c3d2c5a2be
Conflicts: pyfpdb/Database.py pyfpdb/SQL.py pyfpdb/fpdb_db.py pyfpdb/fpdb_save_to_db.py Also fix datetime issue with Everleaf
586 lines
37 KiB
Python
586 lines
37 KiB
Python
#!/usr/bin/env python
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"""SQL.py
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Set up all of the SQL statements for a given game and database type.
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"""
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# Copyright 2008, Ray E. Barker
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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########################################################################
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# Standard Library modules
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# pyGTK modules
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# FreePokerTools modules
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class Sql:
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def __init__(self, game = 'holdem', type = 'PT3', db_server = 'mysql'):
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self.query = {}
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############################################################################
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#
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# Support for the ptracks database, a cut down PT2 stud database.
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# You can safely ignore this unless you are me.
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#
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if game == 'razz' and type == 'ptracks':
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self.query['get_table_name'] = "select table_name from game where game_id = %s"
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self.query['get_last_hand'] = "select max(game_id) from game"
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self.query['get_recent_hands'] = "select game_id from game where game_id > %(last_hand)d"
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self.query['get_xml'] = "select xml from hand_history where game_id = %s"
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self.query['get_player_id'] = """
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select player_id from players
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where screen_name = %(player)s
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"""
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self.query['get_hand_info'] = """
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SELECT
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game_id,
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CONCAT(hole_card_1, hole_card_2, hole_card_3, hole_card_4, hole_card_5, hole_card_6, hole_card_7) AS hand,
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total_won-total_bet AS net
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FROM game_players
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WHERE game_id = %s AND player_id = 3
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"""
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self.query['get_cards'] = """
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select
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seat_number,
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screen_name,
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hole_card_1,
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hole_card_2,
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hole_card_3,
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hole_card_4,
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hole_card_5,
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hole_card_6,
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hole_card_7
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from game_players, players
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where game_id = %s and game_players.player_id = players.player_id
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order by seat_number
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"""
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self.query['get_stats_from_hand'] = """
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SELECT player_id,
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count(*) AS n,
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sum(pre_fourth_raise_n) AS pfr,
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sum(fourth_raise_n) AS raise_n_2,
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sum(fourth_ck_raise_n) AS cr_n_2,
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sum(fifth_bet_raise_n) AS br_n_3,
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sum(fifth_bet_ck_raise_n) AS cr_n_3,
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sum(sixth_bet_raise_n) AS br_n_4,
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sum(sixth_bet_ck_raise_n) AS cr_n_4,
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sum(river_bet_raise_n) AS br_n_5,
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sum(river_bet_ck_raise_n) AS cr_n_5,
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sum(went_to_showdown_n) AS sd,
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sum(saw_fourth_n) AS saw_f,
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sum(raised_first_pf) AS first_pfr,
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sum(vol_put_money_in_pot) AS vpip,
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sum(limp_with_prev_callers) AS limp_w_callers,
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sum(ppossible_actions) AS poss_a_pf,
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sum(pfold) AS fold_pf,
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sum(pcheck) AS check_pf,
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sum(praise) AS raise_pf,
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sum(pcall) AS raise_pf,
