143 lines
7.3 KiB
Plaintext
143 lines
7.3 KiB
Plaintext
Everything is subject to change and the order does not indicate priority. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts.
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Please also see db-todo.txt
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alpha4 (release 25Sep-2Oct)
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======
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graph: update dependencies.txt, doesnt remove old graph on refresh
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print a "press any key" thing after we print the traceback. That way it is easy for them to see the error message.
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pgsql recreate doesnt work, and it may not store version field on creation if using sql file with pgadmin.
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reading small blind wrong for PS 25/50ct
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check we're reading mucked cards from PS
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newsletter&mailing list
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update requirements to include new pgsql interface lib
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ebuild: support pgsql
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fix HUD config location and update release script accordingly
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windows integrated installer
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update install-in-gentoo on website
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update ebuild and ubuntu guide for HUD_config.xml
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store raw hand in db and write reimport function using the raw hand field
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make sure totalProfit shows actual profit rather than winnings.
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update abbreviations.txt
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export settings[hud-defaultInterval] to conf
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fill check-/call-raise cache fields
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printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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change to savannah?
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implement steal and positions in stud
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anonymiser script to generate testdata without making a dozen find&replace all... remember to replace hand no with running no
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Import draw (maybe without HudCache for a start)
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table with data for graphs for SD/F, W$wSF, W$@SD
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separate db table design version and last bugfix in importer
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change tabledesign VALIGN and add link to webpage
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finish updating filelist
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finish todos in git instructions
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debian/ubuntu package http://www.debian.org/doc/maint-guide/ch-start.en.html
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howto remote DB
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move all user docs to webpage
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contributor list on webpage
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finish bringing back tourney
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No river stats for stud games
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hole/board cards are not correctly stored in the db for stud games
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HORSE (and presumably other mixed games) hand history files not handled correctly
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Some MTTs won't import (rebuys??)
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Many STTs won't import
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before beta
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===========
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make linux use /etc/fpdb for config first, then ~/.fpdb.
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FTP file with only one partial hand causes error
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No Full Tilt support in HUD
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HUD stat windows are too big on Windows
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HUD task bar entries on Windows won't go away
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MTT/STT not tested in HUD
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HUD stats not aggregated
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Player names with non-Latin chars throw warnings in HUD
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HUD doesn't start when fpdb is started from the Windows "Start Menu"
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Exiting HUD on Windows doesn't properly clean up stat windows
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ebuild: USE gtk, set permissions in it, copy docs to correct place, use games eclass or whatever to get games group notice, git-ebuild, get it into sunrise
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make hud display W$SD etc as fraction.
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add dedicated update page
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update status or make a support matrix table for website
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move version into seperate file for fpdb gui and db
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SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug
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create little test script for people to run to verify successful installation of pydeps
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split hud data generation into separate for loops and make it more efficient
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fix bug that sawFlop/Turn/River/CBChance/etc gets miscalculated if someone is allin - might as well add all-in recognition for this
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make 3 default HUD configs (easy (4-5 fields), advanced (10ish fields), crazy (20 or so))
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make it work with postgres
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expand instructions for profile file
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maybe remove siteId from gametypes
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?change most cache fields to bigint to allow extremely big databases in excess of 2 or 4 million hands per stake and position?
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rakeback/frequent player points
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skins
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separate all gui and all processing into files that are named accordingly
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ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
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why do we have to reconnect in tv.read_names_clicked?
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implement error file in importer
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catch index error, type error, file not found error
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HUD: use different colours according to classification.
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move prepare-git.sh and create-release.sh to utils
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offer not storing db password
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change definition of bet to exclude bring in
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fix GUI's load profile
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config wizard
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file permission script, use games group
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make bulk importer display a grand total in the GUI
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change save_to_db into one method and probably move into parse_logic
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Any comment or print with "todo" in it in the sourcecode except what is marked todo in the menu
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make a quick benchmark of mysql and postgresql: import of my whole db, some tableviewer refreshes with and without updated file
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Make tab and enter work as sensible in GUIs and implement Ctrl+Q, Ctrl+X and Alt+F4 for close.
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use profile file for bulk import and table viewer settings and pathes
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handle errors properly, in particular wrt to SQL rollback.
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check that we read sitout correctly in: Full Tilt Poker Game #6150325318: Table Bogside
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setup database, database-user and permission from GUI.
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update prepare-git to check for license header and copyright.
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verify at least 2 or 3 sng hands
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no rush but before 1.0RC
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========================
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make DB version error offer reimport, recreation and continue.
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In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
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multi-select in bulk importer
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cut down action_types array size to appropriate length
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make the gui display errors
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log file
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move directory import code from gui to backend
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convert fpdb_import to not require passing "self", generally clean the parameter passing
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Doesn't handle Daylight Saving Time (I don't think at least)
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ensure that refresh still takes no more than 10 seks on my P3M-800 (a quick run on git15 indicates this is ok now), or 5 with remote DB
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select range of stakes and sng/mtt values and types for hud
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recognise somewhere if a file is still active and if so keep it open and only read new hands rather than detecting dupes
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return full ftp functionality
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can wait till 1.x
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=================
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in all importer: stop doing if site=="ftp", make class constants for site_id instead
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It treats fold due to disconnect as voluntary fold which is not ideal
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check for unnecessary db.commit()
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aliases
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repair hands where the seat lines are missing, happens when observing at FTP
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flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand
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benchmark properly on mysql innodb, postgresql, more?
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rename things like this: ClassName.methodName and variableName. update codingstyle
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CLI (not ncurses, normal CLI) equivalent for fpdb.py
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optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods
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make range of activeSeats configurable for tv/hud
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License
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=======
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Trademarks of third parties have been used under Fair Use or similar laws.
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Copyright 2008 Steffen Jobbagy-Felso
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Permission is granted to copy, distribute and/or modify this
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document under the terms of the GNU Free Documentation License,
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Version 1.2 as published by the Free Software Foundation; with
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no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
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Texts. A copy of the license can be found in fdl-1.2.txt
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The program itself is licensed under AGPLv3, see agpl-3.0.txt
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