fpdb/pyfpdb/OnGameToFpdb.py
Worros 5f425e0910 OnGame: Fix determineGameType
Assumes that its a cash game at the moment, and needs some love for non-limit holdem
2010-08-20 17:59:52 +08:00

258 lines
11 KiB
Python
Executable File

#!/usr/bin/env python
# -*- coding: utf-8 -*-
# Copyright 2008-2010, Carl Gherardi
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
import sys
import Configuration
from HandHistoryConverter import *
from decimal import Decimal
import locale
lang=locale.getdefaultlocale()[0][0:2]
if lang=="en":
def _(string): return string
else:
import gettext
try:
trans = gettext.translation("fpdb", localedir="locale", languages=[lang])
trans.install()
except IOError:
def _(string): return string
# OnGame HH Format
class OnGame(HandHistoryConverter):
sitename = "OnGame"
filetype = "text"
codepage = ("utf8", "cp1252")
siteId = 5 # Needs to match id entry in Sites database
substitutions = {
'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8)
}
limits = { 'NO LIMIT':'nl', 'LIMIT':'fl'}
games = { # base, category
"TEXAS_HOLDEM" : ('hold','holdem'),
# 'Omaha' : ('hold','omahahi'),
# 'Omaha Hi/Lo' : ('hold','omahahilo'),
# 'Razz' : ('stud','razz'),
# 'RAZZ' : ('stud','razz'),
# '7 Card Stud' : ('stud','studhi'),
# '7 Card Stud Hi/Lo' : ('stud','studhilo'),
# 'Badugi' : ('draw','badugi'),
# 'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
# '5 Card Draw' : ('draw','fivedraw')
}
#self.rexx.setGameInfoRegex('.*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)')
# Static regexes
re_SplitHands = re.compile('\n\n\n+')
# ***** History for hand R5-75443872-57 *****
# Start hand: Wed Aug 18 19:29:10 GMT+0100 2010
# Table: someplace [75443872] (LIMIT TEXAS_HOLDEM 0.50/1, Real money)
re_HandInfo = re.compile(u"""
\*\*\*\*\*\sHistory\sfor\shand\s(?P<HID>[-A-Z\d]+).*
Start\shand:\s(?P<DATETIME>.*)
Table:\s(?P<TABLE>[\'\w]+)\s\[\d+\]\s\(
(
(?P<LIMIT>No\sLimit|Limit|LIMIT|Pot\sLimit)\s
(?P<GAME>TEXAS_HOLDEM|RAZZ)\s
(?P<SB>[.0-9]+)/
(?P<BB>[.0-9]+)
)?
""" % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE)
# self.rexx.button_re = re.compile('#SUMMARY\nDealer: (?P<BUTTONPNAME>.*)\n')
#Seat 1: .Lucchess ($4.17 in chips)
re_PlayerInfo = re.compile(u'Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \((\$(?P<CASH>[.0-9]+) in chips)\)')
#ANTES/BLINDS
#helander2222 posts blind ($0.25), lopllopl posts blind ($0.50).
re_PostSB = re.compile('(?P<PNAME>.*) posts blind \(\$?(?P<SB>[.0-9]+)\), ')
re_PostBB = re.compile('\), (?P<PNAME>.*) posts blind \(\$?(?P<BB>[.0-9]+)\).')
re_PostBoth = re.compile('.*\n(?P<PNAME>.*): posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')
re_HeroCards = re.compile('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
#lopllopl checks, Eurolll checks, .Lucchess checks.
re_Action = re.compile('(, )?(?P<PNAME>.*?)(?P<ATYPE> bets| checks| raises| calls| folds)( \$(?P<BET>\d*\.?\d*))?( and is all-in)?')
re_Board = re.compile(r"\[board cards (?P<CARDS>.+) \]")
#Uchilka shows [ KC,JD ]
re_ShowdownAction = re.compile('(?P<PNAME>.*) shows \[ (?P<CARDS>.+) \]')
