fpdb/pyfpdb/GuiRingPlayerStats.py
tribumarchal b7db8ffed5 fix minor error language translation guiringplayerstats
Signed-off-by: tribumarchal
2011-03-04 11:22:58 +01:00

780 lines
34 KiB
Python

#!/usr/bin/env python
# -*- coding: utf-8 -*-
#Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import L10n
_ = L10n.get_translation()
import traceback
import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
from time import time, strftime
import Card
import fpdb_import
import Database
import Filters
import Charset
import GuiPlayerStats
from TreeViewTooltips import TreeViewTooltips
#colalias,colshowsumm,colshowposn,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5,6
#new order in config file:
colalias,colheading,colshowsumm,colshowposn,colformat,coltype,colxalign = 0,1,2,3,4,5,6
ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
onlinehelp = {'Game':_('Type of Game'),
'Hand':_('Hole cards'),
'Posn':_('Position'),
'Name':_('Name of the player'),
'Hds':_('Number of hands played'),
'Seats':_('Number of Seats'),
'VPIP':_('Voluntarily Putting In the pot\n(blinds excluded)'),
'PFR':_('% Pre Flop Raise'),
'PF3':_('% Pre Flop Re-Raise / 3Bet'),
'PF4':_('% Pre Flop Re-Raise / 4Bet'),
'PFF3':_('% Pre Flop Fold To Re-Raise / F3Bet'),
'PFF4':_('% Pre Flop Fold To Re-Raise / F4Bet'),
'AggFac':_('Aggression Factor\n'),
'AggFreq':_('Aggression Frequency\nBet or Raise vs Fold'),
'ContBet':_('Continuation Bet post-flop'),
'RFI':_('% Raise First In\% Raise when first to bet'),
'Steals':_('% First to raise pre-flop\nand steal blinds'),
'Saw_F':_('% Saw Flop vs hands dealt'),
'SawSD':_('Saw Show Down / River'),
'WtSDwsF':_('Went To Show Down When Saw Flop'),
'W$SD':_('% Won some money at showdown'),
'FlAFq':_('Flop Aggression\n% Bet or Raise after seeing Flop'),
'TuAFq':_('Turn Aggression\n% Bet or Raise after seeing Turn'),
'RvAFq':_('River Aggression\n% Bet or Raise after seeing River'),
'PoFAFq':_('Coming Soon\nTotal % agression'),
'Net($)':_('Amount won'),
'bb/100':_('Number of Big Blinds won\nor lost per 100 hands'),
'Rake($)':_('Amount of rake paid'),
'bbxr/100':_('Number of Big Blinds won\nor lost per 100 hands\nwhen excluding rake'),
'Variance':_('Measure of uncertainty\nThe lower, the more stable the amounts won')
}
class DemoTips(TreeViewTooltips):
def __init__(self, customer_column):
# call base class init
TreeViewTooltips.__init__(self)
def get_tooltip(self, view, column, path):
model = view.get_model()
cards = model[path][0]
title=column.get_title()
if (title == 'Hand' or title == 'Game'): display='' #no tooltips on headers
else: display='<big>%s for %s</big>\n<i>%s</i>' % (title,cards,onlinehelp[title])
return (display)
def location(self, x, y, w, h):
# this will place the tooltip above and to the right
return x + 30, y - (h + 10)
class GuiRingPlayerStats (GuiPlayerStats.GuiPlayerStats):
def __init__(self, config, querylist, mainwin, debug=True):
self.debug = debug
self.conf = config
self.main_window = mainwin
self.sql = querylist
self.liststore = [] # gtk.ListStore[] stores the contents of the grids
self.listcols = [] # gtk.TreeViewColumn[][] stores the columns in the grids
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
# create new db connection to avoid conflicts with other threads
self.db = Database.Database(self.conf, sql=self.sql)
self.cursor = self.db.cursor
settings = {}
settings.update(self.conf.get_db_parameters())
settings.update(self.conf.get_import_parameters())
settings.update(self.conf.get_default_paths())
# text used on screen stored here so that it can be configured
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : True,