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sum(limp_call_reraise_pf) AS limp_call_pf,
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sum(pfr_check) AS check_after_raise,
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sum(pfr_call) AS call_after_raise,
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sum(pfr_fold) AS fold_after_raise,
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sum(pfr_bet) AS bet_after_raise,
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sum(pfr_raise) AS raise_after_raise,
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sum(folded_to_river_bet) AS fold_to_r_bet,
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sum(fpossible_actions) AS poss_a_2,
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sum(ffold) AS fold_2,
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sum(fcheck) AS check_2,
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sum(fbet) AS bet_2,
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sum(fraise) AS raise_2,
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sum(fcall) AS raise_2,
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sum(fifpossible_actions) AS poss_a_3,
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sum(fiffold) AS fold_3,
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sum(fifcheck) AS check_3,
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sum(fifbet) AS bet_3,
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sum(fifraise) AS raise_3,
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sum(fifcall) AS call_3,
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sum(spossible_actions) AS poss_a_4,
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sum(sfold) AS fold_4,
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sum(scheck) AS check_4,
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sum(sbet) AS bet_4,
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sum(sraise) AS raise_4,
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sum(scall) AS call_4,
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sum(rpossible_actions) AS poss_a_5,
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sum(rfold) AS fold_5,
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sum(rcheck) AS check_5,
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sum(rbet) AS bet_5,
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sum(rraise) AS raise_5,
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sum(rcall) AS call_5,
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sum(cold_call_pf) AS cc_pf,
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sum(saw_fifth_n) AS saw_3,
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sum(saw_sixth_n) AS saw_4,
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sum(saw_river_n) AS saw_5
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FROM game_players
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WHERE player_id in
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(SELECT player_id FROM game_players
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WHERE game_id = %s AND NOT player_id = %s)
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GROUP BY player_id
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"""
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# alternate form of WHERE for above
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# WHERE game_id = %(hand)d AND NOT player_id = %(hero)d)
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# WHERE game_id = %s AND NOT player_id = %s)
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self.query['get_players_from_hand'] = """
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SELECT game_players.player_id, seat_number, screen_name
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FROM game_players INNER JOIN players ON (game_players.player_id = players.player_id)
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WHERE game_id = %s
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"""
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###############################################################################3
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# Support for the Free Poker DataBase = fpdb http://fpdb.sourceforge.net/
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#
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if type == 'fpdb':
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self.query['get_last_hand'] = "select max(id) from Hands"
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self.query['get_player_id'] = """
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select Players.id AS player_id from Players, Sites
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where Players.name = %(player)s
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and Sites.name = %(site)s
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and Players.SiteId = Sites.id
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"""
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self.query['get_stats_from_hand'] = """
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SELECT hc.playerId AS player_id,
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hp.seatNo AS seat,
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p.name AS screen_name,
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sum(hc.HDs) AS n,
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sum(hc.street0VPI) AS vpip,
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sum(hc.street0Aggr) AS pfr,
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sum(hc.street0_3BChance) AS TB_opp_0,
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sum(hc.street0_3BDone) AS TB_0,
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sum(hc.street1Seen) AS saw_f,
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sum(hc.street1Seen) AS saw_1,
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sum(hc.street2Seen) AS saw_2,
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sum(hc.street3Seen) AS saw_3,
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sum(hc.street4Seen) AS saw_4,
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sum(hc.sawShowdown) AS sd,
