fpdb/pyfpdb/fpdb_simple.py

1398 lines
50 KiB
Python

#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
#This file contains simple functions for fpdb
import datetime
class DuplicateError(Exception):
def __init__(self, value):
self.value = value
def __str__(self):
return repr(self.value)
class FpdbError(Exception):
def __init__(self, value):
self.value = value
def __str__(self):
return repr(self.value)
#returns an array of the total money paid. intending to add rebuys/addons here
def calcPayin(count, buyin, fee):
result=[]
for i in range(count):
result.append (buyin+fee)
return result
#end def calcPayin
def checkPositions(positions):
"""verifies that these positions are valid"""
for i in range (len(positions)):
pos=positions[i]
try:#todo: use type recognition instead of error
if (len(pos)!=1):
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+pos) #dont need to str() here
except TypeError:#->not string->is int->fine
pass
if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7):
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
#end def fpdb_simple.checkPositions
#classifies each line for further processing in later code. Manipulates the passed arrays.
def classifyLines(hand, category, lineTypes, lineStreets):
currentStreet="predeal"
done=False #set this to true once we reach the last relevant line (the summary, except rake, is all repeats)
for i in range (len(hand)):
if (done):
if (hand[i].find("[")==-1 or hand[i].find("mucked [")==-1):
lineTypes.append("ignore")
else: #it's storing a mucked card
lineTypes.append("cards")
elif (hand[i].startswith("Dealt to")):
lineTypes.append("cards")
elif (i==0):
lineTypes.append("header")
elif (hand[i].startswith("Seat ") and ((hand[i].find("in chips")!=-1) or (hand[i].find("($")!=-1))):
lineTypes.append("name")
elif (isActionLine(hand[i])):
lineTypes.append("action")
if (hand[i].find(" posts ")!=-1 or hand[i].find(" posts the ")!=-1):#need to set this here so the "action" of posting blinds is registered properly
currentStreet="preflop"
elif (isWinLine(hand[i])):
lineTypes.append("win")
elif (hand[i].startswith("Total pot ") and hand[i].find("Rake")!=-1):
lineTypes.append("rake")
done=True
elif (hand[i]=="*** SHOW DOWN ***" or hand[i]=="*** SUMMARY ***"):
lineTypes.append("ignore")
#print "in classifyLine, showdown or summary"
elif (hand[i].find(" antes ")!=-1 or hand[i].find(" posts the ante ")!=-1):
lineTypes.append("ante")
elif (hand[i].startswith("*** FLOP *** [")):
lineTypes.append("cards")
currentStreet="flop"
elif (hand[i].startswith("*** TURN *** [")):
lineTypes.append("cards")
currentStreet="turn"
elif (hand[i].startswith("*** RIVER *** [")):
lineTypes.append("cards")
currentStreet="river"
elif (hand[i].startswith("*** 3")):
lineTypes.append("ignore")
currentStreet=3
elif (hand[i].startswith("*** 4")):
lineTypes.append("ignore")
currentStreet=4
elif (hand[i].startswith("*** 5")):
lineTypes.append("ignore")
currentStreet=5
elif (hand[i].startswith("*** 6")):
lineTypes.append("ignore")
currentStreet=6
elif (hand[i].startswith("*** 7") or hand[i]=="*** RIVER ***"):
lineTypes.append("ignore")
currentStreet=7
elif (hand[i].find(" shows [")!=-1):
lineTypes.append("cards")
else:
raise FpdbError("unrecognised linetype in:"+hand[i])
lineStreets.append(currentStreet)
#end def classifyLines
#calculates the actual bet amounts in the given amount array and changes it accordingly.
def convert3B4B(site, category, limit_type, actionTypes, actionAmounts):
#print "convert3B4B: actionTypes:", actionTypes
#print "convert3B4B: actionAmounts pre_Convert",actionAmounts
for i in range (len(actionTypes)):
for j in range (len(actionTypes[i])):
bets=[]
for k in range (len(actionTypes[i][j])):
if (actionTypes[i][j][k]=="bet"):
bets.append((i,j,k))
if (len(bets)==2):
#print "len(bets) 2 or higher, need to correct it. bets:",bets,"len:",len(bets)
amount2=actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]
amount1=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
actionAmounts[bets[1][0]][bets[1][1]][bets[1][2]]=amount2-amount1
elif (len(bets)>2):
fail=True
#todo: run correction for below
if (site=="ps" and category=="holdem" and limit_type=="nl" and len(bets)==3):
fail=False
if (site=="ftp" and category=="omahahi" and limit_type=="pl" and len(bets)==3):
fail=False
if fail:
print "len(bets)>2 in convert3B4B, i didnt think this is possible. i:",i,"j:",j,"k:",k
print "actionTypes:",actionTypes
raise FpdbError ("too many bets in convert3B4B")
#print "actionAmounts postConvert",actionAmounts
#end def convert3B4B(actionTypes, actionAmounts)
#Corrects the bet amount if the player had to pay blinds
def convertBlindBet(actionTypes, actionAmounts):
i=0#setting street to pre-flop
for j in range (len(actionTypes[i])):#playerloop
blinds=[]
bets=[]
for k in range (len(actionTypes[i][j])):
if (actionTypes[i][j][k]=="blind"):
blinds.append((i,j,k))
if (len(blinds)>0 and actionTypes[i][j][k]=="bet"):
bets.append((i,j,k))
if (len(bets)==1):
blind_amount=actionAmounts[blinds[0][0]][blinds[0][1]][blinds[0][2]]
bet_amount=actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]
actionAmounts[bets[0][0]][bets[0][1]][bets[0][2]]=bet_amount-blind_amount
#end def convertBlindBet
#converts the strings in the given array to ints (changes the passed array, no returning). see table design for conversion details
#todo: make this use convertCardValuesBoard
def convertCardValues(arr):
for i in range (len(arr)):
for j in range (len(arr[i])):
if (arr[i][j]=="A"):
arr[i][j]=14
elif (arr[i][j]=="K"):
arr[i][j]=13
elif (arr[i][j]=="Q"):
arr[i][j]=12
elif (arr[i][j]=="J"):
arr[i][j]=11
elif (arr[i][j]=="T"):
arr[i][j]=10
else:
arr[i][j]=int(arr[i][j])
#end def convertCardValues
#converts the strings in the given array to ints (changes the passed array, no returning). see table design for conversion details
def convertCardValuesBoard(arr):
for i in range (len(arr)):
if (arr[i]=="A"):
arr[i]=14
elif (arr[i]=="K"):
arr[i]=13
elif (arr[i]=="Q"):
arr[i]=12
elif (arr[i]=="J"):
arr[i]=11
elif (arr[i]=="T"):
arr[i]=10
else:
arr[i]=int(arr[i])
#end def convertCardValuesBoard
#this creates the 2D/3D arrays. manipulates the passed arrays instead of returning.