"Limits" : True,
"LimitSep" : True,
"LimitType" : True,
"Type" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton1Name(_("_Filters"))
self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name(_("_Refresh Stats"))
self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed(summary then position), column heading, xalignment, formatting, celltype
self.columns = self.conf.get_gui_cash_stat_params()
# Detail filters: This holds the data used in the popup window, extra values are
# added at the end of these lists during processing
# sql test, screen description, min, max
self.handtests = [ # already in filter class : ['h.seats', 'Number of Players', 2, 10]
['h.maxSeats', 'Size of Table', 2, 10]
,['h.playersVpi', 'Players who VPI', 0, 10]
,['h.playersAtStreet1', 'Players at Flop', 0, 10]
,['h.playersAtStreet2', 'Players at Turn', 0, 10]
,['h.playersAtStreet3', 'Players at River', 0, 10]
,['h.playersAtStreet4', 'Players at Street7', 0, 10]
,['h.playersAtShowdown', 'Players at Showdown', 0, 10]
,['h.street0Raises', 'Bets to See Flop', 0, 5]
,['h.street1Raises', 'Bets to See Turn', 0, 5]
,['h.street2Raises', 'Bets to See River', 0, 5]
,['h.street3Raises', 'Bets to See Street7', 0, 5]
,['h.street4Raises', 'Bets to See Showdown', 0, 5]
]
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.top_pane_height = 0
self.height_inc = None
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][colshowsumm] = False
[x for x in self.columns if x[0] == 'hand'][0][colshowposn] = False
# if rfi and steal both on for summaries, turn rfi off
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowsumm]
and [x for x in self.columns if x[0] == 'steals'][0][colshowsumm]):
[x for x in self.columns if x[0] == 'rfi'][0][colshowsumm] = False
# if rfi and steal both on for position breakdowns, turn steals off:
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowposn]
and [x for x in self.columns if x[0] == 'steals'][0][colshowposn]):
[x for x in self.columns if x[0] == 'steals'][0][colshowposn] = False
self.last_pos = -1
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
#end def get_vbox
def refreshStats(self, widget, data):
#self.last_pos = self.stats_vbox.get_position()
self.height_inc = None
#old_len = 0
#if self.liststore:
# old_len = len(self.liststore[0])
try: self.stats_vbox.destroy()
except AttributeError: pass
self.liststore = []
self.listcols = []
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
# set height of top pane
# (tried 2 ways, guesstimate using ratio of old to new number of rows and sum of
# heights of parts)
new_len = 0
if self.liststore:
#new_len = len(self.liststore[0])
#print "setting to", self.top_pane_height + self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
#if self.last_pos > 0:
# if old_len > 0 and new_len > 0 and new_len <= 10:
# self.stats_vbox.set_position(self.last_pos * (new_len+1.9)/(old_len+1.9))
# else:
# self.stats_vbox.set_position(self.last_pos)
#end def refreshStats
def fillStatsFrame(self, vbox):
sites = self.filters.getSites()
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
limits = self.filters.getLimits()
type = self.filters.getType()
seats = self.filters.getSeats()
groups = self.filters.getGroups()
dates = self.filters.getDates()
games = self.filters.getGames()
sitenos = []
playerids = []
# Which sites are selected?
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
_hname = Charset.to_utf8(heroes[site])
result = self.db.get_player_id(self.conf, site, _hname)
if result is not None:
playerids.append(int(result))
if not sitenos:
#Should probably pop up here.