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sum(hc.street1Aggr) AS aggr_1,
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sum(hc.street2Aggr) AS aggr_2,
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sum(hc.street3Aggr) AS aggr_3,
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sum(hc.street4Aggr) AS aggr_4,
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sum(hc.otherRaisedStreet1) AS was_raised_1,
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sum(hc.otherRaisedStreet2) AS was_raised_2,
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sum(hc.otherRaisedStreet3) AS was_raised_3,
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sum(hc.otherRaisedStreet4) AS was_raised_4,
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sum(hc.foldToOtherRaisedStreet1) AS f_freq_1,
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sum(hc.foldToOtherRaisedStreet2) AS f_freq_2,
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sum(hc.foldToOtherRaisedStreet3) AS f_freq_3,
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sum(hc.foldToOtherRaisedStreet4) AS f_freq_4,
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sum(hc.wonWhenSeenStreet1) AS w_w_s_1,
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sum(hc.wonAtSD) AS wmsd,
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sum(hc.stealAttemptChance) AS steal_opp,
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sum(hc.stealAttempted) AS steal,
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sum(hc.foldSbToStealChance) AS SBstolen,
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sum(hc.foldedSbToSteal) AS SBnotDef,
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sum(hc.foldBbToStealChance) AS BBstolen,
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sum(hc.foldedBbToSteal) AS BBnotDef,
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sum(hc.street1CBChance) AS CB_opp_1,
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sum(hc.street1CBDone) AS CB_1,
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sum(hc.street2CBChance) AS CB_opp_2,
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sum(hc.street2CBDone) AS CB_2,
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sum(hc.street3CBChance) AS CB_opp_3,
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sum(hc.street3CBDone) AS CB_3,
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sum(hc.street4CBChance) AS CB_opp_4,
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sum(hc.street4CBDone) AS CB_4,
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sum(hc.foldToStreet1CBChance) AS f_cb_opp_1,
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sum(hc.foldToStreet1CBDone) AS f_cb_1,
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sum(hc.foldToStreet2CBChance) AS f_cb_opp_2,
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sum(hc.foldToStreet2CBDone) AS f_cb_2,
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sum(hc.foldToStreet3CBChance) AS f_cb_opp_3,
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sum(hc.foldToStreet3CBDone) AS f_cb_3,
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sum(hc.foldToStreet4CBChance) AS f_cb_opp_4,
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sum(hc.foldToStreet4CBDone) AS f_cb_4,
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sum(hc.totalProfit) AS net,
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sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1,
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sum(hc.street1CheckCallRaiseDone) AS ccr_1,
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sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2,
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sum(hc.street2CheckCallRaiseDone) AS ccr_2,
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sum(hc.street3CheckCallRaiseChance) AS ccr_opp_3,
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sum(hc.street3CheckCallRaiseDone) AS ccr_3,
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sum(hc.street4CheckCallRaiseChance) AS ccr_opp_4,
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sum(hc.street4CheckCallRaiseDone) AS ccr_4
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FROM Hands h
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INNER JOIN HandsPlayers hp ON (hp.handId = %s)
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INNER JOIN HudCache hc ON ( hc.PlayerId = hp.PlayerId+0
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AND hc.gametypeId+0 = h.gametypeId+0)
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INNER JOIN Players p ON (p.id = hp.PlayerId+0)
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WHERE h.id = %s
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AND hc.styleKey > %s
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/* styleKey is currently 'd' (for date) followed by a yyyymmdd
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date key. Set it to 0000000 or similar to get all records */
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/* also check activeseats here? even if only 3 groups eg 2-3/4-6/7+ ??
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e.g. could use a multiplier:
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AND h.seats > X / 1.25 and hp.seats < X * 1.25
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where X is the number of active players at the current table (and
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1.25 would be a config value so user could change it)
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*/
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GROUP BY hc.PlayerId, hp.seatNo, p.name
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"""
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# same as above except stats are aggregated for all blind/limit levels
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self.query['get_stats_from_hand_aggregated'] = """
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SELECT hc.playerId AS player_id,
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max(case when hc.gametypeId = h.gametypeId