def createArrays(category, seats, card_values, card_suits, antes, winnings, rakes, action_types, action_amounts):
for i in range(seats):#create second dimension arrays
tmp=[]
card_values.append(tmp)
tmp=[]
card_suits.append(tmp)
antes.append(0)
winnings.append(0)
rakes.append(0)
for i in range (8):
#build the first dimension array, for streets
#todo: 0-2 will of course be left empty, get rid of this nicely using consts
tmp=[]
action_types.append(tmp)
tmp=[]
action_amounts.append(tmp)
for j in range (seats): #second dimension arrays: players
tmp=[]
action_types[i].append(tmp)
tmp=[]
action_amounts[i].append(tmp)
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
pass
elif (category=="razz" or category=="studhi" or category=="studhilo"):#need to fill card arrays.
for i in range(seats):
for j in range (7):
card_values[i].append(0)
card_suits[i].append("x")
else:
raise FpdbError("invalid category")
#end def createArrays
def fill_board_cards(board_values, board_suits):
#fill up the two board card arrays
while (len(board_values)<5):
board_values.append(0)
board_suits.append("x")
#end def fill_board_cards
def fillCardArrays(player_count, card_count, card_values, card_suits):
#fills up the two card arrays
#print "fillCardArrays, player_count:", player_count," card_count:",card_count
#print "card_values:",card_values
for i in range (player_count):
while (len(card_values[i])<card_count):
card_values[i].append(0)
card_suits[i].append("x")
#end def fillCardArrays
#filters out a player that folded before paying ante or blinds. This should be called
#before calling the actual hand parser. manipulates hand, no return.
def filterAnteBlindFold(site,hand):
#todo: this'll only get rid of one ante folder, not multiple ones
#todo: in tourneys this should not be removed but
#print "start of filterAnteBlindFold"
pre3rd=[]
for i in range (len(hand)):
if (hand[i].startswith("*** 3") or hand[i].startswith("*** HOLE")):
pre3rd=hand[0:i]
foldeeName=None
for i in range (len(pre3rd)):
if (pre3rd[i].endswith("folds") or pre3rd[i].endswith("is sitting out") or pre3rd[i].endswith(" stands up")): #found ante fold or timeout
pos=pre3rd[i].find (" folds")
foldeeName=pre3rd[i][0:pos]
if pos==-1 and pre3rd[i].find(" in chips)")==-1:
pos=pre3rd[i].find (" is sitting out")
foldeeName=pre3rd[i][0:pos]
if pos==-1:
pos=pre3rd[i].find (" stands up")
foldeeName=pre3rd[i][0:pos]
if pos==-1:#this one is for PS tourney
pos1=pre3rd[i].find (": ")+2
pos2=pre3rd[i].find (" (")
foldeeName=pre3rd[i][pos1:pos2]
if foldeeName!=None:
#print "filterAnteBlindFold, foldeeName:",foldeeName
toRemove=[]
for i in range (len(hand)): #using hand again to filter from all streets, just in case.
#todo: this will break it if sittin out BB wins a hand
if (hand[i].find(foldeeName)!=-1):
toRemove.append(hand[i])
for i in range (len(toRemove)):
hand.remove(toRemove[i])
#end def filterAnteFold
#removes useless lines as well as trailing spaces
def filterCrap(site, hand):
#remove one trailing space at end of line
for i in range (len(hand)):
if (hand[i][-1]==' '):
hand[i]=hand[i][:-1]
#print "hand after trailing space removal in filterCrap:",hand
#general variable position word filter/string filter
toRemove=[]
for i in range (len(hand)):
if (hand[i].startswith("Board [")):
toRemove.append(hand[i])
elif (hand[i]=="*** HOLE CARDS ***"):
toRemove.append(hand[i])
elif (hand[i].endswith("has been disconnected")):
toRemove.append(hand[i])
elif (hand[i].endswith("has requested TIME")):
toRemove.append(hand[i])
elif (hand[i].endswith("has returned")):
toRemove.append(hand[i])
elif (hand[i].endswith("will be allowed to play after the button")):
toRemove.append(hand[i])
elif (hand[i].endswith("has timed out")):
toRemove.append(hand[i])
elif (hand[i].endswith("has timed out while disconnected")):
toRemove.append(hand[i])
elif (hand[i].endswith("has timed out while being disconnected")):
toRemove.append(hand[i])
elif (hand[i].endswith("is connected")):
toRemove.append(hand[i])
elif (hand[i].endswith("is disconnected")):
toRemove.append(hand[i])
elif (hand[i].endswith(" is feeling angry")):
toRemove.append(hand[i])
elif (hand[i].endswith(" is feeling confused")):
toRemove.append(hand[i])
elif (hand[i].endswith(" is feeling happy")):
toRemove.append(hand[i])
elif (hand[i].endswith(" is feeling normal")):
toRemove.append(hand[i])
elif (hand[i].find(" is low with [")!=-1):
toRemove.append(hand[i])
elif (hand[i].find("-max Seat #")!=-1 and hand[i].find(" is the button")!=-1):
toRemove.append(hand[i])
elif (hand[i].endswith(" mucks")):
toRemove.append(hand[i])
elif (hand[i].endswith(": mucks hand")):
toRemove.append(hand[i])
elif (hand[i]=="No low hand qualified"):
toRemove.append(hand[i])
elif (hand[i]=="Pair on board - a double bet is allowed"):
toRemove.append(hand[i])
elif (hand[i].find(" shows ")!=-1 and hand[i].find("[")==-1):
toRemove.append(hand[i])
elif (hand[i].startswith("Table '") and hand[i].endswith("-max")):
toRemove.append(hand[i])
elif (hand[i].startswith("The button is in seat #")):
toRemove.append(hand[i])
#above is alphabetic, reorder below if bored
elif (hand[i].startswith("Time has expired")):
toRemove.append(hand[i])
elif (hand[i].endswith("has reconnected")):
toRemove.append(hand[i])
elif (hand[i].endswith("seconds left to act")):
toRemove.append(hand[i])
elif (hand[i].endswith("seconds to reconnect")):
toRemove.append(hand[i])
elif (hand[i].endswith("was removed from the table for failing to post")):
toRemove.append(hand[i])
elif (hand[i].endswith("is sitting out")):
toRemove.append(hand[i])
elif (hand[i].endswith(": sits out")):
toRemove.append(hand[i])
elif (hand[i].find("joins the table at seat ")!=-1):
toRemove.append(hand[i])
elif (hand[i].endswith(" sits down")):
toRemove.append(hand[i])
elif (hand[i].endswith("leaves the table")):
toRemove.append(hand[i])
elif (hand[i].endswith(" stands up")):
toRemove.append(hand[i])
elif (hand[i].find("is high with ")!=-1):
toRemove.append(hand[i])
elif (hand[i].endswith("doesn't show hand")):
toRemove.append(hand[i])
elif (hand[i].endswith("is being treated as all-in")):
toRemove.append(hand[i])
elif (hand[i].find(" adds $")!=-1):
toRemove.append(hand[i])
elif (hand[i]=="Betting is capped"):
toRemove.append(hand[i])
#site specific variable position filter
