2005 lines
73 KiB
Python
2005 lines
73 KiB
Python
#!/usr/bin/python
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#Copyright 2008 Steffen Jobbagy-Felso
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#This program is free software: you can redistribute it and/or modify
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#it under the terms of the GNU Affero General Public License as published by
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#the Free Software Foundation, version 3 of the License.
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#
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#This program is distributed in the hope that it will be useful,
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#but WITHOUT ANY WARRANTY; without even the implied warranty of
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#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#GNU General Public License for more details.
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#
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#You should have received a copy of the GNU Affero General Public License
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#along with this program. If not, see <http://www.gnu.org/licenses/>.
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#In the "official" distribution you can find the license in
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#agpl-3.0.txt in the docs folder of the package.
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#This file contains simple functions for fpdb
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import datetime
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import re
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PS=1
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FTP=2
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class DuplicateError(Exception):
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def __init__(self, value):
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self.value = value
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def __str__(self):
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return repr(self.value)
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class FpdbError(Exception):
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def __init__(self, value):
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self.value = value
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def __str__(self):
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return repr(self.value)
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#returns an array of the total money paid. intending to add rebuys/addons here
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def calcPayin(count, buyin, fee):
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result=[]
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for i in range(count):
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result.append (buyin+fee)
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return result
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#end def calcPayin
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def checkPositions(positions):
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"""verifies that these positions are valid"""
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for i in range (len(positions)):
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pos=positions[i]
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try:#todo: use type recognition instead of error
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if (len(pos)!=1):
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raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+pos) #dont need to str() here
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except TypeError:#->not string->is int->fine
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pass
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if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7):
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raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
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#end def fpdb_simple.checkPositions
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#classifies each line for further processing in later code. Manipulates the passed arrays.
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def classifyLines(hand, category, lineTypes, lineStreets):
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currentStreet="predeal"
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done=False #set this to true once we reach the last relevant line (the summary, except rake, is all repeats)
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for i in range (len(hand)):
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if (done):
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if (hand[i].find("[")==-1 or hand[i].find("mucked [")==-1):
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lineTypes.append("ignore")
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else: #it's storing a mucked card
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lineTypes.append("cards")
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elif (hand[i].startswith("Dealt to")):
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lineTypes.append("cards")
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elif (i==0):
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lineTypes.append("header")
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elif (hand[i].startswith("Seat ") and ((hand[i].find("in chips")!=-1) or (hand[i].find("($")!=-1))):
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lineTypes.append("name")
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elif (isActionLine(hand[i])):
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lineTypes.append("action")
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if (hand[i].find(" posts ")!=-1 or hand[i].find(" posts the ")!=-1):#need to set this here so the "action" of posting blinds is registered properly
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currentStreet="preflop"
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elif (isWinLine(hand[i])):
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lineTypes.append("win")
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elif (hand[i].startswith("Total pot ") and hand[i].find("Rake")!=-1):
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lineTypes.append("rake")
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done=True
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elif (hand[i]=="*** SHOW DOWN ***" or hand[i]=="*** SUMMARY ***"):
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lineTypes.append("ignore")
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#print "in classifyLine, showdown or summary"
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elif (hand[i].find(" antes ")!=-1 or hand[i].find(" posts the ante ")!=-1):
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lineTypes.append("ante")
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elif (hand[i].startswith("*** FLOP *** [")):
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lineTypes.append("cards")
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currentStreet="flop"
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elif (hand[i].startswith("*** TURN *** [")):
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lineTypes.append("cards")
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currentStreet="turn"
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elif (hand[i].startswith("*** RIVER *** [")):
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lineTypes.append("cards")
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currentStreet="river"
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elif (hand[i].startswith("*** 3")):
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lineTypes.append("ignore")
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currentStreet=0
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elif (hand[i].startswith("*** 4")):
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lineTypes.append("ignore")
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currentStreet=1
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elif (hand[i].startswith("*** 5")):
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lineTypes.append("ignore")
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currentStreet=2
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elif (hand[i].startswith("*** 6")):
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lineTypes.append("ignore")
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currentStreet=3
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elif (hand[i].startswith("*** 7") or hand[i]=="*** RIVER ***"):
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lineTypes.append("ignore")
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currentStreet=4
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elif (hand[i].find(" shows [")!=-1):
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lineTypes.append("cards")
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elif (hand[i].startswith("Table '")):
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lineTypes.append("table")
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else:
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raise FpdbError("unrecognised linetype in:"+hand[i])
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lineStreets.append(currentStreet)
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#end def classifyLines
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def convert3B4B(site, category, limit_type, actionTypes, actionAmounts):
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"""calculates the actual bet amounts in the given amount array and changes it accordingly."""
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for i in range (len(actionTypes)):
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for j in range (len(actionTypes[i])):
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bets=[]
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for k in range (len(actionTypes[i][j])):
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if (actionTypes[i][j][k]=="bet"):
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bets.append((i,j,k))
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if (len(bets)==2):
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#print "len(bets) 2 or higher, need to correct it. bets:",bets,"len:",len(bets)
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amount2=actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]
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amount1=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
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actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]=amount2-amount1
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elif (len(bets)>2):
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fail=True
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#todo: run correction for below
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if (site=="ps" and category=="holdem" and limit_type=="nl" and len(bets)==3):
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fail=False
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if (site=="ftp" and category=="omahahi" and limit_type=="pl" and len(bets)==3):
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fail=False
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if fail:
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print "len(bets)>2 in convert3B4B, i didnt think this is possible. i:",i,"j:",j,"k:",k
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print "actionTypes:",actionTypes
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raise FpdbError ("too many bets in convert3B4B")
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#print "actionAmounts postConvert",actionAmounts
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#end def convert3B4B(actionTypes, actionAmounts)
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#Corrects the bet amount if the player had to pay blinds
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def convertBlindBet(actionTypes, actionAmounts):
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i=0#setting street to pre-flop
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for j in range (len(actionTypes[i])):#playerloop
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blinds=[]
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bets=[]
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for k in range (len(actionTypes[i][j])):
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if (actionTypes[i][j][k]=="blind"):
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blinds.append((i,j,k))
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if (len(blinds)>0 and actionTypes[i][j][k]=="bet"):
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bets.append((i,j,k))
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if (len(bets)==1):
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blind_amount=actionAmounts[blinds[0][0]][blinds[0][1]][blinds[0][2]]
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bet_amount=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
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actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]=bet_amount-blind_amount
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#end def convertBlindBet
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#converts the strings in the given array to ints (changes the passed array, no returning). see table design for conversion details
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#todo: make this use convertCardValuesBoard
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def convertCardValues(arr):
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for i in range (len(arr)):
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for j in range (len(arr[i])):
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if (arr[i][j]=="A"):
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arr[i][j]=14
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elif (arr[i][j]=="K"):
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arr[i][j]=13
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elif (arr[i][j]=="Q"):
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arr[i][j]=12
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elif (arr[i][j]=="J"):
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arr[i][j]=11
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elif (arr[i][j]=="T"):
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arr[i][j]=10
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else:
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arr[i][j]=int(arr[i][j])
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#end def convertCardValues
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#converts the strings in the given array to ints (changes the passed array, no returning). see table design for conversion details
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def convertCardValuesBoard(arr):
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for i in range (len(arr)):
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if (arr[i]=="A"):
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arr[i]=14
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elif (arr[i]=="K"):
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arr[i]=13
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elif (arr[i]=="Q"):
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arr[i]=12
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elif (arr[i]=="J"):
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arr[i]=11
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elif (arr[i]=="T"):
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arr[i]=10
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else:
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arr[i]=int(arr[i])
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#end def convertCardValuesBoard
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#this creates the 2D/3D arrays. manipulates the passed arrays instead of returning.
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def createArrays(category, seats, card_values, card_suits, antes, winnings, rakes, action_types, action_amounts, actionNos, actionTypeByNo):
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for i in range(seats):#create second dimension arrays
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tmp=[]
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card_values.append(tmp)
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tmp=[]
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card_suits.append(tmp)
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antes.append(0)
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winnings.append(0)
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rakes.append(0)
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if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
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streetCount=4
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else:
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streetCount=5
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for i in range(streetCount): #build the first dimension array, for streets
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tmp=[]
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action_types.append(tmp)
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tmp=[]
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action_amounts.append(tmp)
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tmp=[]
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actionNos.append(tmp)
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tmp=[]
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actionTypeByNo.append(tmp)
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for j in range (seats): #second dimension arrays: players
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tmp=[]
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action_types[i].append(tmp)
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tmp=[]
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action_amounts[i].append(tmp)
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tmp=[]
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actionNos[i].append(tmp)
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if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
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pass
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elif (category=="razz" or category=="studhi" or category=="studhilo"):#need to fill card arrays.
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for i in range(seats):
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for j in range (7):
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card_values[i].append(0)
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card_suits[i].append("x")
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else:
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raise FpdbError("invalid category")
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#end def createArrays
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def fill_board_cards(board_values, board_suits):
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#fill up the two board card arrays
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while (len(board_values)<5):
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board_values.append(0)
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board_suits.append("x")
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#end def fill_board_cards
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def fillCardArrays(player_count, base, category, card_values, card_suits):
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"""fills up the two card arrays"""
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if (category=="holdem"):
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cardCount=2
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elif (category=="omahahi" or category=="omahahilo"):
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cardCount=4
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elif base=="stud":
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cardCount=7
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else:
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raise fpdb_simple.FpdbError ("invalid category:", category)
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for i in range (player_count):
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while (len(card_values[i])<cardCount):
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card_values[i].append(0)
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card_suits[i].append("x")
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#end def fillCardArrays
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#filters out a player that folded before paying ante or blinds. This should be called
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#before calling the actual hand parser. manipulates hand, no return.
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def filterAnteBlindFold(site,hand):
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#todo: this'll only get rid of one ante folder, not multiple ones
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#todo: in tourneys this should not be removed but
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#print "start of filterAnteBlindFold"
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pre3rd=[]
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for i in range (len(hand)):
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if (hand[i].startswith("*** 3") or hand[i].startswith("*** HOLE")):
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pre3rd=hand[0:i]
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foldeeName=None
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for i in range (len(pre3rd)):
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if (pre3rd[i].endswith("folds") or pre3rd[i].endswith("is sitting out") or pre3rd[i].endswith(" stands up")): #found ante fold or timeout
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pos=pre3rd[i].find (" folds")
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foldeeName=pre3rd[i][0:pos]
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if pos==-1 and pre3rd[i].find(" in chips)")==-1:
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pos=pre3rd[i].find (" is sitting out")
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foldeeName=pre3rd[i][0:pos]
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if pos==-1:
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pos=pre3rd[i].find (" stands up")
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foldeeName=pre3rd[i][0:pos]
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if pos==-1:#this one is for PS tourney
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pos1=pre3rd[i].find (": ")+2
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pos2=pre3rd[i].find (" (")
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foldeeName=pre3rd[i][pos1:pos2]
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if foldeeName!=None:
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#print "filterAnteBlindFold, foldeeName:",foldeeName
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toRemove=[]
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for i in range (len(hand)): #using hand again to filter from all streets, just in case.
