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153 lines
6.0 KiB
153 lines
6.0 KiB
#!/usr/bin/env python2 |
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# -*- coding: utf-8 -*- |
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"""Discover_TableWindow.py |
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Inspects the currently open windows and finds those of interest to us--that is |
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poker table windows from supported sites. Returns a list |
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of Table_Window objects representing the windows found. |
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""" |
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# Copyright 2008-2010, Ray E. Barker |
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# This program is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program; if not, write to the Free Software |
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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######################################################################## |
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# Standard Library modules |
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import os |
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import sys |
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# pyGTK modules |
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import pygtk |
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import gtk |
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import gobject |
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# FreePokerTools modules |
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import Configuration |
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#if os.name == "posix": |
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# import XTables |
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#elif os.name == "nt": |
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# import WinTables |
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# Global used for figuring out the current game being played from the title |
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# The dict key is the fpdb name for the game |
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# The list is the names for those games used by the supported poker sites |
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# This is currently only used for HORSE, so it only needs to support those |
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# games on PokerStars and Full Tilt. |
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game_names = { #fpdb name Stars Name FTP Name |
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"holdem" : ("Hold\'em" , ), |
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"omahahilo" : ("Omaha H/L" , ), |
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"studhilo" : ("Stud H/L" , ), |
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"razz" : ("Razz" , ), |
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"studhi" : ("Stud" , "Stud Hi") |
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} |
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# A window title might have our table name + one of theses words/ |
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# phrases. If it has this word in the title, it is not a table. |
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bad_words = ('History for table:', 'HUD:', 'Chat:') |
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# Here are the custom signals we define for allowing the 'client watcher' |
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# thread to communicate with the gui thread. Any time a poker client is |
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# is moved, resized, or closed on of these signals is emitted to the |
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# HUD main window. |
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gobject.signal_new("client_moved", gtk.Window, |
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gobject.SIGNAL_RUN_LAST, |
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gobject.TYPE_NONE, |
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(gobject.TYPE_PYOBJECT,)) |
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gobject.signal_new("client_resized", gtk.Window, |
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gobject.SIGNAL_RUN_LAST, |
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gobject.TYPE_NONE, |
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(gobject.TYPE_PYOBJECT,)) |
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gobject.signal_new("client_destroyed", gtk.Window, |
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gobject.SIGNAL_RUN_LAST, |
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gobject.TYPE_NONE, |
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(gobject.TYPE_PYOBJECT,)) |
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# Each TableWindow object must have the following attributes correctly populated: |
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# tw.name = the table name from the title bar, which must to match the table name |
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# from the corresponding hand history. |
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# tw.site = the site name, e.g. PokerStars, FullTilt. This must match the site |
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# name specified in the config file. |
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# tw.number = This is the system id number for the client table window in the |
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# format that the system presents it. This is Xid in Xwindows and |
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# hwnd in Microsoft Windows. |
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# tw.title = The full title from the window title bar. |
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# tw.width, tw.height = The width and height of the window in pixels. This is |
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# the internal width and height, not including the title bar and |
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# window borders. |
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# tw.x, tw.y = The x, y (horizontal, vertical) location of the window relative |
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# to the top left of the display screen. This also does not include the |
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# title bar and window borders. To put it another way, this is the |
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# screen location of (0, 0) in the working window. |
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class Table_Window(object): |
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def __init__(self, search_string, table_name = None, tournament = None, table_number = None): |
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if tournament is not None and table_number is not None: |
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print "tournament %s, table %s" % (tournament, table_number) |
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self.tournament = int(tournament) |
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self.table = int(table_number) |
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self.name = "%s - %s" % (self.tournament, self.table) |
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elif table_name is not None: |
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# search_string = table_name |
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self.name = table_name |
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self.tournament = None |
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else: |
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return None |
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self.find_table_parameters(search_string) |
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def __str__(self): |
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# __str__ method for testing |
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likely_attrs = ("site", "number", "title", "width", "height", "x", "y", |
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"tournament", "table", "gdkhandle") |
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temp = 'TableWindow object\n' |
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for a in likely_attrs: |
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if getattr(self, a, 0): |
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temp += " %s = %s\n" % (a, getattr(self, a)) |
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return temp |
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def get_game(self): |
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title = self.get_window_title() |
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print title |
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for game, names in game_names.iteritems(): |
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for name in names: |
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if name in title: |
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return game |
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return None |
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def check_geometry(self): |
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new_geo = self.get_geometry() |
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if new_geo is None: # window destroyed |
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return "client_destroyed" |
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elif self.x != new_geo['x'] or self.y != new_geo['y']: # window moved |
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self.x = new_geo['x'] |
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self.y = new_geo['y'] |
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return "client_moved" |
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elif self.width != new_geo['width'] or self.height != new_geo['height']: # window resized |
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self.width = new_geo['width'] |
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self.height = new_geo['height'] |
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return "client_resized" |
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else: return False # window not changed |
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def check_bad_words(self, title): |
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for word in bad_words: |
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if word in title: return True |
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return False
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