248 lines
8.5 KiB
Python
248 lines
8.5 KiB
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#Copyright 2008-2011 Steffen Schaumburg
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#This program is free software: you can redistribute it and/or modify
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#it under the terms of the GNU Affero General Public License as published by
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#the Free Software Foundation, version 3 of the License.
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#
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#This program is distributed in the hope that it will be useful,
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#but WITHOUT ANY WARRANTY; without even the implied warranty of
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#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#GNU General Public License for more details.
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#
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#You should have received a copy of the GNU Affero General Public License
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#along with this program. If not, see <http://www.gnu.org/licenses/>.
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#In the "official" distribution you can find the license in agpl-3.0.txt.
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import L10n
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_ = L10n.get_translation()
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import pygtk
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pygtk.require('2.0')
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import gtk
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import os
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import sys
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import Charset
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import Stove
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DEBUG = False
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class GuiStove():
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def __init__(self, config, parent, debug=True):
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"""Constructor for GuiStove"""
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self.stove = Stove.Stove()
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self.ev = None
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self.boardtext = ""
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self.herorange = ""
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self.villainrange = ""
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self.conf = config
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self.parent = parent
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self.mainHBox = gtk.HBox(False, 0)
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# hierarchy: self.mainHBox / self.notebook
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self.notebook = gtk.Notebook()
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self.notebook.set_tab_pos(gtk.POS_TOP)
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self.notebook.set_show_tabs(True)
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self.notebook.set_show_border(True)
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self.createFlopTab()
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self.createStudTab()
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self.createDrawTab()
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self.mainHBox.add(self.notebook)
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self.mainHBox.show_all()
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if DEBUG == False:
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warning_string = _("Stove is a GUI mockup of a EV calculation page, and completely non functional.\n")
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warning_string += _("Unless you are interested in developing this feature, please ignore this page.\n")
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warning_string += _("If you are interested in developing the code further see GuiStove.py and Stove.py\n")
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warning_string += _("Thank you")
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self.warning_box(warning_string)
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def warning_box(self, str, diatitle=_("FPDB WARNING")):
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diaWarning = gtk.Dialog(title=diatitle, parent=self.parent, flags=gtk.DIALOG_DESTROY_WITH_PARENT, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
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label = gtk.Label(str)
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diaWarning.vbox.add(label)
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label.show()
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response = diaWarning.run()
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diaWarning.destroy()
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return response
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def get_active_text(combobox):
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model = combobox.get_model()
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active = combobox.get_active()
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if active < 0:
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return None
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return model[active][0]
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def create_combo_box(self, strings):
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combobox = gtk.combo_box_new_text()
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for label in strings:
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combobox.append_text(label)
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combobox.set_active(0)
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return combobox
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def createDrawTab(self):
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tab_title = _("Draw")
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label = gtk.Label(tab_title)
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ddbox = gtk.VBox(False, 0)
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self.notebook.append_page(ddbox, label)
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def createStudTab(self):
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tab_title = _("Stud")
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label = gtk.Label(tab_title)
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ddbox = gtk.VBox(False, 0)
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self.notebook.append_page(ddbox, label)
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def createFlopTab(self):
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# hierarchy: hbox / ddbox / ddhbox / Label + flop_games_cb | label + players_cb
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# / gamehbox / in_frame / table /
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# / out_frame
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tab_title = _("Flop")
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label = gtk.Label(tab_title)
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ddbox = gtk.VBox(False, 0)
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self.notebook.append_page(ddbox, label)
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ddhbox = gtk.HBox(False, 0)
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gamehbox = gtk.HBox(False, 0)
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ddbox.add(ddhbox)
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ddbox.add(gamehbox)
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# Combo boxes in the top row
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games = [ "Holdem", "Omaha", "Omaha 8", ]
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players = [ "2", "3", "4", "5", "6", "7", "8", "9", "10" ]
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flop_games_cb = self.create_combo_box(games)
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players_cb = self.create_combo_box(players)
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label = gtk.Label(_("Gametype")+":")
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ddhbox.add(label)
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ddhbox.add(flop_games_cb)
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label = gtk.Label(_("Players")+":")
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ddhbox.add(label)
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ddhbox.add(players_cb)
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# Frames for Stove input and output
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in_frame = gtk.Frame(_("Input:"))
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out_frame = gtk.Frame(_("Output:"))
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gamehbox.add(in_frame)
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gamehbox.add(out_frame)
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self.outstring = """
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No board given. Using Monte-Carlo simulation...