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#todo: this will break it if sittin out BB wins a hand
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if (hand[i].find(foldeeName)!=-1):
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toRemove.append(hand[i])
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for i in range (len(toRemove)):
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hand.remove(toRemove[i])
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#end def filterAnteFold
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#removes useless lines as well as trailing spaces
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def filterCrap(site, hand, isTourney):
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#remove one trailing space at end of line
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for i in range (len(hand)):
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if (hand[i][-1]==' '):
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hand[i]=hand[i][:-1]
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#print "hand after trailing space removal in filterCrap:",hand
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#general variable position word filter/string filter
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toRemove=[]
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for i in range (len(hand)):
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if (hand[i].startswith("Board [")):
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toRemove.append(hand[i])
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elif (hand[i].find(" out of hand ")!=-1):
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hand[i]=hand[i][:-56]
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elif (hand[i]=="*** HOLE CARDS ***"):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has been disconnected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has requested TIME")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has returned")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("will be allowed to play after the button")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has timed out")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has timed out while disconnected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has timed out while being disconnected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("is connected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("is disconnected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" is feeling angry")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" is feeling confused")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" is feeling happy")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" is feeling normal")):
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toRemove.append(hand[i])
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elif (hand[i].find(" is low with [")!=-1):
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toRemove.append(hand[i])
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#elif (hand[i].find("-max Seat #")!=-1 and hand[i].find(" is the button")!=-1):
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# toRemove.append(hand[i])
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elif (hand[i].endswith(" mucks")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(": mucks hand")):
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toRemove.append(hand[i])
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elif (hand[i]=="No low hand qualified"):
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toRemove.append(hand[i])
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elif (hand[i]=="Pair on board - a double bet is allowed"):
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toRemove.append(hand[i])
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elif (hand[i].find(" shows ")!=-1 and hand[i].find("[")==-1):
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toRemove.append(hand[i])
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#elif (hand[i].startswith("Table '") and hand[i].endswith("-max")):
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# toRemove.append(hand[i])
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elif (hand[i].startswith("The button is in seat #")):
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toRemove.append(hand[i])
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#above is alphabetic, reorder below if bored
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elif (hand[i].startswith("Time has expired")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("has reconnected")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("seconds left to act")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("seconds to reconnect")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("was removed from the table for failing to post")):
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toRemove.append(hand[i])
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elif (hand[i].find("joins the table at seat ")!=-1):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" sits down")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("leaves the table")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" stands up")):
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toRemove.append(hand[i])
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elif (hand[i].find("is high with ")!=-1):
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toRemove.append(hand[i])
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elif (hand[i].endswith("doesn't show hand")):
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toRemove.append(hand[i])
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elif (hand[i].endswith("is being treated as all-in")):
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toRemove.append(hand[i])
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elif (hand[i].find(" adds $")!=-1):
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toRemove.append(hand[i])
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elif (hand[i]=="Betting is capped"):
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toRemove.append(hand[i])
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#site specific variable position filter
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elif (hand[i].find(" said, \"")!=-1):
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toRemove.append(hand[i])
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elif (hand[i].find(": ")!=-1 and site=="ftp" and hand[i].find("Seat ")==-1 and hand[i].find(": Table")==-1): #filter ftp chat
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toRemove.append(hand[i])
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if isTourney:
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if (hand[i].endswith(" is sitting out") and (not hand[i].startswith("Seat "))):
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toRemove.append(hand[i])
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else:
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if (hand[i].endswith(": sits out")):
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toRemove.append(hand[i])
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elif (hand[i].endswith(" is sitting out")):
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toRemove.append(hand[i])
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for i in range (len(toRemove)):
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#print "removing in filterCr:",toRemove[i]
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hand.remove(toRemove[i])
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#print "done with filterCrap, hand:", hand
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return hand
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#end filterCrap
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#takes a poker float (including , for thousand seperator and converts it to an int
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def float2int (string):
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pos=string.find(",")
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if (pos!=-1): #remove , the thousand seperator
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string=string[0:pos]+string[pos+1:]
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pos=string.find(".")
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if (pos!=-1): #remove decimal point
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string=string[0:pos]+string[pos+1:]
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result = int(string)
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|
if pos==-1: #no decimal point - was in full dollars - need to multiply with 100
|
|
result*=100
|
|
return result
|
|
#end def float2int
|
|
|
|
#returns boolean whether the passed line is an action line
|
|
def isActionLine(line):
|
|
if (line.endswith("folds")):
|
|
return True
|
|
elif (line.endswith("checks")):
|
|
return True
|
|
elif (line.find("calls $")!=-1 or line.find(": calls ")!=-1):
|
|
return True
|
|
elif (line.find("brings in for")!=-1):
|
|
return True
|
|
elif (line.find("completes it to")!=-1):
|
|
return True
|
|
elif (line.find("posts small blind")!=-1):
|
|
return True
|
|
elif (line.find("posts the small blind")!=-1):
|
|
return True
|
|
elif (line.find("posts big blind")!=-1):
|
|
return True
|
|
elif (line.find("posts the big blind")!=-1):
|
|
return True
|
|
elif (line.find("posts small & big blinds")!=-1):
|
|
return True
|
|
elif (line.find(" posts $")!=-1): #this reads voluntary blind pay in FTP Holdem
|
|
return True
|
|
elif (line.find(" posts a dead ")!=-1): #this reads voluntary blind pay in FTP Holdem
|
|
return True
|
|
elif (line.find("bets $")!=-1 or line.find(": bets ")!=-1):
|
|
return True
|
|
elif (line.find("raises")!=-1):
|
|
return True
|
|
elif (line.startswith("Uncalled bet")):
|
|
return True
|
|
else:
|
|
return False
|
|
#end def isActionLine
|
|
|
|
#returns whether this is a duplicate
|
|
def isAlreadyInDB(cursor, gametypeID, siteHandNo):
|
|
cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo))
|
|
result=cursor.fetchall()
|
|
if (len(result)>=1):
|
|
raise DuplicateError ("dupl")
|
|
#end isAlreadyInDB
|
|
|
|
def isRebuyOrAddon(topline):
|
|
"""isRebuyOrAddon not implemented yet"""
|
|
return False
|
|
#end def isRebuyOrAddon
|
|
|
|
#returns whether the passed topline indicates a tournament or not
|
|
def isTourney(topline):
|
|
if (topline.find("Tournament")!=-1):
|
|
return True
|
|
else:
|
|
return False
|
|
#end def isTourney
|
|
|
|
#returns boolean whether the passed line is a win line
|
|
def isWinLine(line):
|
|
if (line.find("wins the pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the high pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the high main pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the high side pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the low pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the low main pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the low side pot")!=-1):
|
|
return True
|
|
elif (line.find("ties for the main pot")!=-1): #for ftp tied main pot of split pot
|
|
return True
|
|
elif (line.find("ties for the pot")!=-1): #for ftp tie
|
|
return True
|
|
elif (line.find("ties for the side pot")!=-1): #for ftp tied split pots
|
|
return True
|
|
elif (line.find("wins side pot #")!=-1): #for ftp multi split pots
|
|
return True
|
|
elif (line.find("wins the low main pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the low pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the low side pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the high main pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the high pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the high side pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the main pot")!=-1):
|
|
return True
|
|
elif (line.find("wins the side pot")!=-1): #for ftp split pots
|
|
return True
|
|
elif (line.find("collected")!=-1):
|
|
return True
|
|
else:
|
|
return False #not raising error here, any unknown line wouldve been detected in isActionLine already
|
|
#end def isWinLine
|
|
|
|
#returns the amount of cash/chips put into the put in the given action line
|
|
def parseActionAmount(line, atype, site):
|
|
if (line.endswith(" and is all-in")):
|
|
line=line[:-14]
|
|
elif (line.endswith(", and is all in")):
|
|
line=line[:-15]
|
|
|
|
if line.endswith(", and is capped"):#ideally we should recognise this as an all-in if category is capXl
|
|
line=line[:-15]
|
|
if line.endswith(" and is capped"):
|
|
line=line[:-14]
|
|
|
|
|
|
if (atype=="fold"):
|
|
amount=0
|
|
elif (atype=="check"):
|
|
amount=0
|
|
elif (atype=="unbet" and site=="ftp"):
|
|
pos1=line.find("$")+1
|
|
pos2=line.find(" returned to")
|
|
amount=float2int(line[pos1:pos2])
|
|
elif (atype=="unbet" and site=="ps"):
|
|
#print "ps unbet, line:",line
|
|
pos1=line.find("$")+1
|
|
if pos1==0:
|
|
pos1=line.find("(")+1
|
|
pos2=line.find(")")
|
|
amount=float2int(line[pos1:pos2])
|
|
elif (atype=="bet" and site=="ps" and line.find(": raises $")!=-1 and line.find("to $")!=-1):
|
|
pos=line.find("to $")+4
|
|
amount=float2int(line[pos:])
|
|
else:
|
|
pos=line.rfind("$")+1
|
|
if pos!=0:
|
|
amount=float2int(line[pos:])
|
|
else:
|
|
#print "line:"+line+"EOL"
|
|
pos=line.rfind(" ")+1
|
|
#print "pos:",pos
|
|
#print "pos of 20:", line.find("20")
|
|
amount=int(line[pos:])
|
|
return amount
|
|
#end def parseActionAmount
|
|
|
|
#doesnt return anything, simply changes the passed arrays action_types and
|
|
# action_amounts. For stud this expects numeric streets (3-7), for
|
|
# holdem/omaha it expects predeal, preflop, flop, turn or river
|
|
def parseActionLine(site, base, line, street, playerIDs, names, action_types, action_amounts, actionNos, actionTypeByNo):
|
|
if (street=="predeal" or street=="preflop"):
|
|
street=0
|
|
elif (street=="flop"):
|
|
street=1
|
|
elif (street=="turn"):
|
|
street=2
|
|
elif (street=="river"):
|
|
street=3
|
|
|
|
nextActionNo=0
|
|
for player in range(len(actionNos[street])):
|
|
for count in range(len(actionNos[street][player])):
|
|
if actionNos[street][player][count]>=nextActionNo:
|
|
nextActionNo=actionNos[street][player][count]+1
|
|
|
|
atype=parseActionType(line)
|
|
playerno=recognisePlayerNo(line, names, atype)
|
|
amount=parseActionAmount(line, atype, site)
|
|
|
|
action_types[street][playerno].append(atype)
|
|
action_amounts[street][playerno].append(amount)
|
|
actionNos[street][playerno].append(nextActionNo)
|
|
tmp=(playerIDs[playerno], atype)
|
|
actionTypeByNo[street].append(tmp)
|
|
#end def parseActionLine
|
|
|
|
#returns the action type code (see table design) of the given action line
|
|
def parseActionType(line):
|
|
if (line.startswith("Uncalled bet")):
|
|
return "unbet"
|
|
elif (line.endswith("folds")):
|
|
return "fold"
|
|
elif (line.endswith("checks")):
|
|
return "check"
|
|
elif (line.find("calls")!=-1):
|
|
return "call"
|
|
elif (line.find("brings in for")!=-1):
|
|
return "blind"
|
|
elif (line.find("completes it to")!=-1):
|
|
return "bet"
|
|
#todo: what if someone completes instead of bringing in?
