
in_fh = codecs.open(self.in_path, 'r', kodec)
|
|
whole_file = in_fh.read()
|
|
in_fh.close()
|
|
self.obs = whole_file[self.index:]
|
|
self.index = len(whole_file)
|
|
break
|
|
except:
|
|
pass
|
|
else:
|
|
print _("unable to read file with any codec in list!"), self.in_path
|
|
self.obs = ""
|
|
elif self.filetype == "xml":
|
|
doc = xml.dom.minidom.parse(filename)
|
|
self.doc = doc
|
|
|
|
def guessMaxSeats(self, hand):
|
|
"""Return a guess at maxseats when not specified in HH."""
|
|
# if some other code prior to this has already set it, return it
|
|
if self.maxseats > 1 and self.maxseats < 11:
|
|
return self.maxseats
|
|
mo = self.maxOccSeat(hand)
|
|
|
|
if mo == 10: return 10 #that was easy
|
|
|
|
if hand.gametype['base'] == 'stud':
|
|
if mo <= 8: return 8
|
|
else: return mo
|
|
|
|
if hand.gametype['base'] == 'draw':
|
|
if mo <= 6: return 6
|
|
else: return mo
|
|
|
|
if mo == 2: return 2
|
|
if mo <= 6: return 6
|
|
return 10
|
|
|
|
def maxOccSeat(self, hand):
|
|
max = 0
|
|
for player in hand.players:
|
|
if player[0] > max:
|
|
max = player[0]
|
|
return max
|
|
|
|
def getStatus(self):
|
|
#TODO: Return a status of true if file processed ok
|
|
return self.status
|
|
|
|
def getProcessedHands(self):
|
|
return self.processedHands
|
|
|
|
def getProcessedFile(self):
|
|
return self.out_path
|
|
|
|
def getLastCharacterRead(self):
|
|
return self.index
|
|
|
|
def isSummary(self, topline):
|
|
return " Tournament Summary " in topline
|
|
|
|
def getParsedObjectType(self):
|
|
return self.parsedObjectType
|
|
|
|
#returns a status (True/False) indicating wether the parsing could be done correctly or not
|
|
def readSummaryInfo(self, summaryInfoList): abstract
|
|
|
|
def getTourney(self):
|
|
return self.tourney
|
|
|
|
@staticmethod
|
|
def changeTimezone(time, givenTimezone, wantedTimezone):
|
|
"""Takes a givenTimezone in format AAA or AAA+HHMM where AAA is a standard timezone
|
|
and +HHMM is an optional offset (+/-) in hours (HH) and minutes (MM)
|
|
(See OnGameToFpdb.py for example use of the +HHMM part)
|
|
Tries to convert the time parameter (with no timezone) from the givenTimezone to
|
|
the wantedTimeZone (currently only allows "UTC")
|
|
"""
|
|
log.debug( _("raw time:")+str(time) + _(" given TZ:")+str(givenTimezone) )
|
|
if wantedTimezone=="UTC":
|
|
wantedTimezone = pytz.utc
|
|
else:
|
|
raise Error #TODO raise appropriate error
|
|
|
|
givenTZ = None
|
|
if HandHistoryConverter.re_tzOffset.match(givenTimezone):
|
|
offset = int(givenTimezone[-5:])
|
|
givenTimezone = givenTimezone[0:-5]
|
|
log.debug( _("changeTimeZone: offset=") + str(offset) )
|
|
else: offset=0
|
|
|
|
if givenTimezone=="ET":
|
|
givenTZ = timezone('US/Eastern')
|
|
elif givenTimezone=="CET":
|
|
givenTZ = timezone('Europe/Berlin')
|
|
#Note: Daylight Saving Time is standardised across the EU so this should be fine
|
|
elif givenTimezone == 'GMT': # Greenwich Mean Time (same as UTC - no change to time)
|
|
givenTZ = timezone('GMT')
|
|
elif givenTimezone == 'HST': # Hawaiian Standard Time
|
|
pass
|
|
elif givenTimezone == 'AKT': # Alaska Time
|
|
pass
|
|
elif givenTimezone == 'PT': # Pacific Time
|
|
pass
|
|
elif givenTimezone == 'MT': # Mountain Time
|
|
pass
|
|
elif givenTimezone == 'CT': # Central Time
|
|
pass
|
|
elif givenTimezone == 'AT': # Atlantic Time
|
|
pass
|
|
elif givenTimezone == 'NT': # Newfoundland Time
|
|
pass
|
|
elif givenTimezone == 'ART': # Argentinian Time
|
|
pass
|
|
elif givenTimezone == 'BRT': # Brasilia Time
|
|
pass
|
|
elif givenTimezone == 'AKT': # Alaska Time
|
|
pass
|
|
elif givenTimezone == 'WET': # Western European Time
|
|
pass
|
|
elif givenTimezone == 'EET': # Eastern European Time
|
|
pass
|
|
elif givenTimezone == 'MSK': # Moscow Standard Time
|
|
pass
|
|
elif givenTimezone == 'IST': # India Standard Time
|
|
pass
|
|
elif givenTimezone == 'CCT': # China Coast Time
|
|
givenTZ = timezone('Australia/West')
|
|
elif givenTimezone == 'JST': # Japan Standard Time
|
|
pass
|
|
elif givenTimezone == 'AWST': # Australian Western Standard Time
|
|
givenTZ = timezone('Australia/West')
|
|
elif givenTimezone == 'ACST': # Australian Central Standard Time
|
|
givenTZ = timezone('Australia/Darwin')
