fpdb/pyfpdb/fpdb_import.py
Matt Turnbull 483e177346 Explicit matching of player names
About the only place where we are guaranteed to get all the players'
names correctly is in the seating plan in the hand header. We extract
the names and build a regex that matches only the names. We only do this
if the current regex is out of date, to avoid recompiling them too
often.
I also did away with self.rexx because it seemed unnecessary and was
difficult to work with.
2009-02-20 16:29:52 +00:00

396 lines
17 KiB
Python

#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
#see status.txt for site/games support info
# Standard Library modules
import os # todo: remove this once import_dir is in fpdb_import
import sys
from time import time
import traceback
import math
import datetime
import re
# fpdb/FreePokerTools modules
import fpdb_simple
import fpdb_db
import fpdb_parse_logic
import Configuration
import EverleafToFpdb
# database interface modules
try:
import MySQLdb
mysqlLibFound=True
except:
pass
try:
import psycopg2
pgsqlLibFound=True
except:
pass
class Importer:
def __init__(self, caller, settings, config):
"""Constructor"""
self.settings=settings
self.caller=caller
self.config = config
self.fdb = None
self.cursor = None
self.filelist = {}
self.dirlist = {}
self.addToDirList = {}
self.monitor = False
self.updated = {} #Time last import was run {file:mtime}
self.lines = None
self.faobs = None #File as one big string
self.pos_in_file = {} # dict to remember how far we have read in the file
#Set defaults
self.callHud = self.config.get_import_parameters().get("callFpdbHud")
if 'minPrint' not in self.settings:
#TODO: Is this value in the xml file?
self.settings['minPrint'] = 30
if 'handCount' not in self.settings:
#TODO: Is this value in the xml file?
self.settings['handCount'] = 0
self.fdb = fpdb_db.fpdb_db() # sets self.fdb.db self.fdb.cursor and self.fdb.sql
self.fdb.do_connect(self.config)
#Set functions
def setCallHud(self, value):
self.callHud = value
def setMinPrint(self, value):
self.settings['minPrint'] = int(value)
def setHandCount(self, value):
self.settings['handCount'] = int(value)
def setQuiet(self, value):
self.settings['quiet'] = value
def setFailOnError(self, value):
self.settings['failOnError'] = value
def setHandsInDB(self, value):
self.settings['handsInDB'] = value
def setThreads(self, value):
self.settings['threads'] = value
def setDropIndexes(self, value):
self.settings['dropIndexes'] = value
# def setWatchTime(self):
# self.updated = time()
def clearFileList(self):
self.filelist = {}
#Add an individual file to filelist
def addImportFile(self, filename, site = "default", filter = "passthrough"):
#TODO: test it is a valid file -> put that in config!!
self.filelist[filename] = [site] + [filter]
#Add a directory of files to filelist
#Only one import directory per site supported.
#dirlist is a hash of lists:
#dirlist{ 'PokerStars' => ["/path/to/import/", "filtername"] }
def addImportDirectory(self,dir,monitor = False, site = "default", filter = "passthrough"):
if os.path.isdir(dir):
if monitor == True:
self.monitor = True
self.dirlist[site] = [dir] + [filter]
for file in os.listdir(dir):
self.addImportFile(os.path.join(dir, file), site, filter)
else:
print "Warning: Attempted to add non-directory: '" + str(dir) + "' as an import directory"
def runImport(self):
""""Run full import on self.filelist."""
start = datetime.datetime.now()
print "started at", start, "--", len(self.filelist), "files to import.", self.settings['dropIndexes']
if self.settings['dropIndexes'] == 'auto':
self.settings['dropIndexes'] = self.calculate_auto()
if self.settings['dropIndexes'] == 'drop':
fpdb_simple.prepareBulkImport(self.fdb)
totstored = 0
totdups = 0
totpartial = 0
toterrors = 0
tottime = 0
# if threads <= 1: do this bit
for file in self.filelist:
(stored, duplicates, partial, errors, ttime) = self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
totstored += stored
totdups += duplicates
totpartial += partial
toterrors += errors
tottime += ttime
if self.settings['dropIndexes'] == 'drop':
fpdb_simple.afterBulkImport(self.fdb)
fpdb_simple.analyzeDB(self.fdb)
return (totstored, totdups, totpartial, toterrors, tottime)
# else: import threaded
def calculate_auto(self):
"""An heuristic to determine a reasonable value of drop/don't drop"""
if len(self.filelist) == 1: return "don't drop"
if self.settings['handsInDB'] < 5000: return "drop"
if len(self.filelist) < 50: return "don't drop"
if self.settings['handsInDB'] > 50000: return "don't drop"
return "drop"
#Run import on updated files, then store latest update time.