|
|
elif (line.find(" posts $")!=-1):
|
|
return "blind"
|
|
elif (line.find(" posts a dead ")!=-1):
|
|
return "blind"
|
|
elif (line.find(": posts small blind ")!=-1):
|
|
return "blind"
|
|
elif (line.find(" posts the small blind of $")!=-1):
|
|
return "blind"
|
|
elif (line.find(": posts big blind ")!=-1):
|
|
return "blind"
|
|
elif (line.find(" posts the big blind of $")!=-1):
|
|
return "blind"
|
|
elif (line.find(": posts small & big blinds $")!=-1):
|
|
return "blind"
|
|
#todo: seperately record voluntary blind payments made to join table out of turn
|
|
elif (line.find("bets")!=-1):
|
|
return "bet"
|
|
elif (line.find("raises")!=-1):
|
|
return "bet"
|
|
else:
|
|
raise FpdbError ("failed to recognise actiontype in parseActionLine in: "+line)
|
|
#end def parseActionType
|
|
|
|
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
|
|
def parseAnteLine(line, site, names, antes):
|
|
for i in range(len(names)):
|
|
if (line.startswith(names[i].encode("latin-1"))): #found the ante'er
|
|
pos=line.rfind("$")+1
|
|
if pos!=0: #found $, so must be ring
|
|
antes[i]+=float2int(line[pos:])
|
|
else:
|
|
pos=line.rfind(" ")+1
|
|
antes[i]+=int(line[pos:])
|
|
#end def parseAntes
|
|
|
|
#returns the buyin of a tourney in cents
|
|
def parseBuyin(topline):
|
|
pos1=topline.find("$")+1
|
|
pos2=topline.find("+")
|
|
return float2int(topline[pos1:pos2])
|
|
#end def parseBuyin
|
|
|
|
#parses a card line and changes the passed arrays accordingly
|
|
#todo: reorganise this messy method
|
|
def parseCardLine(site, category, street, line, names, cardValues, cardSuits, boardValues, boardSuits):
|
|
if (line.startswith("Dealt to ") or line.find(" shows [")!=-1 or line.find("mucked [")!=-1):
|
|
playerNo=recognisePlayerNo(line, names, "card") #anything but unbet will be ok for that string
|
|
|
|
pos=line.rfind("[")+1
|
|
if (category=="holdem"):
|
|
for i in (pos, pos+3):
|
|
cardValues[playerNo].append(line[i:i+1])
|
|
cardSuits[playerNo].append(line[i+1:i+2])
|
|
if (len(cardValues[playerNo])!=2):
|
|
if cardValues[playerNo][0]==cardValues[playerNo][2] and cardSuits[playerNo][1]==cardSuits[playerNo][3]: #two tests will do
|
|
cardValues[playerNo]=cardValues[playerNo][0:2]
|
|
cardSuits[playerNo]=cardSuits[playerNo][0:2]
|
|
else:
|
|
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
|
|
raise FpdbError("read too many/too few holecards in parseCardLine")
|
|
elif (category=="omahahi" or category=="omahahilo"):
|
|
for i in (pos, pos+3, pos+6, pos+9):
|
|
cardValues[playerNo].append(line[i:i+1])
|
|
cardSuits[playerNo].append(line[i+1:i+2])
|
|
if (len(cardValues[playerNo])!=4):
|
|
if cardValues[playerNo][0]==cardValues[playerNo][4] and cardSuits[playerNo][3]==cardSuits[playerNo][7]: #two tests will do
|
|
cardValues[playerNo]=cardValues[playerNo][0:4]
|
|
cardSuits[playerNo]=cardSuits[playerNo][0:4]
|
|
else:
|
|
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
|
|
raise FpdbError("read too many/too few holecards in parseCardLine")
|
|
elif (category=="razz" or category=="studhi" or category=="studhilo"):
|
|
if (line.find("shows")==-1):
|
|
cardValues[playerNo][street-1]=line[pos:pos+1]
|
|
cardSuits[playerNo][street-1]=line[pos+1:pos+2]
|
|
else:
|
|
cardValues[playerNo][0]=line[pos:pos+1]
|
|
cardSuits[playerNo][0]=line[pos+1:pos+2]
|
|
pos+=3
|
|
cardValues[playerNo][1]=line[pos:pos+1]
|
|
cardSuits[playerNo][1]=line[pos+1:pos+2]
|
|
if street==7:
|
|
pos+=15
|
|
cardValues[playerNo][6]=line[pos:pos+1]
|
|
cardSuits[playerNo][6]=line[pos+1:pos+2]
|
|
else:
|
|
print "line:",line,"street:",street
|
|
raise FpdbError("invalid category")
|
|
#print "end of parseCardLine/playercards, cardValues:",cardValues
|
|
elif (line.startswith("*** FLOP ***")):
|
|
pos=line.find("[")+1
|
|
for i in (pos, pos+3, pos+6):
|
|
boardValues.append(line[i:i+1])
|
|
boardSuits.append(line[i+1:i+2])
|
|
#print boardValues
|
|
elif (line.startswith("*** TURN ***") or line.startswith("*** RIVER ***")):
|
|
pos=line.find("[")+1
|
|
pos=line.find("[", pos+1)+1
|
|
boardValues.append(line[pos:pos+1])
|
|
boardSuits.append(line[pos+1:pos+2])
|
|
#print boardValues
|
|
else:
|
|
raise FpdbError ("unrecognised line:"+line)
|
|
#end def parseCardLine
|
|
|
|
def parseCashesAndSeatNos(lines, site):
|
|
"""parses the startCashes and seatNos of each player out of the given lines and returns them as a dictionary of two arrays"""
|
|
cashes = []
|
|
seatNos = []
|
|
for i in range (len(lines)):
|
|
pos2=lines[i].find(":")
|
|
seatNos.append(int(lines[i][5:pos2]))
|
|
|
|
pos1=lines[i].rfind("($")+2
|
|
if pos1==1: #for tourneys - it's 1 instead of -1 due to adding 2 above
|
|
pos1=lines[i].rfind("(")+1
|
|
if (site=="ftp"):
|
|
pos2=lines[i].rfind(")")
|
|
elif (site=="ps"):
|
|
pos2=lines[i].find(" in chips")
|
|
cashes.append(float2int(lines[i][pos1:pos2]))
|
|
return {'startCashes':cashes, 'seatNos':seatNos}
|
|
#end def parseCashesAndSeatNos
|
|
|
|
#returns the buyin of a tourney in cents
|
|
def parseFee(topline):
|
|
pos1=topline.find("$")+1
|
|
pos1=topline.find("$",pos1)+1
|
|
pos2=topline.find(" ", pos1)
|
|
return float2int(topline[pos1:pos2])
|
|
#end def parsefee
|
|
|
|
#returns a datetime object with the starttime indicated in the given topline
|
|
def parseHandStartTime(topline, site):
|
|
#convert x:13:35 to 0x:13:35
|
|
counter=0
|
|
while (True):
|
|
pos=topline.find(" "+str(counter)+":")
|
|
if (pos!=-1):
|
|
topline=topline[0:pos+1]+"0"+topline[pos+1:]
|
|
counter+=1
|
|
if counter==10: break
|
|
|
|
if site=="ftp":
|
|
pos = topline.find(" ", len(topline)-26)+1
|
|
tmp = topline[pos:]
|
|
#print "year:", tmp[14:18], "month", tmp[19:21], "day", tmp[22:24], "hour", tmp[0:2], "minute", tmp[3:5], "second", tmp[6:8]
|
|
result = datetime.datetime(int(tmp[14:18]), int(tmp[19:21]), int(tmp[22:24]), int(tmp[0:2]), int(tmp[3:5]), int(tmp[6:8]))
|
|
elif site=="ps":
|
|
tmp=topline[-30:]
|
|
#print "parsehandStartTime, tmp:", tmp
|
|
pos = tmp.find("-")+2
|
|
tmp = tmp[pos:]
|
|
if re.search('\(ET\)', tmp): # the old datetime format at ps
|
|
result = datetime.datetime(int(tmp[0:4]), int(tmp[5:7]), int(tmp[8:10]), int(tmp[13:15]), int(tmp[16:18]), int(tmp[19:21]))
|
|
else: # new format
|
|
result = datetime.datetime(int(tmp[0:4]), int(tmp[5:7]), int(tmp[8:10]), int(tmp[11:13]), int(tmp[14:16]), int(tmp[17:19]))
|
|
else:
|
|
raise FpdbError("invalid site in parseHandStartTime")
|
|
|
|
if site=="ftp" or site=="ps": #these use US ET
|
|
result+=datetime.timedelta(hours=5)
|
|
|
|
return result
|
|
#end def parseHandStartTime
|
|
|
|
#parses the names out of the given lines and returns them as an array
|
|
def parseNames(lines):
|
|
result = []
|
|
for i in range (len(lines)):
|
|
pos1=lines[i].find(":")+2
|
|
pos2=lines[i].rfind("(")-1
|
|
tmp=lines[i][pos1:pos2]
|
|
#print "parseNames, tmp original:",tmp
|
|
tmp=unicode(tmp,"latin-1")
|
|
#print "parseNames, tmp after unicode latin-1 conversion:",tmp
|
|
result.append(tmp)
|
|
return result
|
|
#end def parseNames
|
|
|
|
#returns an array with the positions of the respective players
|
|
def parsePositions (hand, names):
|
|
#prep array
|
|
positions=[]
|
|
for i in range(len(names)):
|
|
positions.append(-1)
|
|
|
|
#find blinds
|
|
sb,bb=-1,-1
|
|
for i in range (len(hand)):
|
|
if (sb==-1 and hand[i].find("small blind")!=-1 and hand[i].find("dead small blind")==-1):
|
|
sb=hand[i]
|
|
#print "sb:",sb
|
|
if (bb==-1 and hand[i].find("big blind")!=-1 and hand[i].find("dead big blind")==-1):
|
|
bb=hand[i]
|
|
#print "bb:",bb
|
|
|
|
#identify blinds
|
|
#print "parsePositions before recognising sb/bb. names:",names
|
|
sbExists=True
|
|
if (sb!=-1):
|
|
sb=recognisePlayerNo(sb, names, "bet")
|
|
else:
|
|
sbExists=False
|
|
if (bb!=-1):
|
|
bb=recognisePlayerNo(bb, names, "bet")
|
|
|
|
#write blinds into array
|
|
if (sbExists):
|
|
positions[sb]="S"
|
|
positions[bb]="B"
|
|
|
|
#fill up rest of array
|
|
if (sbExists):
|
|
arraypos=sb-1
|
|
else:
|
|
arraypos=bb-1
|
|
distFromBtn=0
|
|
while (arraypos>=0 and arraypos != bb):
|
|
#print "parsePositions first while, arraypos:",arraypos,"positions:",positions
|
|
positions[arraypos]=distFromBtn
|
|
arraypos-=1
|
|
distFromBtn+=1
|
|
|
|
arraypos=len(names)-1
|
|
if (bb!=0 or (bb==0 and sbExists==False)):
|
|
while (arraypos>bb):
|
|
positions[arraypos]=distFromBtn
|
|
arraypos-=1
|
|
distFromBtn+=1
|
|
|
|
for i in range (len(names)):
|
|
if positions[i]==-1:
|
|
print "parsePositions names:",names
|
|
print "result:",positions
|
|
raise FpdbError ("failed to read positions")
|
|
return positions
|
|
#end def parsePositions
|
|
|
|
#simply parses the rake amount and returns it as an int
|
|
def parseRake(line):
|
|
pos=line.find("Rake")+6
|
|
rake=float2int(line[pos:])
|
|
return rake
|
|
#end def parseRake
|
|
|
|
def parseSiteHandNo(topline):
|