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then hp.seatNo
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else -1
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end) AS seat,
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p.name AS screen_name,
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sum(hc.HDs) AS n,
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sum(hc.street0VPI) AS vpip,
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sum(hc.street0Aggr) AS pfr,
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sum(hc.street0_3BChance) AS TB_opp_0,
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sum(hc.street0_3BDone) AS TB_0,
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sum(hc.street1Seen) AS saw_f,
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sum(hc.street1Seen) AS saw_1,
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sum(hc.street2Seen) AS saw_2,
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sum(hc.street3Seen) AS saw_3,
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sum(hc.street4Seen) AS saw_4,
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sum(hc.sawShowdown) AS sd,
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sum(hc.street1Aggr) AS aggr_1,
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sum(hc.street2Aggr) AS aggr_2,
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sum(hc.street3Aggr) AS aggr_3,
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sum(hc.street4Aggr) AS aggr_4,
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sum(hc.otherRaisedStreet1) AS was_raised_1,
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sum(hc.otherRaisedStreet2) AS was_raised_2,
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sum(hc.otherRaisedStreet3) AS was_raised_3,
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sum(hc.otherRaisedStreet4) AS was_raised_4,
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sum(hc.foldToOtherRaisedStreet1) AS f_freq_1,
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sum(hc.foldToOtherRaisedStreet2) AS f_freq_2,
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sum(hc.foldToOtherRaisedStreet3) AS f_freq_3,
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sum(hc.foldToOtherRaisedStreet4) AS f_freq_4,
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sum(hc.wonWhenSeenStreet1) AS w_w_s_1,
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sum(hc.wonAtSD) AS wmsd,
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sum(hc.stealAttemptChance) AS steal_opp,
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sum(hc.stealAttempted) AS steal,
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sum(hc.foldSbToStealChance) AS SBstolen,
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sum(hc.foldedSbToSteal) AS SBnotDef,
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sum(hc.foldBbToStealChance) AS BBstolen,
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sum(hc.foldedBbToSteal) AS BBnotDef,
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sum(hc.street1CBChance) AS CB_opp_1,
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sum(hc.street1CBDone) AS CB_1,
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sum(hc.street2CBChance) AS CB_opp_2,
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sum(hc.street2CBDone) AS CB_2,
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sum(hc.street3CBChance) AS CB_opp_3,
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sum(hc.street3CBDone) AS CB_3,
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sum(hc.street4CBChance) AS CB_opp_4,
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sum(hc.street4CBDone) AS CB_4,
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sum(hc.foldToStreet1CBChance) AS f_cb_opp_1,
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sum(hc.foldToStreet1CBDone) AS f_cb_1,
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sum(hc.foldToStreet2CBChance) AS f_cb_opp_2,
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sum(hc.foldToStreet2CBDone) AS f_cb_2,
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sum(hc.foldToStreet3CBChance) AS f_cb_opp_3,
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sum(hc.foldToStreet3CBDone) AS f_cb_3,
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sum(hc.foldToStreet4CBChance) AS f_cb_opp_4,
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sum(hc.foldToStreet4CBDone) AS f_cb_4,
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sum(hc.totalProfit) AS net,
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sum(hc.street1CheckCallRaiseChance) AS ccr_opp_1,
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sum(hc.street1CheckCallRaiseDone) AS ccr_1,
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sum(hc.street2CheckCallRaiseChance) AS ccr_opp_2,
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sum(hc.street2CheckCallRaiseDone) AS ccr_2,
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sum(hc.street3CheckCallRaiseChance) AS ccr_opp_3,
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sum(hc.street3CheckCallRaiseDone) AS ccr_3,
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sum(hc.street4CheckCallRaiseChance) AS ccr_opp_4,
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sum(hc.street4CheckCallRaiseDone) AS ccr_4
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FROM Hands h
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INNER JOIN HandsPlayers hp ON (hp.handId = %s)
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INNER JOIN HudCache hc ON (hc.playerId = hp.playerId)
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INNER JOIN Players p ON (p.id = hc.playerId)
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WHERE h.id = %s
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AND hc.styleKey > %s
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/* styleKey is currently 'd' (for date) followed by a yyyymmdd
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date key. Set it to 0000000 or similar to get all records */
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/* also check activeseats here? even if only 3 groups eg 2-3/4-6/7+ ??
