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91 lines
3.2 KiB
91 lines
3.2 KiB
#!/usr/bin/env python |
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# -*- coding: utf-8 -*- |
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"""XWindows specific methods for TableWindows Class. |
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""" |
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# Copyright 2008 - 2011, Ray E. Barker |
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# This program is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program; if not, write to the Free Software |
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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######################################################################## |
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import L10n |
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_ = L10n.get_translation() |
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# Standard Library modules |
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import re |
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import os |
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# pyGTK modules |
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import gtk |
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# Other Library modules |
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from Quartz.CoreGraphics import * |
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# FPDB modules |
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from TableWindow import Table_Window |
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class Table(Table_Window): |
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def find_table_parameters(self): |
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# This is called by __init__(). Find the poker table window of interest, |
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# given the self.search_string. Then populate self.number, self.title, |
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# self.window, and self.parent (if required). |
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self.number = None |
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WinList = CGWindowListCreate(0,0) |
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WinListDict = CGWindowListCreateDescriptionFromArray(WinList) |
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for d in WinListDict: |
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if re.search(self.search_string, d.get(kCGWindowName, ""), re.I): |
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title = d[kCGWindowName] |
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if self.check_bad_words(title): continue |
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self.number = int(d[kCGWindowNumber]) |
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self.title = title |
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return self.title |
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if self.number is None: |
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return None |
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def get_geometry(self): |
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WinList = CGWindowListCreate(0,0) |
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WinListDict = CGWindowListCreateDescriptionFromArray(WinList) |
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for d in WinListDict: |
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if d[kCGWindowNumber] == self.number: |
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return {'x' : int(d[kCGWindowBounds]['X']), |
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'y' : int(d[kCGWindowBounds]['Y']), |
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'width' : int(d[kCGWindowBounds]['Width']), |
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'height' : int(d[kCGWindowBounds]['Height']) |
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} |
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return None |
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def get_window_title(self): |
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WinList = CGWindowListCreate(0,0) |
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WinListDict = CGWindowListCreateDescriptionFromArray(WinList) |
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for d in WinListDict: |
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if d[kCGWindowNumber] == self.number: |
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return d[kCGWindowName] |
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return None |
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def topify(self, window): |
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# The idea here is to call set_transient_for on the HUD window, with the table window |
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# as the argument. This should keep the HUD window on top of the table window, as if |
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# the hud window was a dialog belonging to the table. |
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# This is the gdkhandle for the HUD window |
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gdkwindow = gtk.gdk.window_foreign_new(window.window.xid) |
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gdkwindow.set_transient_for(window.window)
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