1de34462e3
printEmailErrorMessage also writes a traceback to the stderr, so we can more easily figure out -what part- it failed in parsePositions will ignore a small blind if it appears to be coming from the same place as the big (does this mess with dead blinds? who knows)
588 lines
25 KiB
Python
588 lines
25 KiB
Python
#!/usr/bin/env python
|
|
"""Hud.py
|
|
|
|
Create and manage the hud overlays.
|
|
"""
|
|
# Copyright 2008, Ray E. Barker
|
|
|
|
#
|
|
# This program is free software; you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation; either version 2 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software
|
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
########################################################################
|
|
# Standard Library modules
|
|
import os
|
|
import sys
|
|
|
|
# pyGTK modules
|
|
import pygtk
|
|
import gtk
|
|
import pango
|
|
import gobject
|
|
|
|
# win32 modules -- only imported on windows systems
|
|
if os.name == 'nt':
|
|
import win32gui
|
|
import win32con
|
|
import win32api
|
|
|
|
# FreePokerTools modules
|
|
import Tables # needed for testing only
|
|
import Configuration
|
|
import Stats
|
|
import Mucked
|
|
import Database
|
|
import HUD_main
|
|
|
|
class Hud:
|
|
|
|
def __init__(self, table, max, poker_game, config, db_name):
|
|
self.table = table
|
|
self.config = config
|
|
self.poker_game = poker_game
|
|
self.max = max
|
|
self.db_name = db_name
|
|
self.deleted = False
|
|
self.stacked = True
|
|
self.colors = config.get_default_colors(self.table.site)
|
|
|
|
self.stat_windows = {}
|
|
self.popup_windows = {}
|
|
self.aux_windows = []
|
|
self.font = pango.FontDescription("Sans 7")
|
|
|
|
# Set up a main window for this this instance of the HUD
|
|
self.main_window = gtk.Window()
|
|
# self.window.set_decorated(0)
|
|
self.main_window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
|
self.main_window.set_title(table.name + " FPDBHUD")
|
|
self.main_window.connect("destroy", self.kill_hud)
|
|
self.main_window.set_decorated(False)
|
|
self.main_window.set_opacity(self.colors["hudopacity"])
|
|
#self.main_window.set_transient_for(parent.get_toplevel())
|
|
|
|
self.ebox = gtk.EventBox()
|
|
# self.label = gtk.Label("Right click to close HUD for %s\nor Save Stat Positions." % (table.name))
|
|
self.label = gtk.Label("FPDB Menu (Right Click)\nLeft-drag to move")
|
|
|
|
self.label.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudbgcolor']))
|
|
self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
|
|
|
|
self.main_window.add(self.ebox)
|
|
self.ebox.add(self.label)
|
|
self.ebox.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudbgcolor']))
|
|
self.ebox.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
|
|
|
|
self.main_window.move(self.table.x, self.table.y)
|
|
|
|
# A popup window for the main window
|
|
self.menu = gtk.Menu()
|
|
self.item1 = gtk.MenuItem('Kill this HUD')
|
|
self.menu.append(self.item1)
|
|
self.item1.connect("activate", self.kill_hud)
|
|
self.item1.show()
|
|
self.item2 = gtk.MenuItem('Save Layout')
|
|
self.menu.append(self.item2)
|
|
self.item2.connect("activate", self.save_layout)
|
|
self.item2.show()
|
|
self.item3 = gtk.MenuItem('Reposition Stats')
|
|
self.menu.append(self.item3)
|
|
self.item3.connect("activate", self.reposition_windows)
|
|
self.item3.show()
|
|
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
|
|
|
|
self.main_window.show_all()
|
|
# set_keep_above(1) for windows
|
|
if os.name == 'nt':
|
|
self.topify_window(self.main_window)
|
|
else:
|
|
self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(self.table.number) # gets a gdk handle for poker client
|
|
self.main_window.gdkhandle = gtk.gdk.window_foreign_new(self.main_window.window.xid) # gets a gdk handle for the hud table window
|
|
self.main_window.gdkhandle.set_transient_for(self.main_window.parentgdkhandle) #
|
|
|
|
self.main_window.set_destroy_with_parent(True)
|
|
|
|
def on_button_press(self, widget, event):
|
|
if event.button == 1:
|
|
self.main_window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
|
|
return True
|
|
if event.button == 3:
|
|
widget.popup(None, None, None, event.button, event.time)
|
|
return True
|
|
return False
|
|
|
|
def kill_hud(self, *args):
|
|
for k in self.stat_windows.keys():
|
|
self.stat_windows[k].window.destroy()
|
|
self.main_window.destroy()
|
|
self.deleted = True
|
|
|
|
def reposition_windows(self, *args):
|
|
for w in self.stat_windows:
|
|
self.stat_windows[w].window.move(self.stat_windows[w].x,
|
|
self.stat_windows[w].y)
|
|
def save_layout(self, *args):