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e.g. could use a multiplier:
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AND h.seats > %s / 1.25 and hp.seats < %s * 1.25
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where %s is the number of active players at the current table (and
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1.25 would be a config value so user could change it)
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*/
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AND hc.gametypeId+0 in
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(SELECT gt1.id from Gametypes gt1, Gametypes gt2
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WHERE gt1.siteid = gt2.siteid
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AND gt1.type = gt2.type
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AND gt1.category = gt2.category
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AND gt1.limittype = gt2.limittype
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AND gt2.id = h.gametypeId)
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GROUP BY hc.PlayerId, p.name, hc.styleKey
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"""
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if db_server == 'mysql':
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self.query['get_stats_from_hand_session'] = """
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SELECT hp.playerId AS player_id,
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hp.handId AS hand_id,
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hp.seatNo AS seat,
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p.name AS screen_name,
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h.seats AS seats,
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1 AS n,
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cast(hp2.street0VPI as <signed>integer) AS vpip,
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cast(hp2.street0Aggr as <signed>integer) AS pfr,
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cast(hp2.street0_3BChance as <signed>integer) AS TB_opp_0,
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cast(hp2.street0_3BDone as <signed>integer) AS TB_0,
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cast(hp2.street1Seen as <signed>integer) AS saw_f,
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cast(hp2.street1Seen as <signed>integer) AS saw_1,
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cast(hp2.street2Seen as <signed>integer) AS saw_2,
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cast(hp2.street3Seen as <signed>integer) AS saw_3,
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cast(hp2.street4Seen as <signed>integer) AS saw_4,
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cast(hp2.sawShowdown as <signed>integer) AS sd,
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cast(hp2.street1Aggr as <signed>integer) AS aggr_1,
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cast(hp2.street2Aggr as <signed>integer) AS aggr_2,
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cast(hp2.street3Aggr as <signed>integer) AS aggr_3,
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cast(hp2.street4Aggr as <signed>integer) AS aggr_4,
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cast(hp2.otherRaisedStreet1 as <signed>integer) AS was_raised_1,
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cast(hp2.otherRaisedStreet2 as <signed>integer) AS was_raised_2,
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cast(hp2.otherRaisedStreet3 as <signed>integer) AS was_raised_3,
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cast(hp2.otherRaisedStreet4 as <signed>integer) AS was_raised_4,