elif (hand[i].find(" said, \"")!=-1):
toRemove.append(hand[i])
elif (hand[i].find(": ")!=-1 and site=="ftp" and hand[i].find("Seat ")==-1 and hand[i].find(": Table")==-1): #filter ftp chat
toRemove.append(hand[i])
for i in range (len(toRemove)):
#print "removing in filterCr:",toRemove[i]
hand.remove(toRemove[i])
#print "done with filterCrap, hand:", hand
return hand
#end filterCrap
#takes a poker float (including , for thousand seperator and converts it to an int
def float2int (string):
pos=string.find(",")
if (pos!=-1): #remove , the thousand seperator
string=string[0:pos]+string[pos+1:]
pos=string.find(".")
if (pos!=-1): #remove decimal point
string=string[0:pos]+string[pos+1:]
result = int(string)
if pos==-1: #no decimal point - was in full dollars - need to multiply with 100
result*=100
return result
#end def float2int
#returns boolean whether the passed line is an action line
def isActionLine(line):
if (line.endswith("folds")):
return True
elif (line.endswith("checks")):
return True
elif (line.find("calls $")!=-1 or line.find(": calls ")!=-1):
return True
elif (line.find("brings in for")!=-1):
return True
elif (line.find("completes it to")!=-1):
return True
elif (line.find("posts small blind")!=-1):
return True
elif (line.find("posts the small blind")!=-1):
return True
elif (line.find("posts big blind")!=-1):
return True
elif (line.find("posts the big blind")!=-1):
return True
elif (line.find("posts small & big blinds")!=-1):
return True
elif (line.find(" posts $")!=-1): #this reads voluntary blind pay in FTP Holdem
return True
elif (line.find(" posts a dead ")!=-1): #this reads voluntary blind pay in FTP Holdem
return True
elif (line.find("bets $")!=-1 or line.find(": bets ")!=-1):
return True
elif (line.find("raises")!=-1):
return True
elif (line.startswith("Uncalled bet")):
return True
else:
return False
#end def isActionLine
#returns whether this is a duplicate
def isAlreadyInDB(cursor, gametypeID, siteHandNo):
cursor.execute ("SELECT id FROM hands WHERE gametype_id=%s AND site_hand_no=%s", (gametypeID, siteHandNo))
result=cursor.fetchall()
if (len(result)>=1):
raise DuplicateError ("dupl")
#end isAlreadyInDB
#returns whether the passed topline indicates a tournament or not
def isTourney(topline):
if (topline.find("Tournament")!=-1):
return True
else:
return False
#end def isTourney
#returns boolean whether the passed line is a win line
def isWinLine(line):
if (line.find("wins the pot")!=-1):
return True
elif (line.find("ties for the high pot")!=-1):
return True
elif (line.find("ties for the high main pot")!=-1):
return True
elif (line.find("ties for the high side pot")!=-1):
return True
elif (line.find("ties for the low pot")!=-1):
return True
elif (line.find("ties for the low main pot")!=-1):
return True
elif (line.find("ties for the low side pot")!=-1):
return True
elif (line.find("ties for the main pot")!=-1): #for ftp tied main pot of split pot
return True
elif (line.find("ties for the pot")!=-1): #for ftp tie
return True
elif (line.find("ties for the side pot")!=-1): #for ftp tied split pots
return True
elif (line.find("wins side pot #")!=-1): #for ftp multi split pots
return True
elif (line.find("wins the low main pot")!=-1):
return True
elif (line.find("wins the low pot")!=-1):
return True
elif (line.find("wins the low side pot")!=-1):
return True
elif (line.find("wins the high main pot")!=-1):
return True
elif (line.find("wins the high pot")!=-1):
return True
elif (line.find("wins the high side pot")!=-1):
return True
elif (line.find("wins the main pot")!=-1):
return True
elif (line.find("wins the side pot")!=-1): #for ftp split pots
return True
elif (line.find("collected")!=-1):
return True
else:
return False #not raising error here, any unknown line wouldve been detected in isActionLine already
#end def isWinLine
#returns the amount of cash/chips put into the put in the given action line
def parseActionAmount(line, atype, site):
if (line.endswith(" and is all-in")):
line=line[:-14]
elif (line.endswith(", and is all in")):
line=line[:-15]
if line.endswith(", and is capped"):#ideally we should recognise this as an all-in if category is capXl
line=line[:-15]
if line.endswith(" and is capped"):
line=line[:-14]
if (atype=="fold"):
amount=0
elif (atype=="check"):
amount=0
elif (atype=="unbet" and site=="ftp"):
pos1=line.find("$")+1
pos2=line.find(" returned to")
amount=float2int(line[pos1:pos2])
elif (atype=="unbet" and site=="ps"):
#print "ps unbet, line:",line
pos1=line.find("$")+1
if pos1==0:
pos1=line.find("(")+1
pos2=line.find(")")
amount=float2int(line[pos1:pos2])
elif (atype=="bet" and site=="ps" and line.find(": raises $")!=-1 and line.find("to $")!=-1):
pos=line.find("to $")+4
amount=float2int(line[pos:])
else:
pos=line.rfind("$")+1
if pos!=0:
amount=float2int(line[pos:])
else:
#print "line:"+line+"EOL"
pos=line.rfind(" ")+1
#print "pos:",pos
#print "pos of 20:", line.find("20")
amount=int(line[pos:])
return amount
#end def parseActionAmount
#doesnt return anything, simply changes the passed arrays action_types and
# action_amounts. For stud this expects numeric streets (3-7), for
# holdem/omaha it expects predeal, preflop, flop, turn or river
def parseActionLine(line, street, names, action_types, action_amounts, site):
#print "parseActionLine, line:",line
#this only applies to stud
if (street<3):
text="invalid street ("+str(street)+") for line: "+line
raise FpdbError(text)
if (street=="predeal" or street=="preflop"):
street=0
elif (street=="flop"):
street=1
elif (street=="turn"):
street=2
elif (street=="river"):
street=3
atype=parseActionType(line)
playerno=recognisePlayerNo(line, names, atype)
amount=parseActionAmount(line, atype, site)
action_types[street][playerno].append(atype)
action_amounts[street][playerno].append(amount)
#end def parseActionLine
#returns the action type code (see table design) of the given action line
def parseActionType(line):
if (line.startswith("Uncalled bet")):
return "unbet"
elif (line.endswith("folds")):
return "fold"
elif (line.endswith("checks")):
return "check"
elif (line.find("calls")!=-1):
return "call"
elif (line.find("brings in for")!=-1):
return "blind"
elif (line.find("completes it to")!=-1):
return "bet"
#todo: what if someone completes instead of bringing in?