print _("No sites selected - defaulting to PokerStars")
sitenos = [2]
if not playerids:
print _("No player ids found")
return
if not limits:
print _("No limits found")
return
self.createStatsTable(vbox, playerids, sitenos, limits, type, seats, groups, dates, games)
#end def fillStatsFrame
def createStatsTable(self, vbox, playerids, sitenos, limits, type, seats, groups, dates, games):
startTime = time()
show_detail = True
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
vbox.pack1(swin) #, resize=True) don't use resize, self.height_inc relies on initial
# height of pane being correct for one row
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
# numhands - min number hands required when displaying all players
# gridnum - index for grid data structures
flags = [False, self.filters.getNumHands(), 0]
self.addGrid(swin, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
swin.show()
if 'allplayers' in groups and groups['allplayers']:
# can't currently do this combination so skip detailed table
show_detail = False
if show_detail:
# Separator
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin2 = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin2.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin2.show()
vbox2.pack_start(swin2, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags[0] = True
flags[2] = 1
self.addGrid(swin2, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
if self.height_inc is None:
self.height_inc = 0
# need this to check whether scrollbar is visible:
while gtk.events_pending(): # see http://faq.pygtk.org/index.py?req=index for more hints (3.7)
gtk.main_iteration(False)
hs = swin.get_hscrollbar()
if hs is not None:
#print "hs vis", hs.get_property('visible'), hs.get_property('visible').__class__
if hs.get_property('visible'):
self.height_inc = hs.size_request()[1] + swin.style_get_property('scrollbar-spacing')
#print "hh set to", self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
self.db.rollback()
print (_("Stats page displayed in %4.2f seconds") % (time() - startTime))
#end def createStatsTable
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', None)
#end def reset_style_render_func
def ledger_style_render_func(self, tvcol, cell, model, iter):
str = cell.get_property('text')
if '-' in str:
str = str.replace("-", "")
str = "(%s)" %(str)
cell.set_property('text', str)
cell.set_property('foreground', 'red')
else:
cell.set_property('foreground', 'darkgreen')
return
def sortnums(self, model, iter1, iter2, nums):
try:
ret = 0
(n, grid) = nums
a = self.liststore[grid].get_value(iter1, n)
b = self.liststore[grid].get_value(iter2, n)
if 'f' in self.cols_to_show[n][4]:
try: a = float(a)
except: a = 0.0
try: b = float(b)
except: b = 0.0
if n == 0 and grid == 1: #make sure it only works on the starting hands
a1,a2,a3 = ranks[a[0]], ranks[a[1]], (a+'o')[2]
b1,b2,b3 = ranks[b[0]], ranks[b[1]], (b+'o')[2]
if a1 > b1 or ( a1 == b1 and (a2 > b2 or (a2 == b2 and a3 > b3) ) ):
ret = 1
else:
ret = -1
else:
if a < b:
ret = -1
elif a == b:
ret = 0
else:
ret = 1
#print "n =", n, "iter1[n] =", self.liststore[grid].get_value(iter1,n), "iter2[n] =", self.liststore[grid].get_value(iter2,n), "ret =", ret
except:
err = traceback.extract_tb(sys.exc_info()[2])
print _("***sortnums error: ") + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
return(ret)
def sortcols(self, col, nums):
try:
#This doesn't actually work yet - clicking heading in top section sorts bottom section :-(
(n, grid) = nums
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore[grid].set_sort_column_id(n, col.get_sort_order())
self.liststore[grid].set_sort_func(n, self.sortnums, (n,grid))
for i in xrange(len(self.listcols[grid])):
self.listcols[grid][i].set_sort_indicator(False)
self.listcols[grid][n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except:
err = traceback.extract_tb(sys.exc_info()[2])
print _("***sortcols error: ") + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
#end def sortcols
def addGrid(self, vbox, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
counter = 0
row = 0
sqlrow = 0
if not flags: holecards,grid = False,0
else: holecards,grid = flags[0],flags[2]
tmp = self.sql.query[query]
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, type, seats, groups, dates, games)
#print "DEBUG: query: %s" % tmp
self.cursor.execute(tmp)
result = self.cursor.fetchall()
colnames = [desc[0].lower() for desc in self.cursor.description]
# pre-fetch some constant values:
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
self.cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
assert len(self.liststore) == grid, "len(self.liststore)="+str(len(self.liststore))+" grid-1="+str(grid)
self.liststore.append( gtk.ListStore(*([str] * len(self.cols_to_show))) )
view = gtk.TreeView(model=self.liststore[grid])
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
assert len(self.listcols) == grid
self.listcols.append( [] )
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
self.listcols[grid].append(gtk.TreeViewColumn(s))
view.append_column(self.listcols[grid][col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
self.listcols[grid][col].pack_start(textcell, expand=True)
self.listcols[grid][col].add_attribute(textcell, 'text', col)
cellrend = textcell
else:
self.listcols[grid][col].pack_start(textcell50, expand=True)
self.listcols[grid][col].add_attribute(textcell50, 'text', col)
cellrend = textcell50
self.listcols[grid][col].set_expand(True)
else:
self.listcols[grid][col].pack_start(numcell, expand=True)
self.listcols[grid][col].add_attribute(numcell, 'text', col)
self.listcols[grid][col].set_expand(True)
cellrend = numcell
#self.listcols[grid][col].set_alignment(column[colxalign]) # no effect?