|
"""returns the hand no assigned by the poker site"""
|
|
pos1=topline.find("#")+1
|
|
pos2=topline.find(":")
|
|
return topline[pos1:pos2]
|
|
#end def parseSiteHandNo
|
|
|
|
def parseTableLine(site, line):
|
|
"""returns a dictionary with maxSeats and tableName"""
|
|
if site=="ps":
|
|
pos1=line.find('\'')+1
|
|
pos2=line.find('\'', pos1)
|
|
#print "table:",line[pos1:pos2]
|
|
pos3=pos2+2
|
|
pos4=line.find("-max")
|
|
#print "seats:",line[pos3:pos4]
|
|
return {'maxSeats':int(line[pos3:pos4]), 'tableName':line[pos1:pos2]}
|
|
elif site=="ftp":
|
|
pos1=line.find("Table ")+6
|
|
pos2=line.find("-")-1
|
|
#print "table:",line[pos1:pos2]+"end"
|
|
return {'maxSeats':9, 'tableName':line[pos1:pos2]}
|
|
else:
|
|
raise FpdbError("invalid site ID")
|
|
#end def parseTableLine
|
|
|
|
#returns the hand no assigned by the poker site
|
|
def parseTourneyNo(topline):
|
|
pos1=topline.find("Tournament #")+12
|
|
pos2=topline.find(",", pos1)
|
|
#print "parseTourneyNo pos1:",pos1," pos2:",pos2, " result:",topline[pos1:pos2]
|
|
return topline[pos1:pos2]
|
|
#end def parseTourneyNo
|
|
|
|
#parses a win/collect line. manipulates the passed array winnings, no explicit return
|
|
def parseWinLine(line, site, names, winnings, isTourney):
|
|
#print "parseWinLine: line:",line
|
|
for i in range(len(names)):
|
|
if (line.startswith(names[i].encode("latin-1"))): #found a winner
|
|
if isTourney:
|
|
pos1=line.rfind("collected ")+11
|
|
if (site=="ftp"):
|
|
pos2=line.find(")", pos1)
|
|
elif (site=="ps"):
|
|
pos2=line.find(" ", pos1)
|
|
winnings[i]+=int(line[pos1:pos2])
|
|
else:
|
|
pos1=line.rfind("$")+1
|
|
if (site=="ftp"):
|
|
pos2=line.find(")", pos1)
|
|
elif (site=="ps"):
|
|
pos2=line.find(" ", pos1)
|
|
winnings[i]+=float2int(line[pos1:pos2])
|
|
#end def parseWinLine
|
|
|
|
#returns the category (as per database) string for the given line
|
|
def recogniseCategory(line):
|
|
if (line.find("Razz")!=-1):
|
|
return "razz"
|
|
elif (line.find("Hold'em")!=-1):
|
|
return "holdem"
|
|
elif (line.find("Omaha")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
|
|
return "omahahi"
|
|
elif (line.find("Omaha")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
|
|
return "omahahilo"
|
|
elif (line.find("Stud")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
|
|
return "studhi"
|
|
elif (line.find("Stud")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
|
|
return "studhilo"
|
|
else:
|
|
raise FpdbError("failed to recognise category, line:"+line)
|
|
#end def recogniseCategory
|
|
|
|
#returns the int for the gametype_id for the given line
|
|
def recogniseGametypeID(cursor, topline, site_id, category, isTourney):#todo: this method is messy
|
|
#if (topline.find("HORSE")!=-1):
|
|
# raise FpdbError("recogniseGametypeID: HORSE is not yet supported.")
|
|
|
|
#note: the below variable names small_bet and big_bet are misleading, in NL/PL they mean small/big blind
|
|
if isTourney:
|
|
type="tour"
|
|
pos1=topline.find("(")+1
|
|
if (topline[pos1]=="H" or topline[pos1]=="O" or topline[pos1]=="R" or topline[pos1]=="S" or topline[pos1+2]=="C"):
|
|
pos1=topline.find("(", pos1)+1
|
|
pos2=topline.find("/", pos1)
|
|
small_bet=int(topline[pos1:pos2])
|
|
else:
|
|
type="ring"
|
|
pos1=topline.find("$")+1
|
|
pos2=topline.find("/$")
|
|
small_bet=float2int(topline[pos1:pos2])
|
|
|
|
pos1=pos2+2
|
|
if isTourney:
|
|
pos1-=1
|
|
if (site_id==1): #ftp
|
|
pos2=topline.find(" ", pos1)
|
|
elif (site_id==2): #ps
|
|
pos2=topline.find(")")
|
|
|
|
if pos2<=pos1:
|
|
pos2=topline.find(")", pos1)
|
|
|
|
|
|
if isTourney:
|
|
big_bet=int(topline[pos1:pos2])
|
|
else:
|
|
big_bet=float2int(topline[pos1:pos2])
|
|
|
|
if (topline.find("No Limit")!=-1):
|
|
limit_type="nl"
|
|
if (topline.find("Cap No")!=-1):
|
|
limit_type="cn"
|
|
elif (topline.find("Pot Limit")!=-1):
|
|
limit_type="pl"
|
|
if (topline.find("Cap Pot")!=-1):
|
|
limit_type="cp"
|
|
else:
|
|
limit_type="fl"
|
|
|
|
#print "recogniseGametypeID small_bet/blind:",small_bet,"big bet/blind:", big_bet,"limit type:",limit_type
|
|
if (limit_type=="fl"):
|
|
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
|
else:
|
|
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
|
result=cursor.fetchone()
|
|
#print "tried SELECTing gametypes.id, result:",result
|
|
|
|
try:
|
|
len(result)
|
|
except TypeError:
|
|
if category=="holdem" or category=="omahahi" or category=="omahahilo":
|
|
base="hold"
|
|
else:
|
|
base="stud"
|
|
|
|
if category=="holdem" or category=="omahahi" or category=="studhi":
|
|
hiLo='h'
|
|
elif category=="razz":
|
|
hiLo='l'
|
|
else:
|
|
hiLo='s'
|
|
|
|
if (limit_type=="fl"):
|
|
big_blind=small_bet #todo: read this
|
|
small_blind=big_blind/2 #todo: read this
|
|
cursor.execute("""INSERT INTO Gametypes
|
|
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_blind, big_blind, small_bet, big_bet))
|
|
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
|
else:
|
|
cursor.execute("""INSERT INTO Gametypes
|
|
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
|
|
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
|
|
|
|
result=cursor.fetchone()
|
|
#print "created new gametypes.id:",result
|
|
|
|
return result[0]
|
|
#end def recogniseGametypeID
|
|
|
|
def recogniseTourneyTypeId(cursor, siteId, buyin, fee, knockout, rebuyOrAddon):
|
|
cursor.execute ("SELECT id FROM TourneyTypes WHERE siteId=%s AND buyin=%s AND fee=%s AND knockout=%s AND rebuyOrAddon=%s", (siteId, buyin, fee, knockout, rebuyOrAddon))
|
|
result=cursor.fetchone()
|
|
#print "tried SELECTing gametypes.id, result:",result
|
|
|
|
try:
|
|
len(result)
|
|
except TypeError:#this means we need to create a new entry
|
|
cursor.execute("""INSERT INTO TourneyTypes (siteId, buyin, fee, knockout, rebuyOrAddon) VALUES (%s, %s, %s, %s, %s)""", (siteId, buyin, fee, knockout, rebuyOrAddon))
|
|
cursor.execute("SELECT id FROM TourneyTypes WHERE siteId=%s AND buyin=%s AND fee=%s AND knockout=%s AND rebuyOrAddon=%s", (siteId, buyin, fee, knockout, rebuyOrAddon))
|
|
result=cursor.fetchone()
|
|
return result[0]
|
|
#end def recogniseTourneyTypeId
|
|
|
|
#returns the SQL ids of the names given in an array
|
|
def recognisePlayerIDs(cursor, names, site_id):
|
|
result = []
|
|
for i in range (len(names)):
|
|
cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
|
|
tmp=cursor.fetchall()
|
|
if (len(tmp)==0): #new player
|
|
cursor.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)", (names[i], site_id))
|
|
#print "Number of players rows inserted: %d" % cursor.rowcount
|
|
cursor.execute ("SELECT id FROM Players WHERE name=%s", (names[i],))
|
|
tmp=cursor.fetchall()
|
|
#print "recognisePlayerIDs, names[i]:",names[i],"tmp:",tmp
|
|
result.append(tmp[0][0])
|
|
return result
|
|
#end def recognisePlayerIDs
|
|
|
|
#recognises the name in the given line and returns its array position in the given array
|
|
def recognisePlayerNo(line, names, atype):
|
|
#print "recogniseplayerno, names:",names
|
|
for i in range (len(names)):
|
|
if (atype=="unbet"):
|
|
if (line.endswith(names[i].encode("latin-1"))):
|
|
return (i)
|
|
elif (line.startswith("Dealt to ")):
|
|
#print "recognisePlayerNo, card precut, line:",line
|
|
tmp=line[9:]
|
|
#print "recognisePlayerNo, card postcut, tmp:",tmp
|
|
if (tmp.startswith(names[i].encode("latin-1"))):
|
|
return (i)
|
|
elif (line.startswith("Seat ")):
|
|
if (line.startswith("Seat 10")):
|
|
tmp=line[9:]
|
|
else:
|
|
tmp=line[8:]
|
|
|
|
if (tmp.startswith(names[i].encode("latin-1"))):
|
|
return (i)
|
|
else:
|
|
if (line.startswith(names[i].encode("latin-1"))):
|
|
return (i)
|
|
#if we're here we mustve failed
|
|
raise FpdbError ("failed to recognise player in: "+line+" atype:"+atype)
|
|
#end def recognisePlayerNo
|
|
|
|
#returns the site abbreviation for the given site
|
|
def recogniseSite(line):
|
|
if (line.startswith("Full Tilt Poker")):
|
|
return "ftp"
|
|
elif (line.startswith("PokerStars")):
|
|
return "ps"
|
|
else:
|
|
raise FpdbError("failed to recognise site, line:"+line)
|
|
#end def recogniseSite
|
|
|
|
#returns the ID of the given site
|
|
def recogniseSiteID(cursor, site):
|
|
if (site=="ftp"):
|
|
cursor.execute("SELECT id FROM Sites WHERE name = ('Full Tilt Poker')")
|
|
elif (site=="ps"):
|
|
cursor.execute("SELECT id FROM Sites WHERE name = ('PokerStars')")
|
|
return cursor.fetchall()[0][0]
|
|
#end def recogniseSiteID
|
|
|
|
#removes trailing \n from the given array
|
|
def removeTrailingEOL(arr):
|
|
for i in range(len(arr)):
|
|
if (arr[i].endswith("\n")):
|
|
#print "arr[i] before removetrailingEOL:", arr[i]
|
|
arr[i]=arr[i][:-1]
|
|
#print "arr[i] after removetrailingEOL:", arr[i]
|
|
return arr
|
|
#end def removeTrailingEOL
|
|
|
|
#splits the rake according to the proportion of pot won. manipulates the second passed array.