elif (line.find(" posts $")!=-1):
return "blind"
elif (line.find(" posts a dead ")!=-1):
return "blind"
elif (line.find(": posts small blind ")!=-1):
return "blind"
elif (line.find(" posts the small blind of $")!=-1):
return "blind"
elif (line.find(": posts big blind ")!=-1):
return "blind"
elif (line.find(" posts the big blind of $")!=-1):
return "blind"
elif (line.find(": posts small & big blinds $")!=-1):
return "blind"
#todo: seperately record voluntary blind payments made to join table out of turn
elif (line.find("bets")!=-1):
return "bet"
elif (line.find("raises")!=-1):
return "bet"
else:
raise FpdbError ("failed to recognise actiontype in parseActionLine in: "+line)
#end def parseActionType
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
def parseAnteLine(line, site, names, antes):
for i in range(len(names)):
if (line.startswith(names[i].encode("latin-1"))): #found the ante'er
pos=line.rfind("$")+1
if pos!=0: #found $, so must be ring
antes[i]+=float2int(line[pos:])
else:
pos=line.rfind(" ")+1
antes[i]+=int(line[pos:])
#end def parseAntes
#returns the buyin of a tourney in cents
def parseBuyin(topline):
pos1=topline.find("$")+1
pos2=topline.find("+")
return float2int(topline[pos1:pos2])
#end def parseBuyin
#parses a card line and changes the passed arrays accordingly
#todo: reorganise this messy method
def parseCardLine(site, category, street, line, names, cardValues, cardSuits, boardValues, boardSuits):
if (line.startswith("Dealt to ") or line.find(" shows [")!=-1 or line.find("mucked [")!=-1):
playerNo=recognisePlayerNo(line, names, "card") #anything but unbet will be ok for that string
pos=line.rfind("[")+1
if (category=="holdem"):
for i in (pos, pos+3):
cardValues[playerNo].append(line[i:i+1])
cardSuits[playerNo].append(line[i+1:i+2])
if (len(cardValues[playerNo])!=2):
if cardValues[playerNo][0]==cardValues[playerNo][2] and cardSuits[playerNo][1]==cardSuits[playerNo][3]: #two tests will do
cardValues[playerNo]=cardValues[playerNo][0:2]
cardSuits[playerNo]=cardSuits[playerNo][0:2]
else:
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
raise FpdbError("read too many/too few holecards in parseCardLine")
elif (category=="omahahi" or category=="omahahilo"):
for i in (pos, pos+3, pos+6, pos+9):
cardValues[playerNo].append(line[i:i+1])
cardSuits[playerNo].append(line[i+1:i+2])
if (len(cardValues[playerNo])!=4):
if cardValues[playerNo][0]==cardValues[playerNo][4] and cardSuits[playerNo][3]==cardSuits[playerNo][7]: #two tests will do
cardValues[playerNo]=cardValues[playerNo][0:4]
cardSuits[playerNo]=cardSuits[playerNo][0:4]
else:
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
raise FpdbError("read too many/too few holecards in parseCardLine")
elif (category=="razz" or category=="studhi" or category=="studhilo"):
if (line.find("shows")==-1):
cardValues[playerNo][street-1]=line[pos:pos+1]
cardSuits[playerNo][street-1]=line[pos+1:pos+2]
else:
cardValues[playerNo][0]=line[pos:pos+1]
cardSuits[playerNo][0]=line[pos+1:pos+2]
pos+=3
cardValues[playerNo][1]=line[pos:pos+1]
cardSuits[playerNo][1]=line[pos+1:pos+2]
if street==7:
pos+=15
cardValues[playerNo][6]=line[pos:pos+1]
cardSuits[playerNo][6]=line[pos+1:pos+2]
else:
print "line:",line,"street:",street
raise FpdbError("invalid category")
#print "end of parseCardLine/playercards, cardValues:",cardValues
elif (line.startswith("*** FLOP ***")):
pos=line.find("[")+1
for i in (pos, pos+3, pos+6):
boardValues.append(line[i:i+1])
boardSuits.append(line[i+1:i+2])
#print boardValues
elif (line.startswith("*** TURN ***") or line.startswith("*** RIVER ***")):
pos=line.find("[")+1
pos=line.find("[", pos+1)+1
boardValues.append(line[pos:pos+1])
boardSuits.append(line[pos+1:pos+2])
#print boardValues
else:
raise FpdbError ("unrecognised line:"+line)
#end def parseCardLine
#parses the start cash of each player out of the given lines and returns them as an array
def parseCashes(lines, site):
result = []
for i in range (len(lines)):
pos1=lines[i].rfind("($")+2
if pos1==1: #for tourneys - it's 1 instead of -1 due to adding 2 above
pos1=lines[i].rfind("(")+1
#print "parseCashes, lines[i]:",lines[i]
#print "parseCashes, pos1:",pos1
if (site=="ftp"):
pos2=lines[i].rfind(")")
elif (site=="ps"):
#print "in parseCashes, line:", lines[i]
pos2=lines[i].find(" in chips")
#print "in parseCashes, line:", lines[i], "pos1:",pos1,"pos2:",pos2
result.append(float2int(lines[i][pos1:pos2]))
return result
#end def parseCashes
#returns the buyin of a tourney in cents
def parseFee(topline):
pos1=topline.find("$")+1
pos1=topline.find("$",pos1)+1
pos2=topline.find(" ", pos1)
return float2int(topline[pos1:pos2])
#end def parsefee
#returns a datetime object with the starttime indicated in the given topline
def parseHandStartTime(topline, site):
#convert x:13:35 to 0x:13:35
counter=0
while (True):