self.listcols[grid][col].set_clickable(True)
self.listcols[grid][col].connect("clicked", self.sortcols, (col,grid))
if col == 0:
self.listcols[grid][col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[grid][col].set_sort_indicator(True)
if column[coltype] == 'cash':
self.listcols[grid][col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
self.listcols[grid][col].set_cell_data_func(cellrend, self.reset_style_render_func)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
for col,column in enumerate(self.cols_to_show):
if column[colalias] in colnames:
value = result[sqlrow][colnames.index(column[colalias])]
if column[colalias] == 'plposition':
if value == 'B':
value = 'BB'
elif value == 'S':
value = 'SB'
elif value == '0':
value = 'Btn'
else:
if column[colalias] == 'game':
if holecards:
value = Card.decodeStartHandValue(result[sqlrow][colnames.index('category')], result[sqlrow][hgametypeid_idx] )
else:
minbb = result[sqlrow][colnames.index('minbigblind')]
maxbb = result[sqlrow][colnames.index('maxbigblind')]
value = result[sqlrow][colnames.index('limittype')] + ' ' \
+ result[sqlrow][colnames.index('category')].title() + ' ' \
+ result[sqlrow][colnames.index('name')] + ' $'
if 100 * int(minbb/100.0) != minbb:
value += '%.2f' % (minbb/100.0)
else:
value += '%.0f' % (minbb/100.0)
if minbb != maxbb:
if 100 * int(maxbb/100.0) != maxbb:
value += ' - $' + '%.2f' % (maxbb/100.0)
else:
value += ' - $' + '%.0f' % (maxbb/100.0)
else:
continue
if value and value != -999:
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
iter = self.liststore[grid].append(treerow)
#print treerow
sqlrow += 1
row += 1
tips = DemoTips(column[colformat])
tips.add_view(view)
vbox.show_all()
view.show()
if len(self.liststore) == 1:
#print "view hieght is ", view.get_allocation().height, view.size_request(), view.get_visible_rect().height, view.get_vadjustment().get_value()
self.top_pane_height = view.size_request()[1]
#print "saved ", self.top_pane_height
#end def addGrid
def refineQuery(self, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
having = ''
if not flags:
holecards = False
numhands = 0
else:
holecards = flags[0]
numhands = flags[1]
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
if 'allplayers' in groups and groups['allplayers']:
nametest = "(hp.playerId)"
if holecards or groups['posn']:
