fpdb/pyfpdb/Database.py
steffen123 66d938accc p62 - major patch from ray with new stats in HUD
added db todo file with the things that are left for the db
2008-08-20 20:29:08 +01:00

156 lines
5.5 KiB
Python

#!/usr/bin/env python
"""Database.py
Create and manage the database objects.
"""
# Copyright 2008, Ray E. Barker
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
# postmaster -D /var/lib/pgsql/data
# Standard Library modules
# pyGTK modules
# FreePokerTools modules
import Configuration
import SQL
# pgdb database module for posgres via DB-API
#import pgdb
# pgdb uses pyformat. is that fixed or an option?
# mysql bindings
import MySQLdb
class Database:
def __init__(self, c, db_name, game):
if c.supported_databases[db_name].db_server == 'postgresql':
self.connection = pgdb.connect(dsn = c.supported_databases[db_name].db_ip,
user = c.supported_databases[db_name].db_user,
password = c.supported_databases[db_name].db_pass,
database = c.supported_databases[db_name].db_name)
elif c.supported_databases[db_name].db_server == 'mysql':
self.connection = MySQLdb.connect(host = c.supported_databases[db_name].db_ip,
user = c.supported_databases[db_name].db_user,
passwd = c.supported_databases[db_name].db_pass,
db = c.supported_databases[db_name].db_name)
else:
print "Database not recognized."
return(0)
self.type = c.supported_databases[db_name].db_type
self.sql = SQL.Sql(game = game, type = self.type)
def close(self):
self.connection.close
def get_table_name(self, hand_id):
c = self.connection.cursor()
c.execute(self.sql.query['get_table_name'], (hand_id))
row = c.fetchone()
return row
def get_last_hand(self):
c = self.connection.cursor()
c.execute(self.sql.query['get_last_hand'])
row = c.fetchone()
return row[0]
def get_xml(self, hand_id):
c = self.connection.cursor()
c.execute(self.sql.query['get_xml'], (hand_id))
row = c.fetchone()
return row[0]
def get_recent_hands(self, last_hand):
c = self.connection.cursor()
c.execute(self.sql.query['get_recent_hands'], {'last_hand': last_hand})
return c.fetchall()
def get_hand_info(self, new_hand_id):
c = self.connection.cursor()
c.execute(self.sql.query['get_hand_info'], new_hand_id)
return c.fetchall()
def get_cards(self, hand):
c = self.connection.cursor()
c.execute(self.sql.query['get_cards'], hand)
colnames = [desc[0] for desc in c.description]
cards = {}
for row in c.fetchall():
s_dict = {}
for name, val in zip(colnames, row):
s_dict[name] = val
cards[s_dict['seat_number']] = s_dict
return (cards)
def get_stats_from_hand(self, hand, hero):
c = self.connection.cursor()
# get the players in the hand and their seats
c.execute(self.sql.query['get_players_from_hand'], (hand))
names = {}
seats = {}
for row in c.fetchall():
names[row[0]] = row[2]
seats[row[0]] = row[1]
# now get the stats
c.execute(self.sql.query['get_stats_from_hand'], (hand, hand))
colnames = [desc[0] for desc in c.description]
stat_dict = {}
for row in c.fetchall():
t_dict = {}
for name, val in zip(colnames, row):
t_dict[name] = val
# print t_dict
t_dict['screen_name'] = names[t_dict['player_id']]
t_dict['seat'] = seats[t_dict['player_id']]
stat_dict[t_dict['player_id']] = t_dict
return stat_dict
def get_player_id(self, config, site, player_name):
print "site = %s, player name = %s" % (site, player_name)
c = self.connection.cursor()
c.execute(self.sql.query['get_player_id'], {'player': player_name, 'site': site})
row = c.fetchone()
return row[0]
if __name__=="__main__":
c = Configuration.Config()
db_connection = Database(c, 'fpdb', 'holdem') # mysql fpdb holdem
# db_connection = Database(c, 'PTrackSv2', 'razz') # mysql razz
# db_connection = Database(c, 'ptracks', 'razz') # postgres
print "database connection object = ", db_connection.connection
print "database type = ", db_connection.type
h = db_connection.get_last_hand()
print "last hand = ", h
hero = db_connection.get_player_id(c, 'PokerStars', 'nutOmatic')
print "nutOmatic is id_player = %d" % hero
stat_dict = db_connection.get_stats_from_hand(h, hero)
for p in stat_dict.keys():
print p, " ", stat_dict[p]
db_connection.close