|
|
def splitRake(winnings, rakes, totalRake):
|
|
winnercnt=0
|
|
totalWin=0
|
|
for i in range(len(winnings)):
|
|
if winnings[i]!=0:
|
|
winnercnt+=1
|
|
totalWin+=winnings[i]
|
|
firstWinner=i
|
|
if winnercnt==1:
|
|
rakes[firstWinner]=totalRake
|
|
else:
|
|
totalWin=float(totalWin)
|
|
for i in range(len(winnings)):
|
|
if winnings[i]!=0:
|
|
winPortion=winnings[i]/totalWin
|
|
rakes[i]=totalRake*winPortion
|
|
#end def splitRake
|
|
|
|
def storeActions(cursor, hands_players_ids, action_types, action_amounts, actionNos):
|
|
#stores into table hands_actions
|
|
#print "start of storeActions, actionNos:",actionNos
|
|
#print " action_amounts:",action_amounts
|
|
for i in range (len(action_types)): #iterate through streets
|
|
for j in range (len(action_types[i])): #iterate through names
|
|
for k in range (len(action_types[i][j])): #iterate through individual actions of that player on that street
|
|
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, amount) VALUES (%s, %s, %s, %s, %s)", (hands_players_ids[j], i, actionNos[i][j][k], action_types[i][j][k], action_amounts[i][j][k]))
|
|
#end def storeActions
|
|
|
|
def store_board_cards(cursor, hands_id, board_values, board_suits):
|
|
#stores into table board_cards
|
|
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
|
|
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
|
|
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
|
(hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1],
|
|
board_values[2], board_suits[2], board_values[3], board_suits[3],
|
|
board_values[4], board_suits[4]))
|
|
#end def store_board_cards
|
|
|
|
def storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats):
|
|
#stores into table hands
|
|
cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats))
|
|
#todo: find a better way of doing this...
|
|
cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
|
|
return cursor.fetchall()[0][0]
|
|
#end def storeHands
|
|
|
|
def store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos):
|
|
result=[]
|
|
if (category=="holdem"):
|
|
for i in range (len(player_ids)):
|
|
cursor.execute ("""
|
|
INSERT INTO HandsPlayers
|
|
(handId, playerId, startCash, position,
|
|
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
winnings[i], rakes[i], seatNos[i]))
|
|
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
|
result.append(cursor.fetchall()[0][0])
|
|
elif (category=="omahahi" or category=="omahahilo"):
|
|
for i in range (len(player_ids)):
|
|
cursor.execute ("""INSERT INTO HandsPlayers
|
|
(handId, playerId, startCash, position,
|
|
card1Value, card1Suit, card2Value, card2Suit,
|
|
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
|
winnings[i], rakes[i], seatNos[i]))
|
|
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
|
result.append(cursor.fetchall()[0][0])
|
|
else:
|
|
raise FpdbError("invalid category")
|
|
return result
|
|
#end def store_hands_players_holdem_omaha
|
|
|
|
def store_hands_players_stud(cursor, hands_id, player_ids, start_cashes, antes,
|
|
card_values, card_suits, winnings, rakes, seatNos):
|
|
#stores hands_players rows for stud/razz games. returns an array of the resulting IDs
|
|
result=[]
|
|
for i in range (len(player_ids)):
|
|
cursor.execute ("""INSERT INTO HandsPlayers
|
|
(handId, playerId, startCash, ante,
|
|
card1Value, card1Suit, card2Value, card2Suit,
|
|
card3Value, card3Suit, card4Value, card4Suit,
|
|
card5Value, card5Suit, card6Value, card6Suit,
|
|
card7Value, card7Suit, winnings, rake, seatNo)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], antes[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
|
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
|
|
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
|
|
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
|
result.append(cursor.fetchall()[0][0])
|
|
return result
|
|
#end def store_hands_players_stud
|
|
|
|
def store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
|
|
#stores hands_players for tourney holdem/omaha hands
|
|
result=[]
|
|
for i in range (len(player_ids)):
|
|
if len(card_values[0])==2:
|
|
cursor.execute ("""INSERT INTO HandsPlayers
|
|
(handId, playerId, startCash, position,
|
|
card1Value, card1Suit, card2Value, card2Suit,
|
|
winnings, rake, tourneysPlayersId, seatNo)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
|
|
elif len(card_values[0])==4:
|
|
cursor.execute ("""INSERT INTO HandsPlayers
|
|
(handId, playerId, startCash, position,
|
|
card1Value, card1Suit, card2Value, card2Suit,
|
|
card3Value, card3Suit, card4Value, card4Suit,
|
|
winnings, rake, tourneysPlayersId, seatNo)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], positions[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
|
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
|
|
else:
|
|
raise FpdbError ("invalid card_values length:"+str(len(card_values[0])))
|
|
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
|
|
result.append(cursor.fetchall()[0][0])
|
|
|
|
return result
|
|
#end def store_hands_players_holdem_omaha_tourney
|
|
|
|
def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
|
|
antes, card_values, card_suits, winnings, rakes, tourneys_players_ids):
|
|
#stores hands_players for tourney stud/razz hands
|
|
result=[]
|
|
for i in range (len(player_ids)):
|
|
cursor.execute ("""INSERT INTO HandsPlayers
|
|
(hand_id, player_id, player_startcash, ante,
|
|
card1_value, card1_suit, card2_value, card2_suit,
|
|
card3_value, card3_suit, card4_value, card4_suit,
|
|
card5_value, card5_suit, card6_value, card6_suit,
|
|
card7_value, card7_suit, winnings, rake, tourneys_players_id)
|
|
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s)""",
|
|
(hands_id, player_ids[i], start_cashes[i], antes[i],
|
|
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
|
|
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
|
|
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
|
|
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i]))
|
|
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
|
|
result.append(cursor.fetchall()[0][0])
|
|
return result
|
|
#end def store_hands_players_stud_tourney
|
|
|
|
def generateHudCacheData(player_ids, base, category, action_types, actionTypeByNo, winnings, totalWinnings, positions):
|
|
"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary"""
|
|
#setup subarrays of the result dictionary.