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cast(hp2.foldToOtherRaisedStreet1 as <signed>integer) AS f_freq_1,
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cast(hp2.foldToOtherRaisedStreet2 as <signed>integer) AS f_freq_2,
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cast(hp2.foldToOtherRaisedStreet3 as <signed>integer) AS f_freq_3,
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cast(hp2.foldToOtherRaisedStreet4 as <signed>integer) AS f_freq_4,
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cast(hp2.wonWhenSeenStreet1 as <signed>integer) AS w_w_s_1,
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cast(hp2.wonAtSD as <signed>integer) AS wmsd,
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cast(hp2.stealAttemptChance as <signed>integer) AS steal_opp,
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cast(hp2.stealAttempted as <signed>integer) AS steal,
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cast(hp2.foldSbToStealChance as <signed>integer) AS SBstolen,
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cast(hp2.foldedSbToSteal as <signed>integer) AS SBnotDef,
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cast(hp2.foldBbToStealChance as <signed>integer) AS BBstolen,
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cast(hp2.foldedBbToSteal as <signed>integer) AS BBnotDef,
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cast(hp2.street1CBChance as <signed>integer) AS CB_opp_1,
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cast(hp2.street1CBDone as <signed>integer) AS CB_1,
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cast(hp2.street2CBChance as <signed>integer) AS CB_opp_2,
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cast(hp2.street2CBDone as <signed>integer) AS CB_2,
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cast(hp2.street3CBChance as <signed>integer) AS CB_opp_3,
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cast(hp2.street3CBDone as <signed>integer) AS CB_3,
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cast(hp2.street4CBChance as <signed>integer) AS CB_opp_4,
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cast(hp2.street4CBDone as <signed>integer) AS CB_4,
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cast(hp2.foldToStreet1CBChance as <signed>integer) AS f_cb_opp_1,
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|
cast(hp2.foldToStreet1CBDone as <signed>integer) AS f_cb_1,
|
|
cast(hp2.foldToStreet2CBChance as <signed>integer) AS f_cb_opp_2,
|
|
cast(hp2.foldToStreet2CBDone as <signed>integer) AS f_cb_2,
|
|
cast(hp2.foldToStreet3CBChance as <signed>integer) AS f_cb_opp_3,
|
|
cast(hp2.foldToStreet3CBDone as <signed>integer) AS f_cb_3,
|
|
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
|
|
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
|
|
cast(hp2.totalProfit as <signed>integer) AS net,
|
|
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
|
|
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
|
|
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
|
|
cast(hp2.street2CheckCallRaiseDone as <signed>integer) AS ccr_2,
|
|
cast(hp2.street3CheckCallRaiseChance as <signed>integer) AS ccr_opp_3,
|
|
cast(hp2.street3CheckCallRaiseDone as <signed>integer) AS ccr_3,
|
|
cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
|
|
cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
|
|
FROM
|
|
Hands h /* players in this hand */
|
|
INNER JOIN Hands h2 ON (h2.id > %s AND h2.tableName = h.tableName)
|
|
INNER JOIN HandsPlayers hp ON (h.id = hp.handId)
|
|
INNER JOIN HandsPlayers hp2 ON (hp2.playerId+0 = hp.playerId+0 AND (hp2.handId = h2.id+0)) /* other hands by these players */
|
|
INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
|
|
WHERE hp.handId = %s
|
|