|
|
new_layout = [(0, 0)] * self.max
|
|
# todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y.
|
|
for sw in self.stat_windows:
|
|
loc = self.stat_windows[sw].window.get_position()
|
|
new_loc = (loc[0] - self.table.x, loc[1] - self.table.y)
|
|
new_layout[self.stat_windows[sw].adj - 1] = new_loc
|
|
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
|
|
self.config.save()
|
|
|
|
def adj_seats(self, hand, config):
|
|
adj = range(0, self.max + 1) # default seat adjustments = no adjustment
|
|
# does the user have a fav_seat?
|
|
try:
|
|
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
|
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
|
db_connection = Database.Database(config, self.db_name, 'temp')
|
|
actual_seat = db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
|
|
db_connection.close_connection()
|
|
for i in range(0, self.max + 1):
|
|
j = actual_seat + i
|
|
if j > self.max: j = j - self.max
|
|
adj[j] = fav_seat + i
|
|
if adj[j] > self.max: adj[j] = adj[j] - self.max
|
|
except:
|
|
pass
|
|
return adj
|
|
|
|
def create(self, hand, config):
|
|
# update this hud, to the stats and players as of "hand"
|
|
# hand is the hand id of the most recent hand played at this table
|
|
#
|
|
# this method also manages the creating and destruction of stat
|
|
# windows via calls to the Stat_Window class
|
|
|
|
adj = self.adj_seats(hand, config)
|
|
loc = self.config.get_locations(self.table.site, self.max)
|
|
|
|
# create the stat windows
|
|
for i in range(1, self.max + 1):
|
|
(x, y) = loc[adj[i]]
|
|
if self.stat_windows.has_key(i):
|
|
self.stat_windows[i].relocate(x, y)
|
|
else:
|
|
self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
|
|
parent = self,
|
|
table = self.table,
|
|
x = x,
|
|
y = y,
|
|
seat = i,
|
|
adj = adj[i],
|
|
player_id = 'fake',
|
|
font = self.font)
|
|
|
|
self.stats = []
|
|
for i in range(0, config.supported_games[self.poker_game].rows + 1):
|
|
row_list = [''] * config.supported_games[self.poker_game].cols
|
|
self.stats.append(row_list)
|
|
for stat in config.supported_games[self.poker_game].stats.keys():
|
|
self.stats[config.supported_games[self.poker_game].stats[stat].row] \
|
|
[config.supported_games[self.poker_game].stats[stat].col] = \
|
|
config.supported_games[self.poker_game].stats[stat].stat_name
|
|
|
|
game_params = config.get_game_parameters(self.poker_game)
|
|
if not game_params['aux'] == "":
|
|
aux_params = config.get_aux_parameters(game_params['aux'])
|
|
self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
|
|
|
|
def update(self, hand, config, stat_dict):
|
|
self.hand = hand # this is the last hand, so it is available later
|
|
for s in stat_dict.keys():
|
|
try:
|
|
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
|
|
except: # omg, we have more seats than stat windows .. damn poker sites with incorrect max seating info .. let's force 10 here
|
|
self.max = 10
|
|
self.create(hand, config)
|
|
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
|
|
|
|
for r in range(0, config.supported_games[self.poker_game].rows):
|
|
for c in range(0, config.supported_games[self.poker_game].cols):
|
|
this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
|
|
number = Stats.do_stat(stat_dict, player = stat_dict[s]['player_id'], stat = self.stats[r][c])
|
|
statstring = this_stat.hudprefix + str(number[1]) + this_stat.hudsuffix
|
|
|
|
if this_stat.hudcolor != "":
|
|
self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
|
|
self.stat_windows[stat_dict[s]['seat']].label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
|
|
|
|
self.stat_windows[stat_dict[s]['seat']].label[r][c].set_text(statstring)
|
|
if statstring != "xxx":
|
|
self.stat_windows[stat_dict[s]['seat']].window.show_all()
|
|
tip = stat_dict[s]['screen_name'] + "\n" + number[5] + "\n" + \
|
|
number[3] + ", " + number[4]
|
|
Stats.do_tip(self.stat_windows[stat_dict[s]['seat']].e_box[r][c], tip)
|
|
# for m in self.aux_windows:
|
|
# m.update_data(hand)
|
|
# m.update_gui(hand)
|
|
|
|
def topify_window(self, window):
|
|
"""Set the specified gtk window to stayontop in MS Windows."""