def runUpdated(self):
#Check for new files in directory
#todo: make efficient - always checks for new file, should be able to use mtime of directory
# ^^ May not work on windows
for site in self.dirlist:
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
for file in self.filelist:
stat_info = os.stat(file)
try:
lastupdate = self.updated[file]
if stat_info.st_mtime > lastupdate:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
self.updated[file] = time()
except:
self.updated[file] = time()
# This codepath only runs first time the file is found, if modified in the last
# minute run an immediate import.
if (time() - stat_info.st_mtime) < 60 or os.path.isdir(file): # TODO: figure out a way to dispatch this to the seperate thread so our main window doesn't lock up on initial import
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
for dir in self.addToDirList:
self.addImportDirectory(dir, True, self.addToDirList[dir][0], self.addToDirList[dir][1])
self.addToDirList = {}
# This is now an internal function that should not be called directly.
def import_file_dict(self, file, site, filter):
if os.path.isdir(file):
self.addToDirList[file] = [site] + [filter]
return
if filter == "passthrough" or filter == "":
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(file, site)
else:
conv = None
# Load filter, process file, pass returned filename to import_fpdb_file
# TODO: Shouldn't we be able to use some sort of lambda or something to just call a Python object by whatever name we specify? then we don't have to hardcode them,
# someone can just create their own python module for it
if filter == "EverleafToFpdb":
print "converting ", file
conv = EverleafToFpdb.Everleaf(self.config, file)
elif filter == "FulltiltToFpdb":
print "converting ", file
conv = FulltiltToFpdb.Fulltilt(self.config, file)
else:
print "Unknown filter ", filter
return
supp = conv.readSupportedGames() # Should this be done by HHC on init?
#gt = conv.determineGameType()
# TODO: Check that gt is in supp - error appropriately if not
conv.processFile()
if(conv.getStatus()):
(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(conv.getProcessedFile(), site)
else:
# conversion didn't work
# TODO: appropriate response?
return (0, 0, 0, 1, 0)
#This will barf if conv.getStatus != True
return (stored, duplicates, partial, errors, ttime)
def import_fpdb_file(self, file, site):
starttime = time()
last_read_hand=0
loc = 0
if (file=="stdin"):
inputFile=sys.stdin
else:
inputFile=open(file, "rU")
try: loc = self.pos_in_file[file]
except: pass
# Read input file into class and close file
inputFile.seek(loc)
self.lines=fpdb_simple.removeTrailingEOL(inputFile.readlines())
self.pos_in_file[file] = inputFile.tell()
inputFile.close()
try: # sometimes we seem to be getting an empty self.lines, in which case, we just want to return.
firstline = self.lines[0]
except:
# print "import_fpdb_file", file, site, self.lines, "\n"
return (0,0,0,1,0)
if firstline.find("Tournament Summary")!=-1:
print "TODO: implement importing tournament summaries"
#self.faobs = readfile(inputFile)
#self.parseTourneyHistory()
return 0
site=fpdb_simple.recogniseSite(firstline)
category=fpdb_simple.recogniseCategory(firstline)
startpos=0
stored=0 #counter
duplicates=0 #counter
partial=0 #counter
errors=0 #counter
for i in range (len(self.lines)): #main loop, iterates through the lines of a file and calls the appropriate parser method
if (len(self.lines[i])<2):
endpos=i
hand=self.lines[startpos:endpos]
if (len(hand[0])<2):
hand=hand[1:]
cancelled=False
damaged=False
if (site=="ftp"):
for i in range (len(hand)):
if (hand[i].endswith(" has been canceled")): #this is their typo. this is a typo, right?
cancelled=True
#FTP generates lines looking like:
#Seat 1: IOS Seat 2: kashman59 (big blind) showed [8c 9d] and won ($3.25) with a pair of Eights
#ie. Seat X multiple times on the same line in the summary section, when a new player sits down in the
#middle of the hand.