pname = "'all players'"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
# can't do this yet (re-write doing more maths in python instead of sql?)
if numhands:
nametest = "(-1)"
else:
pname = "p.name"
# set flag in self.columns to show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = True
if numhands:
having = ' and count(1) > %d ' % (numhands,)
else:
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
pname = "p.name"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
query = query.replace("<player_test>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
gametest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Games' and m[1]:
for n in games:
if games[n]:
q.append(n)
if len(q) > 0:
gametest = str(tuple(q))
gametest = gametest.replace("L", "")
gametest = gametest.replace(",)",")")
gametest = gametest.replace("u'","'")
gametest = "and gt.category in %s" % gametest
else:
gametest = "and gt.category IS NULL"
query = query.replace("<game_test>", gametest)
sitetest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Sites' and m[1]:
for n in sitenos:
q.append(n)
if len(q) > 0:
sitetest = str(tuple(q))
sitetest = sitetest.replace("L", "")
sitetest = sitetest.replace(",)",")")
sitetest = sitetest.replace("u'","'")
sitetest = "and gt.siteId in %s" % sitetest
else:
sitetest = "and gt.siteId IS NULL"
query = query.replace("<site_test>", sitetest)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
if 'show' in seats and seats['show']:
query = query.replace('<groupbyseats>', ',h.seats')
query = query.replace('<orderbyseats>', ',h.seats')
else:
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
else:
query = query.replace('<seats_test>', 'between 0 and 100')
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
lims = [int(x) for x in limits if x.isdigit()]
potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
capnolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'cn']
bbtest = "and ( (gt.limitType = 'fl' and gt.bigBlind in "
# and ( (limit and bb in()) or (nolimit and bb in ()) )
if lims:
blindtest = str(tuple(lims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'pl' and gt.bigBlind in "
if potlims:
blindtest = str(tuple(potlims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'nl' and gt.bigBlind in "
if nolims:
blindtest = str(tuple(nolims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'cn' and gt.bigBlind in "
if capnolims:
blindtest = str(tuple(capnolims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) )'
else:
bbtest = bbtest + '(-1) ) )'
if type == 'ring':
bbtest = bbtest + " and gt.type = 'ring' "
elif type == 'tour':
bbtest = " and gt.type = 'tour' "
query = query.replace("<gtbigBlind_test>", bbtest)
if holecards: # re-use level variables for hole card query
query = query.replace("<hgametypeId>", "hp.startcards")
query = query.replace("<orderbyhgametypeId>"
, ",case when floor((hp.startcards-1)/13) >= mod((hp.startcards-1),13) then hp.startcards + 0.1 "
+ " else 13*mod((hp.startcards-1),13) + floor((hp.startcards-1)/13) + 1 "
+ " end desc ")
else:
query = query.replace("<orderbyhgametypeId>", "")
groupLevels = "show" not in str(limits)
if groupLevels:
query = query.replace("<hgametypeId>", "p.name") # need to use p.name for sqlite posn stats to work
else:
query = query.replace("<hgametypeId>", "h.gametypeId")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ')
else:
query = query.replace("<signed>", '')
# Filter on dates
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
# Group by position?
if groups['posn']:
#query = query.replace("<position>", "case hp.position when '0' then 'Btn' else hp.position end")
query = query.replace("<position>", "hp.position")
# set flag in self.columns to show posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = True
else:
query = query.replace("<position>", "gt.base")
# unset flag in self.columns to hide posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = False
#print "query =\n", query
return(query)
#end def refineQuery
def showDetailFilter(self, widget, data):
detailDialog = gtk.Dialog(title=_("Detailed Filters"), parent=self.main_window
,flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT
,buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
handbox = gtk.VBox(True, 0)
detailDialog.vbox.pack_start(handbox, False, False, 0)
handbox.show()
label = gtk.Label(_("Hand Filters:"))
handbox.add(label)
label.show()
betweenFilters = []
for htest in self.handtests:
hbox = gtk.HBox(False, 0)
handbox.pack_start(hbox, False, False, 0)
hbox.show()
cb = gtk.CheckButton()
lbl_from = gtk.Label(htest[1])
lbl_from.set_alignment(xalign=0.0, yalign=0.5)
lbl_tween = gtk.Label(_('between'))
lbl_to = gtk.Label(_('and'))
adj1 = gtk.Adjustment(value=htest[2], lower=0, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=htest[3], lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
for df in [x for x in self.detailFilters if x[0] == htest[0]]:
cb.set_active(True)
hbox.pack_start(cb, expand=False, padding=3)
hbox.pack_start(lbl_from, expand=True, padding=3)
hbox.pack_start(lbl_tween, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
cb.show()
lbl_from.show()
lbl_tween.show()
sb1.show()
lbl_to.show()
sb2.show()
htest[4:7] = [cb,sb1,sb2]
response = detailDialog.run()
if response == gtk.RESPONSE_ACCEPT:
self.detailFilters = []
for ht in self.handtests:
if ht[4].get_active():
self.detailFilters.append( (ht[0], ht[5].get_value_as_int(), ht[6].get_value_as_int()) )
ht[2],ht[3] = ht[5].get_value_as_int(), ht[6].get_value_as_int()
print "detailFilters =", self.detailFilters
self.refreshStats(None, None)
detailDialog.destroy()