pos=topline.find(" "+str(counter)+":")
if (pos!=-1):
topline=topline[0:pos+1]+"0"+topline[pos+1:]
counter+=1
if counter==10: break
if site=="ftp":
pos = topline.find(" ", len(topline)-26)+1
tmp = topline[pos:]
#print "year:", tmp[14:18], "month", tmp[19:21], "day", tmp[22:24], "hour", tmp[0:2], "minute", tmp[3:5], "second", tmp[6:8]
result = datetime.datetime(int(tmp[14:18]), int(tmp[19:21]), int(tmp[22:24]), int(tmp[0:2]), int(tmp[3:5]), int(tmp[6:8]))
elif site=="ps":
tmp=topline[-30:]
#print "parsehandStartTime, tmp:", tmp
pos = tmp.find("-")+2
tmp = tmp[pos:]
#print "year:", tmp[0:4], "month", tmp[5:7], "day", tmp[8:10], "hour", tmp[13:15], "minute", tmp[16:18], "second", tmp[19:21]
result = datetime.datetime(int(tmp[0:4]), int(tmp[5:7]), int(tmp[8:10]), int(tmp[13:15]), int(tmp[16:18]), int(tmp[19:21]))
else:
raise FpdbError("invalid site in parseHandStartTime")
if site=="ftp" or site=="ps": #these use US ET
result+=datetime.timedelta(hours=5)
return result
#end def parseHandStartTime
#parses the names out of the given lines and returns them as an array
def parseNames(lines):
result = []
for i in range (len(lines)):
pos1=lines[i].find(":")+2
pos2=lines[i].rfind("(")-1
tmp=lines[i][pos1:pos2]
#print "parseNames, tmp original:",tmp
tmp=unicode(tmp,"latin-1")
#print "parseNames, tmp after unicode latin-1 conversion:",tmp
result.append(tmp)
return result
#end def parseNames
#returns an array with the positions of the respective players
def parsePositions (hand, names):
#prep array
positions=[]
for i in range(len(names)):
positions.append(-1)
#find blinds
sb,bb=-1,-1
for i in range (len(hand)):
if (sb==-1 and hand[i].find("small blind")!=-1 and hand[i].find("dead small blind")==-1):
sb=hand[i]
#print "sb:",sb
if (bb==-1 and hand[i].find("big blind")!=-1 and hand[i].find("dead big blind")==-1):
bb=hand[i]
#print "bb:",bb
#identify blinds
#print "parsePositions before recognising sb/bb. names:",names
sbExists=True
if (sb!=-1):
sb=recognisePlayerNo(sb, names, "bet")
else:
sbExists=False
if (bb!=-1):
bb=recognisePlayerNo(bb, names, "bet")
#write blinds into array
if (sbExists):
positions[sb]="S"
positions[bb]="B"
#fill up rest of array
if (sbExists):
arraypos=sb-1
else:
arraypos=bb-1
distFromBtn=0
while (arraypos>=0 and arraypos != bb):
#print "parsePositions first while, arraypos:",arraypos,"positions:",positions
positions[arraypos]=distFromBtn
arraypos-=1
distFromBtn+=1
arraypos=len(names)-1
if (bb!=0 or (bb==0 and sbExists==False)):
while (arraypos>bb):
positions[arraypos]=distFromBtn
arraypos-=1
distFromBtn+=1
for i in range (len(names)):
if positions[i]==-1:
print "parsePositions names:",names
print "result:",positions
raise FpdbError ("failed to read positions")
return positions
#end def parsePositions
#simply parses the rake amount and returns it as an int
def parseRake(line):
pos=line.find("Rake")+6
rake=float2int(line[pos:])
return rake
#end def parseRake
def parseSiteHandNo(topline):
"""returns the hand no assigned by the poker site"""
pos1=topline.find("#")+1
pos2=topline.find(":")
return topline[pos1:pos2]
#end def parseHandSiteNo
#returns the hand no assigned by the poker site
def parseTourneyNo(topline):
pos1=topline.find("Tournament #")+12
pos2=topline.find(",", pos1)
#print "parseTourneyNo pos1:",pos1," pos2:",pos2, " result:",topline[pos1:pos2]
return topline[pos1:pos2]
#end def parseTourneyNo
#parses a win/collect line. manipulates the passed array winnings, no explicit return
def parseWinLine(line, site, names, winnings, isTourney):
#print "parseWinLine: line:",line
for i in range(len(names)):
if (line.startswith(names[i].encode("latin-1"))): #found a winner
if isTourney:
pos1=line.rfind("collected ")+11
if (site=="ftp"):
pos2=line.find(")", pos1)
elif (site=="ps"):
pos2=line.find(" ", pos1)
winnings[i]+=int(line[pos1:pos2])
else:
pos1=line.rfind("$")+1
if (site=="ftp"):
pos2=line.find(")", pos1)
elif (site=="ps"):
pos2=line.find(" ", pos1)
winnings[i]+=float2int(line[pos1:pos2])
#end def parseWinLine
#returns the category (as per database) string for the given line
def recogniseCategory(line):
if (line.find("Razz")!=-1):
return "razz"
elif (line.find("Hold'em")!=-1):
return "holdem"
elif (line.find("Omaha")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
return "omahahi"
elif (line.find("Omaha")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
return "omahahilo"
elif (line.find("Stud")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
return "studhi"
elif (line.find("Stud")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
return "studhilo"
else:
raise FpdbError("failed to recognise category, line:"+line)
#end def recogniseCategory
#returns the int for the gametype_id for the given line
def recogniseGametypeID(cursor, topline, site_id, category, isTourney):#todo: this method is messy
#if (topline.find("HORSE")!=-1):