#TODO: Deal with this properly, either fix the file or make the parsing code work with this line.
if "Seat" in hand[i]:
mo = re.search(" Seat [0-9]+: ", hand[i])
if mo:
print "mo=", mo, "\nmo.start=", mo.start(),"\nhand[i]=",hand[i]
hand.insert(i+1, hand[i][mo.start()+1:])
hand[i] = hand[i][0:mo.start()]
if (len(hand)<3):
pass
#todo: the above 2 lines are kind of a dirty hack, the mentioned circumstances should be handled elsewhere but that doesnt work with DOS/Win EOL. actually this doesnt work.
elif (hand[0].endswith(" (partial)")): #partial hand - do nothing
partial+=1
elif (hand[1].find("Seat")==-1 and hand[2].find("Seat")==-1 and hand[3].find("Seat")==-1):#todo: should this be or instead of and?
partial+=1
elif (cancelled or damaged):
partial+=1
if damaged:
print """
DEBUG: Partial hand triggered by a line containing 'Seat X:' twice. This is a
bug in the FTP software when a player sits down in the middle of a hand.
Adding a newline after the player name will fix the issue
"""
print "File: %s" %(file)
print "Line: %s" %(startpos)
else: #normal processing
isTourney=fpdb_simple.isTourney(hand[0])
if not isTourney:
fpdb_simple.filterAnteBlindFold(site,hand)
hand=fpdb_simple.filterCrap(site, hand, isTourney)
self.hand=hand
try:
handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.fdb.db
,self.fdb.cursor, site, category, hand)
self.fdb.db.commit()
stored+=1
if self.callHud:
#print "call to HUD here. handsId:",handsId
#pipe the Hands.id out to the HUD
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
except fpdb_simple.DuplicateError:
duplicates+=1
except (ValueError), fe:
errors+=1
self.printEmailErrorMessage(errors, file, hand)
if (self.settings['failOnError']):
self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise
except (fpdb_simple.FpdbError), fe:
errors+=1
self.printEmailErrorMessage(errors, file, hand)
#fe.printStackTrace() #todo: get stacktrace
self.fdb.db.rollback()
if (self.settings['failOnError']):
self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise
if (self.settings['minPrint']!=0):
if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
print "stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors
if (self.settings['handCount']!=0):
if ((stored+duplicates+partial+errors)>=self.settings['handCount']):
if (not self.settings['quiet']):
print "quitting due to reaching the amount of hands to be imported"
print "Total stored:", stored, "duplicates:", duplicates, "partial/damaged:", partial, "errors:", errors, " time:", (time() - starttime)
sys.exit(0)
startpos=endpos
ttime = time() - starttime
print "Total stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors, " time:", ttime
if stored==0:
if duplicates>0:
for line_no in range(len(self.lines)):
if self.lines[line_no].find("Game #")!=-1:
final_game_line=self.lines[line_no]
handsId=fpdb_simple.parseSiteHandNo(final_game_line)
else:
print "failed to read a single hand from file:", inputFile
handsId=0
#todo: this will cause return of an unstored hand number if the last hand was error or partial
self.fdb.db.commit()
self.handsId=handsId
return (stored, duplicates, partial, errors, ttime)
def parseTourneyHistory(self):
print "Tourney history parser stub"
#Find tournament boundaries.
#print self.foabs
def printEmailErrorMessage(self, errors, filename, line):
traceback.print_exc(file=sys.stderr)
print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it."
print "Filename:", filename
print "Here is the first line so you can identify it. Please mention that the error was a ValueError:"
print self.hand[0]
print "Hand logged to hand-errors.txt"
logfile = open('hand-errors.txt', 'a')
for s in self.hand:
logfile.write(str(s) + "\n")
logfile.write("\n")
logfile.close()
if __name__ == "__main__":
print "CLI for fpdb_import is now available as CliFpdb.py"