|
|
|
|
def windowEnumerationHandler(hwnd, resultList):
|
|
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
|
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
|
|
|
unique_name = 'unique name for finding this window'
|
|
real_name = window.get_title()
|
|
window.set_title(unique_name)
|
|
tl_windows = []
|
|
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
|
|
|
for w in tl_windows:
|
|
if w[1] == unique_name:
|
|
#win32gui.ShowWindow(w[0], win32con.SW_HIDE)
|
|
window.parentgdkhandle = gtk.gdk.window_foreign_new(long(self.table.number))
|
|
self.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
|
|
self.main_window.gdkhandle.set_transient_for(window.parentgdkhandle)
|
|
#win32gui.ShowWindow(w[0], win32con.SW_SHOW)
|
|
|
|
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
|
|
#style |= win32con.WS_EX_TOOLWINDOW
|
|
#style &= ~win32con.WS_EX_APPWINDOW
|
|
style |= win32con.WS_CLIPCHILDREN
|
|
win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
|
|
|
|
|
|
#win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
|
|
|
# notify_id = (w[0],
|
|
# 0,
|
|
# win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
|
|
# win32con.WM_USER+20,
|
|
# 0,
|
|
# '')
|
|
# win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, notify_id)
|
|
#
|
|
window.set_title(real_name)
|
|
|
|
class Stat_Window:
|
|
|
|
def button_press_cb(self, widget, event, *args):
|
|
# This handles all callbacks from button presses on the event boxes in
|
|
# the stat windows. There is a bit of an ugly kludge to separate single-
|
|
# and double-clicks.
|
|
|
|
if event.button == 3: # right button event
|
|
if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
|
|
if self.sb_click > 0: return
|
|
self.sb_click = gobject.timeout_add(250, self.single_click, widget)
|
|
elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
|
|
if self.sb_click > 0:
|
|
gobject.source_remove(self.sb_click)
|
|
self.sb_click = 0
|
|
self.double_click(widget, event, *args)
|
|
|
|
if event.button == 2: # middle button event
|
|
self.window.hide()
|
|
# print "middle button clicked"
|
|
pass
|
|
|
|
if event.button == 1: # left button event
|
|
if event.state & gtk.gdk.SHIFT_MASK:
|
|
self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
|
|
else:
|
|
self.window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
|
|
|
|
def single_click(self, widget):
|
|
# Callback from the timeout in the single-click finding part of the
|
|
# button press call back. This needs to be modified to get all the
|
|
# arguments from the call.
|
|
# print "left button clicked"
|
|
self.sb_click = 0
|
|
Popup_window(widget, self)
|
|
return False
|
|
|
|
def double_click(self, widget, event, *args):
|
|
self.toggle_decorated(widget)
|
|
|
|
def toggle_decorated(self, widget):
|
|
top = widget.get_toplevel()
|
|
(x, y) = top.get_position()
|
|
|
|
if top.get_decorated():
|
|
top.set_decorated(0)
|
|
top.move(x, y)
|
|
else:
|
|
top.set_decorated(1)
|
|
top.move(x, y)
|
|
|
|
def relocate(self, x, y):
|
|
self.x = x + self.table.x
|
|
self.y = y + self.table.y
|
|
self.window.move(self.x, self.y)
|
|
|
|
def __init__(self, parent, game, table, seat, adj, x, y, player_id, font):
|
|
self.parent = parent # Hud object that this stat window belongs to
|
|
self.game = game # Configuration object for the curren
|
|
self.table = table # Table object where this is going
|
|
self.seat = seat # seat number of his player
|
|
self.adj = adj # the adjusted seat number for this player
|
|
self.x = x + table.x # table.x and y are the location of the table
|
|
self.y = y + table.y # x and y are the location relative to table.x & y
|
|
self.player_id = player_id # looks like this isn't used ;)
|
|
self.sb_click = 0 # used to figure out button clicks
|
|
|
|
self.window = gtk.Window()
|
|
self.window.set_decorated(0)
|
|
self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
|
|
|
self.window.set_title("%s" % seat)
|
|
self.window.set_property("skip-taskbar-hint", True)
|
|
self.window.set_transient_for(parent.main_window)
|
|
|
|
self.grid = gtk.Table(rows = self.game.rows, columns = self.game.cols, homogeneous = False)
|
|
self.window.add(self.grid)
|
|
|
|
self.e_box = []
|
|
self.frame = []