# raise FpdbError("recogniseGametypeID: HORSE is not yet supported.")
#note: the below variable names small_bet and big_bet are misleading, in NL/PL they mean small/big blind
if isTourney:
type="tour"
pos1=topline.find("(")+1
if (topline[pos1]=="H" or topline[pos1]=="O" or topline[pos1]=="R" or topline[pos1]=="S" or topline[pos1+2]=="C"):
pos1=topline.find("(", pos1)+1
pos2=topline.find("/", pos1)
small_bet=int(topline[pos1:pos2])
else:
type="ring"
pos1=topline.find("$")+1
pos2=topline.find("/$")
small_bet=float2int(topline[pos1:pos2])
pos1=pos2+2
if isTourney:
pos1-=1
if (site_id==1): #ftp
pos2=topline.find(" ", pos1)
elif (site_id==2): #ps
pos2=topline.find(")")
if pos2<=pos1:
pos2=topline.find(")", pos1)
if isTourney:
big_bet=int(topline[pos1:pos2])
else:
big_bet=float2int(topline[pos1:pos2])
if (topline.find("No Limit")!=-1):
limit_type="nl"
if (topline.find("Cap No")!=-1):
limit_type="cn"
elif (topline.find("Pot Limit")!=-1):
limit_type="pl"
if (topline.find("Cap Pot")!=-1):
limit_type="cp"
else:
limit_type="fl"
#print "recogniseGametypeID small_bet/blind:",small_bet,"big bet/blind:", big_bet,"limit type:",limit_type
if (limit_type=="fl"):
cursor.execute ("SELECT id FROM gametypes WHERE site_id=%s AND type=%s AND category=%s AND limit_type=%s AND small_bet=%s AND big_bet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
else:
cursor.execute ("SELECT id FROM gametypes WHERE site_id=%s AND type=%s AND category=%s AND limit_type=%s AND small_blind=%s AND big_blind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone()
#print "tried SELECTing gametypes.id, result:",result
try:
len(result)
except TypeError:
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
max_seats=10
else:
max_seats=8
if (limit_type=="fl"):
big_blind=small_bet #todo: read this
small_blind=big_blind/2 #todo: read this
cursor.execute("""INSERT INTO gametypes
(site_id, type, category, limit_type, small_blind, big_blind, small_bet, big_bet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, category, limit_type, small_blind, big_blind, small_bet, big_bet))
cursor.execute ("SELECT id FROM gametypes WHERE site_id=%s AND type=%s AND category=%s AND limit_type=%s AND small_bet=%s AND big_bet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
else:
cursor.execute("""INSERT INTO gametypes
(site_id, type, category, limit_type, small_blind, big_blind, small_bet, big_bet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, category, limit_type, small_bet, big_bet, 0, 0))#remember, for these bet means blind
cursor.execute ("SELECT id FROM gametypes WHERE site_id=%s AND type=%s AND category=%s AND limit_type=%s AND small_blind=%s AND big_blind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone()
#print "created new gametypes.id:",result
return result[0]
#end def recogniseGametypeID
#returns the SQL ids of the names given in an array
def recognisePlayerIDs(cursor, names, site_id):
result = []
for i in range (len(names)):
cursor.execute ("SELECT id FROM players WHERE name=%s", (names[i],))
tmp=cursor.fetchall()
if (len(tmp)==0): #new player
cursor.execute ("INSERT INTO players (name, site_id) VALUES (%s, %s)", (names[i], site_id))
#print "Number of players rows inserted: %d" % cursor.rowcount
cursor.execute ("SELECT id FROM players WHERE name=%s", (names[i],))
tmp=cursor.fetchall()
#print "recognisePlayerIDs, names[i]:",names[i],"tmp:",tmp
result.append(tmp[0][0])
return result
#end def recognisePlayerIDs
#recognises the name in the given line and returns its array position in the given array
def recognisePlayerNo(line, names, atype):
#print "recogniseplayerno, names:",names
for i in range (len(names)):
if (atype=="unbet"):
if (line.endswith(names[i].encode("latin-1"))):
return (i)
elif (line.startswith("Dealt to ")):
#print "recognisePlayerNo, card precut, line:",line
tmp=line[9:]
#print "recognisePlayerNo, card postcut, tmp:",tmp
if (tmp.startswith(names[i].encode("latin-1"))):
return (i)
elif (line.startswith("Seat ")):
if (line.startswith("Seat 10")):
tmp=line[9:]
else:
tmp=line[8:]
if (tmp.startswith(names[i].encode("latin-1"))):
return (i)
else:
if (line.startswith(names[i].encode("latin-1"))):
return (i)
#if we're here we mustve failed
raise FpdbError ("failed to recognise player in: "+line+" atype:"+atype)
#end def recognisePlayerNo
#returns the site abbreviation for the given site
def recogniseSite(line):
if (line.startswith("Full Tilt Poker")):
return "ftp"
elif (line.startswith("PokerStars")):
return "ps"
else:
raise FpdbError("failed to recognise site, line:"+line)
#end def recogniseSite
#returns the ID of the given site
def recogniseSiteID(cursor, site):
if (site=="ftp"):
cursor.execute("SELECT id FROM sites WHERE name = ('Full Tilt Poker')")
elif (site=="ps"):
cursor.execute("SELECT id FROM sites WHERE name = ('PokerStars')")
return cursor.fetchall()[0][0]
#end def recogniseSiteID
#removes trailing \n from the given array
def removeTrailingEOL(arr):
for i in range(len(arr)):
if (arr[i].endswith("\n")):
#print "arr[i] before removetrailingEOL:", arr[i]
arr[i]=arr[i][:-1]
#print "arr[i] after removetrailingEOL:", arr[i]
return arr
#end def removeTrailingEOL
#splits the rake according to the proportion of pot won. manipulates the second passed array.