/* check activeseats once this data returned? (don't want to do that here as it might
|
|
assume a session ended just because the number of seats dipped for a few hands)
|
|
*/
|
|
ORDER BY h.handStart desc, hp2.PlayerId
|
|
/* order rows by handstart descending so that we can stop reading rows when
|
|
there's a gap over X minutes between hands (ie. when we get back to start of
|
|
the session */
|
|
"""
|
|
else: # assume postgresql
|
|
self.query['get_stats_from_hand_session'] = """
|
|
SELECT hp.playerId AS player_id,
|
|
hp.handId AS hand_id,
|
|
hp.seatNo AS seat,
|
|
p.name AS screen_name,
|
|
h.seats AS seats,
|
|
1 AS n,
|
|
cast(hp2.street0VPI as <signed>integer) AS vpip,
|
|
cast(hp2.street0Aggr as <signed>integer) AS pfr,
|
|
cast(hp2.street0_3BChance as <signed>integer) AS TB_opp_0,
|
|
cast(hp2.street0_3BDone as <signed>integer) AS TB_0,
|
|
cast(hp2.street1Seen as <signed>integer) AS saw_f,
|
|
cast(hp2.street1Seen as <signed>integer) AS saw_1,
|
|
cast(hp2.street2Seen as <signed>integer) AS saw_2,
|
|
cast(hp2.street3Seen as <signed>integer) AS saw_3,
|
|
cast(hp2.street4Seen as <signed>integer) AS saw_4,
|
|
cast(hp2.sawShowdown as <signed>integer) AS sd,
|
|
cast(hp2.street1Aggr as <signed>integer) AS aggr_1,
|
|
cast(hp2.street2Aggr as <signed>integer) AS aggr_2,
|
|
cast(hp2.street3Aggr as <signed>integer) AS aggr_3,
|
|
cast(hp2.street4Aggr as <signed>integer) AS aggr_4,
|
|
cast(hp2.otherRaisedStreet1 as <signed>integer) AS was_raised_1,
|
|
cast(hp2.otherRaisedStreet2 as <signed>integer) AS was_raised_2,
|
|
cast(hp2.otherRaisedStreet3 as <signed>integer) AS was_raised_3,
|
|
cast(hp2.otherRaisedStreet4 as <signed>integer) AS was_raised_4,
|
|
cast(hp2.foldToOtherRaisedStreet1 as <signed>integer) AS f_freq_1,
|
|
cast(hp2.foldToOtherRaisedStreet2 as <signed>integer) AS f_freq_2,
|
|
cast(hp2.foldToOtherRaisedStreet3 as <signed>integer) AS f_freq_3,
|
|
cast(hp2.foldToOtherRaisedStreet4 as <signed>integer) AS f_freq_4,
|
|
cast(hp2.wonWhenSeenStreet1 as <signed>integer) AS w_w_s_1,
|
|
cast(hp2.wonAtSD as <signed>integer) AS wmsd,
|
|
cast(hp2.stealAttemptChance as <signed>integer) AS steal_opp,
|
|
cast(hp2.stealAttempted as <signed>integer) AS steal,
|
|
cast(hp2.foldSbToStealChance as <signed>integer) AS SBstolen,
|
|
cast(hp2.foldedSbToSteal as <signed>integer) AS SBnotDef,
|
|
cast(hp2.foldBbToStealChance as <signed>integer) AS BBstolen,
|
|
cast(hp2.foldedBbToSteal as <signed>integer) AS BBnotDef,
|
|
cast(hp2.street1CBChance as <signed>integer) AS CB_opp_1,
|
|
cast(hp2.street1CBDone as <signed>integer) AS CB_1,
|
|
cast(hp2.street2CBChance as <signed>integer) AS CB_opp_2,
|
|
cast(hp2.street2CBDone as <signed>integer) AS CB_2,
|
|
cast(hp2.street3CBChance as <signed>integer) AS CB_opp_3,
|
|
cast(hp2.street3CBDone as <signed>integer) AS CB_3,
|
|
cast(hp2.street4CBChance as <signed>integer) AS CB_opp_4,
|
|
cast(hp2.street4CBDone as <signed>integer) AS CB_4,
|
|
cast(hp2.foldToStreet1CBChance as <signed>integer) AS f_cb_opp_1,
|
|
cast(hp2.foldToStreet1CBDone as <signed>integer) AS f_cb_1,
|
|
cast(hp2.foldToStreet2CBChance as <signed>integer) AS f_cb_opp_2,
|
|
cast(hp2.foldToStreet2CBDone as <signed>integer) AS f_cb_2,
|
|
cast(hp2.foldToStreet3CBChance as <signed>integer) AS f_cb_opp_3,
|
|
cast(hp2.foldToStreet3CBDone as <signed>integer) AS f_cb_3,
|
|
cast(hp2.foldToStreet4CBChance as <signed>integer) AS f_cb_opp_4,
|
|
cast(hp2.foldToStreet4CBDone as <signed>integer) AS f_cb_4,
|
|
cast(hp2.totalProfit as <signed>integer) AS net,
|
|
cast(hp2.street1CheckCallRaiseChance as <signed>integer) AS ccr_opp_1,
|
|
cast(hp2.street1CheckCallRaiseDone as <signed>integer) AS ccr_1,
|
|
cast(hp2.street2CheckCallRaiseChance as <signed>integer) AS ccr_opp_2,
|
|
cast(hp2.street2CheckCallRaiseDone as <signed>integer) AS ccr_2,
|
|