|
|
self.label = []
|
|
for r in range(self.game.rows):
|
|
self.e_box.append([])
|
|
self.label.append([])
|
|
for c in range(self.game.cols):
|
|
self.e_box[r].append( gtk.EventBox() )
|
|
|
|
self.e_box[r][c].modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(parent.colors['hudbgcolor']))
|
|
self.e_box[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(parent.colors['hudfgcolor']))
|
|
|
|
Stats.do_tip(self.e_box[r][c], 'farts')
|
|
self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
|
|
self.label[r].append( gtk.Label('xxx') )
|
|
|
|
self.label[r][c].modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(parent.colors['hudbgcolor']))
|
|
self.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(parent.colors['hudfgcolor']))
|
|
|
|
self.e_box[r][c].add(self.label[r][c])
|
|
self.e_box[r][c].connect("button_press_event", self.button_press_cb)
|
|
font = pango.FontDescription("Sans 7")
|
|
self.label[r][c].modify_font(font)
|
|
|
|
# if not os.name == 'nt': # seems to be a bug in opacity on windows
|
|
self.window.set_opacity(parent.colors['hudopacity'])
|
|
|
|
# self.window.realize()
|
|
self.window.move(self.x, self.y)
|
|
# self.window.show_all()
|
|
# set_keep_above(1) for windows
|
|
if os.name == 'nt': self.topify_window(self.window)
|
|
self.window.hide()
|
|
|
|
def topify_window(self, window):
|
|
"""Set the specified gtk window to stayontop in MS Windows."""
|
|
|
|
def windowEnumerationHandler(hwnd, resultList):
|
|
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
|
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
|
|
|
unique_name = 'unique name for finding this window'
|
|
real_name = window.get_title()
|
|
window.set_title(unique_name)
|
|
tl_windows = []
|
|
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
|
|
|
for w in tl_windows:
|
|
if w[1] == unique_name:
|
|
|
|
#win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
|
|
|
# style = win32gui.GetWindowLong(w[0], win32con.GWL_EXSTYLE)
|
|
# style |= win32con.WS_EX_TOOLWINDOW
|
|
# style &= ~win32con.WS_EX_APPWINDOW
|
|
# win32gui.SetWindowLong(w[0], win32con.GWL_EXSTYLE, style)
|
|
win32gui.ShowWindow(w[0], win32con.SW_SHOW)
|
|
window.set_title(real_name)
|
|
|
|
def destroy(*args): # call back for terminating the main eventloop
|
|
gtk.main_quit()
|
|
|
|
class Popup_window:
|
|
def __init__(self, parent, stat_window):
|
|
self.sb_click = 0
|
|
|
|
# create the popup window
|
|
self.window = gtk.Window()
|
|
self.window.set_decorated(0)
|
|
self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
|
# self.window.set_keep_above(1)
|
|
self.window.set_title("popup")
|
|
self.window.set_property("skip-taskbar-hint", True)
|
|
self.window.set_transient_for(parent.get_toplevel())
|
|
|
|
self.window.set_position(gtk.WIN_POS_CENTER_ON_PARENT)
|
|
|
|
self.ebox = gtk.EventBox()
|
|
self.ebox.connect("button_press_event", self.button_press_cb)
|
|
self.lab = gtk.Label("stuff\nstuff\nstuff")
|
|
|
|
# need an event box so we can respond to clicks
|
|
self.window.add(self.ebox)
|
|
self.ebox.add(self.lab)
|
|
|
|
self.ebox.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudbgcolor']))
|
|
self.ebox.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudfgcolor']))
|
|
self.window.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudbgcolor']))
|
|
self.window.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudfgcolor']))
|
|
self.lab.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudbgcolor']))
|
|
self.lab.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(stat_window.parent.colors['hudfgcolor']))
|
|
|
|
# self.window.realize()
|
|
|
|
# figure out the row, col address of the click that activated the popup
|
|
row = 0
|
|
col = 0
|
|
for r in range(0, stat_window.game.rows):
|
|
for c in range(0, stat_window.game.cols):
|
|
if stat_window.e_box[r][c] == parent:
|
|
row = r
|
|
col = c
|
|
break
|
|
|
|
# figure out what popup format we're using
|
|
popup_format = "default"
|
|
for stat in stat_window.game.stats.keys():
|
|
if stat_window.game.stats[stat].row == row and stat_window.game.stats[stat].col == col:
|
|
popup_format = stat_window.game.stats[stat].popup
|
|
break
|
|
|
|
# get the list of stats to be presented from the config
|