def splitRake(winnings, rakes, totalRake):
winnercnt=0
totalWin=0
for i in range(len(winnings)):
if winnings[i]!=0:
winnercnt+=1
totalWin+=winnings[i]
firstWinner=i
if winnercnt==1:
rakes[firstWinner]=totalRake
else:
totalWin=float(totalWin)
for i in range(len(winnings)):
if winnings[i]!=0:
winPortion=winnings[i]/totalWin
rakes[i]=totalRake*winPortion
#end def splitRake
def storeActions(cursor, hands_players_ids, action_types, action_amounts):
#stores into table hands_actions
for i in range (len(action_types)): #iterate through streets
for j in range (len(action_types[i])): #iterate through names
for k in range (len(action_types[i][j])): #iterate through individual actions of that player on that street
cursor.execute ("INSERT INTO hands_actions (hand_player_id, street, action_no, action, amount) VALUES (%s, %s, %s, %s, %s)", (hands_players_ids[j], i, k, action_types[i][j][k], action_amounts[i][j][k]))
#end def storeActions
def store_board_cards(cursor, hands_id, board_values, board_suits):
#stores into table board_cards
cursor.execute ("""
INSERT INTO board_cards (hand_id, card1_value, card1_suit,
card2_value, card2_suit, card3_value, card3_suit, card4_value, card4_suit,
card5_value, card5_suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1],
board_values[2], board_suits[2], board_values[3], board_suits[3],
board_values[4], board_suits[4]))
#end def store_board_cards
def storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names):
#stores into table hands
cursor.execute ("INSERT INTO hands (site_hand_no, gametype_id, hand_start, seats) VALUES (%s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names)))
#todo: find a better way of doing this...
cursor.execute("SELECT id FROM hands WHERE site_hand_no=%s AND gametype_id=%s", (site_hand_no, gametype_id))
return cursor.fetchall()[0][0]
#end def storeHands
def store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids,
start_cashes, positions, card_values, card_suits, winnings, rakes):
result=[]
if (category=="holdem"):
for i in range (len(player_ids)):
cursor.execute ("""
INSERT INTO hands_players
(hand_id, player_id, player_startcash, position,
card1_value, card1_suit, card2_value, card2_suit, winnings, rake)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i]))
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
elif (category=="omahahi" or category=="omahahilo"):
for i in range (len(player_ids)):
cursor.execute ("""
INSERT INTO hands_players
(hand_id, player_id, player_startcash, position,
card1_value, card1_suit, card2_value, card2_suit,
card3_value, card3_suit, card4_value, card4_suit, winnings, rake)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i]))
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
else:
raise FpdbError("invalid category")
return result
#end def store_hands_players_holdem_omaha
def store_hands_players_stud(cursor, hands_id, player_ids, start_cashes, antes,
card_values, card_suits, winnings, rakes):
#stores hands_players rows for stud/razz games. returns an array of the resulting IDs
result=[]
for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO hands_players
(hand_id, player_id, player_startcash, ante,
card1_value, card1_suit, card2_value, card2_suit,
card3_value, card3_suit, card4_value, card4_suit,
card5_value, card5_suit, card6_value, card6_suit,
card7_value, card7_suit, winnings, rake)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i]))
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
return result
#end def store_hands_players_stud
def store_hands_players_holdem_omaha_tourney(cursor, hands_id, player_ids, start_cashes,
positions, card_values, card_suits, winnings, rakes, tourneys_players_ids):
#stores hands_players for tourney holdem/omaha hands
result=[]
for i in range (len(player_ids)):
if len(card_values[0])==2:
cursor.execute ("""INSERT INTO hands_players
(hand_id, player_id, player_startcash,position,
card1_value, card1_suit, card2_value, card2_suit,
winnings, rake, tourneys_players_id)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i], tourneys_players_ids[i]))
elif len(card_values[0])==4:
cursor.execute ("""INSERT INTO hands_players
(hand_id, player_id, player_startcash,position,
card1_value, card1_suit, card2_value, card2_suit,
card3_value, card3_suit, card4_value, card4_suit,
winnings, rake, tourneys_players_id)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], tourneys_players_ids[i]))
else:
raise FpdbError ("invalid card_values length:"+str(len(card_values[0])))
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
return result
#end def store_hands_players_holdem_omaha_tourney
def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
antes, card_values, card_suits, winnings, rakes, tourneys_players_ids):
#stores hands_players for tourney stud/razz hands
result=[]
for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO hands_players
(hand_id, player_id, player_startcash, ante,
card1_value, card1_suit, card2_value, card2_suit,
card3_value, card3_suit, card4_value, card4_suit,
card5_value, card5_suit, card6_value, card6_suit,
card7_value, card7_suit, winnings, rake, tourneys_players_id)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i]))
cursor.execute("SELECT id FROM hands_players WHERE hand_id=%s AND player_id=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
return result
#end def store_hands_players_stud_tourney
def calculateHudImport(player_ids, category, action_types):
VPIP=[]
PFR=[]
PF3B4B=[]
sawFlop=[]
sawTurn=[]
sawRiver=[]
sawShowdown=[]
raisedFlop=[]
raisedTurn=[]
raisedRiver=[]
otherRaisedFlop=[]
otherRaisedFlopFold=[]
otherRaisedTurn=[]
otherRaisedTurnFold=[]
otherRaisedRiver=[]
otherRaisedRiverFold=[]
for player in range (len(player_ids)):
myVPIP=False
myPFR=False
myPF3B4B=False
mySawFlop=False
mySawTurn=False
mySawRiver=False
mySawShowdown=False
myRaisedFlop=False
myRaisedTurn=False
myRaisedRiver=False
myOtherRaisedFlop=False
myOtherRaisedFlopFold=False
myOtherRaisedTurn=False