# TODO: read SUMMARY correctly for collected pot stuff.
#Uchilka, bets $11.75, collects $23.04, net $11.29
re_CollectPot = re.compile('(?P<PNAME>.*), bets.+, collects \$(?P<POT>\d*\.?\d*), net.* ')
re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
def readSupportedGames(self):
pass
def determineGameType(self, handText):
# Inspect the handText and return the gametype dict
# gametype dict is: {'limitType': xxx, 'base': xxx, 'category': xxx}
info = {}
m = self.re_HandInfo.search(handText)
if not m:
tmp = handText[0:100]
log.error(_("determineGameType: Unable to recognise gametype from: '%s'") % tmp)
log.error(_("determineGameType: Raising FpdbParseError"))
raise FpdbParseError(_("Unable to recognise gametype from: '%s'") % tmp)
mg = m.groupdict()
info['type'] = 'ring'
if 'LIMIT' in mg:
info['limitType'] = self.limits[mg['LIMIT']]
if 'GAME' in mg:
(info['base'], info['category']) = self.games[mg['GAME']]
if 'SB' in mg:
info['sb'] = mg['SB']
if 'BB' in mg:
info['bb'] = mg['BB']
return info
def readHandInfo(self, hand):
m = self.re_HandInfo.search(hand.string)
hand.handid = m.group('HID')
hand.tablename = m.group('TABLE')
#hand.buttonpos = self.rexx.button_re.search(hand.string).group('BUTTONPNAME')
# These work, but the info is already in the Hand class - should be used for tourneys though.
# m.group('SB')
# m.group('BB')
# m.group('GAMETYPE')
# Believe Everleaf time is GMT/UTC, no transation necessary
# Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET]
# or : 2008/11/07 12:38:49 ET
# Not getting it in my HH files yet, so using
# 2008/11/10 3:58:52 ET
#TODO: Do conversion from GMT to ET
#TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this)
hand.startTime = time.strptime(m.group('DATETIME'), "%d %b %Y %I:%M %p")
#hand.starttime = "%d/%02d/%02d %d:%02d:%02d ET" %(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')),
#int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
def readPlayerStacks(self, hand):
m = self.re_PlayerInf.finditer(hand.string)
players = []
for a in m:
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
def markStreets(self, hand):
# PREFLOP = ** Dealing down cards **
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
m = re.search(r"PRE-FLOP(?P<PREFLOP>.+(?=FLOP)|.+(?=SHOWDOWN))"
r"(FLOP (?P<FLOP>\[board cards .+ \].+(?=TURN)|.+(?=SHOWDOWN)))?"
r"(TURN (?P<TURN>\[board cards .+ \].+(?=RIVER)|.+(?=SHOWDOWN)))?"
r"(RIVER (?P<RIVER>\[board cards .+ \].+(?=SHOWDOWN)))?", hand.string,re.DOTALL)
hand.addStreets(m)
def readCommunityCards(self, hand, street):
print hand.streets.group(street)
if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
m = self.re_Board.search(hand.streets.group(street))
hand.setCommunityCards(street, m.group('CARDS').split(','))
def readBlinds(self, hand):
try:
m = self.re_PostSB.search(hand.string)
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
except: # no small blind
hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.string):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
for a in self.re_PostBoth.finditer(hand.string):
hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
def readHeroCards(self, hand):
m = self.re_HeroCards.search(hand.string)
if(m == None):
#Not involved in hand
hand.involved = False
else:
hand.hero = m.group('PNAME')
# "2c, qh" -> set(["2c","qc"])
# Also works with Omaha hands.
cards = m.group('CARDS')
cards = set(cards.split(','))
hand.addHoleCards(cards, m.group('PNAME'))
def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets.group(street))
for action in m:
if action.group('ATYPE') == ' raises':
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' calls':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' bets':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == ' folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == ' checks':
hand.addCheck( street, action.group('PNAME'))
else:
print "DEBUG: unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),)
#hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
# TODO: Everleaf does not record uncalled bets.
def readShowdownActions(self, hand):
for shows in self.re_ShowdownAction.finditer(hand.string):
cards = shows.group('CARDS')
cards = set(cards.split(','))
hand.addShownCards(cards, shows.group('PNAME'))
def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.string):
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
def readShownCards(self,hand):
return
#for m in self.rexx.collect_pot_re.finditer(hand.string):
#if m.group('CARDS') is not None:
#cards = m.group('CARDS')
#cards = set(cards.split(','))
#hand.addShownCards(cards=None, player=m.group('PNAME'), holeandboard=cards)
if __name__ == "__main__":
c = Configuration.Config()
if len(sys.argv) == 1:
testfile = "regression-test-files/ongame/nlhe/ong NLH handhq_0.txt"
else:
testfile = sys.argv[1]
e = OnGame(c, testfile)
e.processFile()
print str(e)