|
stat_list = []
|
|
for w in stat_window.parent.config.popup_windows.keys():
|
|
if w == popup_format:
|
|
stat_list = stat_window.parent.config.popup_windows[w].pu_stats
|
|
break
|
|
|
|
# get a database connection
|
|
db_connection = Database.Database(stat_window.parent.config, stat_window.parent.db_name, 'temp')
|
|
|
|
# calculate the stat_dict and then create the text for the pu
|
|
# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
|
|
stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand)
|
|
db_connection.close_connection()
|
|
|
|
pu_text = ""
|
|
for s in stat_list:
|
|
number = Stats.do_stat(stat_dict, player = int(stat_window.player_id), stat = s)
|
|
pu_text += number[3] + "\n"
|
|
|
|
self.lab.set_text(pu_text)
|
|
self.window.show_all()
|
|
|
|
self.window.set_transient_for(stat_window.window)
|
|
|
|
# set_keep_above(1) for windows
|
|
if os.name == 'nt': self.topify_window(self.window)
|
|
|
|
def button_press_cb(self, widget, event, *args):
|
|
# This handles all callbacks from button presses on the event boxes in
|
|
# the popup windows. There is a bit of an ugly kludge to separate single-
|
|
# and double-clicks. This is the same code as in the Stat_window class
|
|
if event.button == 1: # left button event
|
|
if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
|
|
if self.sb_click > 0: return
|
|
self.sb_click = gobject.timeout_add(250, self.single_click, widget)
|
|
elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
|
|
if self.sb_click > 0:
|
|
gobject.source_remove(self.sb_click)
|
|
self.sb_click = 0
|
|
self.double_click(widget, event, *args)
|
|
|
|
if event.button == 2: # middle button event
|
|
pass
|
|
# print "middle button clicked"
|
|
|
|
if event.button == 3: # right button event
|
|
pass
|
|
# print "right button clicked"
|
|
|
|
def single_click(self, widget):
|
|
# Callback from the timeout in the single-click finding part of the
|
|
# button press call back. This needs to be modified to get all the
|
|
# arguments from the call.
|
|
self.sb_click = 0
|
|
self.window.destroy()
|
|
return False
|
|
|
|
def double_click(self, widget, event, *args):
|
|
self.toggle_decorated(widget)
|
|
|
|
def toggle_decorated(self, widget):
|
|
top = widget.get_toplevel()
|
|
(x, y) = top.get_position()
|
|
|
|
if top.get_decorated():
|
|
top.set_decorated(0)
|
|
top.move(x, y)
|
|
else:
|
|
top.set_decorated(1)
|
|
top.move(x, y)
|
|
|
|
def topify_window(self, window):
|
|
"""Set the specified gtk window to stayontop in MS Windows."""
|
|
|
|
def windowEnumerationHandler(hwnd, resultList):
|
|
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
|
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
|
|
|
unique_name = 'unique name for finding this window'
|
|
real_name = window.get_title()
|
|
window.set_title(unique_name)
|
|
tl_windows = []
|
|
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
|
|
|
for w in tl_windows:
|
|
if w[1] == unique_name:
|
|
# win32gui.ShowWindow(w[0], win32con.SW_HIDE)
|
|
# style = win32gui.GetWindowLong(w[0], win32con.GWL_EXSTYLE)
|
|
# style |= win32con.WS_EX_TOOLWINDOW
|
|
# style &= ~win32con.WS_EX_APPWINDOW
|
|
# win32gui.SetWindowLong(w[0], win32con.GWL_EXSTYLE, style)
|
|
# win32gui.ShowWindow(w[0], win32con.SW_SHOW)
|
|
win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
|
|
|
# notify_id = (w[0],
|
|
# 0,
|
|
# win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
|
|
# win32con.WM_USER+20,
|
|
# 0,
|
|
# '')
|
|
# win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, notify_id)
|
|
#
|
|
window.set_title(real_name)
|
|
|
|
if __name__== "__main__":
|
|
main_window = gtk.Window()
|
|
main_window.connect("destroy", destroy)
|
|
label = gtk.Label('Fake main window, blah blah, blah\nblah, blah')
|
|
main_window.add(label)
|
|
main_window.show_all()
|
|
|
|
c = Configuration.Config()
|
|
#tables = Tables.discover(c)
|
|
t = Tables.discover_table_by_name(c, "Motorway")
|
|
if t is None:
|
|
print "Table not found."
|
|
db = Database.Database(c, 'fpdb', 'holdem')
|
|
|
|
# for t in tables:
|
|
win = Hud(t, 10, 'holdem', c, db)
|
|
win.create(1, c)
|
|
# t.get_details()
|
|
win.update(8300, db, c)
|
|
|
|
gtk.main()
|