cast(hp2.street3CheckCallRaiseChance as <signed>integer) AS ccr_opp_3,
|
|
cast(hp2.street3CheckCallRaiseDone as <signed>integer) AS ccr_3,
|
|
cast(hp2.street4CheckCallRaiseChance as <signed>integer) AS ccr_opp_4,
|
|
cast(hp2.street4CheckCallRaiseDone as <signed>integer) AS ccr_4
|
|
FROM Hands h /* this hand */
|
|
INNER JOIN Hands h2 ON ( h2.id > %s /* other hands */
|
|
AND h2.tableName = h.tableName)
|
|
INNER JOIN HandsPlayers hp ON (h.id = hp.handId) /* players in this hand */
|
|
INNER JOIN HandsPlayers hp2 ON ( hp2.playerId+0 = hp.playerId+0
|
|
AND hp2.handId = h2.id) /* other hands by these players */
|
|
INNER JOIN Players p ON (p.id = hp2.PlayerId+0)
|
|
WHERE h.id = %s
|
|
/* check activeseats once this data returned? (don't want to do that here as it might
|
|
assume a session ended just because the number of seats dipped for a few hands)
|
|
*/
|
|
ORDER BY h.handStart desc, hp2.PlayerId
|
|
/* order rows by handstart descending so that we can stop reading rows when
|
|
there's a gap over X minutes between hands (ie. when we get back to start of
|
|
the session */
|
|
"""
|
|
|
|
self.query['get_players_from_hand'] = """
|
|
SELECT HandsPlayers.playerId, seatNo, name
|
|
FROM HandsPlayers INNER JOIN Players ON (HandsPlayers.playerId = Players.id)
|
|
WHERE handId = %s
|
|
"""
|
|
# WHERE handId = %s AND Players.id LIKE %s
|
|
|
|
self.query['get_winners_from_hand'] = """
|
|
SELECT name, winnings
|
|
FROM HandsPlayers, Players
|
|
WHERE winnings > 0
|
|
AND Players.id = HandsPlayers.playerId
|
|
AND handId = %s;
|
|
"""
|
|
|
|
self.query['get_table_name'] = """
|
|
select tableName, maxSeats, category, type
|
|
from Hands,Gametypes
|
|
where Hands.id = %s
|
|
and Gametypes.id = Hands.gametypeId
|
|
"""
|
|
|
|
self.query['get_actual_seat'] = """
|
|
select seatNo
|
|
from HandsPlayers
|
|
where HandsPlayers.handId = %s
|
|
and HandsPlayers.playerId = (select Players.id from Players
|
|
where Players.name = %s)
|
|
"""
|
|
|
|
self.query['get_cards'] = """
|
|
select
|
|
seatNo AS seat_number,
|
|
name AS screen_name,
|
|
card1, /*card1Value, card1Suit, */
|
|
card2, /*card2Value, card2Suit, */
|
|
card3, /*card3Value, card3Suit, */
|
|
card4, /*card4Value, card4Suit, */
|
|
card5, /*card5Value, card5Suit, */
|
|
card6, /*card6Value, card6Suit, */
|
|
card7 /*card7Value, card7Suit */
|
|
from HandsPlayers, Players
|
|
where handID = %s and HandsPlayers.playerId = Players.id
|
|
order by seatNo
|
|
"""
|
|
|
|
self.query['get_common_cards'] = """
|
|
select
|
|
card1Value AS card1value,
|
|
card1Suit AS card1suit,
|
|
card2Value AS card2value,
|
|
card2Suit AS card2suit,
|
|
card3Value AS card3value,
|
|
card3Suit AS card3suit,
|
|
card4Value AS card4value,
|
|
card4Suit AS card4suit,
|
|
card5Value AS card5value,
|
|
card5Suit AS card5suit
|
|
from BoardCards
|
|
where handId = %s
|
|
"""
|
|
|
|
self.query['get_action_from_hand'] = """
|
|
SELECT street, Players.name, HandsActions.action, HandsActions.amount, actionno
|
|
FROM Players, HandsActions, HandsPlayers
|
|
WHERE HandsPlayers.handid = %s
|
|
AND HandsPlayers.playerid = Players.id
|
|
AND HandsActions.handsPlayerId = HandsPlayers.id
|
|
ORDER BY street, actionno
|
|
"""
|
|
|
|
if db_server == 'mysql':
|
|
self.query['get_hand_1day_ago'] = """
|
|
select coalesce(max(id),0)
|
|
from Hands
|
|
where handStart < date_sub(utc_timestamp(), interval '1' day)"""
|
|
else: # assume postgresql
|
|
self.query['get_hand_1day_ago'] = """
|
|
select coalesce(max(id),0)
|
|
from Hands
|
|
where handStart < now() at time zone 'UTC' - interval '1 day'"""
|
|
|
|
if __name__== "__main__":
|
|
# just print the default queries and exit
|
|
s = Sql(game = 'razz', type = 'ptracks')
|
|
for key in s.query:
|
|
print "For query " + key + ", sql ="
|
|
print s.query[key]
|