myOtherRaisedTurnFold=False
myOtherRaisedRiver=False
myOtherRaisedRiverFold=False
street=0
pfRaiseCount=0
for count in range (len(action_types[street][player])):#finally individual actions
currentAction=action_types[street][player][count]
if currentAction!="bet":
pfRaiseCount+=1
if (currentAction=="bet" or currentAction=="call"):
myVPIP=True
if pfRaiseCount>=1:
myPFR=True
if pfRaiseCount>=2:#todo: this doesnt catch all 3B4B
myPF3B4B=True
#todo: flop, turn, river, SD
VPIP.append(myVPIP)
PFR.append(myPFR)
PF3B4B.append(myPF3B4B)
sawFlop.append(mySawFlop)
sawTurn.append(mySawTurn)
sawRiver.append(mySawRiver)
sawShowdown.append(mySawShowdown)
raisedFlop.append(myRaisedFlop)
raisedTurn.append(myRaisedTurn)
raisedRiver.append(myRaisedRiver)
otherRaisedFlop.append(myOtherRaisedFlop)
otherRaisedFlopFold.append(myOtherRaisedFlopFold)
otherRaisedTurn.append(myOtherRaisedTurn)
otherRaisedTurnFold.append(myOtherRaisedTurnFold)
otherRaisedRiver.append(myOtherRaisedRiver)
otherRaisedRiverFold.append(myOtherRaisedRiverFold)
result={'VPIP':VPIP}
result['PFR']=PFR
result['PF3B4B']=PF3B4B
result['sawFlop']=sawFlop
result['sawTurn']=sawTurn
result['sawRiver']=sawRiver
result['sawShowdown']=sawShowdown
result['raisedFlop']=raisedFlop
result['otherRaisedFlop']=otherRaisedFlop
result['otherRaisedFlopFold']=otherRaisedFlopFold
result['raisedTurn']=raisedTurn
result['otherRaisedTurn']=otherRaisedTurn
result['otherRaisedTurnFold']=otherRaisedTurnFold
result['raisedRiver']=raisedRiver
result['otherRaisedRiver']=otherRaisedRiver
result['otherRaisedRiverFold']=otherRaisedRiverFold
return result
#end def calculateHudImport
def storeHudData(cursor, category, gametypeId, playerIds, hudImportData):
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
for player in range (len(playerIds)):
cursor.execute("SELECT * FROM HudDataHoldemOmaha WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s", (gametypeId, playerIds[player], len(playerIds)))
row=cursor.fetchone()
print "gametypeId:", gametypeId, "playerIds[player]",playerIds[player], "len(playerIds):",len(playerIds), "row:",row
try: len(row)
except TypeError:
row=[]
if (len(row)==0):
print "new huddata row"
doInsert=True
row=[]
row.append(0)#blank for id
row.append(gametypeId)
row.append(playerIds[player])
row.append(len(playerIds))#seats
row.append(0)#HDs
for i in range(len(hudImportData)):
row.append(0)
else:
doInsert=False
newrow=[]
for i in range(len(row)):
newrow.append(row[i])
row=newrow
row[4]+=1 #HDs
if hudImportData['VPIP'][player]: row[5]+=1
if hudImportData['PFR'][player]: row[6]+=1
if hudImportData['PF3B4B'][player]: row[7]+=1
if hudImportData['sawFlop'][player]: row[8]+=1
if hudImportData['sawTurn'][player]: row[9]+=1
if hudImportData['sawRiver'][player]: row[10]+=1
if hudImportData['sawShowdown'][player]: row[11]+=1
if hudImportData['raisedFlop'][player]: row[12]+=1
if hudImportData['raisedTurn'][player]: row[13]+=1
if hudImportData['raisedRiver'][player]: row[14]+=1
if hudImportData['otherRaisedFlop'][player]: row[15]+=1
if hudImportData['otherRaisedFlopFold'][player]: row[16]+=1
if hudImportData['otherRaisedTurn'][player]: row[17]+=1
if hudImportData['otherRaisedTurnFold'][player]: row[18]+=1
if hudImportData['otherRaisedRiver'][player]: row[19]+=1
if hudImportData['otherRaisedRiverFold'][player]: row[20]+=1
if doInsert:
print "playerid before insert:",row[2]
cursor.execute("""INSERT INTO HudDataHoldemOmaha
(gametypeId, playerId, activeSeats, HDs, VPIP, PFR, PF3B4B, sawFlop, sawTurn, sawRiver, sawShowdown, raisedFlop, raisedTurn, raisedRiver, otherRaisedFlop, otherRaisedFlopFold, otherRaisedTurn, otherRaisedTurnFold, otherRaisedRiver, otherRaisedRiverFold)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20]))
else:
print "storing updated hud data line"
cursor.execute("""UPDATE HudDataHoldemOmaha
SET HDs=%s, VPIP=%s, PFR=%s, PF3B4B=%s, sawFlop=%s, sawTurn=%s, sawRiver=%s, sawShowdown=%s, raisedFlop=%s, raisedTurn=%s, raisedRiver=%s, otherRaisedFlop=%s, otherRaisedFlopFold=%s, otherRaisedTurn=%s, otherRaisedTurnFold=%s, otherRaisedRiver=%s, otherRaisedRiverFold=%s
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s""", (row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[1], row[2], row[3]))
else:
raise FpdbError("todo")
#end def store_hands_players_flags(cursor, hands_players_ids, hands_players_flags)
def store_tourneys(cursor, site_id, site_tourney_no, buyin, fee, knockout, entries, prizepool, start_time):
cursor.execute("SELECT id FROM tourneys WHERE site_tourney_no=%s AND site_id=%s", (site_tourney_no, site_id))
tmp=cursor.fetchone()
#print "tried SELECTing tourneys.id, result:",tmp
try:
len(tmp)
except TypeError:
cursor.execute("""INSERT INTO tourneys
(site_id, site_tourney_no, buyin, fee, knockout, entries, prizepool, start_time)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, site_tourney_no, buyin, fee, knockout, entries, prizepool, start_time))
cursor.execute("SELECT id FROM tourneys WHERE site_tourney_no=%s AND site_id=%s", (site_tourney_no, site_id))
tmp=cursor.fetchone()
#print "created new tourneys.id:",tmp
return tmp[0]
#end def store_tourneys
def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings):
result=[]
#print "in store_tourneys_players. tourney_id:",tourney_id
#print "player_ids:",player_ids
#print "payin_amounts:",payin_amounts
#print "ranks:",ranks
#print "winnings:",winnings
for i in range (len(player_ids)):
cursor.execute("SELECT id FROM tourneys_players WHERE tourney_id=%s AND player_id=%s", (tourney_id, player_ids[i]))
tmp=cursor.fetchone()
#print "tried SELECTing tourneys_players.id:",tmp
try:
len(tmp)
except TypeError:
cursor.execute("""INSERT INTO tourneys_players
(tourney_id, player_id, payin_amount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
cursor.execute("SELECT id FROM tourneys_players WHERE tourney_id=%s AND player_id=%s",
(tourney_id, player_ids[i]))
tmp=cursor.fetchone()
#print "created new tourneys_players.id:",tmp
result.append(tmp[0])
return result