|
|
street0VPI=[]
|
|
street0Aggr=[]
|
|
street0_3B4BChance=[]
|
|
street0_3B4BDone=[]
|
|
street1Seen=[]
|
|
street2Seen=[]
|
|
street3Seen=[]
|
|
street4Seen=[]
|
|
sawShowdown=[]
|
|
street1Aggr=[]
|
|
street2Aggr=[]
|
|
street3Aggr=[]
|
|
street4Aggr=[]
|
|
otherRaisedStreet1=[]
|
|
otherRaisedStreet2=[]
|
|
otherRaisedStreet3=[]
|
|
otherRaisedStreet4=[]
|
|
foldToOtherRaisedStreet1=[]
|
|
foldToOtherRaisedStreet2=[]
|
|
foldToOtherRaisedStreet3=[]
|
|
foldToOtherRaisedStreet4=[]
|
|
wonWhenSeenStreet1=[]
|
|
|
|
wonAtSD=[]
|
|
stealAttemptChance=[]
|
|
stealAttempted=[]
|
|
hudDataPositions=[]
|
|
|
|
firstPfRaiseByNo=-1
|
|
firstPfRaiserId=-1
|
|
firstPfRaiserNo=-1
|
|
firstPfCallByNo=-1
|
|
firstPfCallerId=-1
|
|
for i in range(len(actionTypeByNo[0])):
|
|
if actionTypeByNo[0][i][1]=="bet":
|
|
firstPfRaiseByNo=i
|
|
firstPfRaiserId=actionTypeByNo[0][i][0]
|
|
for j in range(len(player_ids)):
|
|
if player_ids[j]==firstPfRaiserId:
|
|
firstPfRaiserNo=j
|
|
break
|
|
break
|
|
for i in range(len(actionTypeByNo[0])):
|
|
if actionTypeByNo[0][i][1]=="call":
|
|
firstPfCallByNo=i
|
|
firstPfCallerId=actionTypeByNo[0][i][0]
|
|
break
|
|
|
|
cutoffId=-1
|
|
buttonId=-1
|
|
sbId=-1
|
|
bbId=-1
|
|
if base=="hold":
|
|
for player in range(len(positions)):
|
|
if positions==1:
|
|
cutoffId=player_ids[player]
|
|
if positions==0:
|
|
buttonId=player_ids[player]
|
|
if positions=='S':
|
|
sbId=player_ids[player]
|
|
if positions=='B':
|
|
bbId=player_ids[player]
|
|
|
|
someoneStole=False
|
|
|
|
#run a loop for each player preparing the actual values that will be commited to SQL
|
|
for player in range (len(player_ids)):
|
|
#set default values
|
|
myStreet0VPI=False
|
|
myStreet0Aggr=False
|
|
myStreet0_3B4BChance=False
|
|
myStreet0_3B4BDone=False
|
|
myStreet1Seen=False
|
|
myStreet2Seen=False
|
|
myStreet3Seen=False
|
|
myStreet4Seen=False
|
|
mySawShowdown=False
|
|
myStreet1Aggr=False
|
|
myStreet2Aggr=False
|
|
myStreet3Aggr=False
|
|
myStreet4Aggr=False
|
|
myOtherRaisedStreet1=False
|
|
myOtherRaisedStreet2=False
|
|
myOtherRaisedStreet3=False
|
|
myOtherRaisedStreet4=False
|
|
myFoldToOtherRaisedStreet1=False
|
|
myFoldToOtherRaisedStreet2=False
|
|
myFoldToOtherRaisedStreet3=False
|
|
myFoldToOtherRaisedStreet4=False
|
|
myWonWhenSeenStreet1=0.0
|
|
myWonAtSD=0.0
|
|
myStealAttemptChance=False
|
|
myStealAttempted=False
|
|
|
|
#calculate VPIP and PFR
|
|
street=0
|
|
heroPfRaiseCount=0
|
|
for count in range (len(action_types[street][player])):#finally individual actions
|
|
currentAction=action_types[street][player][count]
|
|
if currentAction=="bet":
|
|
myStreet0Aggr=True
|
|
if (currentAction=="bet" or currentAction=="call"):
|
|
myStreet0VPI=True
|
|
|
|
#PF3B4BChance and PF3B4B
|
|
pfFold=-1
|
|
pfRaise=-1
|
|
if firstPfRaiseByNo!=-1:
|
|
for i in range(len(actionTypeByNo[0])):
|
|
if actionTypeByNo[0][i][0]==player_ids[player]:
|
|
if actionTypeByNo[0][i][1]=="bet" and pfRaise==-1 and i>firstPfRaiseByNo:
|
|
pfRaise=i
|
|
if actionTypeByNo[0][i][1]=="fold" and pfFold==-1:
|
|
pfFold=i
|
|
if pfFold==-1 or pfFold>firstPfRaiseByNo:
|
|
myStreet0_3B4BChance=True
|
|
if pfRaise>firstPfRaiseByNo:
|
|
myStreet0_3B4BDone=True
|
|
|
|
#steal calculations
|
|
if base=="hold":
|
|
if len(player_ids)>=5: #no point otherwise
|
|
if positions[player]==1:
|
|
if firstPfRaiserId==player_ids[player]:
|
|
myStealAttemptChance=True
|
|
myStealAttempted=True
|
|
elif firstPfRaiserId==buttonId or firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1:
|
|
myStealAttemptChance=True
|
|
if positions[player]==0:
|
|
if firstPfRaiserId==player_ids[player]:
|
|
myStealAttemptChance=True
|
|
myStealAttempted=True
|
|
elif firstPfRaiserId==sbId or firstPfRaiserId==bbId or firstPfRaiserId==-1:
|
|
myStealAttemptChance=True
|
|
if positions[player]=='S':
|
|
if firstPfRaiserId==player_ids[player]:
|
|
myStealAttemptChance=True
|
|
myStealAttempted=True
|
|
elif firstPfRaiserId==bbId or firstPfRaiserId==-1:
|
|
myStealAttemptChance=True
|
|
if positions[player]=='B':
|
|
pass
|
|
|
|
if myStealAttempted:
|
|
someoneStole=True
|
|
|
|
#calculate saw* values
|
|
if (len(action_types[1][player])>0):
|
|
myStreet1Seen=True
|
|
if (len(action_types[2][player])>0):
|
|
myStreet2Seen=True
|
|
if (len(action_types[3][player])>0):
|
|
myStreet3Seen=True
|
|
mySawShowdown=True
|
|
for count in range (len(action_types[3][player])):
|
|
if action_types[3][player][count]=="fold":
|
|
mySawShowdown=False
|
|
|
|
#flop stuff
|
|
street=1
|
|
if myStreet1Seen:
|
|
for count in range(len(action_types[street][player])):
|
|
if action_types[street][player][count]=="bet":
|
|
myStreet1Aggr=True
|
|
|
|
for otherPlayer in range (len(player_ids)):
|
|
if player==otherPlayer:
|
|
pass
|
|
else:
|
|
for countOther in range (len(action_types[street][otherPlayer])):
|
|
if action_types[street][otherPlayer][countOther]=="bet":
|
|
myOtherRaisedStreet1=True
|
|
for countOtherFold in range (len(action_types[street][player])):
|
|
if action_types[street][player][countOtherFold]=="fold":
|
|
myFoldToOtherRaisedStreet1=True
|
|
|
|
#turn stuff - copy of flop with different vars
|
|
street=2
|
|
if myStreet2Seen:
|
|
for count in range(len(action_types[street][player])):
|
|
if action_types[street][player][count]=="bet":
|
|
myStreet2Aggr=True
|
|
|
|
for otherPlayer in range (len(player_ids)):
|
|
if player==otherPlayer:
|
|
pass
|
|
else:
|
|
for countOther in range (len(action_types[street][otherPlayer])):
|
|
if action_types[street][otherPlayer][countOther]=="bet":
|
|
myOtherRaisedStreet2=True
|
|
for countOtherFold in range (len(action_types[street][player])):
|
|
if action_types[street][player][countOtherFold]=="fold":
|
|
myFoldToOtherRaisedStreet2=True
|
|
|
|
#river stuff - copy of flop with different vars
|
|
street=3
|
|
if myStreet3Seen:
|
|
for count in range(len(action_types[street][player])):
|
|
if action_types[street][player][count]=="bet":
|
|
myStreet3Aggr=True
|
|
|
|
for otherPlayer in range (len(player_ids)):
|
|
if player==otherPlayer:
|
|
pass
|
|
else:
|
|
for countOther in range (len(action_types[street][otherPlayer])):
|
|
if action_types[street][otherPlayer][countOther]=="bet":
|
|
myOtherRaisedStreet3=True
|
|
for countOtherFold in range (len(action_types[street][player])):
|
|
if action_types[street][player][countOtherFold]=="fold":
|
|
myFoldToOtherRaisedStreet3=True
|
|
|
|
if winnings[player]!=0:
|
|
if myStreet1Seen:
|
|
myWonWhenSeenStreet1=winnings[player]/float(totalWinnings)
|
|
if mySawShowdown:
|
|
myWonAtSD=myWonWhenSeenStreet1
|
|
|
|
#add each value to the appropriate array
|
|
street0VPI.append(myStreet0VPI)
|
|
street0Aggr.append(myStreet0Aggr)
|
|
street0_3B4BChance.append(myStreet0_3B4BChance)
|
|
street0_3B4BDone.append(myStreet0_3B4BDone)
|
|
street1Seen.append(myStreet1Seen)
|
|
street2Seen.append(myStreet2Seen)
|
|
street3Seen.append(myStreet3Seen)
|
|
street4Seen.append(myStreet4Seen)
|
|
sawShowdown.append(mySawShowdown)
|
|
street1Aggr.append(myStreet1Aggr)
|
|
street2Aggr.append(myStreet2Aggr)
|
|
street3Aggr.append(myStreet3Aggr)
|
|
street4Aggr.append(myStreet4Aggr)
|
|
otherRaisedStreet1.append(myOtherRaisedStreet1)
|
|
otherRaisedStreet2.append(myOtherRaisedStreet2)
|
|
otherRaisedStreet3.append(myOtherRaisedStreet3)
|
|
otherRaisedStreet4.append(myOtherRaisedStreet4)
|
|
foldToOtherRaisedStreet1.append(myFoldToOtherRaisedStreet1)
|
|
foldToOtherRaisedStreet2.append(myFoldToOtherRaisedStreet2)
|
|
foldToOtherRaisedStreet3.append(myFoldToOtherRaisedStreet3)
|
|
foldToOtherRaisedStreet4.append(myFoldToOtherRaisedStreet4)
|
|
wonWhenSeenStreet1.append(myWonWhenSeenStreet1)
|
|
wonAtSD.append(myWonAtSD)
|
|
stealAttemptChance.append(myStealAttemptChance)
|
|
stealAttempted.append(myStealAttempted)
|
|
if base=="hold":
|
|
pos=positions[player]
|
|
if pos=='B':
|
|
hudDataPositions.append('B')
|
|
elif pos=='S':
|
|
hudDataPositions.append('S')
|
|
elif pos==0:
|
|
hudDataPositions.append('D')
|
|
elif pos==1:
|
|
hudDataPositions.append('C')
|
|
elif pos>=2 and pos<=4:
|
|
hudDataPositions.append('M')
|
|
elif pos>=5 and pos<=7:
|
|
hudDataPositions.append('L')
|
|
else:
|
|
raise FpdbError("invalid position")
|
|
elif base=="stud":
|
|
#todo: stud positions and steals
|
|
pass
|
|
|
|
#add each array to the to-be-returned dictionary
|
|
result={'street0VPI':street0VPI}
|
|
result['street0Aggr']=street0Aggr
|
|
result['street0_3B4BChance']=street0_3B4BChance
|
|
result['street0_3B4BDone']=street0_3B4BDone
|
|
result['street1Seen']=street1Seen
|
|
result['street2Seen']=street2Seen
|
|
result['street3Seen']=street3Seen
|
|
result['street4Seen']=street4Seen
|
|
result['sawShowdown']=sawShowdown
|
|
|
|
result['street1Aggr']=street1Aggr
|
|