|
|
elif givenTimezone == 'AEST': # Australian Eastern Standard Time
|
|
# Each State on the East Coast has different DSTs.
|
|
# Melbournce is out because I don't like AFL, Queensland doesn't have DST
|
|
# ACT is full of politicians and Tasmania will never notice.
|
|
# Using Sydney.
|
|
givenTZ = timezone('Australia/Sydney')
|
|
elif givenTimezone == 'NZT': # New Zealand Time
|
|
pass
|
|
else:
|
|
raise Error #TODO raise appropriate error
|
|
|
|
if givenTZ is None:
|
|
raise Error #TODO raise appropriate error
|
|
# (or just return time unchanged?)
|
|
|
|
localisedTime = givenTZ.localize(time)
|
|
utcTime = localisedTime.astimezone(wantedTimezone) + datetime.timedelta(seconds=-3600*(offset/100)-60*(offset%100))
|
|
log.debug( _("utcTime:")+str(utcTime) )
|
|
return utcTime
|
|
#end @staticmethod def changeTimezone
|
|
|
|
@staticmethod
|
|
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
|
|
"Returns string to search in windows titles"
|
|
if type=="tour":
|
|
return "%s.+Table %s" % (tournament, table_number)
|
|
else:
|
|
return table_name
|
|
|
|
@staticmethod
|
|
def getTableNoRe(tournament):
|
|
"Returns string to search window title for tournament table no."
|
|
# Full Tilt: $30 + $3 Tournament (181398949), Table 1 - 600/1200 Ante 100 - Limit Razz
|
|
# PokerStars: WCOOP 2nd Chance 02: $1,050 NLHE - Tournament 307521826 Table 1 - Blinds $30/$60
|
|
return "%s.+Table (\d+)" % (tournament, )
|
|
|
|
@staticmethod
|
|
def clearMoneyString(money):
|
|
"Renders 'numbers' like '1 200' and '2,000'"
|
|
return money.replace(' ', '').replace(',', '')
|
|
|
|
def getTableTitleRe(config, sitename, *args, **kwargs):
|
|
"Returns string to search in windows titles for current site"
|
|
return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)
|
|
|
|
def getTableNoRe(config, sitename, *args, **kwargs):
|
|
"Returns string to search window titles for tournament table no."
|
|
return getSiteHhc(config, sitename).getTableNoRe(*args, **kwargs)
|
|
|
|
|
|
|
|
def getSiteHhc(config, sitename):
|
|
"Returns HHC class for current site"
|
|
hhcName = config.supported_sites[sitename].converter
|
|
hhcModule = __import__(hhcName)
|
|
return getattr(hhcModule, hhcName[:-6])
|
|
|
|
def get_out_fh(out_path, parameters):
|
|
if out_path == '-':
|
|
return(sys.stdout)
|
|
elif parameters['saveStarsHH']:
|
|
out_dir = os.path.dirname(out_path)
|
|
if not os.path.isdir(out_dir) and out_dir != '':
|
|
try:
|
|
os.makedirs(out_dir)
|
|
except: # we get a WindowsError here in Windows.. pretty sure something else for Linux :D
|
|
log.error(_("Unable to create output directory %s for HHC!") % out_dir)
|
|
print _("*** ERROR: UNABLE TO CREATE OUTPUT DIRECTORY"), out_dir
|
|
else:
|
|
log.info(_("Created directory '%s'") % out_dir)
|
|
try:
|
|
return(codecs.open(out_path, 'w', 'utf8'))
|
|
except:
|
|
log.error(_("out_path %s couldn't be opened") % (out_path))
|
|
else:
|
|
return(sys.stdout)
|