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Enumerated 2053443 possible plays.
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Your hand: (Ad Ac)
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Against the range: {
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AhAd, AhAs, AdAs, KhKd, KhKs,
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KhKc, KdKs, KdKc, KsKc, QhQd,
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QhQs, QhQc, QdQs, QdQc, QsQc,
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JhJd, JhJs, JhJc, JdJs, JdJc,
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JsJc
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}
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Win Lose Tie
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69.91% 15.83% 14.26%
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"""
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self.outputlabel = gtk.Label(self.outstring)
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out_frame.add(self.outputlabel)
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# Input Frame
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table = gtk.Table(4, 5, True)
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label = gtk.Label(_("Board:"))
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board = gtk.Entry()
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board.connect("changed", self.set_board_flop, board)
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btn1 = gtk.Button()
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btn1.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
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#btn.connect('clicked', self._some_function, arg)
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table.attach(label, 0, 1, 0, 1, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(board, 1, 2, 0, 1, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(btn1, 2, 3, 0, 1, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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label = gtk.Label(_("Player1:"))
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board = gtk.Entry()
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board.connect("changed", self.set_hero_cards_flop, board)
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btn2 = gtk.Button()
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btn2.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
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#btn.connect('clicked', self._some_function, arg)
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btn3 = gtk.Button()
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btn3.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
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#btn.connect('clicked', self._some_function, arg)
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table.attach(label, 0, 1, 1, 2, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(board, 1, 2, 1, 2, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(btn2, 2, 3, 1, 2, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(btn3, 3, 4, 1, 2, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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label = gtk.Label(_("Player2:"))
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board = gtk.Entry()
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board.connect("changed", self.set_villain_cards_flop, board)
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btn4 = gtk.Button()
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btn4.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
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#btn.connect('clicked', self._some_function, arg)
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btn5 = gtk.Button()
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btn5.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
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#btn.connect('clicked', self._some_function, arg)
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table.attach(label, 0, 1, 2, 3, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(board, 1, 2, 2, 3, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(btn4, 2, 3, 2, 3, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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table.attach(btn5, 3, 4, 2, 3, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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btn6 = gtk.Button(_("Results"))
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btn6.connect("pressed", self.update_flop_output_pane, btn6)
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table.attach(btn6, 0, 1, 3, 4, xoptions=gtk.SHRINK, yoptions=gtk.SHRINK)
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in_frame.add(table)
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def set_output_label(self, string):
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self.outputlabel.set_text(string)
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def set_board_flop(self, caller, widget):
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print (_("DEBUG:") + " " + _("called") + " set_board_flop: '%s' '%s'" % (caller ,widget))
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self.boardtext = widget.get_text()
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def set_hero_cards_flop(self, caller, widget):
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print (_("DEBUG:") + " " + _("called") + " set_hero_cards_flop")
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self.herorange = widget.get_text()
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def set_villain_cards_flop(self, caller, widget):
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print (_("DEBUG:") + " " + _("called") + " set_villain_cards_flop")
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self.villainrange = widget.get_text()
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def update_flop_output_pane(self, caller, widget):
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print (_("DEBUG:") + " " + _("called") + " update_flop_output_pane")
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self.stove.set_board_string(self.boardtext)
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self.stove.set_hero_cards_string(self.herorange)
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self.stove.set_villain_range_string(self.villainrange)
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print (_("DEBUG:") + ("odds_for_range"))
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self.ev = Stove.odds_for_range(self.stove)
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print (_("DEBUG:") + " " + ("set_output_label"))
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self.set_output_label(self.ev.output)
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def get_vbox(self):
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"""returns the vbox of this thread"""
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return self.mainHBox
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#end def get_vbox
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