result['otherRaisedStreet1']=otherRaisedStreet1
|
|
result['foldToOtherRaisedStreet1']=foldToOtherRaisedStreet1
|
|
result['street2Aggr']=street2Aggr
|
|
result['otherRaisedStreet2']=otherRaisedStreet2
|
|
result['foldToOtherRaisedStreet2']=foldToOtherRaisedStreet2
|
|
result['street3Aggr']=street3Aggr
|
|
result['otherRaisedStreet3']=otherRaisedStreet3
|
|
result['foldToOtherRaisedStreet3']=foldToOtherRaisedStreet3
|
|
result['street4Aggr']=street4Aggr
|
|
result['otherRaisedStreet4']=otherRaisedStreet4
|
|
result['foldToOtherRaisedStreet4']=foldToOtherRaisedStreet4
|
|
result['wonWhenSeenStreet1']=wonWhenSeenStreet1
|
|
result['wonAtSD']=wonAtSD
|
|
result['stealAttemptChance']=stealAttemptChance
|
|
result['stealAttempted']=stealAttempted
|
|
|
|
#now the various steal values
|
|
foldBbToStealChance=[]
|
|
foldedBbToSteal=[]
|
|
foldSbToStealChance=[]
|
|
foldedSbToSteal=[]
|
|
for player in range (len(player_ids)):
|
|
myFoldBbToStealChance=False
|
|
myFoldedBbToSteal=False
|
|
myFoldSbToStealChance=False
|
|
myFoldedSbToSteal=False
|
|
|
|
if base=="hold":
|
|
if someoneStole and (positions[player]=='B' or positions[player]=='S') and firstPfRaiserId!=player_ids[player]:
|
|
street=0
|
|
for count in range (len(action_types[street][player])):#individual actions
|
|
if positions[player]=='B':
|
|
myFoldBbToStealChance=True
|
|
if action_types[street][player][count]=="fold":
|
|
myFoldedBbToSteal=True
|
|
if positions[player]=='S':
|
|
myFoldSbToStealChance=True
|
|
if action_types[street][player][count]=="fold":
|
|
myFoldedSbToSteal=True
|
|
|
|
|
|
foldBbToStealChance.append(myFoldBbToStealChance)
|
|
foldedBbToSteal.append(myFoldedBbToSteal)
|
|
foldSbToStealChance.append(myFoldSbToStealChance)
|
|
foldedSbToSteal.append(myFoldedSbToSteal)
|
|
result['foldBbToStealChance']=foldBbToStealChance
|
|
result['foldedBbToSteal']=foldedBbToSteal
|
|
result['foldSbToStealChance']=foldSbToStealChance
|
|
result['foldedSbToSteal']=foldedSbToSteal
|
|
|
|
#now CB
|
|
street1CBChance=[]
|
|
street1CBDone=[]
|
|
didStreet1CB=[]
|
|
for player in range (len(player_ids)):
|
|
myStreet1CBChance=False
|
|
myStreet1CBDone=False
|
|
|
|
if street0VPI[player]:
|
|
myStreet1CBChance=True
|
|
if street1Aggr[player]:
|
|
myStreet1CBDone=True
|
|
didStreet1CB.append(player_ids[player])
|
|
|
|
street1CBChance.append(myStreet1CBChance)
|
|
street1CBDone.append(myStreet1CBDone)
|
|
result['street1CBChance']=street1CBChance
|
|
result['street1CBDone']=street1CBDone
|
|
|
|
#now 2B
|
|
street2CBChance=[]
|
|
street2CBDone=[]
|
|
didStreet2CB=[]
|
|
for player in range (len(player_ids)):
|
|
myStreet2CBChance=False
|
|
myStreet2CBDone=False
|
|
|
|
if street1CBDone[player]:
|
|
myStreet2CBChance=True
|
|
if street2Aggr[player]:
|
|
myStreet2CBDone=True
|
|
didStreet2CB.append(player_ids[player])
|
|
|
|
street2CBChance.append(myStreet2CBChance)
|
|
street2CBDone.append(myStreet2CBDone)
|
|
result['street2CBChance']=street2CBChance
|
|
result['street2CBDone']=street2CBDone
|
|
|
|
#now 3B
|
|
street3CBChance=[]
|
|
street3CBDone=[]
|
|
didStreet3CB=[]
|
|
for player in range (len(player_ids)):
|
|
myStreet3CBChance=False
|
|
myStreet3CBDone=False
|
|
|
|
if street2CBDone[player]:
|
|
myStreet3CBChance=True
|
|
if street3Aggr[player]:
|
|
myStreet3CBDone=True
|
|
didStreet3CB.append(player_ids[player])
|
|
|
|
street3CBChance.append(myStreet3CBChance)
|
|
street3CBDone.append(myStreet3CBDone)
|
|
result['street3CBChance']=street3CBChance
|
|
result['street3CBDone']=street3CBDone
|
|
|
|
#and 4B
|
|
street4CBChance=[]
|
|
street4CBDone=[]
|
|
didStreet4CB=[]
|
|
for player in range (len(player_ids)):
|
|
myStreet4CBChance=False
|
|
myStreet4CBDone=False
|
|
|
|
if street3CBDone[player]:
|
|
myStreet4CBChance=True
|
|
if street4Aggr[player]:
|
|
myStreet4CBDone=True
|
|
didStreet4CB.append(player_ids[player])
|
|
|
|
street4CBChance.append(myStreet4CBChance)
|
|
street4CBDone.append(myStreet4CBDone)
|
|
result['street4CBChance']=street4CBChance
|
|
result['street4CBDone']=street4CBDone
|
|
|
|
|
|
result['position']=hudDataPositions
|
|
|
|
foldToStreet1CBChance=[]
|
|
foldToStreet1CBDone=[]
|
|
foldToStreet2CBChance=[]
|
|
foldToStreet2CBDone=[]
|
|
foldToStreet3CBChance=[]
|
|
foldToStreet3CBDone=[]
|
|
foldToStreet4CBChance=[]
|
|
foldToStreet4CBDone=[]
|
|
|
|
for player in range (len(player_ids)):
|
|
myFoldToStreet1CBChance=False
|
|
myFoldToStreet1CBDone=False
|
|
foldToStreet1CBChance.append(myFoldToStreet1CBChance)
|
|
foldToStreet1CBDone.append(myFoldToStreet1CBDone)
|
|
|
|
myFoldToStreet2CBChance=False
|
|
myFoldToStreet2CBDone=False
|
|
foldToStreet2CBChance.append(myFoldToStreet2CBChance)
|
|
foldToStreet2CBDone.append(myFoldToStreet2CBDone)
|
|
|
|
myFoldToStreet3CBChance=False
|
|
myFoldToStreet3CBDone=False
|
|
foldToStreet3CBChance.append(myFoldToStreet3CBChance)
|
|
foldToStreet3CBDone.append(myFoldToStreet3CBDone)
|
|
|
|
myFoldToStreet4CBChance=False
|
|
myFoldToStreet4CBDone=False
|
|
foldToStreet4CBChance.append(myFoldToStreet4CBChance)
|
|
foldToStreet4CBDone.append(myFoldToStreet4CBDone)
|
|
|
|
if len(didStreet1CB)>=1:
|
|
generateFoldToCB(1, player_ids, didStreet1CB, street1CBDone, foldToStreet1CBChance, foldToStreet1CBDone, actionTypeByNo)
|
|
|
|
if len(didStreet2CB)>=1:
|
|
generateFoldToCB(2, player_ids, didStreet2CB, street2CBDone, foldToStreet2CBChance, foldToStreet2CBDone, actionTypeByNo)
|
|
|
|
if len(didStreet3CB)>=1:
|
|
generateFoldToCB(3, player_ids, didStreet3CB, street3CBDone, foldToStreet3CBChance, foldToStreet3CBDone, actionTypeByNo)
|
|
|
|
if len(didStreet4CB)>=1:
|
|
generateFoldToCB(4, player_ids, didStreet4CB, street4CBDone, foldToStreet4CBChance, foldToStreet4CBDone, actionTypeByNo)
|
|
|
|
result['foldToStreet1CBChance']=foldToStreet1CBChance
|
|
result['foldToStreet1CBDone']=foldToStreet1CBDone
|
|
result['foldToStreet2CBChance']=foldToStreet2CBChance
|
|
result['foldToStreet2CBDone']=foldToStreet2CBDone
|
|
result['foldToStreet3CBChance']=foldToStreet3CBChance
|
|
result['foldToStreet3CBDone']=foldToStreet3CBDone
|
|
result['foldToStreet4CBChance']=foldToStreet4CBChance
|
|
result['foldToStreet4CBDone']=foldToStreet4CBDone
|
|
|
|
|
|
totalProfit=[]
|
|
|
|
street1CheckCallRaiseChance=[]
|
|
street1CheckCallRaiseDone=[]
|
|
street2CheckCallRaiseChance=[]
|
|
street2CheckCallRaiseDone=[]
|
|
street3CheckCallRaiseChance=[]
|
|
street3CheckCallRaiseDone=[]
|
|
street4CheckCallRaiseChance=[]
|
|
street4CheckCallRaiseDone=[]
|
|
for player in range (len(player_ids)):
|
|
myTotalProfit=0
|
|
|
|
myStreet1CheckCallRaiseChance=False
|
|
myStreet1CheckCallRaiseDone=False
|
|
myStreet2CheckCallRaiseChance=False
|
|
myStreet2CheckCallRaiseDone=False
|
|
myStreet3CheckCallRaiseChance=False
|
|
myStreet3CheckCallRaiseDone=False
|
|
myStreet4CheckCallRaiseChance=False
|
|
myStreet4CheckCallRaiseDone=False
|
|
|
|
totalProfit.append(myTotalProfit)
|
|
|
|
street1CheckCallRaiseChance.append(myStreet1CheckCallRaiseChance)
|
|
street1CheckCallRaiseDone.append(myStreet1CheckCallRaiseDone)
|
|
street2CheckCallRaiseChance.append(myStreet2CheckCallRaiseChance)
|
|
street2CheckCallRaiseDone.append(myStreet2CheckCallRaiseDone)
|
|
street3CheckCallRaiseChance.append(myStreet3CheckCallRaiseChance)
|
|
street3CheckCallRaiseDone.append(myStreet3CheckCallRaiseDone)
|
|
street4CheckCallRaiseChance.append(myStreet4CheckCallRaiseChance)
|
|
street4CheckCallRaiseDone.append(myStreet4CheckCallRaiseDone)
|
|
|
|
result['totalProfit']=totalProfit
|
|
|
|
result['street1CheckCallRaiseChance']=street1CheckCallRaiseChance
|
|
result['street1CheckCallRaiseDone']=street1CheckCallRaiseDone
|
|
result['street2CheckCallRaiseChance']=street2CheckCallRaiseChance
|
|
result['street2CheckCallRaiseDone']=street2CheckCallRaiseDone
|
|
result['street3CheckCallRaiseChance']=street3CheckCallRaiseChance
|
|
result['street3CheckCallRaiseDone']=street3CheckCallRaiseDone
|
|
result['street4CheckCallRaiseChance']=street4CheckCallRaiseChance
|
|
result['street4CheckCallRaiseDone']=street4CheckCallRaiseDone
|
|
return result
|
|
#end def generateHudCacheData
|
|
|
|
def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetCBChance, foldToStreetCBDone, actionTypeByNo):
|
|
"""fills the passed foldToStreetCB* arrays appropriately depending on the given street"""
|
|
#print "beginning of generateFoldToCB, street:", street, "len(actionTypeByNo):", len(actionTypeByNo)
|
|
#print "len(actionTypeByNo[street]):",len(actionTypeByNo[street])
|
|
firstCBReaction=0
|
|
for action in range(len(actionTypeByNo[street])):
|
|
if actionTypeByNo[street][action][1]=="bet":
|
|
for player in didStreetCB:
|
|
if player==actionTypeByNo[street][action][0] and firstCBReaction==0:
|
|
firstCBReaction=action+1
|
|
break
|
|
|
|
for action in actionTypeByNo[street][firstCBReaction:]:
|
|
for player in range(len(playerIDs)):
|
|
if playerIDs[player]==action[0]:
|
|
foldToStreetCBChance[player]=True
|
|
if action[1]=="fold":
|
|
foldToStreetCBDone[player]=True
|
|
#end def generateFoldToCB
|
|
|
|
def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
|
|
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
|
|
|
for player in range (len(playerIds)):
|
|
if base=="hold":
|
|
cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
|
|
else:
|
|
cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s", (gametypeId, playerIds[player], len(playerIds)))
|
|
row=cursor.fetchone()
|
|
#print "gametypeId:", gametypeId, "playerIds[player]",playerIds[player], "len(playerIds):",len(playerIds), "row:",row
|
|
|
|
try: len(row)
|
|
except TypeError:
|
|
row=[]
|
|
|
|
if (len(row)==0):
|
|
#print "new huddata row"
|
|
doInsert=True
|
|
row=[]
|
|
row.append(0)#blank for id
|
|
row.append(gametypeId)
|
|
row.append(playerIds[player])
|
|
row.append(len(playerIds))#seats
|
|
for i in range(len(hudImportData)+2):
|
|
row.append(0)
|
|
|
|
else:
|
|
doInsert=False
|
|
newrow=[]
|
|
for i in range(len(row)):
|
|
newrow.append(row[i])
|
|
row=newrow
|
|
|
|
if base=="hold":
|
|
row[4]=hudImportData['position'][player]
|
|
else:
|
|
row[4]=0
|
|
row[5]=1 #tourneysGametypeId
|
|
row[6]+=1 #HDs
|
|
if hudImportData['street0VPI'][player]: row[7]+=1
|
|
if hudImportData['street0Aggr'][player]: row[8]+=1
|
|
if hudImportData['street0_3B4BChance'][player]: row[9]+=1
|
|
if hudImportData['street0_3B4BDone'][player]: row[10]+=1
|
|
if hudImportData['street1Seen'][player]: row[11]+=1
|
|
if hudImportData['street2Seen'][player]: row[12]+=1
|
|
if hudImportData['street3Seen'][player]: row[13]+=1
|
|
if hudImportData['street4Seen'][player]: row[14]+=1
|
|
if hudImportData['sawShowdown'][player]: row[15]+=1
|
|
if hudImportData['street1Aggr'][player]: row[16]+=1
|
|
if hudImportData['street2Aggr'][player]: row[17]+=1
|
|
if hudImportData['street3Aggr'][player]: row[18]+=1
|
|
if hudImportData['street4Aggr'][player]: row[19]+=1
|
|
if hudImportData['otherRaisedStreet1'][player]: row[20]+=1
|
|
if hudImportData['otherRaisedStreet2'][player]: row[21]+=1
|
|
if hudImportData['otherRaisedStreet3'][player]: row[22]+=1
|
|
if hudImportData['otherRaisedStreet4'][player]: row[23]+=1
|
|
if hudImportData['foldToOtherRaisedStreet1'][player]: row[24]+=1
|
|
if hudImportData['foldToOtherRaisedStreet2'][player]: row[25]+=1
|
|
if hudImportData['foldToOtherRaisedStreet3'][player]: row[26]+=1
|
|
if hudImportData['foldToOtherRaisedStreet4'][player]: row[27]+=1
|
|
if hudImportData['wonWhenSeenStreet1'][player]!=0.0: row[28]+=hudImportData['wonWhenSeenStreet1'][player]
|
|
if hudImportData['wonAtSD'][player]!=0.0: row[29]+=hudImportData['wonAtSD'][player]
|
|
if hudImportData['stealAttemptChance'][player]: row[30]+=1
|
|
if hudImportData['stealAttempted'][player]: row[31]+=1
|
|
if hudImportData['foldBbToStealChance'][player]: row[32]+=1
|
|
if hudImportData['foldedBbToSteal'][player]: row[33]+=1
|
|
if hudImportData['foldSbToStealChance'][player]: row[34]+=1
|
|
if hudImportData['foldedSbToSteal'][player]: row[35]+=1
|
|
|
|
if hudImportData['street1CBChance'][player]: row[36]+=1
|
|
if hudImportData['street1CBDone'][player]: row[37]+=1
|
|
if hudImportData['street2CBChance'][player]: row[38]+=1
|
|
if hudImportData['street2CBDone'][player]: row[39]+=1
|
|
if hudImportData['street3CBChance'][player]: row[40]+=1
|
|
if hudImportData['street3CBDone'][player]: row[41]+=1
|
|
if hudImportData['street4CBChance'][player]: row[42]+=1
|
|
if hudImportData['street4CBDone'][player]: row[43]+=1
|
|
|
|
if hudImportData['foldToStreet1CBChance'][player]: row[44]+=1
|
|
if hudImportData['foldToStreet1CBDone'][player]: row[45]+=1
|
|
if hudImportData['foldToStreet2CBChance'][player]: row[46]+=1
|
|
if hudImportData['foldToStreet2CBDone'][player]: row[47]+=1
|
|
if hudImportData['foldToStreet3CBChance'][player]: row[48]+=1
|
|
if hudImportData['foldToStreet3CBDone'][player]: row[49]+=1
|
|
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
|
|
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
|
|
|
|
row[52]+=hudImportData['totalProfit'][player]
|
|
|
|
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
|
|
if hudImportData['street1CheckCallRaiseDone'][player]: row[54]+=1
|
|
if hudImportData['street2CheckCallRaiseChance'][player]: row[55]+=1
|
|
if hudImportData['street2CheckCallRaiseDone'][player]: row[56]+=1
|
|
if hudImportData['street3CheckCallRaiseChance'][player]: row[57]+=1
|
|
if hudImportData['street3CheckCallRaiseDone'][player]: row[58]+=1
|
|
if hudImportData['street4CheckCallRaiseChance'][player]: row[59]+=1
|
|
if hudImportData['street4CheckCallRaiseDone'][player]: row[60]+=1
|
|
|
|
if doInsert:
|
|
#print "playerid before insert:",row[2]
|
|
cursor.execute("""INSERT INTO HudCache
|
|
(gametypeId, playerId, activeSeats, position, tourneyTypeId,
|
|
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
|
|
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
|
|
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
|
|
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
|
|
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
|
|
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
|
|
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
|
|
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
|
|
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
|
|
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
|
|
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
|
|
VALUES (%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s,
|
|
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
|
|
else:
|
|
#print "storing updated hud data line"
|
|
cursor.execute("""UPDATE HudCache
|
|
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
|
|
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
|
|
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
|
|
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
|
|
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
|
|
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
|
|
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
|
|
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
|
|
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
|
|
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
|
|
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
|
|
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
|
|
row[11], row[12], row[13], row[14], row[15],
|
|
row[16], row[17], row[18], row[19], row[20],
|
|
row[21], row[22], row[23], row[24], row[25],
|
|
row[26], row[27], row[28], row[29], row[30],
|
|
row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40],
|
|
row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50],
|
|
row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60],
|
|
row[1], row[2], row[3], str(row[4]), row[5]))
|
|
# else:
|
|
# print "todo: implement storeHudCache for stud base"
|
|
#end def storeHudCache
|
|
|
|
def store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, startTime):
|
|
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId=%s", (siteTourneyNo, tourneyTypeId))
|
|
tmp=cursor.fetchone()
|
|
#print "tried SELECTing tourneys.id, result:",tmp
|
|
|
|
try:
|
|
len(tmp)
|
|
except TypeError:#means we have to create new one
|
|
cursor.execute("""INSERT INTO Tourneys
|
|
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
|
|
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
|
|
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId=%s", (siteTourneyNo, tourneyTypeId))
|
|
tmp=cursor.fetchone()
|
|
#print "created new tourneys.id:",tmp
|
|
return tmp[0]
|
|
#end def store_tourneys
|
|
|
|
def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings):
|
|
result=[]
|
|
#print "in store_tourneys_players. tourney_id:",tourney_id
|
|
#print "player_ids:",player_ids
|
|
#print "payin_amounts:",payin_amounts
|
|
#print "ranks:",ranks
|
|
#print "winnings:",winnings
|
|
for i in range (len(player_ids)):
|
|
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId=%s", (tourney_id, player_ids[i]))
|
|
tmp=cursor.fetchone()
|
|
#print "tried SELECTing tourneys_players.id:",tmp
|
|
|
|
try:
|
|
len(tmp)
|
|
except TypeError:
|
|
cursor.execute("""INSERT INTO TourneysPlayers
|
|
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
|
|
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
|
|
|
|
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId=%s",
|
|
(tourney_id, player_ids[i]))
|
|
tmp=cursor.fetchone()
|
|
#print "created new tourneys_players.id:",tmp
|
|
result.append(tmp[0])
|
|
return result
|
|
#end def store_tourneys_players
|